testing terrainfeature
parent
3d48a37f87
commit
eaa626b335
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@ -7,6 +7,9 @@ using StardewValley.Menus;
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using Microsoft.Xna.Framework.Graphics;
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using stardew_access.Patches;
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using AutoHotkey.Interop;
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using Microsoft.Xna.Framework;
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using StardewValley.TerrainFeatures;
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using System.Linq;
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namespace stardew_access
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{
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@ -25,7 +28,7 @@ namespace stardew_access
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public override void Entry(IModHelper helper)
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{
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#region Initializations
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monitor = Monitor; // Inititalize monitor
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Game1.options.setGamepadMode("force_on");
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@ -43,7 +46,7 @@ namespace stardew_access
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}
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ScreenReader.initializeScreenReader(); // Initialize the screen reader
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harmony = new Harmony(ModManifest.UniqueID); // Init harmony
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#endregion
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@ -136,11 +139,37 @@ namespace stardew_access
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{
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Game1.pressActionButton(Game1.input.GetKeyboardState(), Game1.input.GetMouseState(), Game1.input.GetGamePadState());
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}
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if (Equals(e.Button, SButton.L))
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{
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Game1.pressUseToolButton();
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}
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/*if (Equals(e.Button, SButton.G))
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{
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if (Context.IsPlayerFree)
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{
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Dictionary<Vector2, Netcode.NetRef<TerrainFeature>> terrainFeature = Game1.currentLocation.terrainFeatures.FieldDict;
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Vector2 gt = Game1.player.GetGrabTile();
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StardewValley.Object obj = Game1.currentLocation.getObjectAtTile((int)gt.X, (int)gt.Y);
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if(obj != null)
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monitor.Log($"obj:{obj.name}", LogLevel.Debug);
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if (terrainFeature.ContainsKey(gt))
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{
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Netcode.NetRef<TerrainFeature> terrain = terrainFeature[gt];
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if (terrain.Get() is HoeDirt dirt)
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{
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monitor.Log($"here{(terrain.Get() as HoeDirt).crop.GetType()}", LogLevel.Debug);
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monitor.Log("here2", LogLevel.Debug);
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}
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}
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}
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}*/
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}
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}
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@ -1,7 +1,7 @@
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{
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"Name": "Stardew Access",
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"Author": "Mohammad Shoaib",
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"Version": "1.0.1-beta",
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"Version": "1.0.2-beta",
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"Description": "An accessibility mod with screen reader support!",
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"UniqueID": "shoaib.stardewaccess",
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"EntryDll": "stardew-access.dll",
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