Added quartz, etc. to mine item category
parent
cedf2dcc03
commit
6acfd313e8
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@ -562,11 +562,6 @@ namespace stardew_access.Features
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category = CATEGORY.Trees;
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category = CATEGORY.Trees;
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toReturn = getTree((Tree)terrain.Get());
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toReturn = getTree((Tree)terrain.Get());
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}
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}
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else if (terrain.Get() is Quartz)
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{
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category = CATEGORY.MineItems;
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toReturn = "Quartz";
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}
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return (toReturn, category);
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return (toReturn, category);
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}
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}
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@ -674,6 +669,12 @@ namespace stardew_access.Features
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toReturn.category = CATEGORY.Debris;
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toReturn.category = CATEGORY.Debris;
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else if (obj.name.ToLower().Equals("twig"))
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else if (obj.name.ToLower().Equals("twig"))
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toReturn.category = CATEGORY.Debris;
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toReturn.category = CATEGORY.Debris;
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else if (obj.name.ToLower().Contains("quartz"))
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toReturn.category = CATEGORY.MineItems;
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else if (obj.name.ToLower().Contains("earth crystal"))
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toReturn.category = CATEGORY.MineItems;
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else if (obj.name.ToLower().Contains("frozen tear"))
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toReturn.category = CATEGORY.MineItems;
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else if (obj is Chest)
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else if (obj is Chest)
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{
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{
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Chest chest = (Chest)obj;
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Chest chest = (Chest)obj;
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