Fix GMCP
This commit is contained in:
@@ -1,21 +1,16 @@
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<script lang="ts">
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import { onMount, onDestroy, createEventDispatcher } from 'svelte';
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import { MudConnection } from '$lib/connection/MudConnection';
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import { ConnectionManager, activeConnections } from '$lib/connection/ConnectionManager';
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import { GmcpHandler } from '$lib/gmcp/GmcpHandler';
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import { ConnectionManager, connections } from '$lib/connection/ConnectionManager';
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import { TriggerSystem } from '$lib/triggers/TriggerSystem';
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import { AccessibilityManager } from '$lib/accessibility/AccessibilityManager';
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import {
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connections,
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connectionStatus,
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activeProfileId,
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activeProfile,
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profiles,
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addToOutputHistory,
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updateGmcpData,
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accessibilitySettings,
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uiSettings,
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outputHistory
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accessibilitySettings
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} from '$lib/stores/mudStore';
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import { get } from 'svelte/store';
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@@ -26,19 +21,15 @@
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export let autoConnect = false;
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// Local state
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let connection: MudConnection | null = null;
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let connectionManager: ConnectionManager | null = null;
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let gmcpHandler: GmcpHandler | null = null;
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let triggerSystem: TriggerSystem | null = null;
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let accessibilityManager: AccessibilityManager | null = null;
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let connectionManager: ConnectionManager;
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let connection = null;
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let triggerSystem: TriggerSystem;
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let accessibilityManager: AccessibilityManager;
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/**
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* Handle keyboard events for speech control
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*/
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// Speech control
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function handleKeyDown(event: KeyboardEvent): void {
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// Control key stops speech - the key code for Control is 17
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if (event.key === 'Control' || event.ctrlKey || event.keyCode === 17) {
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// Stop propagation to ensure no other handlers interfere
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// Control key stops speech
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if (event.key === 'Control' || event.ctrlKey) {
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event.stopPropagation();
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if (accessibilityManager && accessibilityManager.isSpeaking()) {
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@@ -48,7 +39,7 @@
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}
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// Enter key stops speech if the setting is enabled
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if ((event.key === 'Enter' || event.keyCode === 13) && $accessibilitySettings.interruptSpeechOnEnter) {
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if (event.key === 'Enter' && $accessibilitySettings.interruptSpeechOnEnter) {
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if (accessibilityManager && accessibilityManager.isSpeaking()) {
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console.log('Enter key pressed - interrupting speech');
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accessibilityManager.stopSpeech();
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@@ -56,6 +47,7 @@
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}
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}
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// Cleanup functions
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let unsubscribeFunctions = [];
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onMount(() => {
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@@ -64,60 +56,11 @@
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// Initialize components
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initializeComponents();
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// Set up keyboard listener for speech control - use capture phase and make it top-level
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document.addEventListener('keydown', handleKeyDown, true); // Using document instead of window
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// Set up keyboard listener for speech control
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document.addEventListener('keydown', handleKeyDown, true);
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// Get the connection status from the store
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const currentStatus = get(connectionStatus)[profileId];
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// Check if we already have a connection in the ConnectionManager
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if (currentStatus === 'connected' || currentStatus === 'connecting') {
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console.log(`Connection exists for ${profileId}, getting from manager`);
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const connectionManager = ConnectionManager.getInstance();
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const existingConnection = connectionManager.getExistingConnection(profileId);
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if (existingConnection) {
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console.log(`Found existing connection for ${profileId}, updating local ref`);
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// Update the connections store
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connections.update(conns => ({
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...conns,
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[profileId]: existingConnection
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}));
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// Update local reference
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connection = existingConnection;
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// Re-attach listeners
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setupConnectionListeners(existingConnection);
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}
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} else {
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// Register this connection in the connections store with component instance
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connections.update(conns => {
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console.log(`Registering connection component for profile: ${profileId}`);
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return {
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...conns,
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[profileId]: this
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};
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});
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// Update connection status - ensure UI shows status as 'disconnected' at start
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if (!currentStatus) {
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connectionStatus.update(statuses => {
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console.log(`Setting connection status for ${profileId} to 'disconnected'`);
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return {
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...statuses,
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[profileId]: 'disconnected'
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};
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});
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}
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}
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// Dump the current connection status for debugging
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setTimeout(() => {
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console.log('Current connection status at initialization:', get(connectionStatus));
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}, 100);
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// Auto-connect if enabled and not already connected - with a slight delay
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if (autoConnect && currentStatus !== 'connected') {
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// Auto-connect if enabled
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if (autoConnect) {
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console.log('Auto-connecting profile:', profileId);
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setTimeout(() => connect(), 100);
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}
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@@ -125,25 +68,19 @@
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onDestroy(() => {
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console.log(`MudConnection component being destroyed for profile: ${profileId}`);
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// Remove keyboard listener
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document.removeEventListener('keydown', handleKeyDown, true); // Match document and capture phase
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// Don't disconnect the connection - it should persist even when the component is unmounted
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// Only remove this component instance from the local connections store (not the ConnectionManager)
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connections.update(conns => {
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const newConns = { ...conns };
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delete newConns[profileId];
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return newConns;
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});
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// Remove keyboard listener
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document.removeEventListener('keydown', handleKeyDown, true);
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// Remove event listeners from connection
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if (connection) {
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removeConnectionListeners(connection);
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}
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// Clean up subscriptions
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unsubscribeFunctions.forEach(unsubFn => {
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if (typeof unsubFn === 'function') {
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try {
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unsubFn();
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} catch (error) {
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console.error('Error during unsubscribe:', error);
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}
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unsubFn();
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}
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});
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});
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@@ -155,195 +92,128 @@
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// Get singleton instance of ConnectionManager
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connectionManager = ConnectionManager.getInstance();
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// Create GMCP handler
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gmcpHandler = new GmcpHandler();
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// Create trigger system
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// Initialize trigger system
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triggerSystem = new TriggerSystem();
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console.log('Trigger system created');
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// Create accessibility manager
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// Initialize accessibility manager
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accessibilityManager = new AccessibilityManager();
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console.log('Accessibility manager created');
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// Set up event listeners
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setupEventListeners();
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// Set up connection from manager if it exists
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const existingConnection = connectionManager.getConnection(profileId);
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if (existingConnection) {
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console.log(`Found existing connection for ${profileId}`);
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connection = existingConnection;
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setupConnectionListeners(connection);
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}
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// Get or create connection from ConnectionManager
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updateConnectionFromStore();
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}
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/**
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* Update local connection reference from store
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*/
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function updateConnectionFromStore() {
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// Subscribe to activeConnections to get updates
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const unsubscribe = activeConnections.subscribe(connections => {
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connection = connections[profileId] || null;
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if (connection) {
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// Re-attach event listeners when connection changes
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// Subscribe to connections to get updates
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const unsubscribe = connections.subscribe(conns => {
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const conn = conns[profileId];
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if (conn && conn !== connection) {
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console.log(`Connection updated for ${profileId}`);
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// Clean up old connection listeners
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if (connection) {
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removeConnectionListeners(connection);
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}
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// Set new connection and listeners
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connection = conn;
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setupConnectionListeners(connection);
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}
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});
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// Add to unsubscribe functions
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unsubscribeFunctions.push(unsubscribe);
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}
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/**
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* Set up listeners for a specific connection
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*/
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function setupConnectionListeners(conn: MudConnection) {
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// First remove ALL event listeners to prevent duplicates
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console.log('Setting up connection listeners and removing old ones');
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conn.off('received');
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conn.off('sent');
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conn.off('connected');
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conn.off('disconnected');
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conn.off('error');
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function setupConnectionListeners(conn) {
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console.log('Setting up connection listeners');
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// Add new listeners
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// Remove any existing listeners to prevent duplicates
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removeConnectionListeners(conn);
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// Add new event listeners
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conn.on('received', handleReceived);
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conn.on('sent', handleSent);
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conn.on('connected', handleConnected);
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conn.on('disconnected', handleDisconnected);
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conn.on('error', handleError);
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// Listen for GMCP events
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conn.on('gmcp', handleGmcp);
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// Listen for sound play events
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conn.on('playSound', handlePlaySound);
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console.log('Connection listeners attached successfully');
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}
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/**
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* Set up event listeners for components
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* Remove listeners from a connection
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*/
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function setupEventListeners() {
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if (!gmcpHandler || !triggerSystem || !accessibilityManager) return;
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function removeConnectionListeners(conn) {
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if (!conn) return;
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// GMCP handler events
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gmcpHandler.on('gmcp', (module, data) => {
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updateGmcpData(module, data);
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});
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gmcpHandler.on('sendGmcp', (module, data) => {
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if (connection) {
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connection.sendGmcp(module, data);
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}
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});
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gmcpHandler.on('playSound', (url, volume, loop) => {
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dispatch('playSound', { url, volume, loop });
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});
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// Trigger system events
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triggerSystem.on('sendText', (text) => {
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if (connection) {
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connection.send(text);
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}
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});
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triggerSystem.on('highlight', (text, pattern, color, isRegex) => {
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dispatch('highlight', { text, pattern, color, isRegex });
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});
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// Set up TTS subscription - use direct subscription to avoid circular updates
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const unsubscribeTts = accessibilitySettings.subscribe(settings => {
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try {
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// Set speech enabled directly based on the store value
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if (accessibilityManager) {
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console.log('Setting TTS from store:', settings.textToSpeech);
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accessibilityManager.setSpeechEnabled(settings.textToSpeech);
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// Update speech options when settings change
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accessibilityManager.updateSpeechOptions({
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rate: settings.speechRate,
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pitch: settings.speechPitch,
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volume: settings.speechVolume
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});
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}
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} catch (error) {
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console.error('Error updating TTS setting:', error);
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}
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});
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unsubscribeFunctions.push(unsubscribeTts);
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// Set up only GMCP debugging subscription
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let previousGmcpDebug = $uiSettings.debugGmcp;
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const unsubscribeUiSettings = uiSettings.subscribe(settings => {
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if (settings.debugGmcp !== previousGmcpDebug) {
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previousGmcpDebug = settings.debugGmcp;
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}
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});
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unsubscribeFunctions.push(unsubscribeUiSettings);
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conn.off('received', handleReceived);
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conn.off('sent', handleSent);
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conn.off('connected', handleConnected);
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conn.off('disconnected', handleDisconnected);
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conn.off('error', handleError);
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conn.off('gmcp', handleGmcp);
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conn.off('playSound', handlePlaySound);
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}
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/**
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* Connect to the MUD server
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*/
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export function connect() {
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// Don't connect if already connected
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if (connection && connection.isConnected()) {
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console.log(`Already connected for profile ${profileId}`);
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return;
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}
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// Find the profile
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const allProfiles = get(profiles);
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const profile = allProfiles.find(p => p.id === profileId);
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if (!profile) {
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addToOutputHistory(`Error: Profile ${profileId} not found.`);
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console.error(`Profile ${profileId} not found`);
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return;
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}
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// Update connection status
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connectionStatus.update(statuses => ({
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...statuses,
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[profileId]: 'connecting'
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}));
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if (get(activeProfileId) === profileId) {
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addToOutputHistory(`Connecting to ${profile.host}:${profile.port}...`);
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}
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// Connect using the connection manager
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try {
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// First check if we are already connected
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const currentStatus = get(connectionStatus)[profileId];
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if (currentStatus === 'connected' || currentStatus === 'connecting') {
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console.log(`Already ${currentStatus} for profile ${profileId}, not connecting again`);
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return;
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}
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// Find the profile by ID - don't rely on activeProfile
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const allProfiles = get(profiles);
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const profile = allProfiles.find(p => p.id === profileId);
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console.log(`Connecting to profile ${profileId}:`, profile);
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if (!profile) {
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addToOutputHistory(`Error: Profile ${profileId} not found.`);
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console.error(`Profile ${profileId} not found`);
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return;
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}
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// Update connection status
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connectionStatus.update(statuses => {
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console.log(`Setting connection status for ${profileId} to 'connecting'`);
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return {
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...statuses,
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[profileId]: 'connecting'
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};
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});
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// Only add to output history if this is the active profile
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if (get(activeProfileId) === profileId) {
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addToOutputHistory(`Connecting to ${profile.host}:${profile.port}...`);
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}
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// Use the connection manager to get or create a connection
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if (!connectionManager) {
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connectionManager = ConnectionManager.getInstance();
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}
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// Connect using the connection manager
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connectionManager.connect(profileId, {
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host: profile.host,
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port: profile.port,
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useSSL: profile.useSSL,
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gmcpHandler: gmcpHandler || undefined
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useSSL: profile.useSSL
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});
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// Update local connection reference
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setTimeout(() => {
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updateConnectionFromStore();
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}, 100);
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} catch (error) {
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console.error(`Failed to connect to ${profileId}:`, error);
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connectionStatus.update(statuses => ({
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...statuses,
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[profileId]: 'error'
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}));
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connectionStatus.update(statuses => {
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return {
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...statuses,
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[profileId]: 'error'
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};
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});
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const errorMsg = `Error connecting to profile ${profileId}: ${error}`;
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console.error(errorMsg);
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// Only add to output history if this is the active profile
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if (get(activeProfileId) === profileId) {
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addToOutputHistory(errorMsg);
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addToOutputHistory(`Error connecting: ${error.message}`);
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}
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}
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}
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@@ -352,53 +222,29 @@
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* Disconnect from the MUD server
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*/
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export function disconnect() {
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if (!connectionManager) {
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connectionManager = ConnectionManager.getInstance();
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}
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connectionManager.disconnect(profileId);
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console.log(`Disconnected profile ${profileId}`);
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}
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/**
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* Handle connection established
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*/
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function handleConnected() {
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try {
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// Find the profile by ID
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const allProfiles = get(profiles);
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const profile = allProfiles.find(p => p.id === profileId);
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console.log(`Profile ${profileId} connected:`, profile);
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// Update connection status GLOBALLY, not just for this profile
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connectionStatus.update(statuses => {
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console.log(`Setting connection status for ${profileId} to 'connected'`);
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console.log('Previous connection statuses:', statuses);
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const newStatuses = {
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...statuses,
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[profileId]: 'connected'
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};
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console.log('New connection statuses:', newStatuses);
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return newStatuses;
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});
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// Dump the current connection status for debugging
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setTimeout(() => {
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console.log('Current connection status after connect:', get(connectionStatus));
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}, 100);
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// Only add to output history if this is the active profile
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if (get(activeProfileId) === profileId) {
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addToOutputHistory(`Connected to ${profile?.host}:${profile?.port}`);
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}
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// Find the profile
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const profile = get(profiles).find(p => p.id === profileId);
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console.log(`Profile ${profileId} connected:`, profile);
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// Only add to output history if this is the active profile
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if (get(activeProfileId) === profileId) {
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addToOutputHistory(`Connected to ${profile?.host}:${profile?.port}`);
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}
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// Handle auto-login if enabled
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if (profile?.autoLogin?.enabled) {
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setTimeout(() => {
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// Send username
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if (profile.autoLogin?.username) {
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if (connection) connection.send(profile.autoLogin.username);
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if (profile.autoLogin?.username && connection) {
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connection.send(profile.autoLogin.username);
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}
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// Send password after a delay
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@@ -422,9 +268,6 @@
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}
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dispatch('connected');
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} catch (error) {
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console.error(`Error handling connection for profile ${profileId}:`, error);
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}
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}
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/**
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@@ -433,14 +276,6 @@
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function handleDisconnected() {
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console.log(`Profile ${profileId} disconnected`);
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connectionStatus.update(statuses => {
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console.log(`Setting connection status for ${profileId} to 'disconnected'`);
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return {
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...statuses,
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[profileId]: 'disconnected'
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};
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});
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|
||||
// Only add to output history if this is the active profile
|
||||
if (get(activeProfileId) === profileId) {
|
||||
addToOutputHistory('Disconnected from server.');
|
||||
@@ -452,17 +287,9 @@
|
||||
/**
|
||||
* Handle connection error
|
||||
*/
|
||||
function handleError(error: any) {
|
||||
function handleError(error) {
|
||||
console.log(`Profile ${profileId} connection error:`, error);
|
||||
|
||||
connectionStatus.update(statuses => {
|
||||
console.log(`Setting connection status for ${profileId} to 'error'`);
|
||||
return {
|
||||
...statuses,
|
||||
[profileId]: 'error'
|
||||
};
|
||||
});
|
||||
|
||||
// Format the error message for display
|
||||
const errorMessage = typeof error === 'object' ?
|
||||
(error.message || JSON.stringify(error)) :
|
||||
@@ -481,8 +308,8 @@
|
||||
/**
|
||||
* Handle received data
|
||||
*/
|
||||
function handleReceived(text: string) {
|
||||
console.log(`Profile ${profileId} received data, active profile: ${get(activeProfileId)}`);
|
||||
function handleReceived(text) {
|
||||
console.log(`Profile ${profileId} received data`);
|
||||
|
||||
try {
|
||||
// First check if this is the active profile - only handle messages for the active profile
|
||||
@@ -491,36 +318,10 @@
|
||||
return;
|
||||
}
|
||||
|
||||
// First, ensure this profile has an output history entry
|
||||
const history = get(outputHistory);
|
||||
if (!history[profileId] || !Array.isArray(history[profileId])) {
|
||||
console.log(`Creating fresh output history for profile ${profileId}`);
|
||||
outputHistory.update(h => ({
|
||||
...h,
|
||||
[profileId]: []
|
||||
}));
|
||||
}
|
||||
// Add to output history
|
||||
addToOutputHistory(text);
|
||||
|
||||
// Create the output item
|
||||
const outputItem = {
|
||||
id: `output-${Date.now()}-${Math.random().toString(36).substring(2, 9)}`,
|
||||
text,
|
||||
timestamp: Date.now(),
|
||||
isInput: false,
|
||||
highlights: []
|
||||
};
|
||||
|
||||
// Add directly to this profile's history
|
||||
outputHistory.update(history => {
|
||||
console.log(`Adding text to history for profile ${profileId}`);
|
||||
const profileHistory = history[profileId] || [];
|
||||
return {
|
||||
...history,
|
||||
[profileId]: [...profileHistory, outputItem]
|
||||
};
|
||||
});
|
||||
|
||||
// Process triggers with safe error handling
|
||||
// Process triggers if available
|
||||
if (triggerSystem) {
|
||||
try {
|
||||
triggerSystem.processTriggers(text);
|
||||
@@ -530,7 +331,7 @@
|
||||
}
|
||||
|
||||
// Try to use text-to-speech if enabled
|
||||
if (accessibilityManager && $accessibilitySettings.textToSpeech && get(activeProfileId) === profileId) {
|
||||
if (accessibilityManager && $accessibilitySettings.textToSpeech) {
|
||||
// Use a small timeout to avoid UI blocking
|
||||
setTimeout(() => {
|
||||
try {
|
||||
@@ -550,9 +351,28 @@
|
||||
/**
|
||||
* Handle sent data
|
||||
*/
|
||||
function handleSent(text: string) {
|
||||
function handleSent(text) {
|
||||
dispatch('sent', { text });
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle GMCP message
|
||||
*/
|
||||
function handleGmcp(module, data) {
|
||||
console.log(`GMCP message received for ${profileId}: ${module}`, data);
|
||||
updateGmcpData(module, data);
|
||||
|
||||
// Forward GMCP events
|
||||
dispatch('gmcp', { module, data });
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle play sound event
|
||||
*/
|
||||
function handlePlaySound(options) {
|
||||
console.log(`Play sound event for ${profileId}:`, options);
|
||||
dispatch('playSound', options);
|
||||
}
|
||||
</script>
|
||||
|
||||
{#if $connectionStatus[profileId]}
|
||||
@@ -607,4 +427,4 @@
|
||||
white-space: nowrap;
|
||||
border-width: 0;
|
||||
}
|
||||
</style>
|
||||
</style>
|
||||
@@ -381,6 +381,10 @@
|
||||
|
||||
<MudConnection
|
||||
profileId={tab.id}
|
||||
on:playSound={(event) => {
|
||||
// Just log the event, actual playback is handled by ClientMediaPackage
|
||||
console.log(`MudMdi received playSound event for ${tab.id}:`, event.detail);
|
||||
}}
|
||||
/>
|
||||
<MudTerminal
|
||||
autofocus={activeTab === tab.id}
|
||||
|
||||
@@ -1,14 +1,13 @@
|
||||
import { writable, get } from 'svelte/store';
|
||||
import { MudConnection } from './MudConnection';
|
||||
import type { GmcpHandler } from '$lib/gmcp/GmcpHandler';
|
||||
import { connectionStatus } from '$lib/stores/mudStore';
|
||||
|
||||
// Store for active MUD connections (persistent across tab switches)
|
||||
export const activeConnections = writable<{ [key: string]: MudConnection }>({});
|
||||
// Simple store for active connections
|
||||
export const connections = writable<Record<string, MudConnection>>({});
|
||||
|
||||
/**
|
||||
* ConnectionManager - Singleton service to manage MUD connections
|
||||
* This ensures connections stay alive even when components are unmounted during tab switches
|
||||
* Simplified to just maintain a central registry of active connections
|
||||
*/
|
||||
export class ConnectionManager {
|
||||
private static instance: ConnectionManager;
|
||||
@@ -29,63 +28,79 @@ export class ConnectionManager {
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an existing connection without creating a new one
|
||||
* Get all connections
|
||||
*/
|
||||
public getExistingConnection(profileId: string): MudConnection | null {
|
||||
const connections = get(activeConnections);
|
||||
return connections[profileId] || null;
|
||||
public getConnections(): Record<string, MudConnection> {
|
||||
return get(connections);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Create a new connection or return an existing one
|
||||
* Get a connection by profile ID
|
||||
*/
|
||||
public getConnection(profileId: string, options: {
|
||||
host: string;
|
||||
port: number;
|
||||
public getConnection(profileId: string): MudConnection | null {
|
||||
const allConnections = get(connections);
|
||||
return allConnections[profileId] || null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Create or get a connection
|
||||
*/
|
||||
public createConnection(options: {
|
||||
profileId: string;
|
||||
host: string;
|
||||
port: number;
|
||||
useSSL?: boolean;
|
||||
gmcpHandler?: GmcpHandler;
|
||||
}): MudConnection {
|
||||
// Get current connections
|
||||
const connections = get(activeConnections);
|
||||
const { profileId, host, port, useSSL } = options;
|
||||
|
||||
// Check if a connection already exists for this profile
|
||||
if (connections[profileId]) {
|
||||
console.log(`Returning existing connection for profile ${profileId}`);
|
||||
return connections[profileId];
|
||||
const existingConnection = this.getConnection(profileId);
|
||||
if (existingConnection) {
|
||||
console.log(`Connection already exists for profile ${profileId}`);
|
||||
return existingConnection;
|
||||
}
|
||||
|
||||
// Create a new connection
|
||||
// Create a new connection with the profile ID as the connection ID
|
||||
console.log(`Creating new connection for profile ${profileId}`);
|
||||
const connection = new MudConnection({
|
||||
host: options.host,
|
||||
port: options.port,
|
||||
useSSL: options.useSSL,
|
||||
gmcpHandler: options.gmcpHandler
|
||||
id: profileId,
|
||||
host,
|
||||
port,
|
||||
useSSL
|
||||
});
|
||||
|
||||
// Set up event handlers
|
||||
this.setupConnectionEvents(connection, profileId);
|
||||
// Set up event listeners
|
||||
this.setupConnectionEvents(connection);
|
||||
|
||||
// Store the connection
|
||||
activeConnections.update(connections => ({
|
||||
...connections,
|
||||
// Store in the connections registry
|
||||
connections.update(conns => ({
|
||||
...conns,
|
||||
[profileId]: connection
|
||||
}));
|
||||
|
||||
// Return the connection
|
||||
// Update connection status
|
||||
connectionStatus.update(statuses => ({
|
||||
...statuses,
|
||||
[profileId]: 'disconnected'
|
||||
}));
|
||||
|
||||
return connection;
|
||||
}
|
||||
|
||||
/**
|
||||
* Connect to a MUD server
|
||||
* Returns the connection object
|
||||
*/
|
||||
public connect(profileId: string, options: {
|
||||
host: string;
|
||||
port: number;
|
||||
useSSL?: boolean;
|
||||
gmcpHandler?: GmcpHandler;
|
||||
}): void {
|
||||
const connection = this.getConnection(profileId, options);
|
||||
}): MudConnection {
|
||||
// Get or create the connection
|
||||
const connection = this.createConnection({
|
||||
profileId,
|
||||
...options
|
||||
});
|
||||
|
||||
// Update connection status
|
||||
connectionStatus.update(statuses => ({
|
||||
@@ -95,16 +110,18 @@ export class ConnectionManager {
|
||||
|
||||
// Connect
|
||||
connection.connect();
|
||||
|
||||
return connection;
|
||||
}
|
||||
|
||||
/**
|
||||
* Disconnect from a MUD server
|
||||
*/
|
||||
public disconnect(profileId: string): void {
|
||||
const connections = get(activeConnections);
|
||||
const connection = this.getConnection(profileId);
|
||||
|
||||
if (connections[profileId]) {
|
||||
connections[profileId].disconnect();
|
||||
if (connection) {
|
||||
connection.disconnect();
|
||||
|
||||
// Update connection status
|
||||
connectionStatus.update(statuses => ({
|
||||
@@ -118,28 +135,30 @@ export class ConnectionManager {
|
||||
* Send text to a MUD server
|
||||
*/
|
||||
public send(profileId: string, text: string): void {
|
||||
const connections = get(activeConnections);
|
||||
const connection = this.getConnection(profileId);
|
||||
|
||||
if (connections[profileId]) {
|
||||
connections[profileId].send(text);
|
||||
if (connection) {
|
||||
connection.send(text);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Close a connection and remove it
|
||||
* Removes a connection from the registry
|
||||
*/
|
||||
public closeConnection(profileId: string): void {
|
||||
const connections = get(activeConnections);
|
||||
public removeConnection(profileId: string): void {
|
||||
const connection = this.getConnection(profileId);
|
||||
|
||||
if (connections[profileId]) {
|
||||
// Disconnect first
|
||||
connections[profileId].disconnect();
|
||||
if (connection) {
|
||||
// Disconnect first if needed
|
||||
if (connection.isConnected()) {
|
||||
connection.disconnect();
|
||||
}
|
||||
|
||||
// Then remove from store
|
||||
activeConnections.update(connections => {
|
||||
const newConnections = { ...connections };
|
||||
delete newConnections[profileId];
|
||||
return newConnections;
|
||||
// Remove from store
|
||||
connections.update(conns => {
|
||||
const newConns = { ...conns };
|
||||
delete newConns[profileId];
|
||||
return newConns;
|
||||
});
|
||||
|
||||
// Update connection status
|
||||
@@ -154,10 +173,12 @@ export class ConnectionManager {
|
||||
/**
|
||||
* Set up event handlers for a connection
|
||||
*/
|
||||
private setupConnectionEvents(connection: MudConnection, profileId: string): void {
|
||||
private setupConnectionEvents(connection: MudConnection): void {
|
||||
const profileId = connection.id;
|
||||
|
||||
// Handle connection established
|
||||
connection.on('connected', () => {
|
||||
console.log(`ConnectionManager: Connection established for profile ${profileId}`);
|
||||
console.log(`Connection established for profile ${profileId}`);
|
||||
|
||||
// Update connection status
|
||||
connectionStatus.update(statuses => ({
|
||||
@@ -168,7 +189,7 @@ export class ConnectionManager {
|
||||
|
||||
// Handle connection closed
|
||||
connection.on('disconnected', () => {
|
||||
console.log(`ConnectionManager: Connection closed for profile ${profileId}`);
|
||||
console.log(`Connection closed for profile ${profileId}`);
|
||||
|
||||
// Update connection status
|
||||
connectionStatus.update(statuses => ({
|
||||
@@ -179,7 +200,7 @@ export class ConnectionManager {
|
||||
|
||||
// Handle connection error
|
||||
connection.on('error', (error) => {
|
||||
console.error(`ConnectionManager: Connection error for profile ${profileId}:`, error);
|
||||
console.error(`Connection error for profile ${profileId}:`, error);
|
||||
|
||||
// Update connection status
|
||||
connectionStatus.update(statuses => ({
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import { EventEmitter } from '$lib/utils/EventEmitter';
|
||||
import type { GmcpHandler } from '$lib/gmcp/GmcpHandler';
|
||||
import { GmcpHandler } from '$lib/gmcp/GmcpHandler';
|
||||
|
||||
// IAC codes for telnet negotiation
|
||||
enum TelnetCommand {
|
||||
@@ -16,38 +16,77 @@ enum TelnetCommand {
|
||||
interface MudConnectionOptions {
|
||||
host: string;
|
||||
port: number;
|
||||
gmcpHandler?: GmcpHandler;
|
||||
useSSL?: boolean;
|
||||
id: string;
|
||||
}
|
||||
|
||||
/**
|
||||
* MudConnection - Handles a single connection to a MUD server
|
||||
* Each instance has its own GMCP handler and maintains its own state
|
||||
*/
|
||||
export class MudConnection extends EventEmitter {
|
||||
private host: string;
|
||||
private port: number;
|
||||
private useSSL: boolean;
|
||||
private webSocket: WebSocket | null = null;
|
||||
private gmcpHandler: GmcpHandler | null = null;
|
||||
private gmcpHandler: GmcpHandler;
|
||||
private buffer: number[] = [];
|
||||
private connected: boolean = false;
|
||||
private negotiationBuffer: number[] = [];
|
||||
private isInIAC: boolean = false;
|
||||
private inSubnegotiation: boolean = false;
|
||||
private simulationMode: boolean = false; // Disable simulation mode to use real connections
|
||||
public readonly id: string;
|
||||
|
||||
constructor(options: MudConnectionOptions) {
|
||||
super();
|
||||
this.host = options.host;
|
||||
this.port = options.port;
|
||||
this.useSSL = options.useSSL || false;
|
||||
this.gmcpHandler = options.gmcpHandler || null;
|
||||
this.id = options.id;
|
||||
|
||||
// Create GMCP handler
|
||||
this.gmcpHandler = new GmcpHandler();
|
||||
|
||||
// Set up GMCP event forwarding
|
||||
this.setupGmcpEvents();
|
||||
|
||||
console.log(`MudConnection created for ${this.host}:${this.port} with ID ${this.id}`);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set up event forwarding from GMCP handler
|
||||
*/
|
||||
private setupGmcpEvents(): void {
|
||||
// Forward all GMCP events to listeners of this connection
|
||||
this.gmcpHandler.on('gmcp', (module, data) => {
|
||||
this.emit('gmcp', module, data);
|
||||
});
|
||||
|
||||
// Forward specific module events (like gmcp:Core.Ping)
|
||||
this.gmcpHandler.on('*', (eventName, ...args) => {
|
||||
if (eventName.startsWith('gmcp:')) {
|
||||
this.emit(eventName, ...args);
|
||||
}
|
||||
});
|
||||
|
||||
// Handle GMCP events that need special processing
|
||||
this.gmcpHandler.on('playSound', (url, volume, loop) => {
|
||||
console.log(`MudConnection forwarding playSound event: ${url}`);
|
||||
this.emit('playSound', { url, volume, loop });
|
||||
});
|
||||
|
||||
// Listen for sendGmcp events from the GMCP handler
|
||||
this.gmcpHandler.on('sendGmcp', (module, data) => {
|
||||
this.sendGmcp(module, data);
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Connect to the MUD server
|
||||
*/
|
||||
public connect(): void {
|
||||
// For development/testing purposes, we'll use a simulated connection
|
||||
if (this.simulationMode) {
|
||||
this.connectSimulated();
|
||||
if (this.connected) {
|
||||
console.log(`Already connected to ${this.host}:${this.port}`);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -63,24 +102,24 @@ export class MudConnection extends EventEmitter {
|
||||
wsUrl = `${wsProtocol}://${window.location.host}/mud-ws?host=${encodeURIComponent(this.host)}&port=${this.port}&useSSL=${this.useSSL}`;
|
||||
}
|
||||
|
||||
console.log('Connecting to WebSocket server:', wsUrl);
|
||||
console.log(`Connecting to WebSocket server: ${wsUrl}`);
|
||||
|
||||
this.webSocket = new WebSocket(wsUrl);
|
||||
|
||||
this.webSocket.binaryType = 'arraybuffer';
|
||||
|
||||
this.webSocket.onopen = () => {
|
||||
this.connected = true;
|
||||
console.log(`Connected to ${this.host}:${this.port}`);
|
||||
this.emit('connected');
|
||||
|
||||
// Send GMCP negotiation upon connection
|
||||
if (this.gmcpHandler) {
|
||||
this.sendIAC(TelnetCommand.WILL, TelnetCommand.GMCP);
|
||||
}
|
||||
console.log('Sending GMCP negotiation');
|
||||
this.sendIAC(TelnetCommand.WILL, TelnetCommand.GMCP);
|
||||
};
|
||||
|
||||
this.webSocket.onclose = () => {
|
||||
this.connected = false;
|
||||
console.log(`Disconnected from ${this.host}:${this.port}`);
|
||||
this.emit('disconnected');
|
||||
};
|
||||
|
||||
@@ -109,35 +148,6 @@ export class MudConnection extends EventEmitter {
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Connect to a simulated MUD server for testing
|
||||
*/
|
||||
private connectSimulated(): void {
|
||||
console.log('Using simulated MUD connection');
|
||||
|
||||
// Simulate connection delay
|
||||
setTimeout(() => {
|
||||
this.connected = true;
|
||||
this.emit('connected');
|
||||
|
||||
// Send welcome message
|
||||
const welcomeMessage = `
|
||||
============================================================
|
||||
| Welcome to ${this.host} |
|
||||
============================================================
|
||||
|
||||
This is a simulated connection for testing purposes.
|
||||
Commands you type will be echoed back to the terminal.
|
||||
|
||||
Type 'help' for a list of available commands.
|
||||
Type 'look' to see the current room.
|
||||
`;
|
||||
setTimeout(() => {
|
||||
this.emit('received', welcomeMessage);
|
||||
}, 500);
|
||||
}, 1000);
|
||||
}
|
||||
|
||||
/**
|
||||
* Send text to the MUD server
|
||||
*/
|
||||
@@ -146,12 +156,6 @@ Type 'look' to see the current room.
|
||||
throw new Error('Not connected to MUD server');
|
||||
}
|
||||
|
||||
// In simulation mode, generate appropriate responses
|
||||
if (this.simulationMode) {
|
||||
this.handleSimulatedCommand(text);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!this.webSocket) {
|
||||
throw new Error('WebSocket not initialized');
|
||||
}
|
||||
@@ -175,76 +179,10 @@ Type 'look' to see the current room.
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle commands in simulation mode
|
||||
*/
|
||||
private handleSimulatedCommand(command: string): void {
|
||||
// Emit that we sent the command
|
||||
this.emit('sent', command);
|
||||
|
||||
// Process command with a small delay to simulate network latency
|
||||
setTimeout(() => {
|
||||
const cmd = command.trim().toLowerCase();
|
||||
|
||||
if (cmd === 'help') {
|
||||
this.emit('received', `
|
||||
Available commands:
|
||||
- help: Show this help message
|
||||
- look: Look at the current room
|
||||
- say <message>: Say something
|
||||
- who: Show who's online
|
||||
- inventory: Show your inventory
|
||||
- quit: Disconnect
|
||||
`);
|
||||
} else if (cmd === 'look') {
|
||||
this.emit('received', `
|
||||
The Testing Room
|
||||
================
|
||||
You are in a simple testing room. The walls are white and featureless,
|
||||
with a single door to the north. A sign on the wall reads "Simulation Mode".
|
||||
|
||||
Obvious exits: north
|
||||
|
||||
You see a test object here.
|
||||
`);
|
||||
} else if (cmd.startsWith('say ')) {
|
||||
const message = command.substring(4);
|
||||
this.emit('received', `You say, "${message}"\n`);
|
||||
} else if (cmd === 'who') {
|
||||
this.emit('received', `
|
||||
Players online:
|
||||
- TestPlayer1 (Idle)
|
||||
- TestPlayer2 (AFK)
|
||||
- You
|
||||
|
||||
Total: 3 players
|
||||
`);
|
||||
} else if (cmd === 'inventory' || cmd === 'i') {
|
||||
this.emit('received', `
|
||||
You are carrying:
|
||||
- a test item
|
||||
- a notebook
|
||||
- some coins (15)
|
||||
`);
|
||||
} else if (cmd === 'quit' || cmd === 'exit') {
|
||||
this.emit('received', 'Goodbye! Thanks for testing.\n');
|
||||
setTimeout(() => this.disconnect(), 1000);
|
||||
} else {
|
||||
this.emit('received', `Unknown command: ${command}\nType 'help' for a list of commands.\n`);
|
||||
}
|
||||
}, 200);
|
||||
}
|
||||
|
||||
/**
|
||||
* Disconnect from the MUD server
|
||||
*/
|
||||
public disconnect(): void {
|
||||
if (this.simulationMode) {
|
||||
this.connected = false;
|
||||
this.emit('disconnected');
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.webSocket) {
|
||||
this.webSocket.close();
|
||||
this.webSocket = null;
|
||||
@@ -255,8 +193,6 @@ You are carrying:
|
||||
* Handle incoming data from the MUD server
|
||||
*/
|
||||
private handleIncomingData(data: Uint8Array): void {
|
||||
console.log(`Received ${data.length} bytes from server`);
|
||||
|
||||
// Quickly check if we need to handle telnet negotiation
|
||||
let containsIAC = false;
|
||||
for (let i = 0; i < data.length; i++) {
|
||||
@@ -266,6 +202,12 @@ You are carrying:
|
||||
}
|
||||
}
|
||||
|
||||
// Debug: Log raw data for debugging if it contains IAC
|
||||
if (containsIAC) {
|
||||
const hexData = Array.from(data).map(b => b.toString(16).padStart(2, '0')).join(' ');
|
||||
console.log(`Raw data with IAC: ${hexData}`);
|
||||
}
|
||||
|
||||
// Fast path if no IAC codes
|
||||
if (!containsIAC && !this.isInIAC) {
|
||||
const text = new TextDecoder().decode(data);
|
||||
@@ -273,12 +215,6 @@ You are carrying:
|
||||
return;
|
||||
}
|
||||
|
||||
// Debug: Log the raw bytes if IAC is present
|
||||
if (containsIAC) {
|
||||
const hexData = Array.from(data).map(b => b.toString(16).padStart(2, '0')).join(' ');
|
||||
console.log(`Data with IAC: ${hexData}`);
|
||||
}
|
||||
|
||||
// Process each byte in the incoming data
|
||||
for (let i = 0; i < data.length; i++) {
|
||||
const byte = data[i];
|
||||
@@ -294,7 +230,7 @@ You are carrying:
|
||||
this.negotiationBuffer.length > 0 &&
|
||||
this.negotiationBuffer[this.negotiationBuffer.length - 2] === TelnetCommand.IAC) {
|
||||
|
||||
console.log('FOUND IAC SE SEQUENCE - End of subnegotiation');
|
||||
console.log('End of subnegotiation found');
|
||||
|
||||
// Process the complete subnegotiation
|
||||
this.handleCompleteSubnegotiation();
|
||||
@@ -309,10 +245,8 @@ You are carrying:
|
||||
if (byte === TelnetCommand.SB) {
|
||||
// Start of subnegotiation
|
||||
this.inSubnegotiation = true;
|
||||
console.log('Started subnegotiation - waiting for option code');
|
||||
} else if (byte === TelnetCommand.WILL || byte === TelnetCommand.DO) {
|
||||
// Need one more byte for option
|
||||
console.log(`Telnet WILL/DO command, waiting for option`);
|
||||
} else {
|
||||
// Simple 3-byte command
|
||||
this.processSimpleTelnetCommand();
|
||||
@@ -329,7 +263,7 @@ You are carrying:
|
||||
// Start of telnet command
|
||||
this.isInIAC = true;
|
||||
this.negotiationBuffer = [byte];
|
||||
console.log('Found IAC - start of telnet command');
|
||||
console.log('IAC command detected');
|
||||
} else {
|
||||
// Normal data byte, add to buffer
|
||||
this.buffer.push(byte);
|
||||
@@ -353,19 +287,15 @@ You are carrying:
|
||||
try {
|
||||
const [iac, command, option] = this.negotiationBuffer;
|
||||
|
||||
console.log(`Processing telnet command: IAC(${iac}) ${command} ${option}`);
|
||||
|
||||
// Handle specific commands
|
||||
if ((command === TelnetCommand.WILL || command === TelnetCommand.DO) && option === TelnetCommand.GMCP) {
|
||||
console.log('Server indicates WILL/DO GMCP, responding with DO GMCP');
|
||||
console.log('Server supports GMCP, responding with DO GMCP');
|
||||
// Server wants to use GMCP, we'll respond with IAC DO GMCP
|
||||
this.sendIAC(TelnetCommand.DO, TelnetCommand.GMCP);
|
||||
|
||||
// And request Core.Hello
|
||||
if (this.gmcpHandler) {
|
||||
console.log('Requesting GMCP capabilities');
|
||||
this.gmcpHandler.requestCapabilities();
|
||||
}
|
||||
// Request GMCP capabilities
|
||||
console.log('Requesting GMCP capabilities');
|
||||
this.gmcpHandler.requestCapabilities();
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Error processing telnet command:', error);
|
||||
@@ -377,39 +307,31 @@ You are carrying:
|
||||
*/
|
||||
private handleCompleteSubnegotiation(): void {
|
||||
try {
|
||||
console.log(`Handling subnegotiation, buffer length: ${this.negotiationBuffer.length}`);
|
||||
// Debug buffer contents
|
||||
const bufferHex = this.negotiationBuffer.map(b => b.toString(16).padStart(2, '0')).join(' ');
|
||||
console.log(`Processing subnegotiation, buffer: ${bufferHex}`);
|
||||
|
||||
// Check if this is a GMCP subnegotiation
|
||||
// IAC SB GMCP ... IAC SE
|
||||
// Indexes: 0 1 2 ... -2 -1
|
||||
if (this.negotiationBuffer.length >= 5 && this.negotiationBuffer[2] === TelnetCommand.GMCP) {
|
||||
console.log('Processing complete GMCP subnegotiation');
|
||||
console.log('Processing GMCP subnegotiation');
|
||||
|
||||
try {
|
||||
// Extract the GMCP data (skip IAC SB GMCP, and the final IAC SE)
|
||||
const gmcpData = this.negotiationBuffer.slice(3, -2);
|
||||
const gmcpText = new TextDecoder().decode(new Uint8Array(gmcpData));
|
||||
|
||||
console.log('RECEIVED GMCP DATA:', gmcpText);
|
||||
console.log(`GMCP message: ${gmcpText}`);
|
||||
|
||||
// Process the GMCP message
|
||||
if (this.gmcpHandler) {
|
||||
setTimeout(() => {
|
||||
try {
|
||||
console.log('Passing GMCP to handler:', gmcpText);
|
||||
this.gmcpHandler?.handleGmcpMessage(gmcpText);
|
||||
} catch (error) {
|
||||
console.error('Error in GMCP handler:', error);
|
||||
}
|
||||
}, 0);
|
||||
} else {
|
||||
console.warn('No GMCP handler available for message:', gmcpText);
|
||||
}
|
||||
// Process the GMCP message immediately
|
||||
console.log('Passing GMCP to handler:', gmcpText);
|
||||
this.gmcpHandler.handleGmcpMessage(gmcpText);
|
||||
} catch (error) {
|
||||
console.error('Error processing GMCP data:', error, 'Buffer:', this.negotiationBuffer);
|
||||
console.error('Error processing GMCP data:', error);
|
||||
}
|
||||
} else {
|
||||
console.log(`Non-GMCP subnegotiation complete, option: ${this.negotiationBuffer[2]}`);
|
||||
console.log(`Non-GMCP subnegotiation received: ${this.negotiationBuffer[2]}`);
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Error handling subnegotiation:', error);
|
||||
@@ -432,19 +354,12 @@ You are carrying:
|
||||
* Send a GMCP message
|
||||
*/
|
||||
public sendGmcp(module: string, data: any): void {
|
||||
if (!this.connected) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.simulationMode) {
|
||||
console.log(`GMCP send (simulated): ${module}`, data);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!this.webSocket) {
|
||||
if (!this.connected || !this.webSocket) {
|
||||
console.log('Cannot send GMCP - not connected');
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(`Sending GMCP: ${module}`, data);
|
||||
const gmcpString = `${module} ${JSON.stringify(data)}`;
|
||||
const gmcpData = new TextEncoder().encode(gmcpString);
|
||||
|
||||
@@ -460,4 +375,18 @@ You are carrying:
|
||||
|
||||
this.webSocket.send(telnetSequence);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the GMCP handler associated with this connection
|
||||
*/
|
||||
public getGmcpHandler(): GmcpHandler {
|
||||
return this.gmcpHandler;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the connection is active
|
||||
*/
|
||||
public isConnected(): boolean {
|
||||
return this.connected;
|
||||
}
|
||||
}
|
||||
@@ -92,10 +92,20 @@ export class GmcpHandler extends EventEmitter {
|
||||
|
||||
// Find the appropriate package handler
|
||||
let handled = false;
|
||||
console.log(`Looking for handler for GMCP module: ${module}`);
|
||||
console.log(`Available package handlers: ${Array.from(this.packageHandlers.keys()).join(', ')}`);
|
||||
|
||||
for (const [packagePrefix, handler] of this.packageHandlers.entries()) {
|
||||
console.log(`Checking if ${module} starts with ${packagePrefix}`);
|
||||
if (module.startsWith(packagePrefix)) {
|
||||
handler.handleMessage(module, data);
|
||||
handled = true;
|
||||
console.log(`Found handler for ${module}: ${packagePrefix}`);
|
||||
try {
|
||||
handler.handleMessage(module, data);
|
||||
console.log(`Successfully processed ${module} with handler ${packagePrefix}`);
|
||||
handled = true;
|
||||
} catch (error) {
|
||||
console.error(`Error in handler ${packagePrefix} for module ${module}:`, error);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,6 +29,23 @@ export class ClientMediaPackage implements GmcpPackageHandler {
|
||||
|
||||
// Subscribe to global volume changes to update active sounds
|
||||
this.setupVolumeSubscription();
|
||||
|
||||
// Log that we're ready to receive GMCP messages
|
||||
console.log('ClientMediaPackage ready to handle Client.Media.* GMCP messages');
|
||||
|
||||
// Double check event listeners
|
||||
if (this.emitter) {
|
||||
this.emitter.on('test', () => {
|
||||
console.log('Test event received by ClientMediaPackage');
|
||||
});
|
||||
|
||||
// Test emit an event to confirm EventEmitter works properly
|
||||
setTimeout(() => {
|
||||
if (this.emitter) {
|
||||
this.emitter.emit('test');
|
||||
}
|
||||
}, 500);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -73,10 +90,16 @@ export class ClientMediaPackage implements GmcpPackageHandler {
|
||||
|
||||
handleMessage(module: string, data: any): void {
|
||||
try {
|
||||
console.log(`ClientMediaPackage handling message: ${module}`, data);
|
||||
|
||||
if (module === 'Client.Media.Play') {
|
||||
console.log('Processing Client.Media.Play message');
|
||||
this.handlePlay(data);
|
||||
} else if (module === 'Client.Media.Stop') {
|
||||
console.log('Processing Client.Media.Stop message');
|
||||
this.handleStop(data);
|
||||
} else {
|
||||
console.log(`Unhandled Client.Media message type: ${module}`);
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Error handling GMCP Media message:', error);
|
||||
@@ -169,17 +192,45 @@ export class ClientMediaPackage implements GmcpPackageHandler {
|
||||
this.tagToIdsMap.get(tag)?.add(soundId);
|
||||
}
|
||||
|
||||
// Play the sound
|
||||
sound.play();
|
||||
try {
|
||||
// Play the sound directly
|
||||
console.log(`Directly playing sound ${soundId} from ${fullUrl} with volume ${soundVolume}`);
|
||||
|
||||
// Register event handlers for debugging
|
||||
sound.once('load', () => {
|
||||
console.log(`Sound ${soundId} loaded successfully from ${fullUrl}`);
|
||||
});
|
||||
|
||||
sound.once('play', () => {
|
||||
console.log(`Sound ${soundId} started playing`);
|
||||
});
|
||||
|
||||
sound.once('end', () => {
|
||||
console.log(`Sound ${soundId} finished playing`);
|
||||
this.cleanupSound(soundId);
|
||||
});
|
||||
|
||||
sound.on('loaderror', (id, error) => {
|
||||
console.error(`Error loading sound ${soundId} from ${fullUrl}:`, error);
|
||||
});
|
||||
|
||||
sound.on('playerror', (id, error) => {
|
||||
console.error(`Error playing sound ${soundId} from ${fullUrl}:`, error);
|
||||
});
|
||||
|
||||
// Play the sound
|
||||
const soundId2 = sound.play();
|
||||
console.log(`Sound started with Howler id: ${soundId2}`);
|
||||
} catch (error) {
|
||||
console.error(`Error playing sound ${soundId}:`, error);
|
||||
}
|
||||
|
||||
// Set up cleanup when sound ends
|
||||
sound.once('end', () => {
|
||||
console.log(`Sound ${soundId} finished playing`);
|
||||
this.cleanupSound(soundId);
|
||||
});
|
||||
|
||||
// Emit an event for other components
|
||||
this.emitter?.emit('playSound', fullUrl, soundVolume, !!data.loop);
|
||||
// Emit an event for informational purposes only
|
||||
// We don't need other components to play the sound
|
||||
if (this.emitter) {
|
||||
console.log(`Emitting notification of sound playback: ${fullUrl}`);
|
||||
this.emitter.emit('playSound', fullUrl, soundVolume, !!data.loop);
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Error in handlePlay:', error);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user