Stabilize iOS reconnect and screen audio sessions
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This commit is contained in:
2026-09-26 20:30:24 +02:00
parent 5a2dddba89
commit 4cc13a27a0
11 changed files with 327 additions and 36 deletions
+10 -8
View File
@@ -127,7 +127,7 @@ internal sealed class IosAudioRouter
{
AVAudioSession session = AVAudioSession.SharedInstance();
Inputs = session.AvailableInputs?.Select(value => new IosAudioPort(value.UID, value.PortName, value.PortType.ToString())).ToArray() ?? [];
Outputs = session.CurrentRoute.Outputs.Select(value => new IosAudioPort(value.UID, value.PortName, value.PortType.ToString())).ToArray();
Outputs = session.CurrentRoute?.Outputs?.Select(value => new IosAudioPort(value.UID, value.PortName, value.PortType.ToString())).ToArray() ?? [];
// A route reported by iOS is not an explicit user input choice. Capturing it here
// can pin the built-in mic after a speaker fallback and displace a Bluetooth HFP route
// on the next graph rebuild.
@@ -145,10 +145,10 @@ internal sealed class IosAudioRouter
if (BluetoothMode == IosBluetoothMode.BuiltInMicSpeaker || ForceSpeaker && BluetoothMode != IosBluetoothMode.BuiltInMicA2dp) options |= AVAudioSessionCategoryOptions.DefaultToSpeaker;
AVAudioSessionMode mode = CaptureChannels == 2 ? AVAudioSessionMode.Default : MicMode == IosMicMode.Raw ? AVAudioSessionMode.Measurement
: BluetoothMode == IosBluetoothMode.BuiltInMicA2dp ? AVAudioSessionMode.VideoRecording : AVAudioSessionMode.VoiceChat;
if (!session.SetCategory(AVAudioSessionCategory.PlayAndRecord, mode, options, out NSError? categoryError)) throw new InvalidOperationException(categoryError.LocalizedDescription);
if (!session.SetCategory(AVAudioSessionCategory.PlayAndRecord, mode, options, out NSError? categoryError)) throw new InvalidOperationException(categoryError?.LocalizedDescription ?? "Could not configure the iOS audio session.");
session.SetPreferredSampleRate(48_000, out _); session.SetPreferredIOBufferDuration(0.02, out _);
if (configureInput) ApplyInputSelection(session);
if (!session.SetActive(true, AVAudioSessionSetActiveOptions.NotifyOthersOnDeactivation, out NSError? activeError)) throw new InvalidOperationException(activeError.LocalizedDescription);
if (!session.SetActive(true, AVAudioSessionSetActiveOptions.NotifyOthersOnDeactivation, out NSError? activeError)) throw new InvalidOperationException(activeError?.LocalizedDescription ?? "Could not activate the iOS audio session.");
Console.Error.WriteLine($"VC_ROUTE preset={Preset} requestedCh={CaptureChannels} sessionCh={session.InputNumberOfChannels} " +
$"preferred={session.PreferredInput?.PortName ?? "default"} dataSource={session.InputDataSource?.DataSourceName ?? "default"} " +
$"pattern={session.InputDataSource?.SelectedPolarPattern.ToString() ?? "default"}");
@@ -189,19 +189,19 @@ internal sealed class IosAudioRouter
if (CaptureChannels == 1 && source is null && stereoApplied) ClearStereo(session);
if (source is not null)
{
if (!port.SetPreferredDataSource(source, out NSError? portError)) throw new InvalidOperationException(portError.LocalizedDescription);
if (!port.SetPreferredDataSource(source, out NSError? portError)) throw new InvalidOperationException(portError?.LocalizedDescription ?? "Could not select the microphone data source.");
if (CaptureChannels == 2) SetStereoPolarPattern(source);
else if (SelectedPolarPattern != AVAudioDataSourcePolarPattern.Unknown &&
!source.SetPreferredPolarPattern(SelectedPolarPattern, out NSError? patternError))
throw new InvalidOperationException(patternError.LocalizedDescription);
throw new InvalidOperationException(patternError?.LocalizedDescription ?? "Could not select the microphone polar pattern.");
}
if (!session.SetPreferredInput(port, out NSError? inputError)) throw new InvalidOperationException(inputError.LocalizedDescription);
if (!session.SetPreferredInput(port, out NSError? inputError)) throw new InvalidOperationException(inputError?.LocalizedDescription ?? "Could not select the microphone input.");
// The working Swift client deliberately does not call
// SetPreferredInputNumberOfChannels: doing so disrupts stereo + A2DP routing. The stereo
// capsule and polar pattern above cause the input node to expose its two-channel format.
if (CaptureChannels == 2 && source is not null &&
!session.SetInputDataSource(source, out NSError? sourceError))
throw new InvalidOperationException(sourceError.LocalizedDescription);
throw new InvalidOperationException(sourceError?.LocalizedDescription ?? "Could not activate the stereo microphone source.");
Console.Error.WriteLine($"VC_ROUTE_SELECT port={port.PortName} source={source?.DataSourceName ?? "none"} " +
$"stereoPattern={source is not null && SupportsStereoPolarPattern(source)} " +
$"patterns={string.Join(',', source?.SupportedPolarPatterns?.Select(value => value.ToString()) ?? [])}");
@@ -265,7 +265,9 @@ internal sealed class IosAudioRouter
{
// A released session has no route the next graph can be compared against.
watchdog?.Dispose(); watchdog = null; ResetWatchdog(); ResetWatchdogAttempts();
AVAudioSession.SharedInstance().SetActive(false, AVAudioSessionSetActiveOptions.NotifyOthersOnDeactivation, out _);
if (!AVAudioSession.SharedInstance().SetActive(false, AVAudioSessionSetActiveOptions.NotifyOthersOnDeactivation, out NSError? error))
Console.Error.WriteLine($"VC_DEACTIVATE failed: {error?.LocalizedDescription ?? "no system error"}");
else Console.Error.WriteLine("VC_DEACTIVATE succeeded");
}
internal void EnsureAudio(string reason)
{