Added bridge in CATEGORY
parent
4082cc033b
commit
864ad56cfc
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@ -59,12 +59,14 @@ namespace stardew_access.Features
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return CATEGORY.Doors;
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return CATEGORY.Doors;
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else if (name == "water")
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else if (name == "water")
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return CATEGORY.WaterTiles;
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return CATEGORY.WaterTiles;
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else if (name == "interactables")
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else if (name == "interactable")
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return CATEGORY.Interactables;
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return CATEGORY.Interactables;
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else if (name == "decoration")
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else if (name == "decoration")
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return CATEGORY.Decor;
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return CATEGORY.Decor;
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else if (name == "machines")
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else if (name == "machine")
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return CATEGORY.Machines;
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return CATEGORY.Machines;
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else if (name == "bridge")
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return CATEGORY.Bridges;
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else if (name == "other")
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else if (name == "other")
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return CATEGORY.Others;
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return CATEGORY.Others;
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@ -87,9 +89,10 @@ namespace stardew_access.Features
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public static CATEGORY JunimoBundle = new CATEGORY("bundle");
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public static CATEGORY JunimoBundle = new CATEGORY("bundle");
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public static CATEGORY Doors = new CATEGORY("door"); // Also includes ladders and elevators
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public static CATEGORY Doors = new CATEGORY("door"); // Also includes ladders and elevators
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public static CATEGORY WaterTiles = new CATEGORY("water");
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public static CATEGORY WaterTiles = new CATEGORY("water");
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public static CATEGORY Interactables = new CATEGORY("interactables");
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public static CATEGORY Interactables = new CATEGORY("interactable");
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public static CATEGORY Decor = new CATEGORY("decoration");
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public static CATEGORY Decor = new CATEGORY("decoration");
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public static CATEGORY Machines = new CATEGORY("machines");
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public static CATEGORY Machines = new CATEGORY("machine");
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public static CATEGORY Bridges = new CATEGORY("bridge");
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public static CATEGORY Others = new CATEGORY("other");
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public static CATEGORY Others = new CATEGORY("other");
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}
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}
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@ -407,21 +410,6 @@ namespace stardew_access.Features
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if (index != null)
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if (index != null)
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{
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{
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switch (index)
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{
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case 1955:
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case 41:
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return (CATEGORY.Furnitures, "Mail Box");
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case 1003:
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return (CATEGORY.Furnitures, "Street lamp");
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case 78:
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return (CATEGORY.Furnitures, "Trash bin");
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case 617:
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return (CATEGORY.Furnitures, "Daily quest");
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case 616:
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return (CATEGORY.Furnitures, "Calender");
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}
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if (Game1.currentLocation is FarmHouse || Game1.currentLocation is IslandFarmHouse)
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if (Game1.currentLocation is FarmHouse || Game1.currentLocation is IslandFarmHouse)
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{
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{
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switch (index)
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switch (index)
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