157 lines
6.3 KiB
C#
157 lines
6.3 KiB
C#
using StardewValley;
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using StardewValley.Menus;
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namespace stardew_access.Patches
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{
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internal class InventoryPagePatch
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{
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internal static string inventoryPageQueryKey = "";
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internal static string hoveredItemQueryKey = "";
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internal static void DrawPatch(InventoryPage __instance)
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{
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try
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{
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int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position
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if (narrateHoveredButton(__instance, x, y))
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{
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return;
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}
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if (narrateHoveredEquipmentSlot(__instance, x, y))
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{
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return;
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}
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if (InventoryUtils.narrateHoveredSlot(__instance.inventory, __instance.inventory.inventory, __instance.inventory.actualInventory, x, y, true))
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{
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inventoryPageQueryKey = "";
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return;
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}
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handleKeyBinds();
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// If no slot or button is hovered
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Cleanup();
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}
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catch (Exception e)
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{
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MainClass.ErrorLog($"An error occured in InventoryPagePatch()->DrawPatch():\n{e.Message}\n{e.StackTrace}");
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}
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}
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private static void handleKeyBinds()
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{
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if (!MainClass.Config.MoneyKey.JustPressed())
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return;
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string farmName = Game1.content.LoadString("Strings\\UI:Inventory_FarmName", Game1.player.farmName.Value);
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string currentFunds = Game1.content.LoadString("Strings\\UI:Inventory_CurrentFunds" + (Game1.player.useSeparateWallets ? "_Separate" : ""), Utility.getNumberWithCommas(Game1.player.Money));
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string totalEarnings = Game1.content.LoadString("Strings\\UI:Inventory_TotalEarnings" + (Game1.player.useSeparateWallets ? "_Separate" : ""), Utility.getNumberWithCommas((int)Game1.player.totalMoneyEarned));
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int festivalScore = Game1.player.festivalScore;
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int walnut = Game1.netWorldState.Value.GoldenWalnuts.Value;
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int qiGems = Game1.player.QiGems;
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int qiCoins = Game1.player.clubCoins;
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string toSpeak = $"{farmName}\n{currentFunds}\n{totalEarnings}";
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if (festivalScore > 0)
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toSpeak = $"{toSpeak}\nFestival Score: {festivalScore}";
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if (walnut > 0)
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toSpeak = $"{toSpeak}\nGolden Walnut: {walnut}";
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if (qiGems > 0)
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toSpeak = $"{toSpeak}\nQi Gems: {qiGems}";
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if (qiCoins > 0)
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toSpeak = $"{toSpeak}\nQi Club Coins: {qiCoins}";
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MainClass.ScreenReader.Say(toSpeak, true);
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}
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private static bool narrateHoveredButton(InventoryPage __instance, int x, int y)
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{
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string? toSpeak = null;
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bool isDropItemButton = false;
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if (__instance.inventory.dropItemInvisibleButton != null && __instance.inventory.dropItemInvisibleButton.containsPoint(x, y))
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{
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toSpeak = "Drop Item";
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isDropItemButton = true;
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}
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else if (__instance.organizeButton != null && __instance.organizeButton.containsPoint(x, y))
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{
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toSpeak = "Organize Inventory Button";
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}
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else if (__instance.trashCan != null && __instance.trashCan.containsPoint(x, y))
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{
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toSpeak = "Trash Can";
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}
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else if (__instance.organizeButton != null && __instance.organizeButton.containsPoint(x, y))
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{
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toSpeak = "Organize Button";
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}
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else if (__instance.junimoNoteIcon != null && __instance.junimoNoteIcon.containsPoint(x, y))
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{
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toSpeak = "Community Center Button";
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}
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else
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{
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return false;
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}
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if (toSpeak != null && inventoryPageQueryKey != toSpeak)
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{
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inventoryPageQueryKey = toSpeak;
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hoveredItemQueryKey = "";
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MainClass.ScreenReader.Say(toSpeak, true);
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if (isDropItemButton) Game1.playSound("drop_item");
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}
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return true;
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}
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private static bool narrateHoveredEquipmentSlot(InventoryPage __instance, int mouseX, int mouseY)
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{
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for (int i = 0; i < __instance.equipmentIcons.Count; i++)
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{
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if (!__instance.equipmentIcons[i].containsPoint(mouseX, mouseY))
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continue;
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string toSpeak = getNameAndDescriptionOfItem(__instance.equipmentIcons[i].name);
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if (inventoryPageQueryKey != toSpeak)
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{
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inventoryPageQueryKey = toSpeak;
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hoveredItemQueryKey = "";
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MainClass.ScreenReader.Say(toSpeak, true);
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}
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return true;
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}
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return false;
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}
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private static string getNameAndDescriptionOfItem(string slotName) => slotName switch
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{
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"Hat" => (Game1.player.hat.Value != null) ? $"{Game1.player.hat.Value.DisplayName}, {Game1.player.hat.Value.getDescription()}" : "Hat slot",
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"Left Ring" => (Game1.player.leftRing.Value != null) ? $"{Game1.player.leftRing.Value.DisplayName}, {Game1.player.leftRing.Value.getDescription()}" : "Left Ring slot",
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"Right Ring" => (Game1.player.rightRing.Value != null) ? $"{Game1.player.rightRing.Value.DisplayName}, {Game1.player.rightRing.Value.getDescription()}" : "Right ring slot",
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"Boots" => (Game1.player.boots.Value != null) ? $"{Game1.player.boots.Value.DisplayName}, {Game1.player.boots.Value.getDescription()}" : "Boots slot",
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"Shirt" => (Game1.player.shirtItem.Value != null) ? $"{Game1.player.shirtItem.Value.DisplayName}, {Game1.player.shirtItem.Value.getDescription()}" : "Shirt slot",
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"Pants" => (Game1.player.pantsItem.Value != null) ? $"{Game1.player.pantsItem.Value.DisplayName}, {Game1.player.pantsItem.Value.getDescription()}" : "Pants slot",
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_ => "unkown slot"
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};
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internal static void Cleanup()
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{
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InventoryUtils.Cleanup();
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inventoryPageQueryKey = "";
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hoveredItemQueryKey = "";
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}
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}
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}
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