stardew-access/stardew-access/Patches/TitleMenuPatches/AdvancedGameOptionsPatch.cs

86 lines
3.8 KiB
C#

using StardewValley;
using StardewValley.Menus;
namespace stardew_access.Patches
{
internal class AdvancedGameOptionsPatch
{
public static string advancedGameOptionsQueryKey = " ";
internal static void DrawPatch(AdvancedGameOptions __instance)
{
try
{
int currentItemIndex = Math.Max(0, Math.Min(__instance.options.Count - 7, __instance.currentItemIndex));
int x = Game1.getMouseX(true), y = Game1.getMouseY(true);
if (__instance.okButton != null && __instance.okButton.containsPoint(x, y))
{
string toSpeak = "OK Button";
if (advancedGameOptionsQueryKey != toSpeak)
{
advancedGameOptionsQueryKey = toSpeak;
MainClass.ScreenReader.Say(toSpeak, true);
}
return;
}
for (int i = 0; i < __instance.optionSlots.Count; i++)
{
if (!__instance.optionSlots[i].bounds.Contains(x, y)
|| currentItemIndex + i >= __instance.options.Count
|| !__instance.options[currentItemIndex + i].bounds.Contains(x - __instance.optionSlots[i].bounds.X, y - __instance.optionSlots[i].bounds.Y))
continue;
OptionsElement optionsElement = __instance.options[currentItemIndex + i];
string toSpeak = optionsElement.label;
if (optionsElement is OptionsButton)
toSpeak = $" {toSpeak} Button";
else if (optionsElement is OptionsCheckbox)
toSpeak = (((OptionsCheckbox)optionsElement).isChecked ? "Enabled" : "Disabled") + $" {toSpeak} Checkbox";
else if (optionsElement is OptionsDropDown)
toSpeak = $"{toSpeak} Dropdown, option {((OptionsDropDown)optionsElement).dropDownDisplayOptions[((OptionsDropDown)optionsElement).selectedOption]} selected";
else if (optionsElement is OptionsSlider)
toSpeak = $"{((OptionsSlider)optionsElement).value}% {toSpeak} Slider";
else if (optionsElement is OptionsPlusMinus)
toSpeak = $"{((OptionsPlusMinus)optionsElement).displayOptions[((OptionsPlusMinus)optionsElement).selected]} selected of {toSpeak}";
else if (optionsElement is OptionsInputListener)
{
string buttons = "";
((OptionsInputListener)optionsElement).buttonNames.ForEach(name => { buttons += $", {name}"; });
toSpeak = $"{toSpeak} is bound to {buttons}. Left click to change.";
}
else if (optionsElement is OptionsTextEntry)
{
toSpeak = $"Seed text box";
}
else
{
if (toSpeak.Contains(":"))
toSpeak = toSpeak.Replace(":", "");
toSpeak = $"{toSpeak} Options:";
}
if (advancedGameOptionsQueryKey != toSpeak)
{
advancedGameOptionsQueryKey = toSpeak;
MainClass.ScreenReader.Say(toSpeak, true);
}
return;
}
}
catch (Exception e)
{
MainClass.ErrorLog($"An error occured in advanced game menu patch:\n{e.Message}\n{e.StackTrace}");
}
}
internal static void Cleanup()
{
advancedGameOptionsQueryKey = "";
}
}
}