Code Organization
This commit is contained in:
@@ -6,7 +6,7 @@ using System.Text;
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namespace stardew_access.Patches
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{
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internal class DialoguePatcher
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internal class DialoguePatches
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{
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private static string currentDialogue = " ";
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@@ -6,73 +6,11 @@ using StardewValley.Quests;
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namespace stardew_access.Patches
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{
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internal class MenuPatch
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internal class MenuPatches
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{
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private static string currentLetterText = " ";
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private static string currentDailyQuestText = " ";
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private static string currentLevelUpTitle = " ";
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internal static void SpecialOrdersBoardPatch(SpecialOrdersBoard __instance)
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{
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try
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{
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int x = Game1.getMousePosition(true).X, y = Game1.getMousePosition(true).Y; // Mouse x and y position
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if (__instance.acceptLeftQuestButton.visible && __instance.acceptLeftQuestButton.containsPoint(x, y))
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{
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string toSpeak = getSpecialOrderDetails(__instance.leftOrder);
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toSpeak = $"Left Quest:\n\t{toSpeak}\n\tPress left click to accept this quest.";
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ScreenReader.sayWithMenuChecker(toSpeak, true);
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return;
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}
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if (__instance.acceptRightQuestButton.visible && __instance.acceptRightQuestButton.containsPoint(x, y))
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{
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string toSpeak = getSpecialOrderDetails(__instance.rightOrder);
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toSpeak = $"Right Quest:\n\t{toSpeak}\n\tPress left click to accept this quest.";
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ScreenReader.sayWithMenuChecker(toSpeak, true);
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return;
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}
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}
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catch (Exception e)
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{
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MainClass.monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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}
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}
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private static string getSpecialOrderDetails(SpecialOrder order)
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{
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int daysLeft = order.GetDaysLeft();
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string description = order.GetDescription();
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string objectiveDescription = "";
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string name = order.GetName();
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int moneyReward = order.GetMoneyReward();
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// Get each objectives
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for (int i = 0; i < order.GetObjectiveDescriptions().Count; i++)
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{
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objectiveDescription += order.GetObjectiveDescriptions()[i] + ", \n";
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}
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string toReturn = $"{name}\n\tDescription:{description}\n\tObjectives: {objectiveDescription}";
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if (order.IsTimedQuest())
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{
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toReturn = $"{toReturn}\n\tTime: {daysLeft} days";
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}
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if (order.HasMoneyReward())
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{
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toReturn = $"{toReturn}\n\tReward: {moneyReward}g";
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}
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return toReturn;
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}
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internal static void LanguageSelectionMenuPatch(LanguageSelectionMenu __instance)
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{
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try
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@@ -258,169 +196,6 @@ namespace stardew_access.Patches
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}
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}
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internal static void BillboardPatch(Billboard __instance, bool ___dailyQuestBoard)
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{
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try
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{
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if (!___dailyQuestBoard)
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{
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#region Callender
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for (int i = 0; i < __instance.calendarDays.Count; i++)
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{
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if (__instance.calendarDays[i].containsPoint(Game1.getMousePosition(true).X, Game1.getMousePosition(true).Y))
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{
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string toSpeak = $"Day {i + 1}";
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if (__instance.calendarDays[i].name.Length > 0)
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{
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toSpeak += $", {__instance.calendarDays[i].name}";
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}
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if (__instance.calendarDays[i].hoverText.Length > 0)
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{
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toSpeak += $", {__instance.calendarDays[i].hoverText}";
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}
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if (Game1.dayOfMonth == i + 1)
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toSpeak += $", Current";
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ScreenReader.sayWithChecker(toSpeak, true);
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}
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}
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#endregion
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}
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else
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{
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#region Daily Quest Board
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if (Game1.questOfTheDay == null || Game1.questOfTheDay.currentObjective == null || Game1.questOfTheDay.currentObjective.Length == 0)
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{
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// No quests
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string toSpeak = "No quests for today!";
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if (currentDailyQuestText != toSpeak)
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{
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currentDailyQuestText = toSpeak;
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ScreenReader.say(toSpeak, true);
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}
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}
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else
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{
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SpriteFont font = ((LocalizedContentManager.CurrentLanguageCode == LocalizedContentManager.LanguageCode.ko) ? Game1.smallFont : Game1.dialogueFont);
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string description = Game1.parseText(Game1.questOfTheDay.questDescription, font, 640);
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string toSpeak = description;
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if (currentDailyQuestText != toSpeak)
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{
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currentDailyQuestText = toSpeak;
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// Snap to accept quest button
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if (__instance.acceptQuestButton.visible)
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{
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toSpeak += "\t\n Left click to accept quest.";
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__instance.acceptQuestButton.snapMouseCursorToCenter();
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}
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ScreenReader.say(toSpeak, true);
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}
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}
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#endregion
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}
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}
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catch (Exception e)
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{
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MainClass.monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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}
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}
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internal static void QuestLogPatch(QuestLog __instance, int ___questPage, List<List<IQuest>> ___pages, int ___currentPage, IQuest ____shownQuest, List<string> ____objectiveText)
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{
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try
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{
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bool snapMouseToRewardBox = false;
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if (___questPage == -1)
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{
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#region Quest Lists
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for (int i = 0; i < __instance.questLogButtons.Count; i++)
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{
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if (___pages.Count() > 0 && ___pages[___currentPage].Count() > i)
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{
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string name = ___pages[___currentPage][i].GetName();
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int daysLeft = ___pages[___currentPage][i].GetDaysLeft();
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string toSpeak = $"{name} quest";
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if (daysLeft > 0 && ___pages[___currentPage][i].ShouldDisplayAsComplete())
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toSpeak += $"\t\n {daysLeft} days left";
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toSpeak += ___pages[___currentPage][i].ShouldDisplayAsComplete() ? " completed!" : "";
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if (__instance.questLogButtons[i].containsPoint(Game1.getOldMouseX(), Game1.getOldMouseY()))
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{
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ScreenReader.sayWithChecker(toSpeak, true);
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}
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}
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}
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#endregion
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}
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else
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{
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#region Individual quest
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string description = Game1.parseText(____shownQuest.GetDescription(), Game1.dialogueFont, __instance.width - 128);
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string title = ____shownQuest.GetName();
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string toSpeak = " ";
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if (____shownQuest.ShouldDisplayAsComplete())
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{
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#region Quest completed menu
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toSpeak = $"Quest: {title} Completed!";
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if (__instance.HasReward())
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{
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snapMouseToRewardBox = true;
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if (__instance.HasMoneyReward())
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{
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toSpeak += $"you recieved {____shownQuest.GetMoneyReward()}g";
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}
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toSpeak += "... left click to collect reward";
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}
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#endregion
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}
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else
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{
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#region Quest in-complete menu
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toSpeak = $"Title: {title}. \t\n Description: {description}";
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for (int j = 0; j < ____objectiveText.Count; j++)
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{
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if (____shownQuest != null)
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{
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_ = ____shownQuest is SpecialOrder;
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}
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string parsed_text = Game1.parseText(____objectiveText[j], width: __instance.width - 192, whichFont: Game1.dialogueFont);
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toSpeak += $"\t\nOrder {j + 1}: {parsed_text} \t\n";
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}
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int daysLeft = ____shownQuest.GetDaysLeft();
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if (daysLeft > 0)
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toSpeak += $"\t\n{daysLeft} days left.";
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#endregion
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}
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// Move mouse to reward button
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if (snapMouseToRewardBox)
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__instance.rewardBox.snapMouseCursorToCenter();
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ScreenReader.sayWithChecker(toSpeak, true);
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#endregion
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}
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}
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catch (Exception e)
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{
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MainClass.monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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}
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}
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internal static void LetterViewerMenuPatch(LetterViewerMenu __instance)
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{
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try
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@@ -486,7 +261,6 @@ namespace stardew_access.Patches
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internal static void resetGlobalVars()
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{
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currentLetterText = " ";
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currentDailyQuestText = " ";
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currentLevelUpTitle = " ";
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}
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}
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249
stardew-access/Patches/QuestPatches.cs
Normal file
249
stardew-access/Patches/QuestPatches.cs
Normal file
@@ -0,0 +1,249 @@
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using Microsoft.Xna.Framework.Graphics;
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using StardewModdingAPI;
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using StardewValley;
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using StardewValley.Menus;
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using StardewValley.Quests;
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namespace stardew_access.Patches
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{
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internal class QuestPatches
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{
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private static string currentDailyQuestText = " ";
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#region For Special Orders Board
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internal static void SpecialOrdersBoardPatch(SpecialOrdersBoard __instance)
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{
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try
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{
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int x = Game1.getMousePosition(true).X, y = Game1.getMousePosition(true).Y; // Mouse x and y position
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if (__instance.acceptLeftQuestButton.visible && __instance.acceptLeftQuestButton.containsPoint(x, y))
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{
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string toSpeak = getSpecialOrderDetails(__instance.leftOrder);
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toSpeak = $"Left Quest:\n\t{toSpeak}\n\tPress left click to accept this quest.";
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ScreenReader.sayWithMenuChecker(toSpeak, true);
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return;
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}
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if (__instance.acceptRightQuestButton.visible && __instance.acceptRightQuestButton.containsPoint(x, y))
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{
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string toSpeak = getSpecialOrderDetails(__instance.rightOrder);
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toSpeak = $"Right Quest:\n\t{toSpeak}\n\tPress left click to accept this quest.";
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ScreenReader.sayWithMenuChecker(toSpeak, true);
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return;
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}
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}
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catch (Exception e)
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{
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MainClass.monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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}
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}
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private static string getSpecialOrderDetails(SpecialOrder order)
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{
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int daysLeft = order.GetDaysLeft();
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string description = order.GetDescription();
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string objectiveDescription = "";
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string name = order.GetName();
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int moneyReward = order.GetMoneyReward();
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// Get each objectives
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for (int i = 0; i < order.GetObjectiveDescriptions().Count; i++)
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{
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objectiveDescription += order.GetObjectiveDescriptions()[i] + ", \n";
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}
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string toReturn = $"{name}\n\tDescription:{description}\n\tObjectives: {objectiveDescription}";
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if (order.IsTimedQuest())
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{
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toReturn = $"{toReturn}\n\tTime: {daysLeft} days";
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}
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if (order.HasMoneyReward())
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{
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toReturn = $"{toReturn}\n\tReward: {moneyReward}g";
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}
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return toReturn;
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}
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#endregion
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#region For Normal Billboard in the town
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internal static void BillboardPatch(Billboard __instance, bool ___dailyQuestBoard)
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{
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try
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{
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if (!___dailyQuestBoard)
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{
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#region Callender
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for (int i = 0; i < __instance.calendarDays.Count; i++)
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{
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if (__instance.calendarDays[i].containsPoint(Game1.getMousePosition(true).X, Game1.getMousePosition(true).Y))
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{
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string toSpeak = $"Day {i + 1}";
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if (__instance.calendarDays[i].name.Length > 0)
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{
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toSpeak += $", {__instance.calendarDays[i].name}";
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}
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if (__instance.calendarDays[i].hoverText.Length > 0)
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{
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toSpeak += $", {__instance.calendarDays[i].hoverText}";
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}
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if (Game1.dayOfMonth == i + 1)
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toSpeak += $", Current";
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ScreenReader.sayWithChecker(toSpeak, true);
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}
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}
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#endregion
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}
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else
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{
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#region Daily Quest Board
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if (Game1.questOfTheDay == null || Game1.questOfTheDay.currentObjective == null || Game1.questOfTheDay.currentObjective.Length == 0)
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{
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// No quests
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string toSpeak = "No quests for today!";
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if (currentDailyQuestText != toSpeak)
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{
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currentDailyQuestText = toSpeak;
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ScreenReader.say(toSpeak, true);
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}
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}
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else
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{
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SpriteFont font = ((LocalizedContentManager.CurrentLanguageCode == LocalizedContentManager.LanguageCode.ko) ? Game1.smallFont : Game1.dialogueFont);
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string description = Game1.parseText(Game1.questOfTheDay.questDescription, font, 640);
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string toSpeak = description;
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if (currentDailyQuestText != toSpeak)
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{
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currentDailyQuestText = toSpeak;
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// Snap to accept quest button
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if (__instance.acceptQuestButton.visible)
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{
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toSpeak += "\t\n Left click to accept quest.";
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__instance.acceptQuestButton.snapMouseCursorToCenter();
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}
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ScreenReader.say(toSpeak, true);
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}
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}
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#endregion
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}
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}
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catch (Exception e)
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{
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MainClass.monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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}
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}
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#endregion
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#region Journal Menu
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internal static void QuestLogPatch(QuestLog __instance, int ___questPage, List<List<IQuest>> ___pages, int ___currentPage, IQuest ____shownQuest, List<string> ____objectiveText)
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{
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try
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{
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bool snapMouseToRewardBox = false;
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if (___questPage == -1)
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{
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#region Quest Lists
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for (int i = 0; i < __instance.questLogButtons.Count; i++)
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{
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if (___pages.Count() > 0 && ___pages[___currentPage].Count() > i)
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{
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string name = ___pages[___currentPage][i].GetName();
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int daysLeft = ___pages[___currentPage][i].GetDaysLeft();
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string toSpeak = $"{name} quest";
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if (daysLeft > 0 && ___pages[___currentPage][i].ShouldDisplayAsComplete())
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toSpeak += $"\t\n {daysLeft} days left";
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toSpeak += ___pages[___currentPage][i].ShouldDisplayAsComplete() ? " completed!" : "";
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if (__instance.questLogButtons[i].containsPoint(Game1.getOldMouseX(), Game1.getOldMouseY()))
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{
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ScreenReader.sayWithChecker(toSpeak, true);
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}
|
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}
|
||||
}
|
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#endregion
|
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}
|
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else
|
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{
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#region Individual quest
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string description = Game1.parseText(____shownQuest.GetDescription(), Game1.dialogueFont, __instance.width - 128);
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string title = ____shownQuest.GetName();
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string toSpeak = " ";
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if (____shownQuest.ShouldDisplayAsComplete())
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{
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#region Quest completed menu
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toSpeak = $"Quest: {title} Completed!";
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if (__instance.HasReward())
|
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{
|
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snapMouseToRewardBox = true;
|
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if (__instance.HasMoneyReward())
|
||||
{
|
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toSpeak += $"you recieved {____shownQuest.GetMoneyReward()}g";
|
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}
|
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|
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toSpeak += "... left click to collect reward";
|
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}
|
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|
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#endregion
|
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}
|
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else
|
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{
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#region Quest in-complete menu
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toSpeak = $"Title: {title}. \t\n Description: {description}";
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for (int j = 0; j < ____objectiveText.Count; j++)
|
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{
|
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if (____shownQuest != null)
|
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{
|
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_ = ____shownQuest is SpecialOrder;
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}
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string parsed_text = Game1.parseText(____objectiveText[j], width: __instance.width - 192, whichFont: Game1.dialogueFont);
|
||||
|
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toSpeak += $"\t\nOrder {j + 1}: {parsed_text} \t\n";
|
||||
}
|
||||
|
||||
int daysLeft = ____shownQuest.GetDaysLeft();
|
||||
|
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if (daysLeft > 0)
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toSpeak += $"\t\n{daysLeft} days left.";
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#endregion
|
||||
}
|
||||
|
||||
// Move mouse to reward button
|
||||
if (snapMouseToRewardBox)
|
||||
__instance.rewardBox.snapMouseCursorToCenter();
|
||||
|
||||
ScreenReader.sayWithChecker(toSpeak, true);
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MainClass.monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
||||
internal static void resetGlobalVars()
|
||||
{
|
||||
currentDailyQuestText = " ";
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user