stardew-access/stardew-access/Patches/OtherMenuPatches/LanguageSelectionMenuPatch.cs

42 lines
1.4 KiB
C#

using StardewValley;
using StardewValley.Menus;
namespace stardew_access.Patches
{
internal class LanguageSelectionMenuPatch
{
internal static void DrawPatch(LanguageSelectionMenu __instance)
{
try
{
int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position
if (__instance.nextPageButton != null && __instance.nextPageButton.containsPoint(x, y))
{
MainClass.ScreenReader.SayWithMenuChecker($"Next Page Button", true);
return;
}
if (__instance.previousPageButton != null && __instance.previousPageButton.containsPoint(x, y))
{
MainClass.ScreenReader.SayWithMenuChecker($"Previous Page Button", true);
return;
}
for (int i = 0; i < __instance.languages.Count; i++)
{
if (__instance.languages[i].containsPoint(x, y))
{
MainClass.ScreenReader.SayWithMenuChecker($"{__instance.languageList[i]} Button", true);
break;
}
}
}
catch (Exception e)
{
MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
}
}
}
}