It says colliding if the player is colliding
parent
8fd846a5bc
commit
83b53fe9a9
|
@ -245,6 +245,11 @@ namespace stardew_access
|
|||
Vector2 gt = new Vector2(x, y);
|
||||
#endregion
|
||||
|
||||
if (!Game1.currentLocation.isTilePassable(Game1.player.nextPosition(Game1.player.getDirection()), Game1.viewport))
|
||||
{
|
||||
ScreenReader.sayWithTileQuery("Colliding", x, y, true);
|
||||
}
|
||||
|
||||
if (Context.IsPlayerFree)
|
||||
{
|
||||
Dictionary<Vector2, Netcode.NetRef<TerrainFeature>> terrainFeature = Game1.currentLocation.terrainFeatures.FieldDict;
|
||||
|
|
Loading…
Reference in New Issue