Files

48 lines
1.7 KiB
C#
Raw Permalink Normal View History

namespace VoiceCat.App.Notifications;
/// <summary>
/// The set of audible event cues. Each maps to a WAV in the app's <c>sounds\</c> folder
/// (copied from <c>assets/sounds/</c> at build time). The same logical set is mirrored in the
/// macOS/iOS clients so feedback stays consistent across platforms.
/// </summary>
public enum SoundEvent
{
ChannelJoin,
ChannelLeave,
ChannelRecv, // channel text message from someone else
ChannelSent, // channel text message I sent
PmRecv,
PmSent,
Login,
Logout,
ConnectionLost,
VoiceOn,
VoiceOff,
VaStart, // my voice-activity began (off by default)
VaStop, // my voice-activity ended (off by default)
Ptt, // push-to-talk engaged (off by default)
}
internal static class SoundEventExtensions
{
/// <summary>WAV file name (without directory) for each event, matching assets/sounds/.</summary>
public static string FileName(this SoundEvent ev) => ev switch
{
SoundEvent.ChannelJoin => "channel_join.wav",
SoundEvent.ChannelLeave => "channel_leave.wav",
SoundEvent.ChannelRecv => "channel_recv.wav",
SoundEvent.ChannelSent => "channel_sent.wav",
SoundEvent.PmRecv => "pm_recv.wav",
SoundEvent.PmSent => "pm_sent.wav",
SoundEvent.Login => "login.wav",
SoundEvent.Logout => "logout.wav",
SoundEvent.ConnectionLost => "connection_lost.wav",
SoundEvent.VoiceOn => "voice_on.wav",
SoundEvent.VoiceOff => "voice_off.wav",
SoundEvent.VaStart => "va_start.wav",
SoundEvent.VaStop => "va_stop.wav",
SoundEvent.Ptt => "ptt.wav",
_ => throw new ArgumentOutOfRangeException(nameof(ev), ev, null),
};
}