Add encrypted managed UDP relay and native voice conformance
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@@ -188,8 +188,38 @@ Success returns permissions, then a cloned snapshot; peers receive joined/update
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events. Server-authoritative text replaces supplied sender ids/timestamps, limits
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bodies to 4096 UTF-8 bytes, and acknowledges valid or rejected routing. Channel text
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requires membership; private text echoes to sender and recipient. Protected channel
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joins and all admin/moderation handlers are pending. No UDP port or media features
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are advertised; voice subscription explicitly fails until the SFU is implemented.
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joins and all admin/moderation handlers are pending.
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`VoiceServer.MediaEndPoint` exposes the bound UDP endpoint; UDP uses the same address
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and port number as TCP, and `ServerHello.udp_port` advertises it. Successful authentication
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issues a 16-byte binding token. TLS confirmation echoes an acknowledgement; a protocol-v2
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bootstrap packet binds the first UDP endpoint. Tokens cannot replace an established
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endpoint; reconnect to change endpoints. Invalid tokens and malformed packets are ignored.
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Voice subscription, unsubscribe, stream announce/stop and stream-state signaling are
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implemented. Announces require subscription and support microphone, screen audio and
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auxiliary device streams, with at most 16 streams per user and labels up to 128 characters.
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Stream ids are monotonically assigned per user; SSRCs are assigned server-wide.
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Channel audio settings are authoritative; requested bitrate may lower the channel ceiling
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(nonzero requests below 500 bps fail). User updates include the actor. Stream-state updates
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use the authenticated sender id and ignore unknown stream ids.
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Channel movement clears active streams; joining the current channel preserves them.
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Unsubscribe clears streams. Disconnect removes routing and retires media resources,
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even if no UDP traffic follows. Senders must own the SSRC and be subscribed; recipients
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must be subscribed, bound, in the same channel and not deafened. Server-muted senders
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cannot relay. Every voice packet is authenticated with the sender's directional key;
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the SFU reseals encoded bytes for each recipient without decoding, replacing only the
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sequence and ciphertext/tag. Replay rejection precedes authentication; successful
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authentication advances the replay window.
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The UDP loop exclusively owns media crypto, endpoint mutation and packet buffers.
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Control handlers publish immutable routing snapshots. Crypto is created within the
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TLS owner loop and transferred once. A coalesced notification wakes retired-key cleanup.
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The synchronous fan-out core allocates zero managed bytes with platform ChaCha20-Poly1305;
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socket scheduling and the allocating BouncyCastle fallback are outside that guarantee.
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UDP keepalives are echoed for bound endpoints. The full media-aware reaper remains pending;
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the existing 60-second TLS receive-idle timeout still applies.
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`AccountStore(path)` retains the C++ schema version 2, accepts version 1 migration,
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and rejects unknown revisions. Opening an existing channel table does not reseed it.
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