chore: remove skeleton build mode and stub #ifdef scaffolding
Drop the M0 no-deps skeleton preset and all VOICECAT_HAS_NET/AUDIO/OPUS/NS guards that it required. Every subsystem is fully implemented; the stub #else paths were dead code that added noise to every header and source file. - CMakePresets.json: remove skeleton configure/build/test entries - CMakeLists.txt (root/core/tests): remove VOICECAT_USE_VCPKG_DEPS option and guards; all targets now build unconditionally - 17 C++ source files: unwrap HAS_* guards, delete stub #else blocks - apm_processor.cpp: delete ApmPassthrough no-op class; create() always returns RnnoiseProcessor - 18 test files: remove HAS_* guards and stub int main() skip bodies - docs/building.md: remove skeleton from preset table and prose VOICECAT_HAS_LOOPBACK (Windows WASAPI loopback platform gate) unchanged. 29/29 ctest green. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -1,9 +1,8 @@
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/*
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* test_smoke — verifies the core links and the C ABI behaves as specified for M0.
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* test_smoke — verifies the core links and the C ABI behaves as specified.
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*
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* This is intentionally a behavior test, not a "does it compile" check: it asserts the
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* documented contract (version present, handle lifecycle, invalid-arg guards, and that
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* unimplemented calls report VC_ERR_NOT_IMPLEMENTED rather than crashing).
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* documented contract (version present, handle lifecycle, invalid-arg guards).
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*/
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#include <cstdio>
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#include <cstring>
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@@ -25,8 +24,6 @@ int main() {
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CHECK(vc_version_string() != nullptr);
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CHECK(std::strlen(vc_version_string()) > 0);
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CHECK(std::strcmp(vc_result_string(VC_OK), "ok") == 0);
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CHECK(std::strcmp(vc_result_string(VC_ERR_NOT_IMPLEMENTED), "not implemented") == 0);
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// Null-config create is rejected; valid create yields a handle.
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vc_callbacks cb{};
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CHECK(vc_client_create(nullptr, cb) == nullptr);
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@@ -43,34 +40,26 @@ int main() {
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CHECK(vc_connect(c, nullptr, 1) == VC_ERR_INVALID_ARG);
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CHECK(vc_send_text(c, VC_TEXT_CHANNEL, 0, nullptr) == VC_ERR_INVALID_ARG);
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// Under skeleton preset: NOT_IMPLEMENTED. Under dev: VC_OK (async connect).
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vc_result rc_connect = vc_connect(c, "127.0.0.1", 8384);
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CHECK(rc_connect == VC_ERR_NOT_IMPLEMENTED || rc_connect == VC_OK);
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CHECK(rc_connect == VC_OK);
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// Auth before connected (or on a stub) → NOT_CONNECTED or NOT_IMPLEMENTED.
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// Auth before connected → NOT_CONNECTED.
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{
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vc_config cfg2 = cfg;
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vc_client* c2 = vc_client_create(&cfg2, cb);
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vc_result rc_auth = vc_authenticate_guest(c2, "nick");
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CHECK(rc_auth == VC_ERR_NOT_IMPLEMENTED || rc_auth == VC_ERR_NOT_CONNECTED);
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CHECK(rc_auth == VC_ERR_NOT_CONNECTED);
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vc_client_destroy(c2);
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}
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// join_channel before connected → NOT_CONNECTED or NOT_IMPLEMENTED.
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// join_channel before connected → NOT_CONNECTED.
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vc_result rc_join = vc_join_channel(c, 1, nullptr);
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CHECK(rc_join == VC_ERR_NOT_IMPLEMENTED || rc_join == VC_ERR_NOT_CONNECTED);
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CHECK(rc_join == VC_ERR_NOT_CONNECTED);
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vc_device_list dl{};
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vc_result rc_devices = vc_list_devices(c, VC_DEVICE_INPUT, &dl);
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#ifdef VOICECAT_HAS_AUDIO
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// Real device enumeration is wired up once miniaudio is linked in (post-M3 follow-up).
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// Never assert count > 0 here — a headless CI build agent may legitimately report zero
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// audio devices; only that the call itself succeeded.
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// Never assert count > 0 — a headless CI agent may report zero audio devices.
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CHECK(rc_devices == VC_OK);
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#else
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CHECK(rc_devices == VC_ERR_NOT_IMPLEMENTED);
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CHECK(dl.count == 0);
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#endif
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vc_free_device_list(&dl);
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vc_client_destroy(c);
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