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using VoiceCat.Protocol;
using System.Net.Sockets;
using VoiceCat.Server;
using Voicecat.V1;
using static VoiceCat.Tests.ServerTests;
using static VoiceCat.Tests.MediaRelayTests;
namespace VoiceCat.Tests;
public sealed class ReaperTests
{
private static readonly VoiceServerOptions Options = new()
{
IdleTimeout = TimeSpan.FromSeconds(10), ReaperInterval = TimeSpan.FromMilliseconds(20)
};
[Fact]
public async Task SilentPeerIsReapedWhileTcpActivityKeepsObserverAlive()
{
var clock = new ManualClock();
await using var fixture = new ServerFixture(options: Options, timeProvider: clock);
await using var alice = await fixture.ConnectAsync();
await alice.LoginAsync("Alice");
await using var bob = await fixture.ConnectAsync();
User self = await bob.LoginAsync("Bob");
clock.Advance(9);
alice.Send(new() { Ping = new() { Nonce = 99 } });
await alice.ReadUntilAsync(e => e.Pong?.Nonce == 99);
clock.Advance(2);
Assert.Equal(self.Id, (await alice.ReadUntilAsync(e => e.UserEvent?.Kind == UserEvent.Types.Kind.Left)).UserEvent.LeftId);
Assert.Equal("Receive idle timeout.", (await bob.ReadUntilAsync(e => e.Disconnect is not null)).Disconnect.Reason);
alice.Send(new() { Subscribe = new() });
int additionalDepartures = 0;
var snapshot = await alice.ReadUntilAsync(e =>
{
if (e.UserEvent?.Kind == UserEvent.Types.Kind.Left) additionalDepartures++;
return e.ServerState is not null;
});
Assert.Equal(0, additionalDepartures);
Assert.DoesNotContain(snapshot.ServerState.Users, user => user.Id == self.Id);
alice.Send(new() { Ping = new() { Nonce = 100 } });
await alice.ReadUntilAsync(e => e.Pong?.Nonce == 100);
}
[Theory]
[InlineData(true)]
[InlineData(false)]
public async Task ValidUdpActivityKeepsTcpIdleClientAlive(bool voice)
{
var clock = new ManualClock();
await using var fixture = new ServerFixture(options: Options, timeProvider: clock);
await using var alice = await VoicePeer.ConnectAsync(fixture, "Alice");
await using var bob = await VoicePeer.ConnectAsync(fixture, "Bob");
uint ssrc = voice ? (await alice.AnnounceAsync(StreamKind.StreamMic)).Ssrc : 0;
clock.Advance(9);
if (voice)
{
await alice.SendAsync(alice.Seal(ssrc, [1, 2, 3]));
await bob.ReceiveVoiceAsync();
}
else
{
byte[] keepalive = new byte[VoiceFrameHeader.Size];
new VoiceFrameHeader(MediaFrameType.Keepalive, 0, 0, 0, 0, 0).Write(keepalive);
await alice.SendAsync(keepalive);
Assert.Equal(keepalive, await alice.ReceivePacketAsync());
}
clock.Advance(2);
Assert.Equal(bob.Client.Authentication!.Self.Id,
(await alice.Client.ReadUntilAsync(e => e.UserEvent?.Kind == UserEvent.Types.Kind.Left)).UserEvent.LeftId);
alice.Client.Send(new() { Ping = new() { Nonce = 42 } });
await alice.Client.ReadUntilAsync(e => e.Pong?.Nonce == 42);
}
[Fact]
public async Task InvalidVoiceCannotKeepSilentSessionAlive()
{
var clock = new ManualClock();
await using var fixture = new ServerFixture(options: Options, timeProvider: clock);
await using var alice = await VoicePeer.ConnectAsync(fixture, "Alice");
await using var bob = await VoicePeer.ConnectAsync(fixture, "Bob");
var stream = await bob.AnnounceAsync(StreamKind.StreamMic);
clock.Advance(9);
byte[] forged = bob.Seal(stream.Ssrc, [1]);
forged[^1] ^= 1;
await bob.SendAsync(forged);
alice.Client.Send(new() { Ping = new() { Nonce = 1 } });
await alice.Client.ReadUntilAsync(e => e.Pong is not null);
clock.Advance(2);
Assert.Equal(bob.Client.Authentication!.Self.Id,
(await alice.Client.ReadUntilAsync(e => e.UserEvent?.Kind == UserEvent.Types.Kind.Left)).UserEvent.LeftId);
}
[Fact]
public async Task ShutdownAwaitsActiveVoiceAndUnfinishedHandshake()
{
await using var fixture = new ServerFixture(options: Options);
await using var alice = await VoicePeer.ConnectAsync(fixture, "Alice");
await using var bob = await VoicePeer.ConnectAsync(fixture, "Bob");
var stream = await alice.AnnounceAsync(StreamKind.StreamMic);
await alice.SendAsync(alice.Seal(stream.Ssrc, [1, 2]));
await bob.ReceiveVoiceAsync();
using var unfinished = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
await unfinished.ConnectAsync(fixture.Server.EndPoint);
await fixture.Server.DisposeAsync().AsTask().WaitAsync(TimeSpan.FromSeconds(10));
await fixture.Server.DisposeAsync();
}
[Fact]
public async Task ReaperCanBeDisabled()
{
var clock = new ManualClock();
await using var fixture = new ServerFixture(options: Options with { IdleTimeout = TimeSpan.Zero, ReaperInterval = TimeSpan.Zero }, timeProvider: clock);
await using var client = await fixture.ConnectAsync();
await client.LoginAsync("Alice");
clock.Advance(1000);
await Task.Delay(100);
client.Send(new() { Ping = new() { Nonce = 1 } });
await client.ReadUntilAsync(e => e.Pong is not null);
}
private sealed class ManualClock : TimeProvider
{
private long timestamp;
public override long TimestampFrequency => TimeSpan.TicksPerSecond;
public override long GetTimestamp() => Volatile.Read(ref timestamp);
public void Advance(int seconds) => Interlocked.Add(ref timestamp, seconds * TimeSpan.TicksPerSecond);
}
}