Refactored handling of dynamic tiles for events; tile coords now loaded from json file. Moved LoadJsonFile function to utils.cs.
32 lines
680 B
JSON
32 lines
680 B
JSON
{
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"Egg Festival": {
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"21,55": "Egg Festival Shop"
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},
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"Flower Dance": {
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"28,37": "Flower Dance Shop"
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},
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"Luau": {
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"35,13": "Soup Pot"
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},
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"Spirit's Eve": {
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"25,49": "Spirit's Eve Shop"
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},
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"Stardew Valley Fair": {
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"16,52": "Stardew Valley Fair Shop",
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"23,62": "Slingshot Game",
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"34,65": "Purchase Star Tokens",
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"33,70": "The Wheel",
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"23,70": "Fishing Challenge",
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"47,87": "Fortune Teller",
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"38,59": "Grange Display",
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"30,56": "Strength Game",
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"26,33": "Free Burgers"
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},
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"Festival of Ice": {
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"55,31": "Travelling Cart"
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},
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"Feast of the Winter Star": {
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"18,61": "Feast of the Winter Star Shop"
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}
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}
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