commit
e3dc176c83
|
@ -902,15 +902,18 @@ namespace stardew_access.Features
|
||||||
public static string? getStumpsInWoods(int x, int y)
|
public static string? getStumpsInWoods(int x, int y)
|
||||||
{
|
{
|
||||||
if (Game1.currentLocation is not Woods)
|
if (Game1.currentLocation is not Woods)
|
||||||
{
|
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
|
if ((x == 8 || x == 9) && y == 7)
|
||||||
|
{
|
||||||
|
return "Old Master Cannoli";
|
||||||
}
|
}
|
||||||
Netcode.NetObjectList<ResourceClump> stumps = ((Woods)Game1.currentLocation).stumps;
|
Netcode.NetObjectList<ResourceClump> stumps = ((Woods)Game1.currentLocation).stumps;
|
||||||
for (int i = 0; i < stumps.Count; i++)
|
for (int i = 0; i < stumps.Count; i++)
|
||||||
{
|
{
|
||||||
if (stumps[i].occupiesTile(x, y))
|
if (stumps[i].occupiesTile(x, y))
|
||||||
{
|
{
|
||||||
return "large stump";
|
return "Large Stump";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return null;
|
return null;
|
||||||
|
|
Loading…
Reference in New Issue