scaffold: M0 skeleton + agent onboarding (build, architecture, progress)
Turn the design into a buildable, dependency-free M0 skeleton plus the
onboarding layer so a new agent can pick up instantly.
Build system:
- CMake + CMakePresets (dev = no deps; server-release = vcpkg) + vcpkg.json
- Skeleton builds with just a C++20 compiler; deps stay off until needed
- .gitattributes (LF), .gitignore, .clang-format
Core (libvoicecat):
- core/include/voicecat.h: full C ABI (the client/server contract), stubbed
- core/proto/voicecat.proto: control-plane wire format, matches docs/protocol.md
- src/{net,crypto,codec,protocol,session,audio,core}: subsystem stubs that
return VC_ERR_NOT_IMPLEMENTED, each pointing to its design doc
- server/ (voicecat-server) and tools/vccli/ link the core
- tests/: CTest smoke test asserting the C ABI contract (behavior, not just build)
- clients/{apple,windows}: M4 placeholders
Onboarding for agents:
- CLAUDE.md: hub — build/test commands, architecture at a glance, doc map, rules
- AGENTS.md: working method (behavior-driven; clean compile is the floor not the goal)
- PROGRESS.md: living tracker — M0 done, M1 task checklist, "where we left off"
Verified: cmake --preset dev && cmake --build --preset dev && ctest --preset dev → green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 21:09:09 +02:00
{
"version" : 6 ,
"cmakeMinimumRequired" : { "major" : 3 , "minor" : 25 , "patch" : 0 } ,
"configurePresets" : [
{
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
"name" : "vcpkg-common" ,
"hidden" : true ,
2026-07-03 10:42:42 +01:00
"description" : "Shared base for all presets that link real deps via vcpkg. Uses cmake/voicecat-toolchain.cmake, which auto-resolves VCPKG_TARGET_TRIPLET / VCPKG_HOST_TRIPLET from the host platform (x64-mingw-static on Windows, x64-linux on Linux, arm64-osx on Apple Silicon). Cross-compile presets override VCPKG_TARGET_TRIPLET in their cacheVariables. Resolves vcpkg from the bundled git submodule (vcpkg/) unless VCPKG_ROOT points at an external checkout." ,
scaffold: M0 skeleton + agent onboarding (build, architecture, progress)
Turn the design into a buildable, dependency-free M0 skeleton plus the
onboarding layer so a new agent can pick up instantly.
Build system:
- CMake + CMakePresets (dev = no deps; server-release = vcpkg) + vcpkg.json
- Skeleton builds with just a C++20 compiler; deps stay off until needed
- .gitattributes (LF), .gitignore, .clang-format
Core (libvoicecat):
- core/include/voicecat.h: full C ABI (the client/server contract), stubbed
- core/proto/voicecat.proto: control-plane wire format, matches docs/protocol.md
- src/{net,crypto,codec,protocol,session,audio,core}: subsystem stubs that
return VC_ERR_NOT_IMPLEMENTED, each pointing to its design doc
- server/ (voicecat-server) and tools/vccli/ link the core
- tests/: CTest smoke test asserting the C ABI contract (behavior, not just build)
- clients/{apple,windows}: M4 placeholders
Onboarding for agents:
- CLAUDE.md: hub — build/test commands, architecture at a glance, doc map, rules
- AGENTS.md: working method (behavior-driven; clean compile is the floor not the goal)
- PROGRESS.md: living tracker — M0 done, M1 task checklist, "where we left off"
Verified: cmake --preset dev && cmake --build --preset dev && ctest --preset dev → green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 21:09:09 +02:00
"generator" : "Ninja" ,
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
"toolchainFile" : "${sourceDir}/cmake/voicecat-toolchain.cmake" ,
scaffold: M0 skeleton + agent onboarding (build, architecture, progress)
Turn the design into a buildable, dependency-free M0 skeleton plus the
onboarding layer so a new agent can pick up instantly.
Build system:
- CMake + CMakePresets (dev = no deps; server-release = vcpkg) + vcpkg.json
- Skeleton builds with just a C++20 compiler; deps stay off until needed
- .gitattributes (LF), .gitignore, .clang-format
Core (libvoicecat):
- core/include/voicecat.h: full C ABI (the client/server contract), stubbed
- core/proto/voicecat.proto: control-plane wire format, matches docs/protocol.md
- src/{net,crypto,codec,protocol,session,audio,core}: subsystem stubs that
return VC_ERR_NOT_IMPLEMENTED, each pointing to its design doc
- server/ (voicecat-server) and tools/vccli/ link the core
- tests/: CTest smoke test asserting the C ABI contract (behavior, not just build)
- clients/{apple,windows}: M4 placeholders
Onboarding for agents:
- CLAUDE.md: hub — build/test commands, architecture at a glance, doc map, rules
- AGENTS.md: working method (behavior-driven; clean compile is the floor not the goal)
- PROGRESS.md: living tracker — M0 done, M1 task checklist, "where we left off"
Verified: cmake --preset dev && cmake --build --preset dev && ctest --preset dev → green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 21:09:09 +02:00
"cacheVariables" : {
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
"VOICECAT_USE_VCPKG_DEPS" : "ON"
scaffold: M0 skeleton + agent onboarding (build, architecture, progress)
Turn the design into a buildable, dependency-free M0 skeleton plus the
onboarding layer so a new agent can pick up instantly.
Build system:
- CMake + CMakePresets (dev = no deps; server-release = vcpkg) + vcpkg.json
- Skeleton builds with just a C++20 compiler; deps stay off until needed
- .gitattributes (LF), .gitignore, .clang-format
Core (libvoicecat):
- core/include/voicecat.h: full C ABI (the client/server contract), stubbed
- core/proto/voicecat.proto: control-plane wire format, matches docs/protocol.md
- src/{net,crypto,codec,protocol,session,audio,core}: subsystem stubs that
return VC_ERR_NOT_IMPLEMENTED, each pointing to its design doc
- server/ (voicecat-server) and tools/vccli/ link the core
- tests/: CTest smoke test asserting the C ABI contract (behavior, not just build)
- clients/{apple,windows}: M4 placeholders
Onboarding for agents:
- CLAUDE.md: hub — build/test commands, architecture at a glance, doc map, rules
- AGENTS.md: working method (behavior-driven; clean compile is the floor not the goal)
- PROGRESS.md: living tracker — M0 done, M1 task checklist, "where we left off"
Verified: cmake --preset dev && cmake --build --preset dev && ctest --preset dev → green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 21:09:09 +02:00
}
} ,
feat(M1): TCP/TLS control plane -- auth, channels, ephemeral text
Implements the full M1 milestone. Two clients authenticate over TLS 1.3
(guest + Argon2id password) and exchange channel + private text messages
through a real server. All five ctest --preset m1-dev tests pass in ~1 s.
Key components added:
- vcpkg baseline + m1-dev preset (protobuf/mbedTLS/libsodium/asio/sqlite3)
- FrameCodec feed+emit, encode/decode_envelope, protobuf codegen
- TcpServerConn with blocking TLS handshake thread + tls_read_loop
- TlsContext (mbedTLS 1.3, ECDSA-P256 self-signed cert, TOFU on client)
- WorkerPool (3 threads, used for Argon2id)
- Database: SQLite + libsodium Argon2id, account lifecycle, bootstrap admin
- ServerIdentityManager: Ed25519 key + cert generate/persist/fingerprint
- ConnSession state machine: WaitingHello -> WaitingAuth -> Authenticated
- SessionRegistry: channel tree, user map, text routing, broadcast
- vc_client full M1 C ABI: connect/TLS/handshake/auth/text/disconnect
- voicecat-admin CLI: account add/reset/del/list
- test_m1_integration: M1 exit criterion, verified green
Bug fixed: double-framing in ConnSession::send_envelope -- encode_envelope
was adding the [4-byte len] prefix, then TcpServerConn::send_frame added
a second one, causing the client to parse [len][proto] as protobuf (silent
failure). Fixed by serializing raw protobuf bytes in send_envelope and
letting send_frame apply the single length prefix.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-15 23:48:44 +02:00
{
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
"name" : "dev" ,
"displayName" : "Dev (full real-deps build, vcpkg)" ,
2026-07-03 10:42:42 +01:00
"description" : "Day-to-day development preset. Real protocol, crypto, voice, server. Builds server + tools + tests. Auto-triplet: x64-mingw-static on Windows, x64-linux on Linux, arm64-osx on Apple Silicon. Requires vcpkg bootstrapped (bundled submodule or VCPKG_ROOT)." ,
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
"inherits" : "vcpkg-common" ,
"binaryDir" : "${sourceDir}/build/dev" ,
feat(M1): TCP/TLS control plane -- auth, channels, ephemeral text
Implements the full M1 milestone. Two clients authenticate over TLS 1.3
(guest + Argon2id password) and exchange channel + private text messages
through a real server. All five ctest --preset m1-dev tests pass in ~1 s.
Key components added:
- vcpkg baseline + m1-dev preset (protobuf/mbedTLS/libsodium/asio/sqlite3)
- FrameCodec feed+emit, encode/decode_envelope, protobuf codegen
- TcpServerConn with blocking TLS handshake thread + tls_read_loop
- TlsContext (mbedTLS 1.3, ECDSA-P256 self-signed cert, TOFU on client)
- WorkerPool (3 threads, used for Argon2id)
- Database: SQLite + libsodium Argon2id, account lifecycle, bootstrap admin
- ServerIdentityManager: Ed25519 key + cert generate/persist/fingerprint
- ConnSession state machine: WaitingHello -> WaitingAuth -> Authenticated
- SessionRegistry: channel tree, user map, text routing, broadcast
- vc_client full M1 C ABI: connect/TLS/handshake/auth/text/disconnect
- voicecat-admin CLI: account add/reset/del/list
- test_m1_integration: M1 exit criterion, verified green
Bug fixed: double-framing in ConnSession::send_envelope -- encode_envelope
was adding the [4-byte len] prefix, then TcpServerConn::send_frame added
a second one, causing the client to parse [len][proto] as protobuf (silent
failure). Fixed by serializing raw protobuf bytes in send_envelope and
letting send_frame apply the single length prefix.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-15 23:48:44 +02:00
"cacheVariables" : {
"CMAKE_BUILD_TYPE" : "Debug" ,
"VOICECAT_BUILD_TOOLS" : "ON" ,
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
"VOICECAT_BUILD_TESTS" : "ON"
feat(M1): TCP/TLS control plane -- auth, channels, ephemeral text
Implements the full M1 milestone. Two clients authenticate over TLS 1.3
(guest + Argon2id password) and exchange channel + private text messages
through a real server. All five ctest --preset m1-dev tests pass in ~1 s.
Key components added:
- vcpkg baseline + m1-dev preset (protobuf/mbedTLS/libsodium/asio/sqlite3)
- FrameCodec feed+emit, encode/decode_envelope, protobuf codegen
- TcpServerConn with blocking TLS handshake thread + tls_read_loop
- TlsContext (mbedTLS 1.3, ECDSA-P256 self-signed cert, TOFU on client)
- WorkerPool (3 threads, used for Argon2id)
- Database: SQLite + libsodium Argon2id, account lifecycle, bootstrap admin
- ServerIdentityManager: Ed25519 key + cert generate/persist/fingerprint
- ConnSession state machine: WaitingHello -> WaitingAuth -> Authenticated
- SessionRegistry: channel tree, user map, text routing, broadcast
- vc_client full M1 C ABI: connect/TLS/handshake/auth/text/disconnect
- voicecat-admin CLI: account add/reset/del/list
- test_m1_integration: M1 exit criterion, verified green
Bug fixed: double-framing in ConnSession::send_envelope -- encode_envelope
was adding the [4-byte len] prefix, then TcpServerConn::send_frame added
a second one, causing the client to parse [len][proto] as protobuf (silent
failure). Fixed by serializing raw protobuf bytes in send_envelope and
letting send_frame apply the single length prefix.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-15 23:48:44 +02:00
}
} ,
feat(M2): UDP voice/media plane -- SFU relay, Opus, AEAD, jitter buffer
Adds the full voice pipeline: 14-byte binary frame header, ChaCha20-Poly1305
AEAD keyed from the TLS exporter, libopus encode/decode with FEC/PLC/DTX,
an adaptive per-ssrc jitter buffer, a miniaudio capture/playback engine, an
APM passthrough stub, and the UdpBinding/StreamAnnounce signaling chain
wired through ConnSession/SessionRegistry into a new server-side SFU
(MediaRelay) that decrypts and re-encrypts frames per channel member.
Exit criterion verified: test_m2_voice — two headless clients relay 50
encrypted Opus frames through the server; ctest --preset m1-dev is 9/9
green. Also corrects protocol.md's UdpBinding diagram, which described the
UDP-side binding packet as AEAD-sealed when it is in fact a plaintext
bootstrap frame (separate from the TCP/TLS UdpBinding ack).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-16 01:31:14 +02:00
{
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
"name" : "release" ,
"displayName" : "Release (optimized, tests on, symbols kept)" ,
2026-07-03 10:42:42 +01:00
"description" : "Optimized build with the full test suite enabled. Use to run tests against optimized code, profile, or catch optimizer-sensitive bugs. Symbols are kept (not stripped) so stack traces and profiling remain useful. Auto-triplet. Requires vcpkg bootstrapped (bundled submodule or VCPKG_ROOT)." ,
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
"inherits" : "vcpkg-common" ,
"binaryDir" : "${sourceDir}/build/release" ,
feat(M2): UDP voice/media plane -- SFU relay, Opus, AEAD, jitter buffer
Adds the full voice pipeline: 14-byte binary frame header, ChaCha20-Poly1305
AEAD keyed from the TLS exporter, libopus encode/decode with FEC/PLC/DTX,
an adaptive per-ssrc jitter buffer, a miniaudio capture/playback engine, an
APM passthrough stub, and the UdpBinding/StreamAnnounce signaling chain
wired through ConnSession/SessionRegistry into a new server-side SFU
(MediaRelay) that decrypts and re-encrypts frames per channel member.
Exit criterion verified: test_m2_voice — two headless clients relay 50
encrypted Opus frames through the server; ctest --preset m1-dev is 9/9
green. Also corrects protocol.md's UdpBinding diagram, which described the
UDP-side binding packet as AEAD-sealed when it is in fact a plaintext
bootstrap frame (separate from the TCP/TLS UdpBinding ack).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-16 01:31:14 +02:00
"cacheVariables" : {
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
"CMAKE_BUILD_TYPE" : "Release" ,
feat(M2): UDP voice/media plane -- SFU relay, Opus, AEAD, jitter buffer
Adds the full voice pipeline: 14-byte binary frame header, ChaCha20-Poly1305
AEAD keyed from the TLS exporter, libopus encode/decode with FEC/PLC/DTX,
an adaptive per-ssrc jitter buffer, a miniaudio capture/playback engine, an
APM passthrough stub, and the UdpBinding/StreamAnnounce signaling chain
wired through ConnSession/SessionRegistry into a new server-side SFU
(MediaRelay) that decrypts and re-encrypts frames per channel member.
Exit criterion verified: test_m2_voice — two headless clients relay 50
encrypted Opus frames through the server; ctest --preset m1-dev is 9/9
green. Also corrects protocol.md's UdpBinding diagram, which described the
UDP-side binding packet as AEAD-sealed when it is in fact a plaintext
bootstrap frame (separate from the TCP/TLS UdpBinding ack).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-16 01:31:14 +02:00
"VOICECAT_BUILD_TOOLS" : "ON" ,
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
"VOICECAT_BUILD_TESTS" : "ON"
feat(M2): UDP voice/media plane -- SFU relay, Opus, AEAD, jitter buffer
Adds the full voice pipeline: 14-byte binary frame header, ChaCha20-Poly1305
AEAD keyed from the TLS exporter, libopus encode/decode with FEC/PLC/DTX,
an adaptive per-ssrc jitter buffer, a miniaudio capture/playback engine, an
APM passthrough stub, and the UdpBinding/StreamAnnounce signaling chain
wired through ConnSession/SessionRegistry into a new server-side SFU
(MediaRelay) that decrypts and re-encrypts frames per channel member.
Exit criterion verified: test_m2_voice — two headless clients relay 50
encrypted Opus frames through the server; ctest --preset m1-dev is 9/9
green. Also corrects protocol.md's UdpBinding diagram, which described the
UDP-side binding packet as AEAD-sealed when it is in fact a plaintext
bootstrap frame (separate from the TCP/TLS UdpBinding ack).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-16 01:31:14 +02:00
}
} ,
scaffold: M0 skeleton + agent onboarding (build, architecture, progress)
Turn the design into a buildable, dependency-free M0 skeleton plus the
onboarding layer so a new agent can pick up instantly.
Build system:
- CMake + CMakePresets (dev = no deps; server-release = vcpkg) + vcpkg.json
- Skeleton builds with just a C++20 compiler; deps stay off until needed
- .gitattributes (LF), .gitignore, .clang-format
Core (libvoicecat):
- core/include/voicecat.h: full C ABI (the client/server contract), stubbed
- core/proto/voicecat.proto: control-plane wire format, matches docs/protocol.md
- src/{net,crypto,codec,protocol,session,audio,core}: subsystem stubs that
return VC_ERR_NOT_IMPLEMENTED, each pointing to its design doc
- server/ (voicecat-server) and tools/vccli/ link the core
- tests/: CTest smoke test asserting the C ABI contract (behavior, not just build)
- clients/{apple,windows}: M4 placeholders
Onboarding for agents:
- CLAUDE.md: hub — build/test commands, architecture at a glance, doc map, rules
- AGENTS.md: working method (behavior-driven; clean compile is the floor not the goal)
- PROGRESS.md: living tracker — M0 done, M1 task checklist, "where we left off"
Verified: cmake --preset dev && cmake --build --preset dev && ctest --preset dev → green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 21:09:09 +02:00
{
"name" : "server-release" ,
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
"displayName" : "Server Release (optimized, stripped, no tests)" ,
2026-07-03 10:42:42 +01:00
"description" : "Production-shaped build for deployment. Optimized (Release) with stripped binaries (-s linker flag), no tests. This is what you'd ship/run — see docs/deployment.md. Auto-triplet. Requires vcpkg bootstrapped (bundled submodule or VCPKG_ROOT)." ,
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
"inherits" : "vcpkg-common" ,
scaffold: M0 skeleton + agent onboarding (build, architecture, progress)
Turn the design into a buildable, dependency-free M0 skeleton plus the
onboarding layer so a new agent can pick up instantly.
Build system:
- CMake + CMakePresets (dev = no deps; server-release = vcpkg) + vcpkg.json
- Skeleton builds with just a C++20 compiler; deps stay off until needed
- .gitattributes (LF), .gitignore, .clang-format
Core (libvoicecat):
- core/include/voicecat.h: full C ABI (the client/server contract), stubbed
- core/proto/voicecat.proto: control-plane wire format, matches docs/protocol.md
- src/{net,crypto,codec,protocol,session,audio,core}: subsystem stubs that
return VC_ERR_NOT_IMPLEMENTED, each pointing to its design doc
- server/ (voicecat-server) and tools/vccli/ link the core
- tests/: CTest smoke test asserting the C ABI contract (behavior, not just build)
- clients/{apple,windows}: M4 placeholders
Onboarding for agents:
- CLAUDE.md: hub — build/test commands, architecture at a glance, doc map, rules
- AGENTS.md: working method (behavior-driven; clean compile is the floor not the goal)
- PROGRESS.md: living tracker — M0 done, M1 task checklist, "where we left off"
Verified: cmake --preset dev && cmake --build --preset dev && ctest --preset dev → green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 21:09:09 +02:00
"binaryDir" : "${sourceDir}/build/server-release" ,
"cacheVariables" : {
"CMAKE_BUILD_TYPE" : "Release" ,
feat(M1): TCP/TLS control plane -- auth, channels, ephemeral text
Implements the full M1 milestone. Two clients authenticate over TLS 1.3
(guest + Argon2id password) and exchange channel + private text messages
through a real server. All five ctest --preset m1-dev tests pass in ~1 s.
Key components added:
- vcpkg baseline + m1-dev preset (protobuf/mbedTLS/libsodium/asio/sqlite3)
- FrameCodec feed+emit, encode/decode_envelope, protobuf codegen
- TcpServerConn with blocking TLS handshake thread + tls_read_loop
- TlsContext (mbedTLS 1.3, ECDSA-P256 self-signed cert, TOFU on client)
- WorkerPool (3 threads, used for Argon2id)
- Database: SQLite + libsodium Argon2id, account lifecycle, bootstrap admin
- ServerIdentityManager: Ed25519 key + cert generate/persist/fingerprint
- ConnSession state machine: WaitingHello -> WaitingAuth -> Authenticated
- SessionRegistry: channel tree, user map, text routing, broadcast
- vc_client full M1 C ABI: connect/TLS/handshake/auth/text/disconnect
- voicecat-admin CLI: account add/reset/del/list
- test_m1_integration: M1 exit criterion, verified green
Bug fixed: double-framing in ConnSession::send_envelope -- encode_envelope
was adding the [4-byte len] prefix, then TcpServerConn::send_frame added
a second one, causing the client to parse [len][proto] as protobuf (silent
failure). Fixed by serializing raw protobuf bytes in send_envelope and
letting send_frame apply the single length prefix.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-15 23:48:44 +02:00
"VOICECAT_BUILD_TOOLS" : "ON" ,
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
"VOICECAT_BUILD_TESTS" : "OFF" ,
"CMAKE_EXE_LINKER_FLAGS" : "-s" ,
"CMAKE_SHARED_LINKER_FLAGS" : "-s"
scaffold: M0 skeleton + agent onboarding (build, architecture, progress)
Turn the design into a buildable, dependency-free M0 skeleton plus the
onboarding layer so a new agent can pick up instantly.
Build system:
- CMake + CMakePresets (dev = no deps; server-release = vcpkg) + vcpkg.json
- Skeleton builds with just a C++20 compiler; deps stay off until needed
- .gitattributes (LF), .gitignore, .clang-format
Core (libvoicecat):
- core/include/voicecat.h: full C ABI (the client/server contract), stubbed
- core/proto/voicecat.proto: control-plane wire format, matches docs/protocol.md
- src/{net,crypto,codec,protocol,session,audio,core}: subsystem stubs that
return VC_ERR_NOT_IMPLEMENTED, each pointing to its design doc
- server/ (voicecat-server) and tools/vccli/ link the core
- tests/: CTest smoke test asserting the C ABI contract (behavior, not just build)
- clients/{apple,windows}: M4 placeholders
Onboarding for agents:
- CLAUDE.md: hub — build/test commands, architecture at a glance, doc map, rules
- AGENTS.md: working method (behavior-driven; clean compile is the floor not the goal)
- PROGRESS.md: living tracker — M0 done, M1 task checklist, "where we left off"
Verified: cmake --preset dev && cmake --build --preset dev && ctest --preset dev → green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 21:09:09 +02:00
}
feat(M4): Windows WinForms client, TOFU identity pinning, VAD threshold + always-on mode
Core ABI extensions (voicecat.h):
- vc_list_channels / vc_list_users / vc_list_user_streams — pull-based snapshot getters
for the channel-tree and user-list UI; session_model_mu_ guards cross-thread reads
- VC_EVENT_JOIN_RESULT / vc_join_channel — channel join with optional password
- VC_EVENT_SERVER_IDENTITY + vc_confirm_server_identity — TOFU gate that blocks io_thread_
until the UI approves or rejects; pins TLS leaf-cert SHA-256 (not declared Ed25519)
- vc_get_server_identity_display — Ed25519 fingerprint for human-readable display only
- VC_INPUT_ALWAYS_ON = 2 in vc_input_mode — transmit unconditionally, no VAD gate
- vc_set_vad_threshold — live RMS threshold update (0.0–1.0); EnergyVadProcessor stores
it atomically so the audio RT path reads without a lock
C++ implementation:
- SessionModel::apply_snapshot / apply_channel_event fixed to populate parent_id,
password_protected, and max_users (were permanently zeroed)
- TlsContext::peer_cert_fingerprint — SHA-256 of peer leaf cert DER via mbedTLS
- TofuStore split into peek (read-only) + pin (write) so first-connect only persists
after user approval; tofu_store_path in vc_config for per-user pin file location
- TcpAcceptor uses dual-stack IPv6+IPv4 fallback (fixes localhost → ::1 on Windows)
- windows-client CMake preset: Release shared DLL, static MinGW runtime, no tools/tests
- New C++ tests: test_channel_user_list_abi, test_tofu_flow (14/14 green)
Windows client (clients/windows/ — .NET 10 WinForms):
- VoiceCat.Interop: LibraryImport P/Invoke surface, UnmanagedCallersOnly callbacks,
Channel<VoiceCatEvent> event delivery drained by 30ms WinForms Timer
- VoiceCat.App: ConnectDialog (saved servers, DPAPI password storage), ServerIdentity-
Dialog (TOFU first-connect / mismatch warning), MainForm (channel TreeView, user
ListBox, RichTextBox chat, voice controls, device pickers, VAD/PTT/always-on mode,
per-user gain/mute/NR tuning, VAD sensitivity TrackBar, level meter ProgressBar)
- PttKeyCaptureDialog — focus-scoped PTT key capture (documented limitation)
- PerUserTuningDialog — real-time gain/mute/NR applied to all of a user's streams
- Accessibility: explicit AccessibleName/Description on every control, & mnemonics,
Activity log ListBox as durable screen-reader record, AutomationNotification for
curated live announcements
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-17 00:35:16 +02:00
} ,
{
"name" : "windows-client" ,
chore: comment cleanup pass ahead of open-sourcing
Removes leftover debug scaffolding (stray Console.WriteLine/NSLog traces,
dead nick_buf_ptr, a no-op --print-config flag now implemented for real),
fixes stale/misleading comments (channel passwords are no longer a "future
M5+" feature, a wrong cross-reference, a stale TlsContext::close() mention,
an incomplete BanRecord::subject_type doc, and a smoke test pointing at a
build/m1-dev preset that no longer exists), strips internal M1-M5 milestone
jargon from comments now that the roadmap is done, trims comments that just
restated the following line, and consolidates a few "why" explanations that
were duplicated 2-3 times in the same file.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-03 10:20:18 +01:00
"displayName" : "Windows client (voicecat.dll for C# WinForms)" ,
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
"description" : "Produces a redistributable Release voicecat.dll with no MinGW runtime DLL dependencies (see core/CMakeLists.txt's static-runtime link flags and clients/windows/README.md). Server/tools/tests are off — this preset exists only to build the DLL. Windows only." ,
"inherits" : "vcpkg-common" ,
feat(M4): Windows WinForms client, TOFU identity pinning, VAD threshold + always-on mode
Core ABI extensions (voicecat.h):
- vc_list_channels / vc_list_users / vc_list_user_streams — pull-based snapshot getters
for the channel-tree and user-list UI; session_model_mu_ guards cross-thread reads
- VC_EVENT_JOIN_RESULT / vc_join_channel — channel join with optional password
- VC_EVENT_SERVER_IDENTITY + vc_confirm_server_identity — TOFU gate that blocks io_thread_
until the UI approves or rejects; pins TLS leaf-cert SHA-256 (not declared Ed25519)
- vc_get_server_identity_display — Ed25519 fingerprint for human-readable display only
- VC_INPUT_ALWAYS_ON = 2 in vc_input_mode — transmit unconditionally, no VAD gate
- vc_set_vad_threshold — live RMS threshold update (0.0–1.0); EnergyVadProcessor stores
it atomically so the audio RT path reads without a lock
C++ implementation:
- SessionModel::apply_snapshot / apply_channel_event fixed to populate parent_id,
password_protected, and max_users (were permanently zeroed)
- TlsContext::peer_cert_fingerprint — SHA-256 of peer leaf cert DER via mbedTLS
- TofuStore split into peek (read-only) + pin (write) so first-connect only persists
after user approval; tofu_store_path in vc_config for per-user pin file location
- TcpAcceptor uses dual-stack IPv6+IPv4 fallback (fixes localhost → ::1 on Windows)
- windows-client CMake preset: Release shared DLL, static MinGW runtime, no tools/tests
- New C++ tests: test_channel_user_list_abi, test_tofu_flow (14/14 green)
Windows client (clients/windows/ — .NET 10 WinForms):
- VoiceCat.Interop: LibraryImport P/Invoke surface, UnmanagedCallersOnly callbacks,
Channel<VoiceCatEvent> event delivery drained by 30ms WinForms Timer
- VoiceCat.App: ConnectDialog (saved servers, DPAPI password storage), ServerIdentity-
Dialog (TOFU first-connect / mismatch warning), MainForm (channel TreeView, user
ListBox, RichTextBox chat, voice controls, device pickers, VAD/PTT/always-on mode,
per-user gain/mute/NR tuning, VAD sensitivity TrackBar, level meter ProgressBar)
- PttKeyCaptureDialog — focus-scoped PTT key capture (documented limitation)
- PerUserTuningDialog — real-time gain/mute/NR applied to all of a user's streams
- Accessibility: explicit AccessibleName/Description on every control, & mnemonics,
Activity log ListBox as durable screen-reader record, AutomationNotification for
curated live announcements
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-17 00:35:16 +02:00
"binaryDir" : "${sourceDir}/build/windows-client" ,
"cacheVariables" : {
"CMAKE_BUILD_TYPE" : "Release" ,
"VOICECAT_BUILD_SHARED" : "ON" ,
"VOICECAT_BUILD_SERVER" : "OFF" ,
"VOICECAT_BUILD_TOOLS" : "OFF" ,
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
"VOICECAT_BUILD_TESTS" : "OFF"
}
} ,
{
"name" : "apple-dev" ,
"displayName" : "Apple macOS (libvoicecat.a for Swift Package, scaffolding)" ,
2026-07-03 10:42:42 +01:00
"description" : "SCAFFOLDING — not yet CI-validated; build on macOS to verify. Produces a static libvoicecat.a for macOS (arm64-osx on Apple Silicon, x64-osx on Intel) for consumption by the Swift Package / XCFramework. Server/tools/tests off. Requires vcpkg bootstrapped (bundled submodule or VCPKG_ROOT)." ,
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
"inherits" : "vcpkg-common" ,
"binaryDir" : "${sourceDir}/build/apple-dev" ,
"cacheVariables" : {
"CMAKE_BUILD_TYPE" : "Release" ,
"VOICECAT_BUILD_SERVER" : "OFF" ,
"VOICECAT_BUILD_TOOLS" : "OFF" ,
"VOICECAT_BUILD_TESTS" : "OFF"
}
} ,
{
"name" : "apple-ios" ,
2026-06-19 02:10:25 +02:00
"displayName" : "Apple iOS device (XCFramework slice)" ,
2026-07-03 10:42:42 +01:00
"description" : "Cross-compiles a static libvoicecat.a for iOS device (arm64). One slice of the XCFramework. Server/tools/tests off. Requires vcpkg bootstrapped (bundled submodule or VCPKG_ROOT) and a macOS host with iOS SDK. Uses cmake/vcpkg-overlays/triplets/arm64-ios.cmake (release-only, correct autoconf host triple)." ,
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
"inherits" : "vcpkg-common" ,
"binaryDir" : "${sourceDir}/build/apple-ios" ,
"cacheVariables" : {
"CMAKE_BUILD_TYPE" : "Release" ,
"CMAKE_SYSTEM_NAME" : "iOS" ,
"CMAKE_SYSTEM_PROCESSOR" : "arm64" ,
2026-06-19 02:10:25 +02:00
"CMAKE_OSX_ARCHITECTURES" : "arm64" ,
"CMAKE_OSX_SYSROOT" : "iphoneos" ,
"CMAKE_OSX_DEPLOYMENT_TARGET" : "17.0" ,
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
"VCPKG_TARGET_TRIPLET" : "arm64-ios" ,
2026-06-19 02:10:25 +02:00
"VCPKG_OVERLAY_TRIPLETS" : "${sourceDir}/cmake/vcpkg-overlays/triplets" ,
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
"VOICECAT_BUILD_SERVER" : "OFF" ,
"VOICECAT_BUILD_TOOLS" : "OFF" ,
"VOICECAT_BUILD_TESTS" : "OFF"
}
} ,
{
"name" : "apple-ios-sim" ,
2026-06-19 02:10:25 +02:00
"displayName" : "Apple iOS simulator (XCFramework slice)" ,
2026-07-03 10:42:42 +01:00
"description" : "Cross-compiles a static libvoicecat.a for iOS simulator (arm64-ios-simulator). One slice of the XCFramework. Server/tools/tests off. Requires vcpkg bootstrapped (bundled submodule or VCPKG_ROOT) and a macOS host with iOS simulator SDK. Uses cmake/vcpkg-overlays/triplets/arm64-ios-simulator.cmake (release-only, correct autoconf host triple)." ,
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
"inherits" : "vcpkg-common" ,
"binaryDir" : "${sourceDir}/build/apple-ios-sim" ,
"cacheVariables" : {
"CMAKE_BUILD_TYPE" : "Release" ,
"CMAKE_SYSTEM_NAME" : "iOS" ,
"CMAKE_SYSTEM_PROCESSOR" : "arm64" ,
2026-06-19 02:10:25 +02:00
"CMAKE_OSX_ARCHITECTURES" : "arm64" ,
"CMAKE_OSX_SYSROOT" : "iphonesimulator" ,
"CMAKE_OSX_DEPLOYMENT_TARGET" : "17.0" ,
"VCPKG_TARGET_TRIPLET" : "arm64-ios-simulator" ,
"VCPKG_OVERLAY_TRIPLETS" : "${sourceDir}/cmake/vcpkg-overlays/triplets" ,
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
"VOICECAT_BUILD_SERVER" : "OFF" ,
"VOICECAT_BUILD_TOOLS" : "OFF" ,
"VOICECAT_BUILD_TESTS" : "OFF"
feat(M4): Windows WinForms client, TOFU identity pinning, VAD threshold + always-on mode
Core ABI extensions (voicecat.h):
- vc_list_channels / vc_list_users / vc_list_user_streams — pull-based snapshot getters
for the channel-tree and user-list UI; session_model_mu_ guards cross-thread reads
- VC_EVENT_JOIN_RESULT / vc_join_channel — channel join with optional password
- VC_EVENT_SERVER_IDENTITY + vc_confirm_server_identity — TOFU gate that blocks io_thread_
until the UI approves or rejects; pins TLS leaf-cert SHA-256 (not declared Ed25519)
- vc_get_server_identity_display — Ed25519 fingerprint for human-readable display only
- VC_INPUT_ALWAYS_ON = 2 in vc_input_mode — transmit unconditionally, no VAD gate
- vc_set_vad_threshold — live RMS threshold update (0.0–1.0); EnergyVadProcessor stores
it atomically so the audio RT path reads without a lock
C++ implementation:
- SessionModel::apply_snapshot / apply_channel_event fixed to populate parent_id,
password_protected, and max_users (were permanently zeroed)
- TlsContext::peer_cert_fingerprint — SHA-256 of peer leaf cert DER via mbedTLS
- TofuStore split into peek (read-only) + pin (write) so first-connect only persists
after user approval; tofu_store_path in vc_config for per-user pin file location
- TcpAcceptor uses dual-stack IPv6+IPv4 fallback (fixes localhost → ::1 on Windows)
- windows-client CMake preset: Release shared DLL, static MinGW runtime, no tools/tests
- New C++ tests: test_channel_user_list_abi, test_tofu_flow (14/14 green)
Windows client (clients/windows/ — .NET 10 WinForms):
- VoiceCat.Interop: LibraryImport P/Invoke surface, UnmanagedCallersOnly callbacks,
Channel<VoiceCatEvent> event delivery drained by 30ms WinForms Timer
- VoiceCat.App: ConnectDialog (saved servers, DPAPI password storage), ServerIdentity-
Dialog (TOFU first-connect / mismatch warning), MainForm (channel TreeView, user
ListBox, RichTextBox chat, voice controls, device pickers, VAD/PTT/always-on mode,
per-user gain/mute/NR tuning, VAD sensitivity TrackBar, level meter ProgressBar)
- PttKeyCaptureDialog — focus-scoped PTT key capture (documented limitation)
- PerUserTuningDialog — real-time gain/mute/NR applied to all of a user's streams
- Accessibility: explicit AccessibleName/Description on every control, & mnemonics,
Activity log ListBox as durable screen-reader record, AutomationNotification for
curated live announcements
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-17 00:35:16 +02:00
}
scaffold: M0 skeleton + agent onboarding (build, architecture, progress)
Turn the design into a buildable, dependency-free M0 skeleton plus the
onboarding layer so a new agent can pick up instantly.
Build system:
- CMake + CMakePresets (dev = no deps; server-release = vcpkg) + vcpkg.json
- Skeleton builds with just a C++20 compiler; deps stay off until needed
- .gitattributes (LF), .gitignore, .clang-format
Core (libvoicecat):
- core/include/voicecat.h: full C ABI (the client/server contract), stubbed
- core/proto/voicecat.proto: control-plane wire format, matches docs/protocol.md
- src/{net,crypto,codec,protocol,session,audio,core}: subsystem stubs that
return VC_ERR_NOT_IMPLEMENTED, each pointing to its design doc
- server/ (voicecat-server) and tools/vccli/ link the core
- tests/: CTest smoke test asserting the C ABI contract (behavior, not just build)
- clients/{apple,windows}: M4 placeholders
Onboarding for agents:
- CLAUDE.md: hub — build/test commands, architecture at a glance, doc map, rules
- AGENTS.md: working method (behavior-driven; clean compile is the floor not the goal)
- PROGRESS.md: living tracker — M0 done, M1 task checklist, "where we left off"
Verified: cmake --preset dev && cmake --build --preset dev && ctest --preset dev → green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 21:09:09 +02:00
}
] ,
"buildPresets" : [
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
{ "name" : "dev" , "configurePreset" : "dev" } ,
{ "name" : "release" , "configurePreset" : "release" } ,
{ "name" : "server-release" , "configurePreset" : "server-release" } ,
{ "name" : "windows-client" , "configurePreset" : "windows-client" } ,
{ "name" : "apple-dev" , "configurePreset" : "apple-dev" } ,
{ "name" : "apple-ios" , "configurePreset" : "apple-ios" } ,
{ "name" : "apple-ios-sim" , "configurePreset" : "apple-ios-sim" }
scaffold: M0 skeleton + agent onboarding (build, architecture, progress)
Turn the design into a buildable, dependency-free M0 skeleton plus the
onboarding layer so a new agent can pick up instantly.
Build system:
- CMake + CMakePresets (dev = no deps; server-release = vcpkg) + vcpkg.json
- Skeleton builds with just a C++20 compiler; deps stay off until needed
- .gitattributes (LF), .gitignore, .clang-format
Core (libvoicecat):
- core/include/voicecat.h: full C ABI (the client/server contract), stubbed
- core/proto/voicecat.proto: control-plane wire format, matches docs/protocol.md
- src/{net,crypto,codec,protocol,session,audio,core}: subsystem stubs that
return VC_ERR_NOT_IMPLEMENTED, each pointing to its design doc
- server/ (voicecat-server) and tools/vccli/ link the core
- tests/: CTest smoke test asserting the C ABI contract (behavior, not just build)
- clients/{apple,windows}: M4 placeholders
Onboarding for agents:
- CLAUDE.md: hub — build/test commands, architecture at a glance, doc map, rules
- AGENTS.md: working method (behavior-driven; clean compile is the floor not the goal)
- PROGRESS.md: living tracker — M0 done, M1 task checklist, "where we left off"
Verified: cmake --preset dev && cmake --build --preset dev && ctest --preset dev → green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 21:09:09 +02:00
] ,
"testPresets" : [
build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
{ "name" : "dev" , "configurePreset" : "dev" , "output" : { "outputOnFailure" : true } } ,
{ "name" : "release" , "configurePreset" : "release" , "output" : { "outputOnFailure" : true } }
scaffold: M0 skeleton + agent onboarding (build, architecture, progress)
Turn the design into a buildable, dependency-free M0 skeleton plus the
onboarding layer so a new agent can pick up instantly.
Build system:
- CMake + CMakePresets (dev = no deps; server-release = vcpkg) + vcpkg.json
- Skeleton builds with just a C++20 compiler; deps stay off until needed
- .gitattributes (LF), .gitignore, .clang-format
Core (libvoicecat):
- core/include/voicecat.h: full C ABI (the client/server contract), stubbed
- core/proto/voicecat.proto: control-plane wire format, matches docs/protocol.md
- src/{net,crypto,codec,protocol,session,audio,core}: subsystem stubs that
return VC_ERR_NOT_IMPLEMENTED, each pointing to its design doc
- server/ (voicecat-server) and tools/vccli/ link the core
- tests/: CTest smoke test asserting the C ABI contract (behavior, not just build)
- clients/{apple,windows}: M4 placeholders
Onboarding for agents:
- CLAUDE.md: hub — build/test commands, architecture at a glance, doc map, rules
- AGENTS.md: working method (behavior-driven; clean compile is the floor not the goal)
- PROGRESS.md: living tracker — M0 done, M1 task checklist, "where we left off"
Verified: cmake --preset dev && cmake --build --preset dev && ctest --preset dev → green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 21:09:09 +02:00
]
}