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voice-cat/clients/windows/VoiceCat.Interop.Tests/ExternalPcmTests.cs
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using System.Runtime.InteropServices;
using VoiceCat.Interop;
namespace VoiceCat.Interop.Tests;
/// <summary>
/// API-surface smoke tests for StreamFeedPcm / SetPcmSink through the P/Invoke layer.
/// These tests need voicecat.dll but NOT a running server — they verify the C# wrapper
/// compiles, is callable, and the error paths work at the C-ABI boundary. Full E2E relay
/// verification is handled by tests/test_external_pcm.cpp (C++ ctest).
/// </summary>
public sealed class ExternalPcmTests
{
[Fact]
public void StreamFeedPcm_NoActiveStream_ReturnsInvalidArg()
{
using var client = new VoiceCatClient("ext-pcm-test", "0.1", VcLogLevel.Off);
var pcm = new short[960];
// Stream 0 doesn't exist — core must return InvalidArg, not crash.
var result = client.StreamFeedPcm(0, pcm, 960, channels: 1);
Assert.Equal(VcResult.InvalidArg, result);
}
[Fact]
public void StreamFeedPcm_InvalidChannels_ReturnsInvalidArg()
{
using var client = new VoiceCatClient("ext-pcm-test", "0.1", VcLogLevel.Off);
var pcm = new short[960 * 3];
// channels=3 is not supported — trampoline rejects before touching audio state.
var result = client.StreamFeedPcm(0, pcm, 960, channels: 3);
Assert.Equal(VcResult.InvalidArg, result);
}
[Fact]
public void SetPcmSink_Zero_ReturnsOk()
{
using var client = new VoiceCatClient("ext-pcm-test", "0.1", VcLogLevel.Off);
// IntPtr.Zero = disable — default state, must be a no-op that returns Ok.
var result = client.SetPcmSink(IntPtr.Zero, IntPtr.Zero);
Assert.Equal(VcResult.Ok, result);
}
[Fact]
public void SetPcmSink_EnableThenDisable_BothSucceed()
{
using var client = new VoiceCatClient("ext-pcm-test", "0.1", VcLogLevel.Off);
// Keep the delegate alive until after we unregister it (not just until the P/Invoke call).
NativeMethods.VcPcmSinkCallback sink = static (_, _, _, _, _, _, _) => { };
nint fp = Marshal.GetFunctionPointerForDelegate(sink);
Assert.Equal(VcResult.Ok, client.SetPcmSink(fp, IntPtr.Zero));
Assert.Equal(VcResult.Ok, client.SetPcmSink(IntPtr.Zero, IntPtr.Zero));
GC.KeepAlive(sink);
}
}