Organized the sound effect initialization
This commit is contained in:
@@ -48,7 +48,7 @@ namespace stardew_access.Patches
|
||||
shopMenuQueryKey = toSpeak;
|
||||
hoveredItemQueryKey = "";
|
||||
ScreenReader.say(toSpeak, true);
|
||||
Game1.playSound("sa_drop_item");
|
||||
Game1.playSound("drop_item");
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -201,7 +201,7 @@ namespace stardew_access.Patches
|
||||
{
|
||||
geodeMenuQueryKey = toSpeak;
|
||||
ScreenReader.say(toSpeak, true);
|
||||
Game1.playSound("sa_drop_item");
|
||||
Game1.playSound("drop_item");
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -363,7 +363,7 @@ namespace stardew_access.Patches
|
||||
gameMenuQueryKey = "";
|
||||
hoveredItemQueryKey = "";
|
||||
ScreenReader.say(toSpeak, true);
|
||||
Game1.playSound("sa_drop_item");
|
||||
Game1.playSound("drop_item");
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -579,7 +579,7 @@ namespace stardew_access.Patches
|
||||
craftingPageQueryKey = toSpeak;
|
||||
hoveredItemQueryKey = "";
|
||||
ScreenReader.say(toSpeak, true);
|
||||
Game1.playSound("sa_drop_item");
|
||||
Game1.playSound("drop_item");
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -723,7 +723,7 @@ namespace stardew_access.Patches
|
||||
gameMenuQueryKey = "";
|
||||
hoveredItemQueryKey = "";
|
||||
ScreenReader.say(toSpeak, true);
|
||||
Game1.playSound("sa_drop_item");
|
||||
Game1.playSound("drop_item");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
@@ -31,7 +31,7 @@ namespace stardew_access.Patches
|
||||
if (prevTile != nextTile)
|
||||
{
|
||||
prevTile = nextTile;
|
||||
Game1.playSound("sa_colliding");
|
||||
Game1.playSound("colliding");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
Reference in New Issue
Block a user