205 lines
8.0 KiB
C#
205 lines
8.0 KiB
C#
using stardew_access.Game;
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using StardewModdingAPI;
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using StardewModdingAPI.Events;
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using StardewValley;
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using HarmonyLib;
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using StardewValley.Menus;
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using Microsoft.Xna.Framework.Graphics;
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using stardew_access.Patches;
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using AutoHotkey.Interop;
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using Microsoft.Xna.Framework;
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using StardewValley.TerrainFeatures;
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namespace stardew_access
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{
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public class MainClass : Mod
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{
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private Harmony? harmony;
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private static bool isReadingTile = false, readTile = false;
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private static Vector2 prevTile;
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public static IMonitor? monitor;
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AutoHotkeyEngine ahk;
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/*********
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** Public methods
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*********/
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/// <summary>The mod entry point, called after the mod is first loaded.</summary>
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/// <param name="helper">Provides simplified APIs for writing mods.</param>
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public override void Entry(IModHelper helper)
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{
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#region Initializations
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monitor = Monitor; // Inititalize monitor
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Game1.options.setGamepadMode("force_on");
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// Initialize AutoHotKey
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try
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{
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ahk = AutoHotkeyEngine.Instance;
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ahk.ExecRaw("[::\nSend {LButton}");
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ahk.ExecRaw("]::\nSend {RButton}");
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}
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catch (Exception e)
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{
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monitor.Log($"Unable to initialize AutoHotKey:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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}
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ScreenReader.initializeScreenReader(); // Initialize the screen reader
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harmony = new Harmony(ModManifest.UniqueID); // Init harmony
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#endregion
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#region Harmony Patches
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harmony.Patch(
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original: AccessTools.Method(typeof(DialogueBox), nameof(DialogueBox.draw), new Type[] { typeof(SpriteBatch) }),
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postfix: new HarmonyMethod(typeof(DialoguePatcher), nameof(DialoguePatcher.DialoguePatch))
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);
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harmony.Patch(
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original: AccessTools.Method(typeof(DialogueBox), nameof(DialogueBox.receiveLeftClick)),
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postfix: new HarmonyMethod(typeof(DialoguePatcher), nameof(DialoguePatcher.ClearDialogueString))
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);
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harmony.Patch(
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original: AccessTools.Method(typeof(IClickableMenu), nameof(IClickableMenu.drawHoverText), new Type[] { typeof(SpriteBatch), typeof(string), typeof(SpriteFont), typeof(int), typeof(int), typeof(int), typeof(string), typeof(int), typeof(string[]), typeof(Item), typeof(int), typeof(int), typeof(int), typeof(int), typeof(int), typeof(float), typeof(CraftingRecipe), typeof(IList<Item>) }),
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postfix: new HarmonyMethod(typeof(DialoguePatcher), nameof(DialoguePatcher.HoverTextPatch))
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);
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harmony.Patch(
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original: AccessTools.Method(typeof(TitleMenu), nameof(TitleMenu.draw), new Type[] { typeof(SpriteBatch) }),
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postfix: new HarmonyMethod(typeof(MenuPatch), nameof(MenuPatch.TitleMenuPatch))
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);
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harmony.Patch(
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original: AccessTools.Method(typeof(LoadGameMenu.SaveFileSlot), nameof(LoadGameMenu.SaveFileSlot.Draw), new Type[] { typeof(SpriteBatch), typeof(int) }),
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postfix: new HarmonyMethod(typeof(MenuPatch), nameof(MenuPatch.LoadGameMenuPatch))
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);
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harmony.Patch(
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original: AccessTools.Method(typeof(ExitPage), nameof(ExitPage.draw), new Type[] { typeof(SpriteBatch) }),
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postfix: new HarmonyMethod(typeof(MenuPatch), nameof(MenuPatch.ExitPagePatch))
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);
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harmony.Patch(
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original: AccessTools.Method(typeof(CharacterCustomization), nameof(CharacterCustomization.draw), new Type[] { typeof(SpriteBatch) }),
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postfix: new HarmonyMethod(typeof(MenuPatch), nameof(MenuPatch.NewGameMenuPatch))
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);
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harmony.Patch(
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original: AccessTools.Method(typeof(LetterViewerMenu), nameof(LetterViewerMenu.draw), new Type[] { typeof(SpriteBatch) }),
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postfix: new HarmonyMethod(typeof(MenuPatch), nameof(MenuPatch.LetterViewerMenuPatch))
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);
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harmony.Patch(
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original: AccessTools.Method(typeof(QuestLog), nameof(QuestLog.draw), new Type[] { typeof(SpriteBatch) }),
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postfix: new HarmonyMethod(typeof(MenuPatch), nameof(MenuPatch.QuestLogPatch))
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);
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harmony.Patch(
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original: AccessTools.Method(typeof(Billboard), nameof(Billboard.draw), new Type[] { typeof(SpriteBatch) }),
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postfix: new HarmonyMethod(typeof(MenuPatch), nameof(MenuPatch.BillboardPatch))
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);
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#endregion
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helper.ConsoleCommands.Add("read_tile", "Toggle read tile feature", (string arg1, string[] arg2) => {
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readTile = !readTile;
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});
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helper.Events.Input.ButtonPressed += this.OnButtonPressed;
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helper.Events.GameLoop.UpdateTicked += this.onUpdateTicked;
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}
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private void onUpdateTicked(object sender, UpdateTickedEventArgs e)
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{
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if (!Context.IsPlayerFree)
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return;
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MenuPatch.resetGlobalVars();
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if(!isReadingTile && readTile)
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ReadTile();
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}
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private void OnButtonPressed(object sender, ButtonPressedEventArgs e)
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{
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if (Game1.activeClickableMenu == null)
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{
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// Narrate health and stamina
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if (Equals(e.Button, SButton.H))
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{
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string toSpeak = $"Health is {CurrentPlayer.getHealth()} and Stamina is {CurrentPlayer.getStamina()}";
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ScreenReader.say(toSpeak, true);
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}
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// Narrate Position
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if (Equals(e.Button, SButton.K))
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{
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string toSpeak = $"X: {CurrentPlayer.getPositionX()} , Y: {CurrentPlayer.getPositionY()}";
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ScreenReader.say(toSpeak, true);
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}
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if (Equals(e.Button, SButton.J))
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{
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Game1.pressActionButton(Game1.input.GetKeyboardState(), Game1.input.GetMouseState(), Game1.input.GetGamePadState());
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}
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if (Equals(e.Button, SButton.L))
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{
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Game1.pressUseToolButton();
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}
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}
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}
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private static async void ReadTile()
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{
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isReadingTile = true;
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if (Context.IsPlayerFree)
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{
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Dictionary<Vector2, Netcode.NetRef<TerrainFeature>> terrainFeature = Game1.currentLocation.terrainFeatures.FieldDict;
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Vector2 gt = Game1.player.GetGrabTile();
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StardewValley.Object obj = Game1.currentLocation.getObjectAtTile((int)gt.X, (int)gt.Y);
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if (!Equals(gt, prevTile))
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{
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prevTile = gt;
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if (obj != null)
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{
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string name = obj.name;
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string checkQuery = $"x:{gt.X} y:{gt.Y}";
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ScreenReader.say(name, true);
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}
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else if (terrainFeature.ContainsKey(gt))
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{
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Netcode.NetRef<TerrainFeature> terrain = terrainFeature[gt];
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if (terrain.Get() is HoeDirt)
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{
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HoeDirt dirt = (HoeDirt)terrain.Get();
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if (dirt.crop != null)
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{
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string cropName = Game1.objectInformation[dirt.crop.indexOfHarvest];
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cropName = cropName.Substring(0, cropName.IndexOf("/"));
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string toSpeak = $"{cropName}";
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ScreenReader.say(toSpeak, true);
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}
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}
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}
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}
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}
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await Task.Delay(100);
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isReadingTile = false;
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}
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}
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} |