Fix iOS stereo microphone capture
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+7
-6
@@ -19,10 +19,11 @@ The source-of-truth layout is:
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- `native/media/` and `native/rnnoise/` — required Opus/RNNoise shim and vendored RNNoise.
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- `native/apple/broadcast/` — required ReplayKit upload extension and shared ring producer.
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The physical-device iOS voice path now supports ReplayKit fallback and stable Apple VPIO
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voice-chat capture using a paced 20 ms handoff. Stereo microphone routing remains an open device
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gate: the stereo preset currently receives duplicated mono samples despite selecting the built-in
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stereo capsule.
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The physical-device iOS voice path now supports ReplayKit fallback, stable Apple VPIO voice-chat
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capture using a paced 20 ms handoff, and true built-in stereo microphone capture. Stereo was
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verified on an iPhone 16 Pro Max with a two-channel AVAudioEngine input and distinct left/right
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samples; the managed Apple binding requires native use of its otherwise-unmapped stereo polar
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pattern constant.
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## Release gates
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@@ -30,8 +31,8 @@ stereo capsule.
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20/40/60 ms buffering, duration-aware DRED/FEC, and mismatched input/output endpoints.
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- Complete NVDA and VoiceOver navigation/announcement passes.
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- Exercise iOS background/lock, interruption, Bluetooth, route-change, ReplayKit, and iOS 27
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ScreenCaptureKit paths on devices. Verify distinct left/right capture with the stereo microphone
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preset, including changing mono/stereo while joined, and Windows desktop/per-app stereo sharing.
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ScreenCaptureKit paths on devices. Complete extended mono/stereo/voice-chat switching while
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joined, and verify Windows desktop/per-app stereo sharing.
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- Complete Developer ID signing/notarization. The iOS host and ReplayKit extension have been
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distribution-signed and packaged locally; upload the IPA for Apple's server-side validation.
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- Run the published Linux container and a 30-minute-or-longer server soak.
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