scaffold: M0 skeleton + agent onboarding (build, architecture, progress)
Turn the design into a buildable, dependency-free M0 skeleton plus the
onboarding layer so a new agent can pick up instantly.
Build system:
- CMake + CMakePresets (dev = no deps; server-release = vcpkg) + vcpkg.json
- Skeleton builds with just a C++20 compiler; deps stay off until needed
- .gitattributes (LF), .gitignore, .clang-format
Core (libvoicecat):
- core/include/voicecat.h: full C ABI (the client/server contract), stubbed
- core/proto/voicecat.proto: control-plane wire format, matches docs/protocol.md
- src/{net,crypto,codec,protocol,session,audio,core}: subsystem stubs that
return VC_ERR_NOT_IMPLEMENTED, each pointing to its design doc
- server/ (voicecat-server) and tools/vccli/ link the core
- tests/: CTest smoke test asserting the C ABI contract (behavior, not just build)
- clients/{apple,windows}: M4 placeholders
Onboarding for agents:
- CLAUDE.md: hub — build/test commands, architecture at a glance, doc map, rules
- AGENTS.md: working method (behavior-driven; clean compile is the floor not the goal)
- PROGRESS.md: living tracker — M0 done, M1 task checklist, "where we left off"
Verified: cmake --preset dev && cmake --build --preset dev && ctest --preset dev → green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 21:09:09 +02:00
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/*
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* voicecat.h — the C ABI for libvoicecat.
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*
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* This is the single boundary every front-end calls: Swift (macOS/iOS) and C# (Windows)
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* both bind to this header, and the server links the same core. It is C-linkage and
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* handle-based so it is stable and trivially bindable from any language.
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*
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* Design: docs/architecture.md §4. Everything here is async + event-driven — calls return
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* immediately and results/state changes arrive via the vc_callbacks.on_event callback.
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*
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* STATUS: M0 skeleton. Implementations live in core/src and currently return
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* VC_ERR_NOT_IMPLEMENTED. The shapes below are the contract to build against.
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*/
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#ifndef VOICECAT_H
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#define VOICECAT_H
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#include <stddef.h>
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#include <stdint.h>
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#if defined(__cplusplus)
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extern "C" {
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#endif
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/* ── Export macro ─────────────────────────────────────────────────────────── */
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#if defined(VOICECAT_STATIC)
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#define VC_API
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#elif defined(_WIN32)
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#if defined(VOICECAT_BUILDING)
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#define VC_API __declspec(dllexport)
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#else
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#define VC_API __declspec(dllimport)
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#endif
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#else
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#if defined(VOICECAT_BUILDING)
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#define VC_API __attribute__((visibility("default")))
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#else
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#define VC_API
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#endif
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#endif
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/* ── Version ──────────────────────────────────────────────────────────────── */
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#define VOICECAT_VERSION_MAJOR 0
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#define VOICECAT_VERSION_MINOR 0
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#define VOICECAT_VERSION_PATCH 1
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/* The control-protocol version this build speaks (docs/protocol.md §4). */
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#define VOICECAT_PROTOCOL_VERSION 1
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/* ── Result codes ─────────────────────────────────────────────────────────── */
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typedef enum vc_result {
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VC_OK = 0,
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VC_ERR_NOT_IMPLEMENTED = 1, /* skeleton stub */
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VC_ERR_INVALID_ARG = 2,
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VC_ERR_NOT_CONNECTED = 3,
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VC_ERR_ALREADY = 4,
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VC_ERR_AUTH_FAILED = 5,
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VC_ERR_PERMISSION_DENIED = 6,
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VC_ERR_TIMEOUT = 7,
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VC_ERR_IO = 8,
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VC_ERR_PROTOCOL = 9,
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VC_ERR_CRYPTO = 10,
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VC_ERR_AUDIO = 11,
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VC_ERR_INTERNAL = 12,
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} vc_result;
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typedef enum vc_log_level {
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VC_LOG_TRACE = 0,
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VC_LOG_DEBUG = 1,
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VC_LOG_INFO = 2,
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VC_LOG_WARN = 3,
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VC_LOG_ERROR = 4,
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VC_LOG_OFF = 5,
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} vc_log_level;
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typedef enum vc_connection_state {
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VC_STATE_DISCONNECTED = 0,
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VC_STATE_CONNECTING = 1,
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VC_STATE_TLS_HANDSHAKE = 2,
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VC_STATE_AUTHENTICATING = 3,
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VC_STATE_CONNECTED = 4,
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} vc_connection_state;
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typedef enum vc_text_scope {
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VC_TEXT_CHANNEL = 0,
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VC_TEXT_PRIVATE = 1,
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VC_TEXT_SERVER = 2,
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} vc_text_scope;
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typedef enum vc_device_kind {
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VC_DEVICE_INPUT = 0,
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VC_DEVICE_OUTPUT = 1,
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} vc_device_kind;
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typedef enum vc_stream_kind {
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VC_STREAM_MIC = 0,
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VC_STREAM_SCREEN_AUDIO = 1, /* system/desktop audio (docs/voice.md §9) */
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VC_STREAM_AUX_DEVICE = 2,
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} vc_stream_kind;
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/* Send-side input gate (docs/voice.md §11). */
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typedef enum vc_input_mode {
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VC_INPUT_VOICE_ACTIVATION = 0,
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VC_INPUT_PUSH_TO_TALK = 1,
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} vc_input_mode;
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typedef enum vc_event_type {
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VC_EVENT_CONNECTION_STATE = 0, /* connection_state set */
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VC_EVENT_AUTH_RESULT = 1, /* result set; user_id = self on success */
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VC_EVENT_CHANNEL_LIST = 2, /* channel tree snapshot/delta available */
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VC_EVENT_USER_JOINED = 3, /* user_id, channel_id, text = nickname */
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VC_EVENT_USER_LEFT = 4, /* user_id */
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VC_EVENT_USER_UPDATED = 5, /* user_id */
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VC_EVENT_TEXT_MESSAGE = 6, /* text_scope, user_id (sender), channel_id, text */
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VC_EVENT_STREAM_STARTED = 7, /* user_id, stream_id */
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VC_EVENT_STREAM_STOPPED = 8, /* user_id, stream_id */
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VC_EVENT_TALK_STATE = 9, /* user_id, stream_id, u32a = talking(0/1) */
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VC_EVENT_ERROR = 10, /* result, text */
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VC_EVENT_DISCONNECTED = 11, /* result, text = reason */
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} vc_event_type;
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/* ── Structs ──────────────────────────────────────────────────────────────── */
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/*
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* An event delivered to vc_callbacks.on_event. Pointer fields are owned by the core and
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* valid ONLY for the duration of the callback — copy what you need. Which fields are
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* meaningful depends on `type` (see vc_event_type comments above).
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*/
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typedef struct vc_event {
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vc_event_type type;
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vc_connection_state connection_state;
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int32_t result; /* vc_result */
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uint32_t user_id;
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uint32_t channel_id;
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uint32_t stream_id;
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vc_text_scope text_scope;
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uint32_t u32a; /* generic small payload, meaning per event type */
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const char* text;
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uint64_t timestamp_unix_ms;
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} vc_event;
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typedef struct vc_callbacks {
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/* State changes, messages, presence. Called on the core's event thread. */
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void (*on_event)(void* user, const vc_event* ev);
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/* Throttled level meter (RMS 0..1) for a local or remote stream; may be NULL. */
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void (*on_level)(void* user, uint32_t stream_id, float rms);
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void* user;
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} vc_callbacks;
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typedef struct vc_config {
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const char* client_name; /* e.g. "VoiceCat-macOS" */
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const char* client_version; /* e.g. "0.0.1" */
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vc_log_level log_level;
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} vc_config;
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typedef struct vc_stream_desc {
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vc_stream_kind kind;
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const char* device_id; /* NULL = default device for this kind */
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const char* label; /* human label, e.g. "Microphone" */
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} vc_stream_desc;
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feat(M3): multi-stream & per-channel tuning
Implements docs/roadmap.md M3: multiple concurrent streams per user (MIC +
SCREEN_AUDIO + AUX_DEVICE), independent per-stream receiver gain/mute/noise-
reduction, talk indicators, and enforced per-channel Opus configurability
(mono/stereo, bitrate, frame size, FEC/DTX, application).
Bugs fixed along the way (found while implementing, not pre-existing scope):
- Server hard-coded stream_id=1 for every announce, so a second stream from
the same user silently overwrote the first in SessionRegistry::set_user_stream.
Now a per-session counter (ConnSession::next_stream_id_); handle_stream_stop
validates against announced_stream_ids_ before clearing.
- Client dropped mode/dtx/complexity/application from effective_audio even for
the single M2 stream -- only sample_rate/bitrate_bps/frame_ms/fec were ever
applied to OpusParams. Fixed on both the send (handle_stream_announce_result)
and receive (sync_remote_streams) paths via a shared
opus_params_from_audio_config() helper.
- OpusEncoder always used OPUS_APPLICATION_VOIP; added OpusParams::application
and wired it through.
- on_playback's per-stream decode passed the wrong frame_size to opus_decode
(total samples instead of samples-per-channel), which would have overflowed
the decode buffer for any stereo stream.
- teardown_voice() raced when called concurrently from run_io()'s own cleanup
and from disconnect() on a different thread -- both could see
udp_thread_/talk_timer_thread_ as joinable() at once and race to join() the
same std::thread (intermittent std::system_error under ctest). Fixed with a
teardown_mu_ guard instead of carrying the flake forward.
New:
- Per-channel AudioConfig: SessionRegistry now seeds Lobby (mono/24kbps/VOIP/
FEC+DTX) and a new "Music Room" channel (stereo/128kbps/AUDIO/no DTX);
handle_stream_announce enforces the channel's config, clamping (not
overriding) bitrate_bps to its ceiling.
- core/src/core/client.h/.cpp: local-stream state is now a
std::unordered_map<int, LocalStream> keyed by vc_stream_kind, with
request_id-correlated announce/result handling (request_id already
round-tripped on the wire; just wasn't read before). on_capture_frame is
kind-aware and upmixes mono capture to stereo when a stream's config calls
for it. set_self_mute's mic_muted now only gates the MIC kind. NS is wired
through set_remote_stream. New run_talk_timer() thread emits
VC_EVENT_TALK_STATE from both remote and local edge detection.
- core/src/audio/audio_engine.h/.cpp: kind-keyed injection taps
(inject_capture), stereo-to-mono downmix at the decode/mix boundary,
RemoteStream gains recv_ns (lazy ApmProcessor) + noise_reduction_enabled
and last_voice_ms/talking; new set_stream_noise_reduction() and
poll_talk_transitions().
- core/src/session/session.h/.cpp: Stream now carries the full AudioConfig,
not just sample_rate/frame_ms.
- New additive C ABI (core/include/voicecat.h): vc_audio_config +
vc_get_stream_audio_config (effective Opus config for any stream you own or
a peer's); vc_test_inject_capture (test-only synthetic PCM injection,
clearly marked, mirrors AudioEngine::inject_capture).
- tests/test_m3_multistream.cpp: the M3 exit criterion through the real ABI
(mirrors test_voice_client_abi.cpp's approach, not raw sockets) -- two
concurrent local streams, independent gain/mute/NS control, per-channel
config divergence via vc_get_stream_audio_config, talk indicators.
Explicitly out of scope for this pass (tracked in PROGRESS.md, not silently
dropped): VAD/PTT input gate + device enumeration; real WASAPI loopback
capture for SCREEN_AUDIO (synthetic injection only); true stereo playback
output (AudioEngine's mixer/output device stays mono -- Opus itself is fully
stereo-correct on the wire).
ctest --test-dir build/m1-dev: 11/11 green, verified across 3 consecutive
full-suite runs plus 8 standalone runs of the new test.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-16 14:12:37 +02:00
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/* The effective Opus configuration in use for a stream — for a stream you own, this is
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* StreamAnnounceResult.effective_audio (channel-enforced, docs/voice.md §3); for a remote
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* stream, it's the peer's broadcast StreamInfo.audio. See vc_get_stream_audio_config. */
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typedef struct vc_audio_config {
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uint32_t codec; /* 0 = OPUS */
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uint32_t mode; /* 0 = mono, 1 = stereo */
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uint32_t sample_rate;
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uint32_t bitrate_bps;
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uint32_t frame_ms;
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uint32_t application; /* 0 = VOIP, 1 = AUDIO, 2 = LOWDELAY */
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int fec; /* bool */
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uint32_t expected_packet_loss; /* % 0..100 */
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int dtx; /* bool */
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uint32_t complexity; /* 0..10 */
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} vc_audio_config;
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scaffold: M0 skeleton + agent onboarding (build, architecture, progress)
Turn the design into a buildable, dependency-free M0 skeleton plus the
onboarding layer so a new agent can pick up instantly.
Build system:
- CMake + CMakePresets (dev = no deps; server-release = vcpkg) + vcpkg.json
- Skeleton builds with just a C++20 compiler; deps stay off until needed
- .gitattributes (LF), .gitignore, .clang-format
Core (libvoicecat):
- core/include/voicecat.h: full C ABI (the client/server contract), stubbed
- core/proto/voicecat.proto: control-plane wire format, matches docs/protocol.md
- src/{net,crypto,codec,protocol,session,audio,core}: subsystem stubs that
return VC_ERR_NOT_IMPLEMENTED, each pointing to its design doc
- server/ (voicecat-server) and tools/vccli/ link the core
- tests/: CTest smoke test asserting the C ABI contract (behavior, not just build)
- clients/{apple,windows}: M4 placeholders
Onboarding for agents:
- CLAUDE.md: hub — build/test commands, architecture at a glance, doc map, rules
- AGENTS.md: working method (behavior-driven; clean compile is the floor not the goal)
- PROGRESS.md: living tracker — M0 done, M1 task checklist, "where we left off"
Verified: cmake --preset dev && cmake --build --preset dev && ctest --preset dev → green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 21:09:09 +02:00
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typedef struct vc_device {
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const char* id;
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const char* name;
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int is_default; /* bool */
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} vc_device;
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typedef struct vc_device_list {
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vc_device* items;
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size_t count;
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} vc_device_list;
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/* Opaque client handle. */
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typedef struct vc_client vc_client;
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/* ── Lifecycle ────────────────────────────────────────────────────────────── */
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VC_API const char* vc_version_string(void);
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VC_API const char* vc_result_string(vc_result code);
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VC_API vc_client* vc_client_create(const vc_config* cfg, vc_callbacks cb);
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VC_API void vc_client_destroy(vc_client* c);
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/* ── Connection & auth (async; results via on_event) ──────────────────────── */
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VC_API vc_result vc_connect(vc_client* c, const char* host, uint16_t port);
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VC_API vc_result vc_disconnect(vc_client* c);
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VC_API vc_result vc_authenticate_guest(vc_client* c, const char* nickname);
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VC_API vc_result vc_authenticate_user(vc_client* c, const char* username,
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const char* password);
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/* ── Channels ─────────────────────────────────────────────────────────────── */
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VC_API vc_result vc_join_channel(vc_client* c, uint32_t channel_id,
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const char* password /* nullable */);
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VC_API vc_result vc_leave_channel(vc_client* c);
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/* ── Local media streams (mic / screen audio / aux) ───────────────────────── */
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VC_API vc_result vc_stream_start(vc_client* c, const vc_stream_desc* desc,
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uint32_t* out_stream_id);
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VC_API vc_result vc_stream_stop(vc_client* c, uint32_t stream_id);
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VC_API vc_result vc_set_input_device(vc_client* c, uint32_t stream_id,
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const char* device_id);
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/* Send-side: input gate mode + PTT key state, and self mute/deafen. */
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VC_API vc_result vc_set_input_mode(vc_client* c, vc_input_mode mode);
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VC_API vc_result vc_set_push_to_talk(vc_client* c, int active /* bool */);
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VC_API vc_result vc_set_self_mute(vc_client* c, int mic_muted, int deafened);
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/* Receive-side, per remote stream, all LOCAL (no protocol traffic) — docs/voice.md §10:
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* gain (0..) , mute, and listener-chosen noise reduction on a specific user's stream. */
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VC_API vc_result vc_set_remote_stream(vc_client* c, uint32_t user_id, uint32_t stream_id,
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float gain, int muted, int noise_reduction);
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feat(M3): multi-stream & per-channel tuning
Implements docs/roadmap.md M3: multiple concurrent streams per user (MIC +
SCREEN_AUDIO + AUX_DEVICE), independent per-stream receiver gain/mute/noise-
reduction, talk indicators, and enforced per-channel Opus configurability
(mono/stereo, bitrate, frame size, FEC/DTX, application).
Bugs fixed along the way (found while implementing, not pre-existing scope):
- Server hard-coded stream_id=1 for every announce, so a second stream from
the same user silently overwrote the first in SessionRegistry::set_user_stream.
Now a per-session counter (ConnSession::next_stream_id_); handle_stream_stop
validates against announced_stream_ids_ before clearing.
- Client dropped mode/dtx/complexity/application from effective_audio even for
the single M2 stream -- only sample_rate/bitrate_bps/frame_ms/fec were ever
applied to OpusParams. Fixed on both the send (handle_stream_announce_result)
and receive (sync_remote_streams) paths via a shared
opus_params_from_audio_config() helper.
- OpusEncoder always used OPUS_APPLICATION_VOIP; added OpusParams::application
and wired it through.
- on_playback's per-stream decode passed the wrong frame_size to opus_decode
(total samples instead of samples-per-channel), which would have overflowed
the decode buffer for any stereo stream.
- teardown_voice() raced when called concurrently from run_io()'s own cleanup
and from disconnect() on a different thread -- both could see
udp_thread_/talk_timer_thread_ as joinable() at once and race to join() the
same std::thread (intermittent std::system_error under ctest). Fixed with a
teardown_mu_ guard instead of carrying the flake forward.
New:
- Per-channel AudioConfig: SessionRegistry now seeds Lobby (mono/24kbps/VOIP/
FEC+DTX) and a new "Music Room" channel (stereo/128kbps/AUDIO/no DTX);
handle_stream_announce enforces the channel's config, clamping (not
overriding) bitrate_bps to its ceiling.
- core/src/core/client.h/.cpp: local-stream state is now a
std::unordered_map<int, LocalStream> keyed by vc_stream_kind, with
request_id-correlated announce/result handling (request_id already
round-tripped on the wire; just wasn't read before). on_capture_frame is
kind-aware and upmixes mono capture to stereo when a stream's config calls
for it. set_self_mute's mic_muted now only gates the MIC kind. NS is wired
through set_remote_stream. New run_talk_timer() thread emits
VC_EVENT_TALK_STATE from both remote and local edge detection.
- core/src/audio/audio_engine.h/.cpp: kind-keyed injection taps
(inject_capture), stereo-to-mono downmix at the decode/mix boundary,
RemoteStream gains recv_ns (lazy ApmProcessor) + noise_reduction_enabled
and last_voice_ms/talking; new set_stream_noise_reduction() and
poll_talk_transitions().
- core/src/session/session.h/.cpp: Stream now carries the full AudioConfig,
not just sample_rate/frame_ms.
- New additive C ABI (core/include/voicecat.h): vc_audio_config +
vc_get_stream_audio_config (effective Opus config for any stream you own or
a peer's); vc_test_inject_capture (test-only synthetic PCM injection,
clearly marked, mirrors AudioEngine::inject_capture).
- tests/test_m3_multistream.cpp: the M3 exit criterion through the real ABI
(mirrors test_voice_client_abi.cpp's approach, not raw sockets) -- two
concurrent local streams, independent gain/mute/NS control, per-channel
config divergence via vc_get_stream_audio_config, talk indicators.
Explicitly out of scope for this pass (tracked in PROGRESS.md, not silently
dropped): VAD/PTT input gate + device enumeration; real WASAPI loopback
capture for SCREEN_AUDIO (synthetic injection only); true stereo playback
output (AudioEngine's mixer/output device stays mono -- Opus itself is fully
stereo-correct on the wire).
ctest --test-dir build/m1-dev: 11/11 green, verified across 3 consecutive
full-suite runs plus 8 standalone runs of the new test.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-16 14:12:37 +02:00
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/* Effective Opus config in use for (user_id, stream_id) — your own stream or a peer's.
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* VC_ERR_INVALID_ARG if the user/stream isn't known. */
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VC_API vc_result vc_get_stream_audio_config(vc_client* c, uint32_t user_id, uint32_t stream_id,
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vc_audio_config* out);
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/* TEST-ONLY — not for production use. Bypasses the real capture device, injecting raw PCM
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* directly into the named local stream's encode pipeline (see AudioEngine::inject_capture).
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* Exists so automated tests can drive the real vc_client/ABI path end-to-end without a
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* microphone. `stream_id` is the id returned by vc_stream_start. */
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VC_API vc_result vc_test_inject_capture(vc_client* c, uint32_t stream_id, const int16_t* pcm,
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size_t samples);
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scaffold: M0 skeleton + agent onboarding (build, architecture, progress)
Turn the design into a buildable, dependency-free M0 skeleton plus the
onboarding layer so a new agent can pick up instantly.
Build system:
- CMake + CMakePresets (dev = no deps; server-release = vcpkg) + vcpkg.json
- Skeleton builds with just a C++20 compiler; deps stay off until needed
- .gitattributes (LF), .gitignore, .clang-format
Core (libvoicecat):
- core/include/voicecat.h: full C ABI (the client/server contract), stubbed
- core/proto/voicecat.proto: control-plane wire format, matches docs/protocol.md
- src/{net,crypto,codec,protocol,session,audio,core}: subsystem stubs that
return VC_ERR_NOT_IMPLEMENTED, each pointing to its design doc
- server/ (voicecat-server) and tools/vccli/ link the core
- tests/: CTest smoke test asserting the C ABI contract (behavior, not just build)
- clients/{apple,windows}: M4 placeholders
Onboarding for agents:
- CLAUDE.md: hub — build/test commands, architecture at a glance, doc map, rules
- AGENTS.md: working method (behavior-driven; clean compile is the floor not the goal)
- PROGRESS.md: living tracker — M0 done, M1 task checklist, "where we left off"
Verified: cmake --preset dev && cmake --build --preset dev && ctest --preset dev → green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 21:09:09 +02:00
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/* ── Text ─────────────────────────────────────────────────────────────────── */
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VC_API vc_result vc_send_text(vc_client* c, vc_text_scope scope, uint32_t target_id,
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const char* utf8);
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/* ── Device enumeration (for UI pickers) ──────────────────────────────────── */
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VC_API vc_result vc_list_devices(vc_client* c, vc_device_kind kind, vc_device_list* out);
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VC_API void vc_free_device_list(vc_device_list* list);
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#if defined(__cplusplus)
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} /* extern "C" */
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#endif
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#endif /* VOICECAT_H */
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