Fixed dialogue narration
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@@ -414,6 +414,12 @@ namespace stardew_access.Patches
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BuildingNAnimalMenuPatches.purchaseAnimalsMenu = null;
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}
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if (__instance is DialogueBox)
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{
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DialoguePatches.isDialogueAppearingFirstTime = true;
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DialoguePatches.currentDialogue = " ";
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}
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GameMenuPatches.hoveredItemQueryKey = "";
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}
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catch (Exception e)
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