stardew-access/stardew-access/Patches/TitleMenuPatches/LoadGameMenuPatch.cs

87 lines
3.4 KiB
C#

using StardewValley;
using StardewValley.Menus;
using static StardewValley.Menus.LoadGameMenu;
namespace stardew_access.Patches
{
internal class LoadGameMenuPatch
{
private static string loadGameMenuQueryKey = "";
private static bool firstTimeInMenu = true;
internal static void DrawPatch(SaveFileSlot __instance, LoadGameMenu ___menu, int i)
{
try
{
int x = Game1.getMouseX(true), y = Game1.getMouseY(true);
string toSpeak = "";
if (!___menu.slotButtons[i].containsPoint(x, y)) return;
if (__instance.Farmer == null) return;
if (___menu.deleteButtons.Count > 0 && ___menu.deleteButtons[i].containsPoint(x, y))
{
toSpeak = $"Delete {__instance.Farmer.farmName.Value} Farm";
if (loadGameMenuQueryKey != toSpeak)
{
loadGameMenuQueryKey = toSpeak;
MainClass.ScreenReader.Say(toSpeak, true);
}
return;
}
if (___menu.deleteConfirmationScreen)
{
if (firstTimeInMenu)
{
firstTimeInMenu = false;
toSpeak = "Really delete farm?";
}
if (___menu.okDeleteButton.containsPoint(x, y))
{
toSpeak = $"{toSpeak} Ok button";
}
else if (___menu.cancelDeleteButton.containsPoint(x, y))
{
toSpeak = $"{toSpeak} Cancel button";
}
if (loadGameMenuQueryKey != toSpeak)
{
loadGameMenuQueryKey = toSpeak;
MainClass.ScreenReader.Say(toSpeak, true);
}
return;
}
String farmerName = __instance.Farmer.displayName;
String farmName = __instance.Farmer.farmName.Value;
String money = __instance.Farmer.Money.ToString();
String hoursPlayed = Utility.getHoursMinutesStringFromMilliseconds(__instance.Farmer.millisecondsPlayed);
string dateStringForSaveGame = ((!__instance.Farmer.dayOfMonthForSaveGame.HasValue ||
!__instance.Farmer.seasonForSaveGame.HasValue ||
!__instance.Farmer.yearForSaveGame.HasValue) ? __instance.Farmer.dateStringForSaveGame : Utility.getDateStringFor(__instance.Farmer.dayOfMonthForSaveGame.Value, __instance.Farmer.seasonForSaveGame.Value, __instance.Farmer.yearForSaveGame.Value));
toSpeak = $"{farmName} Farm Selected, \t\n Farmer: {farmerName}, \t\nMoney: {money}, \t\nHours Played: {hoursPlayed}, \t\nDate: {dateStringForSaveGame}";
if (loadGameMenuQueryKey != toSpeak)
{
loadGameMenuQueryKey = toSpeak;
MainClass.ScreenReader.Say(toSpeak, true);
}
}
catch (Exception e)
{
MainClass.ErrorLog($"An error occured in load game menu patch:\n{e.Message}\n{e.StackTrace}");
}
}
internal static void Cleanup()
{
loadGameMenuQueryKey = "";
firstTimeInMenu = true;
}
}
}