Moved item grab menu patch
parent
4a39bf94ea
commit
7d505d2dd7
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@ -90,7 +90,7 @@ namespace stardew_access
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harmony.Patch(
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original: AccessTools.Method(typeof(ItemGrabMenu), nameof(ItemGrabMenu.draw), new Type[] { typeof(SpriteBatch) }),
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postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.ItemGrabMenuPatch))
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postfix: new HarmonyMethod(typeof(ItemGrabMenuPatch), nameof(ItemGrabMenuPatch.DrawPatch))
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);
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harmony.Patch(
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@ -10,7 +10,6 @@ namespace stardew_access.Patches
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internal static string hoveredItemQueryKey = "";
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internal static string geodeMenuQueryKey = "";
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internal static string gameMenuQueryKey = "";
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internal static string itemGrabMenuQueryKey = "";
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internal static string craftingPageQueryKey = "";
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internal static string inventoryPageQueryKey = "";
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internal static string exitPageQueryKey = "";
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@ -201,6 +200,7 @@ namespace stardew_access.Patches
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string toSpeak = $"{GameMenu.getLabelOfTabFromIndex(i)} Tab";
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if (gameMenuQueryKey != toSpeak)
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{
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MainClass.DebugLog("here");
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gameMenuQueryKey = toSpeak;
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MainClass.ScreenReader.Say(toSpeak, true);
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}
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@ -298,267 +298,6 @@ namespace stardew_access.Patches
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}
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}
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internal static void ItemGrabMenuPatch(ItemGrabMenu __instance)
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{
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try
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{
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int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position
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if (MainClass.Config.SnapToFirstInventorySlotKey.JustPressed() && __instance.inventory.inventory.Count > 0)
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{
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__instance.setCurrentlySnappedComponentTo(__instance.inventory.inventory[0].myID);
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__instance.inventory.inventory[0].snapMouseCursorToCenter();
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}
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else if (MainClass.Config.SnapToFirstSecondaryInventorySlotKey.JustPressed() && __instance.ItemsToGrabMenu.inventory.Count > 0 && !__instance.shippingBin)
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{
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__instance.setCurrentlySnappedComponentTo(__instance.ItemsToGrabMenu.inventory[0].myID);
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__instance.ItemsToGrabMenu.inventory[0].snapMouseCursorToCenter();
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}
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#region Narrate buttons in the menu
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if (__instance.okButton != null && __instance.okButton.containsPoint(x, y))
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{
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string toSpeak = "Ok Button";
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if (itemGrabMenuQueryKey != toSpeak)
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{
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itemGrabMenuQueryKey = toSpeak;
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hoveredItemQueryKey = "";
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gameMenuQueryKey = "";
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MainClass.ScreenReader.Say(toSpeak, true);
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}
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return;
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}
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if (__instance.trashCan != null && __instance.trashCan.containsPoint(x, y))
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{
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string toSpeak = "Trash Can";
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if (itemGrabMenuQueryKey != toSpeak)
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{
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itemGrabMenuQueryKey = toSpeak;
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gameMenuQueryKey = "";
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hoveredItemQueryKey = "";
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MainClass.ScreenReader.Say(toSpeak, true);
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}
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return;
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}
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if (__instance.organizeButton != null && __instance.organizeButton.containsPoint(x, y))
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{
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string toSpeak = "Organize Button";
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if (itemGrabMenuQueryKey != toSpeak)
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{
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itemGrabMenuQueryKey = toSpeak;
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gameMenuQueryKey = "";
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hoveredItemQueryKey = "";
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MainClass.ScreenReader.Say(toSpeak, true);
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}
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return;
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}
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if (__instance.fillStacksButton != null && __instance.fillStacksButton.containsPoint(x, y))
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{
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string toSpeak = "Add to existing stacks button";
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if (itemGrabMenuQueryKey != toSpeak)
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{
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itemGrabMenuQueryKey = toSpeak;
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gameMenuQueryKey = "";
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hoveredItemQueryKey = "";
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MainClass.ScreenReader.Say(toSpeak, true);
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}
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return;
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}
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if (__instance.specialButton != null && __instance.specialButton.containsPoint(x, y))
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{
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string toSpeak = "Special Button";
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if (itemGrabMenuQueryKey != toSpeak)
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{
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itemGrabMenuQueryKey = toSpeak;
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gameMenuQueryKey = "";
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hoveredItemQueryKey = "";
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MainClass.ScreenReader.Say(toSpeak, true);
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}
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return;
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}
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if (__instance.colorPickerToggleButton != null && __instance.colorPickerToggleButton.containsPoint(x, y))
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{
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string toSpeak = "Color Picker: " + (__instance.chestColorPicker.visible ? "Enabled" : "Disabled");
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if (itemGrabMenuQueryKey != toSpeak)
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{
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itemGrabMenuQueryKey = toSpeak;
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gameMenuQueryKey = "";
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hoveredItemQueryKey = "";
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MainClass.ScreenReader.Say(toSpeak, true);
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}
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return;
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}
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if (__instance.junimoNoteIcon != null && __instance.junimoNoteIcon.containsPoint(x, y))
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{
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string toSpeak = "Community Center Button";
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if (itemGrabMenuQueryKey != toSpeak)
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{
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itemGrabMenuQueryKey = toSpeak;
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gameMenuQueryKey = "";
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hoveredItemQueryKey = "";
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MainClass.ScreenReader.Say(toSpeak, true);
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}
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return;
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}
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if (__instance.dropItemInvisibleButton != null && __instance.dropItemInvisibleButton.containsPoint(x, y))
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{
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string toSpeak = "Drop Item";
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if (itemGrabMenuQueryKey != toSpeak)
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{
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itemGrabMenuQueryKey = toSpeak;
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gameMenuQueryKey = "";
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hoveredItemQueryKey = "";
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MainClass.ScreenReader.Say(toSpeak, true);
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Game1.playSound("drop_item");
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}
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return;
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}
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// FIXME
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/*if (__instance.discreteColorPickerCC.Count > 0) {
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for (int i = 0; i < __instance.discreteColorPickerCC.Count; i++)
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{
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if (__instance.discreteColorPickerCC[i].containsPoint(x, y))
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{
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MainClass.monitor.Log(i.ToString(), LogLevel.Debug);
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string toSpeak = getChestColorName(i);
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if (itemGrabMenuQueryKey != toSpeak)
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{
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itemGrabMenuQueryKey = toSpeak;
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gameMenuQueryKey = "";
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hoveredItemQueryKey = "";
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ScreenReader.say(toSpeak, true);
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Game1.playSound("sa_drop_item");
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}
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return;
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}
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}
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}*/
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#endregion
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#region Narrate the last shipped item if in the shipping bin
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if (__instance.shippingBin && Game1.getFarm().lastItemShipped != null && __instance.lastShippedHolder.containsPoint(x, y))
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{
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Item lastShippedItem = Game1.getFarm().lastItemShipped;
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string name = lastShippedItem.DisplayName;
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int count = lastShippedItem.Stack;
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string toSpeak = $"Last Shipped: {count} {name}";
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if (itemGrabMenuQueryKey != toSpeak)
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{
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itemGrabMenuQueryKey = toSpeak;
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gameMenuQueryKey = "";
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hoveredItemQueryKey = "";
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MainClass.ScreenReader.Say(toSpeak, true);
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}
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return;
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}
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#endregion
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#region Narrate hovered item
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if (InventoryUtils.narrateHoveredSlot(__instance.inventory, __instance.inventory.inventory, __instance.inventory.actualInventory, x, y, true))
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{
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gameMenuQueryKey = "";
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itemGrabMenuQueryKey = "";
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return;
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}
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if (InventoryUtils.narrateHoveredSlot(__instance.ItemsToGrabMenu, __instance.ItemsToGrabMenu.inventory, __instance.ItemsToGrabMenu.actualInventory, x, y, true))
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{
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gameMenuQueryKey = "";
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itemGrabMenuQueryKey = "";
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return;
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}
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#endregion
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}
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catch (Exception e)
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{
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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// TODO Add color names
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private static string getChestColorName(int i)
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{
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string toReturn = "";
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switch (i)
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{
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case 0:
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toReturn = "Default chest color";
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break;
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case 1:
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toReturn = "Default chest color";
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break;
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case 2:
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toReturn = "Default chest color";
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break;
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case 3:
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toReturn = "Default chest color";
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break;
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case 4:
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toReturn = "Default chest color";
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break;
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case 5:
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toReturn = "Default chest color";
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break;
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case 6:
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toReturn = "Default chest color";
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break;
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case 7:
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toReturn = "Default chest color";
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break;
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case 8:
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toReturn = "Default chest color";
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break;
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case 9:
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toReturn = "Default chest color";
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break;
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case 10:
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toReturn = "Default chest color";
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break;
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case 11:
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toReturn = "Default chest color";
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break;
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case 12:
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toReturn = "Default chest color";
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break;
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case 13:
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toReturn = "Default chest color";
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break;
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case 14:
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toReturn = "Default chest color";
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break;
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case 15:
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toReturn = "Default chest color";
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break;
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case 16:
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toReturn = "Default chest color";
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break;
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case 17:
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toReturn = "Default chest color";
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break;
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case 18:
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toReturn = "Default chest color";
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break;
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case 19:
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toReturn = "Default chest color";
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break;
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case 20:
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toReturn = "Default chest color";
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break;
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}
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return toReturn;
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}
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internal static void CraftingPagePatch(CraftingPage __instance, CraftingRecipe ___hoverRecipe, int ___currentCraftingPage)
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{
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@ -838,9 +577,9 @@ namespace stardew_access.Patches
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if (__instance.organizeButton != null && __instance.organizeButton.containsPoint(x, y))
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{
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string toSpeak = "Organize Button";
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if (itemGrabMenuQueryKey != toSpeak)
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if (inventoryPageQueryKey != toSpeak)
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{
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itemGrabMenuQueryKey = toSpeak;
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inventoryPageQueryKey = toSpeak;
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gameMenuQueryKey = "";
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hoveredItemQueryKey = "";
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MainClass.ScreenReader.Say(toSpeak, true);
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@ -851,9 +590,9 @@ namespace stardew_access.Patches
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{
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string toSpeak = "Community Center Button";
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if (itemGrabMenuQueryKey != toSpeak)
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if (inventoryPageQueryKey != toSpeak)
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{
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itemGrabMenuQueryKey = toSpeak;
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inventoryPageQueryKey = toSpeak;
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gameMenuQueryKey = "";
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hoveredItemQueryKey = "";
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MainClass.ScreenReader.Say(toSpeak, true);
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@ -55,7 +55,7 @@ namespace stardew_access.Patches
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}
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else if (menu is ItemGrabMenu)
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{
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GameMenuPatches.itemGrabMenuQueryKey = "";
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ItemGrabMenuPatch.Cleanup();
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}
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else if (menu is GeodeMenu)
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{
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@ -0,0 +1,266 @@
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using StardewValley;
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using StardewValley.Menus;
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namespace stardew_access.Patches
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{
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internal class ItemGrabMenuPatch
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{
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internal static string itemGrabMenuQueryKey = "";
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internal static string hoveredItemQueryKey = "";
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internal static void DrawPatch(ItemGrabMenu __instance)
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{
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try
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{
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int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position
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if (MainClass.Config.SnapToFirstInventorySlotKey.JustPressed() && __instance.inventory.inventory.Count > 0)
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{
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__instance.setCurrentlySnappedComponentTo(__instance.inventory.inventory[0].myID);
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__instance.inventory.inventory[0].snapMouseCursorToCenter();
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}
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else if (MainClass.Config.SnapToFirstSecondaryInventorySlotKey.JustPressed() && __instance.ItemsToGrabMenu.inventory.Count > 0 && !__instance.shippingBin)
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{
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__instance.setCurrentlySnappedComponentTo(__instance.ItemsToGrabMenu.inventory[0].myID);
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__instance.ItemsToGrabMenu.inventory[0].snapMouseCursorToCenter();
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}
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#region Narrate buttons in the menu
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if (__instance.okButton != null && __instance.okButton.containsPoint(x, y))
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{
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string toSpeak = "Ok Button";
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if (itemGrabMenuQueryKey != toSpeak)
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{
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itemGrabMenuQueryKey = toSpeak;
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hoveredItemQueryKey = "";
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MainClass.ScreenReader.Say(toSpeak, true);
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}
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return;
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}
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if (__instance.trashCan != null && __instance.trashCan.containsPoint(x, y))
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{
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string toSpeak = "Trash Can";
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if (itemGrabMenuQueryKey != toSpeak)
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{
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itemGrabMenuQueryKey = toSpeak;
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hoveredItemQueryKey = "";
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MainClass.ScreenReader.Say(toSpeak, true);
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}
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return;
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}
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if (__instance.organizeButton != null && __instance.organizeButton.containsPoint(x, y))
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{
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string toSpeak = "Organize Button";
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if (itemGrabMenuQueryKey != toSpeak)
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{
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itemGrabMenuQueryKey = toSpeak;
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hoveredItemQueryKey = "";
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MainClass.ScreenReader.Say(toSpeak, true);
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}
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return;
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}
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if (__instance.fillStacksButton != null && __instance.fillStacksButton.containsPoint(x, y))
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{
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string toSpeak = "Add to existing stacks button";
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if (itemGrabMenuQueryKey != toSpeak)
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{
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itemGrabMenuQueryKey = toSpeak;
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hoveredItemQueryKey = "";
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MainClass.ScreenReader.Say(toSpeak, true);
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}
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return;
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}
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if (__instance.specialButton != null && __instance.specialButton.containsPoint(x, y))
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{
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string toSpeak = "Special Button";
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if (itemGrabMenuQueryKey != toSpeak)
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{
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itemGrabMenuQueryKey = toSpeak;
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hoveredItemQueryKey = "";
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MainClass.ScreenReader.Say(toSpeak, true);
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}
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return;
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}
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if (__instance.colorPickerToggleButton != null && __instance.colorPickerToggleButton.containsPoint(x, y))
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{
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string toSpeak = "Color Picker: " + (__instance.chestColorPicker.visible ? "Enabled" : "Disabled");
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if (itemGrabMenuQueryKey != toSpeak)
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{
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itemGrabMenuQueryKey = toSpeak;
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hoveredItemQueryKey = "";
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MainClass.ScreenReader.Say(toSpeak, true);
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}
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return;
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}
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if (__instance.junimoNoteIcon != null && __instance.junimoNoteIcon.containsPoint(x, y))
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{
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string toSpeak = "Community Center Button";
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if (itemGrabMenuQueryKey != toSpeak)
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{
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itemGrabMenuQueryKey = toSpeak;
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hoveredItemQueryKey = "";
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MainClass.ScreenReader.Say(toSpeak, true);
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}
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return;
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}
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if (__instance.dropItemInvisibleButton != null && __instance.dropItemInvisibleButton.containsPoint(x, y))
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{
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string toSpeak = "Drop Item";
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if (itemGrabMenuQueryKey != toSpeak)
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{
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itemGrabMenuQueryKey = toSpeak;
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hoveredItemQueryKey = "";
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MainClass.ScreenReader.Say(toSpeak, true);
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Game1.playSound("drop_item");
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}
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return;
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}
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// FIXME
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/*if (__instance.discreteColorPickerCC.Count > 0) {
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for (int i = 0; i < __instance.discreteColorPickerCC.Count; i++)
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{
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if (__instance.discreteColorPickerCC[i].containsPoint(x, y))
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{
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MainClass.monitor.Log(i.ToString(), LogLevel.Debug);
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string toSpeak = getChestColorName(i);
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if (itemGrabMenuQueryKey != toSpeak)
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{
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itemGrabMenuQueryKey = toSpeak;
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hoveredItemQueryKey = "";
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ScreenReader.say(toSpeak, true);
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Game1.playSound("sa_drop_item");
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}
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return;
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}
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}
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}*/
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#endregion
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#region Narrate the last shipped item if in the shipping bin
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if (__instance.shippingBin && Game1.getFarm().lastItemShipped != null && __instance.lastShippedHolder.containsPoint(x, y))
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{
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Item lastShippedItem = Game1.getFarm().lastItemShipped;
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string name = lastShippedItem.DisplayName;
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int count = lastShippedItem.Stack;
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string toSpeak = $"Last Shipped: {count} {name}";
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if (itemGrabMenuQueryKey != toSpeak)
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{
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itemGrabMenuQueryKey = toSpeak;
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hoveredItemQueryKey = "";
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MainClass.ScreenReader.Say(toSpeak, true);
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}
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return;
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}
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#endregion
|
||||
|
||||
#region Narrate hovered item
|
||||
if (InventoryUtils.narrateHoveredSlot(__instance.inventory, __instance.inventory.inventory, __instance.inventory.actualInventory, x, y, true))
|
||||
{
|
||||
itemGrabMenuQueryKey = "";
|
||||
return;
|
||||
}
|
||||
|
||||
if (InventoryUtils.narrateHoveredSlot(__instance.ItemsToGrabMenu, __instance.ItemsToGrabMenu.inventory, __instance.ItemsToGrabMenu.actualInventory, x, y, true))
|
||||
{
|
||||
itemGrabMenuQueryKey = "";
|
||||
return;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
|
||||
}
|
||||
}
|
||||
|
||||
// TODO Add color names
|
||||
private static string getChestColorName(int i)
|
||||
{
|
||||
string toReturn = "";
|
||||
switch (i)
|
||||
{
|
||||
case 0:
|
||||
toReturn = "Default chest color";
|
||||
break;
|
||||
case 1:
|
||||
toReturn = "Default chest color";
|
||||
break;
|
||||
case 2:
|
||||
toReturn = "Default chest color";
|
||||
break;
|
||||
case 3:
|
||||
toReturn = "Default chest color";
|
||||
break;
|
||||
case 4:
|
||||
toReturn = "Default chest color";
|
||||
break;
|
||||
case 5:
|
||||
toReturn = "Default chest color";
|
||||
break;
|
||||
case 6:
|
||||
toReturn = "Default chest color";
|
||||
break;
|
||||
case 7:
|
||||
toReturn = "Default chest color";
|
||||
break;
|
||||
case 8:
|
||||
toReturn = "Default chest color";
|
||||
break;
|
||||
case 9:
|
||||
toReturn = "Default chest color";
|
||||
break;
|
||||
case 10:
|
||||
toReturn = "Default chest color";
|
||||
break;
|
||||
case 11:
|
||||
toReturn = "Default chest color";
|
||||
break;
|
||||
case 12:
|
||||
toReturn = "Default chest color";
|
||||
break;
|
||||
case 13:
|
||||
toReturn = "Default chest color";
|
||||
break;
|
||||
case 14:
|
||||
toReturn = "Default chest color";
|
||||
break;
|
||||
case 15:
|
||||
toReturn = "Default chest color";
|
||||
break;
|
||||
case 16:
|
||||
toReturn = "Default chest color";
|
||||
break;
|
||||
case 17:
|
||||
toReturn = "Default chest color";
|
||||
break;
|
||||
case 18:
|
||||
toReturn = "Default chest color";
|
||||
break;
|
||||
case 19:
|
||||
toReturn = "Default chest color";
|
||||
break;
|
||||
case 20:
|
||||
toReturn = "Default chest color";
|
||||
break;
|
||||
}
|
||||
return toReturn;
|
||||
}
|
||||
|
||||
internal static void Cleanup() {
|
||||
hoveredItemQueryKey = "";
|
||||
itemGrabMenuQueryKey = "";
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue