Fixed amethyst node bug and made it not narrate bridges as water
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@@ -260,7 +260,7 @@ namespace stardew_access.Patches
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currentLetterText = toSpeak;
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// snap mouse to accept quest button
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if (__instance.acceptQuestButton.visible)
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if (__instance.acceptQuestButton!=null && __instance.acceptQuestButton.visible)
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{
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toSpeak += "\t\n Left click to accept quest.";
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__instance.acceptQuestButton.snapMouseCursorToCenter();
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