chore: remove skeleton build mode and stub #ifdef scaffolding
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Drop the M0 no-deps skeleton preset and all VOICECAT_HAS_NET/AUDIO/OPUS/NS
guards that it required. Every subsystem is fully implemented; the stub
#else paths were dead code that added noise to every header and source file.

- CMakePresets.json: remove skeleton configure/build/test entries
- CMakeLists.txt (root/core/tests): remove VOICECAT_USE_VCPKG_DEPS option
  and guards; all targets now build unconditionally
- 17 C++ source files: unwrap HAS_* guards, delete stub #else blocks
- apm_processor.cpp: delete ApmPassthrough no-op class; create() always
  returns RnnoiseProcessor
- 18 test files: remove HAS_* guards and stub int main() skip bodies
- docs/building.md: remove skeleton from preset table and prose

VOICECAT_HAS_LOOPBACK (Windows WASAPI loopback platform gate) unchanged.
29/29 ctest green.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-06-30 11:32:22 +01:00
parent 9a20953c08
commit 2c8178fa02
55 changed files with 25 additions and 675 deletions

View File

@@ -1,9 +1,8 @@
/*
* test_smoke — verifies the core links and the C ABI behaves as specified for M0.
* test_smoke — verifies the core links and the C ABI behaves as specified.
*
* This is intentionally a behavior test, not a "does it compile" check: it asserts the
* documented contract (version present, handle lifecycle, invalid-arg guards, and that
* unimplemented calls report VC_ERR_NOT_IMPLEMENTED rather than crashing).
* documented contract (version present, handle lifecycle, invalid-arg guards).
*/
#include <cstdio>
#include <cstring>
@@ -25,8 +24,6 @@ int main() {
CHECK(vc_version_string() != nullptr);
CHECK(std::strlen(vc_version_string()) > 0);
CHECK(std::strcmp(vc_result_string(VC_OK), "ok") == 0);
CHECK(std::strcmp(vc_result_string(VC_ERR_NOT_IMPLEMENTED), "not implemented") == 0);
// Null-config create is rejected; valid create yields a handle.
vc_callbacks cb{};
CHECK(vc_client_create(nullptr, cb) == nullptr);
@@ -43,34 +40,26 @@ int main() {
CHECK(vc_connect(c, nullptr, 1) == VC_ERR_INVALID_ARG);
CHECK(vc_send_text(c, VC_TEXT_CHANNEL, 0, nullptr) == VC_ERR_INVALID_ARG);
// Under skeleton preset: NOT_IMPLEMENTED. Under dev: VC_OK (async connect).
vc_result rc_connect = vc_connect(c, "127.0.0.1", 8384);
CHECK(rc_connect == VC_ERR_NOT_IMPLEMENTED || rc_connect == VC_OK);
CHECK(rc_connect == VC_OK);
// Auth before connected (or on a stub) → NOT_CONNECTED or NOT_IMPLEMENTED.
// Auth before connected → NOT_CONNECTED.
{
vc_config cfg2 = cfg;
vc_client* c2 = vc_client_create(&cfg2, cb);
vc_result rc_auth = vc_authenticate_guest(c2, "nick");
CHECK(rc_auth == VC_ERR_NOT_IMPLEMENTED || rc_auth == VC_ERR_NOT_CONNECTED);
CHECK(rc_auth == VC_ERR_NOT_CONNECTED);
vc_client_destroy(c2);
}
// join_channel before connected → NOT_CONNECTED or NOT_IMPLEMENTED.
// join_channel before connected → NOT_CONNECTED.
vc_result rc_join = vc_join_channel(c, 1, nullptr);
CHECK(rc_join == VC_ERR_NOT_IMPLEMENTED || rc_join == VC_ERR_NOT_CONNECTED);
CHECK(rc_join == VC_ERR_NOT_CONNECTED);
vc_device_list dl{};
vc_result rc_devices = vc_list_devices(c, VC_DEVICE_INPUT, &dl);
#ifdef VOICECAT_HAS_AUDIO
// Real device enumeration is wired up once miniaudio is linked in (post-M3 follow-up).
// Never assert count > 0 here — a headless CI build agent may legitimately report zero
// audio devices; only that the call itself succeeded.
// Never assert count > 0 — a headless CI agent may report zero audio devices.
CHECK(rc_devices == VC_OK);
#else
CHECK(rc_devices == VC_ERR_NOT_IMPLEMENTED);
CHECK(dl.count == 0);
#endif
vc_free_device_list(&dl);
vc_client_destroy(c);