148 lines
5.9 KiB
C#
148 lines
5.9 KiB
C#
using stardew_access.Game;
|
|
using StardewModdingAPI;
|
|
using StardewModdingAPI.Events;
|
|
using StardewValley;
|
|
using HarmonyLib;
|
|
using StardewValley.Menus;
|
|
using Microsoft.Xna.Framework.Graphics;
|
|
using stardew_access.Patches;
|
|
using AutoHotkey.Interop;
|
|
|
|
namespace stardew_access
|
|
{
|
|
|
|
public class MainClass : Mod
|
|
{
|
|
private Harmony? harmony;
|
|
public static IMonitor? monitor;
|
|
AutoHotkeyEngine ahk;
|
|
|
|
/*********
|
|
** Public methods
|
|
*********/
|
|
/// <summary>The mod entry point, called after the mod is first loaded.</summary>
|
|
/// <param name="helper">Provides simplified APIs for writing mods.</param>
|
|
public override void Entry(IModHelper helper)
|
|
{
|
|
#region Initializations
|
|
|
|
monitor = Monitor; // Inititalize monitor
|
|
Game1.options.setGamepadMode("force_on");
|
|
|
|
// Initialize AutoHotKey
|
|
try
|
|
{
|
|
ahk = AutoHotkeyEngine.Instance;
|
|
ahk.ExecRaw("[::\nSend {LButton}");
|
|
ahk.ExecRaw("]::\nSend {RButton}");
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
|
|
monitor.Log($"Unable to initialize AutoHotKey:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
|
}
|
|
|
|
ScreenReader.initializeScreenReader(); // Initialize the screen reader
|
|
|
|
harmony = new Harmony(ModManifest.UniqueID); // Init harmony
|
|
|
|
#endregion
|
|
|
|
#region Harmony Patches
|
|
|
|
harmony.Patch(
|
|
original: AccessTools.Method(typeof(DialogueBox), nameof(DialogueBox.draw), new Type[] { typeof(SpriteBatch) }),
|
|
postfix: new HarmonyMethod(typeof(DialoguePatcher), nameof(DialoguePatcher.DialoguePatch))
|
|
);
|
|
|
|
harmony.Patch(
|
|
original: AccessTools.Method(typeof(DialogueBox), nameof(DialogueBox.receiveLeftClick)),
|
|
postfix: new HarmonyMethod(typeof(DialoguePatcher), nameof(DialoguePatcher.ClearDialogueString))
|
|
);
|
|
|
|
harmony.Patch(
|
|
original: AccessTools.Method(typeof(IClickableMenu), nameof(IClickableMenu.drawHoverText), new Type[] { typeof(SpriteBatch), typeof(string), typeof(SpriteFont), typeof(int), typeof(int), typeof(int), typeof(string), typeof(int), typeof(string[]), typeof(Item), typeof(int), typeof(int), typeof(int), typeof(int), typeof(int), typeof(float), typeof(CraftingRecipe), typeof(IList<Item>) }),
|
|
postfix: new HarmonyMethod(typeof(DialoguePatcher), nameof(DialoguePatcher.HoverTextPatch))
|
|
);
|
|
|
|
harmony.Patch(
|
|
original: AccessTools.Method(typeof(TitleMenu), nameof(TitleMenu.draw), new Type[] { typeof(SpriteBatch) }),
|
|
postfix: new HarmonyMethod(typeof(MenuPatch), nameof(MenuPatch.TitleMenuPatch))
|
|
);
|
|
|
|
harmony.Patch(
|
|
original: AccessTools.Method(typeof(LoadGameMenu.SaveFileSlot), nameof(LoadGameMenu.SaveFileSlot.Draw), new Type[] { typeof(SpriteBatch), typeof(int) }),
|
|
postfix: new HarmonyMethod(typeof(MenuPatch), nameof(MenuPatch.LoadGameMenuPatch))
|
|
);
|
|
|
|
harmony.Patch(
|
|
original: AccessTools.Method(typeof(ExitPage), nameof(ExitPage.draw), new Type[] { typeof(SpriteBatch) }),
|
|
postfix: new HarmonyMethod(typeof(MenuPatch), nameof(MenuPatch.ExitPagePatch))
|
|
);
|
|
|
|
harmony.Patch(
|
|
original: AccessTools.Method(typeof(CharacterCustomization), nameof(CharacterCustomization.draw), new Type[] { typeof(SpriteBatch) }),
|
|
postfix: new HarmonyMethod(typeof(MenuPatch), nameof(MenuPatch.NewGameMenuPatch))
|
|
);
|
|
|
|
harmony.Patch(
|
|
original: AccessTools.Method(typeof(LetterViewerMenu), nameof(LetterViewerMenu.draw), new Type[] { typeof(SpriteBatch) }),
|
|
postfix: new HarmonyMethod(typeof(MenuPatch), nameof(MenuPatch.LetterViewerMenuPatch))
|
|
);
|
|
|
|
harmony.Patch(
|
|
original: AccessTools.Method(typeof(QuestLog), nameof(QuestLog.draw), new Type[] { typeof(SpriteBatch) }),
|
|
postfix: new HarmonyMethod(typeof(MenuPatch), nameof(MenuPatch.QuestLogPatch))
|
|
);
|
|
|
|
harmony.Patch(
|
|
original: AccessTools.Method(typeof(Billboard), nameof(Billboard.draw), new Type[] { typeof(SpriteBatch) }),
|
|
postfix: new HarmonyMethod(typeof(MenuPatch), nameof(MenuPatch.BillboardPatch))
|
|
);
|
|
|
|
#endregion
|
|
|
|
helper.Events.Input.ButtonPressed += this.OnButtonPressed;
|
|
helper.Events.GameLoop.UpdateTicked += this.onUpdateTicked;
|
|
}
|
|
|
|
private void onUpdateTicked(object sender, UpdateTickedEventArgs e)
|
|
{
|
|
if (!Context.IsPlayerFree)
|
|
return;
|
|
|
|
MenuPatch.resetGlobalVars();
|
|
}
|
|
|
|
private void OnButtonPressed(object sender, ButtonPressedEventArgs e)
|
|
{
|
|
if (Game1.activeClickableMenu == null)
|
|
{
|
|
// Narrate health and stamina
|
|
if (Equals(e.Button, SButton.H))
|
|
{
|
|
string toSpeak = $"Health is {CurrentPlayer.getHealth()} and Stamina is {CurrentPlayer.getStamina()}";
|
|
ScreenReader.say(toSpeak, true);
|
|
}
|
|
|
|
// Narrate Position
|
|
if (Equals(e.Button, SButton.K))
|
|
{
|
|
string toSpeak = $"X: {CurrentPlayer.getPositionX()} , Y: {CurrentPlayer.getPositionY()}";
|
|
ScreenReader.say(toSpeak, true);
|
|
}
|
|
|
|
if (Equals(e.Button, SButton.J))
|
|
{
|
|
Game1.pressActionButton(Game1.input.GetKeyboardState(), Game1.input.GetMouseState(), Game1.input.GetGamePadState());
|
|
}
|
|
|
|
if (Equals(e.Button, SButton.L))
|
|
{
|
|
Game1.pressUseToolButton();
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
} |