Commit Graph

520 Commits

Author SHA1 Message Date
Mohammad Shoaib Khan
6141447c13 Improved and organised code in carpenter menu patch 2023-03-07 22:45:00 +05:30
Mohammad Shoaib Khan
baede57965 Improved and organised code in bundle menu patches 2023-03-07 19:44:58 +05:30
Mohammad Shoaib Khan
b0ef71cd4a bug fix 2023-03-07 12:16:39 +05:30
Mohammad Shoaib Khan
403a97b633 Improved and organised code in AnimalQueryMenuPatch.cs 2023-03-07 12:03:08 +05:30
Mohammad Shoaib Khan
b22af63b97 Improved and organised code in SocialPagePatch.cs 2023-03-07 11:29:23 +05:30
Mohammad Shoaib Khan
774454ce0e Refactored code CraftingPagePatch.cs 2023-03-03 21:03:37 +05:30
Mohammad Shoaib Khan
0fa90e4c74 Improved and organised code in InventoryPagePatch.cs 2023-02-24 20:45:35 +05:30
Mohammad Shoaib Khan
15380e5b76 Improved game menu patch code
- Added active suffix if the hovered tab button matches the current tab
2023-02-24 20:44:54 +05:30
Mohammad Shoaib Khan
911c93a555 Moved game menu patch 2023-02-24 19:45:01 +05:30
Mohammad Shoaib Khan
8d11cc6266 Moved exit page patch 2023-02-24 19:40:01 +05:30
Mohammad Shoaib Khan
820d714594 Moved options page patch 2023-02-24 19:35:58 +05:30
Mohammad Shoaib Khan
7c1e600790 Moved inventory page patch 2023-02-24 19:33:14 +05:30
Mohammad Shoaib Khan
f851806947 Moved crafting page patch 2023-02-24 14:43:19 +05:30
Mohammad Shoaib Khan
9d7c2c36ec Moved social page patch 2023-02-24 14:37:21 +05:30
Mohammad Shoaib Khan
2a5baa6770 Moved collections page patch 2023-02-24 14:33:03 +05:30
Mohammad Shoaib Khan
6730fcceff Moved geode menu patch 2023-02-24 14:29:51 +05:30
Mohammad Shoaib Khan
7d505d2dd7 Moved item grab menu patch 2023-02-24 14:10:28 +05:30
Mohammad Shoaib Khan
4a39bf94ea Moved shop menu patch 2023-02-24 13:49:50 +05:30
Mohammad Shoaib Khan
6d3962ea4d Refactored code BuildingNAnimalMenuPatches.cs 2023-02-23 21:41:05 +05:30
Mohammad Shoaib
d12ecf0fae Merge pull request #88 from khanshoaib3/Issue79
TextBox QOL update
2023-02-22 18:11:39 +05:30
Mohammad Shoaib Khan
ac190f5939 Bug fix 2023-02-22 18:09:43 +05:30
Mohammad Shoaib Khan
8b0350497b Refactored code 2023-02-22 17:59:11 +05:30
Mohammad Shoaib Khan
8059e09089 Used a different method to detect if any text box is active or not
This fixes the issue when more than one text boxes are present in a menu
2023-02-22 17:45:59 +05:30
Mohammad Shoaib Khan
cf0e46ecdd Refactored code 2023-02-22 17:03:33 +05:30
Mohammad Shoaib Khan
31f3144bfd Bug fix 2023-02-22 16:55:54 +05:30
Mohammad Shoaib Khan
ecb256ad57 Removed unnecessary code 2023-02-21 21:51:55 +05:30
Mohammad Shoaib Khan
c9c62d4fa9 Removed previous text box code from other places 2023-02-21 21:49:22 +05:30
Mohammad Shoaib Khan
e595a03be6 Fixed bug for more than 1 text boxes in a menu
In this bug, if there were amore than 1 text boxes, then the textBoxQuery was resets to ' '
even if a text box is selected because of the other unselected text boxes
2023-02-21 21:42:46 +05:30
Mohammad Shoaib Khan
5296c4cabe Added patch to disable left mouse sim key when a tex box is active
Also speak the content of the text box when active
2023-02-21 21:28:38 +05:30
Mohammad Shoaib
07bd1bf1ef Merge pull request #87 from khanshoaib3/Issue59
Inventory sound cue and verbosity
2023-02-20 13:55:51 +05:30
Mohammad Shoaib Khan
0a244649ee Removed unnecessary comment 2023-02-20 13:54:39 +05:30
Mohammad Shoaib Khan
b8f77384b2 Added config to disable inventory verbosity
If set to true, disables speaking of 'not usable here' and 'donatable' in inventories
2023-02-20 13:46:06 +05:30
Mohammad Shoaib Khan
2d061e220b Organized code 2023-02-20 13:35:17 +05:30
Mohammad Shoaib Khan
80637af471 Moved narrateHoveredItemInInventory to separate class 2023-02-20 12:59:55 +05:30
Mohammad Shoaib Khan
042afa4d90 Organized code 2023-02-20 12:43:25 +05:30
Mohammad Shoaib Khan
d2c34451b3 Added sound cue when the slot item is not usable 2023-02-20 11:48:24 +05:30
Mohammad Shoaib Khan
34d773204c Expanded the detection of shipping bin in island 2023-02-19 22:35:57 +05:30
Mohammad Shoaib Khan
9af30890bc Added dynamic detection of sink in farm house
Replace the name of kitchen with stove
2023-02-19 22:26:10 +05:30
Mohammad Shoaib Khan
b6b8ad8c8a Entries for town map can be distinguished for joja run
use 'town_joja' as location name in static-tiles.json or custom-tiles.json
2023-02-19 21:50:57 +05:30
Mohammad Shoaib Khan
feff266d7c Possibly also added mod loaded farm layout support to it.
(not tested)
2023-02-19 17:36:57 +05:30
Mohammad Shoaib Khan
434921a668 Added ability to add entries specific to a certain farm type.
The entries with 'farm' name will be applied to all farm types and
if we want to add an entry specific to a farm type, like to beach farm layout,
we can use 'farm_beach' name for this.
2023-02-18 12:36:39 +05:30
Mohammad Shoaib Khan
016eb87f7d Added licenses of tolk and nvda 2023-02-18 11:17:23 +05:30
Mohammad Shoaib Khan
871c0b47cb Added offset to bulletin board junimo bundle
this will potentially fix the issue of the tile not being accessible by the path finder
2023-02-11 15:01:23 +05:30
Mohammad Shoaib Khan
36ce36cfe0 Changed the custom-tiles.json not found error message to info message 2023-02-11 13:19:12 +05:30
Mohammad Shoaib Khan
7409959c99 Moved character customization patch to separate file 2023-02-10 11:17:50 +05:30
Katie Durden
baedf69d80 Character creation text boxes announce content if set.
Causes text boxes to report their content instead of " text box" when text was already entered.
E.G. after entering a name, "Farmer's Name Text Box" becomes "Farmer's Name: <name>"
2023-02-09 20:50:36 -08:00
Katie Durden
4c336c36ed Enable access to the character appearance controls.
Added accessible buttons to rotate the farmer, change skin tone, hair style, shirt, pants style, and accessory choice.
Added new accessible slider controls to adjust hue, saturation and value for eye, hair and pants color.
    Up/Down to adjust 1%; PageUp/PageDown to adjust by 10%.
Changed spoken modifiable fields (such as current pet, current shirt) to only announce when relevant controls have focus.
    This includes Random Skin Button for appearance controls.
Added toggle key (LeftControl + Space) to show / hide the appearance controls; hidden by default.
Added announcement when entering customization menu to inform of toggle key.
2023-02-09 07:50:54 -08:00
Katie Durden
fcf81004d3 Typo: isCustomizingChrachter should be isCustomizingCharacter. Updated all occurrences. 2023-02-09 07:42:27 -08:00
Katie Durden
5996fa09f2 Update harmony and Stardew.ModConfig; add newtonsoft.json as dependency. 2023-02-09 07:41:32 -08:00
Mohammad Shoaib Khan
6e5f9365f0 Adding missing entries 2022-11-26 15:43:17 +05:30