stardew-access/stardew-access/HarmonyPatches.cs

203 lines
10 KiB
C#

using HarmonyLib;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using stardew_access.Patches;
using StardewValley;
using StardewValley.Menus;
namespace stardew_access
{
internal class HarmonyPatches
{
internal static void Initialize(Harmony harmony)
{
#region Dialogue Patches
harmony.Patch(
original: AccessTools.Method(typeof(DialogueBox), nameof(DialogueBox.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(DialoguePatches), nameof(DialoguePatches.DialoguePatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(DialogueBox), nameof(DialogueBox.receiveLeftClick)),
postfix: new HarmonyMethod(typeof(DialoguePatches), nameof(DialoguePatches.ClearDialogueString))
);
harmony.Patch(
original: AccessTools.Method(typeof(IClickableMenu), nameof(IClickableMenu.drawHoverText), new Type[] { typeof(SpriteBatch), typeof(string), typeof(SpriteFont), typeof(int), typeof(int), typeof(int), typeof(string), typeof(int), typeof(string[]), typeof(Item), typeof(int), typeof(int), typeof(int), typeof(int), typeof(int), typeof(float), typeof(CraftingRecipe), typeof(IList<Item>) }),
postfix: new HarmonyMethod(typeof(DialoguePatches), nameof(DialoguePatches.HoverTextPatch))
);
#endregion
#region Title Menu Patches
harmony.Patch(
original: AccessTools.Method(typeof(TitleMenu), nameof(TitleMenu.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(TitleMenuPatches), nameof(TitleMenuPatches.TitleMenuPatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(LoadGameMenu.SaveFileSlot), nameof(LoadGameMenu.SaveFileSlot.Draw), new Type[] { typeof(SpriteBatch), typeof(int) }),
postfix: new HarmonyMethod(typeof(TitleMenuPatches), nameof(TitleMenuPatches.LoadGameMenuPatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(CharacterCustomization), nameof(CharacterCustomization.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(TitleMenuPatches), nameof(TitleMenuPatches.NewGameMenuPatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(CoopMenu), nameof(CoopMenu.update), new Type[] { typeof(GameTime) }),
postfix: new HarmonyMethod(typeof(TitleMenuPatches), nameof(TitleMenuPatches.CoopMenuPatch))
);
#endregion
#region Game Menu Patches
harmony.Patch(
original: AccessTools.Method(typeof(GameMenu), nameof(GameMenu.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.GameMenuPatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(OptionsPage), nameof(OptionsPage.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.OptionsPagePatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(ExitPage), nameof(ExitPage.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.ExitPagePatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(CraftingPage), nameof(CraftingPage.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.CraftingPagePatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(InventoryPage), nameof(InventoryPage.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.InventoryPagePatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(ItemGrabMenu), nameof(ItemGrabMenu.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.ItemGrabMenuPatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(GeodeMenu), nameof(GeodeMenu.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.GeodeMenuPatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(ShopMenu), nameof(ShopMenu.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.ShopMenuPatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(SocialPage), nameof(SocialPage.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.SocialPagePatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(JunimoNoteMenu), nameof(JunimoNoteMenu.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.JunimoNoteMenuPatch))
);
#endregion
#region Menu Patches
harmony.Patch(
original: AccessTools.Method(typeof(LetterViewerMenu), nameof(LetterViewerMenu.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(MenuPatches), nameof(MenuPatches.LetterViewerMenuPatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(ShippingMenu), nameof(ShippingMenu.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(MenuPatches), nameof(MenuPatches.ShippingMenuPatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(LevelUpMenu), nameof(LevelUpMenu.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(MenuPatches), nameof(MenuPatches.LevelUpMenuPatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(ConfirmationDialog), nameof(ConfirmationDialog.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(MenuPatches), nameof(MenuPatches.ConfirmationDialogPatch))
);
harmony.Patch(
original: AccessTools.Constructor(typeof(NamingMenu), new Type[] { typeof(NamingMenu.doneNamingBehavior), typeof(string), typeof(string) }),
postfix: new HarmonyMethod(typeof(MenuPatches), nameof(MenuPatches.NamingMenuPatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(MineElevatorMenu), nameof(MineElevatorMenu.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(MenuPatches), nameof(MenuPatches.MineElevatorMenuPatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(LanguageSelectionMenu), nameof(LanguageSelectionMenu.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(MenuPatches), nameof(MenuPatches.LanguageSelectionMenuPatch))
);
#endregion
#region Quest Patches
harmony.Patch(
original: AccessTools.Method(typeof(SpecialOrdersBoard), nameof(SpecialOrdersBoard.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(QuestPatches), nameof(QuestPatches.SpecialOrdersBoardPatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(QuestLog), nameof(QuestLog.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(QuestPatches), nameof(QuestPatches.QuestLogPatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(Billboard), nameof(Billboard.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(QuestPatches), nameof(QuestPatches.BillboardPatch))
);
#endregion
#region Chat Menu Patches
harmony.Patch(
original: AccessTools.Method(typeof(ChatBox), nameof(ChatBox.update), new Type[] { typeof(GameTime) }),
postfix: new HarmonyMethod(typeof(ChatManuPatches), nameof(ChatManuPatches.ChatBoxPatch))
);
#endregion
#region On Menu CLose Patch
harmony.Patch(
original: AccessTools.Method(typeof(IClickableMenu), nameof(IClickableMenu.exitThisMenu)),
postfix: new HarmonyMethod(typeof(MenuPatches), nameof(MenuPatches.IClickableMenuOnExitPatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(Game1), nameof(Game1.exitActiveMenu)),
prefix: new HarmonyMethod(typeof(MenuPatches), nameof(MenuPatches.Game1ExitActiveMenuPatch))
);
#endregion
#region Animal and Building Menu
harmony.Patch(
original: AccessTools.Method(typeof(CarpenterMenu), nameof(CarpenterMenu.draw), new Type[] { typeof(SpriteBatch) }),
prefix: new HarmonyMethod(typeof(BuildingNAnimalMenuPatches), nameof(BuildingNAnimalMenuPatches.CarpenterMenuPatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(PurchaseAnimalsMenu), nameof(PurchaseAnimalsMenu.draw), new Type[] { typeof(SpriteBatch) }),
prefix: new HarmonyMethod(typeof(BuildingNAnimalMenuPatches), nameof(BuildingNAnimalMenuPatches.PurchaseAnimalsMenuPatch))
);
#endregion
harmony.Patch(
original: AccessTools.Method(typeof(Game1), nameof(Game1.playSound)),
prefix: new HarmonyMethod(typeof(MenuPatches), nameof(MenuPatches.PlaySoundPatch))
);
harmony.Patch(
original: AccessTools.Method(typeof(InstanceGame), nameof(InstanceGame.Exit)),
prefix: new HarmonyMethod(typeof(MenuPatches), nameof(MenuPatches.ExitEventPatch))
);
}
}
}