Patched collections page's letter viewer menu

master
Mohammad Shoaib 2022-04-05 12:44:32 +05:30
parent 9fe91faeee
commit 53f7e3ceb0
3 changed files with 87 additions and 59 deletions

View File

@ -101,6 +101,11 @@ namespace stardew_access
original: AccessTools.Method(typeof(JunimoNoteMenu), nameof(JunimoNoteMenu.draw), new Type[] { typeof(SpriteBatch) }), original: AccessTools.Method(typeof(JunimoNoteMenu), nameof(JunimoNoteMenu.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.JunimoNoteMenuPatch)) postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.JunimoNoteMenuPatch))
); );
harmony.Patch(
original: AccessTools.Method(typeof(CollectionsPage), nameof(CollectionsPage.draw), new Type[] { typeof(SpriteBatch) }),
postfix: new HarmonyMethod(typeof(GameMenuPatches), nameof(GameMenuPatches.CollectionsPagePatch))
);
#endregion #endregion
#region Menu Patches #region Menu Patches

View File

@ -330,65 +330,7 @@ namespace stardew_access.Patches
if (!__instance.IsActive()) if (!__instance.IsActive())
return; return;
int x = Game1.getMousePosition().X, y = Game1.getMousePosition().Y; NarrateLetterContent(__instance);
#region Texts in the letter
string message = __instance.mailMessage[__instance.page];
string toSpeak = $"{message}";
if (__instance.ShouldShowInteractable())
{
if (__instance.moneyIncluded > 0)
{
string moneyText = Game1.content.LoadString("Strings\\UI:LetterViewer_MoneyIncluded", __instance.moneyIncluded);
toSpeak += $"\t\n\t ,Included money: {moneyText}";
}
else if (__instance.learnedRecipe != null && __instance.learnedRecipe.Length > 0)
{
string recipeText = Game1.content.LoadString("Strings\\UI:LetterViewer_LearnedRecipe", __instance.cookingOrCrafting);
toSpeak += $"\t\n\t ,Learned Recipe: {recipeText}";
}
}
if (currentLetterText != toSpeak)
{
currentLetterText = toSpeak;
// snap mouse to accept quest button
if (__instance.acceptQuestButton != null && __instance.questID != -1)
{
toSpeak += "\t\n Left click to accept quest.";
__instance.acceptQuestButton.snapMouseCursorToCenter();
}
if (__instance.mailMessage.Count > 1)
toSpeak = $"Page {__instance.page + 1} of {__instance.mailMessage.Count}:\n\t{toSpeak}";
MainClass.GetScreenReader().Say(toSpeak, false);
}
#endregion
#region Narrate items given in the mail
if (__instance.ShouldShowInteractable())
{
foreach (ClickableComponent c in __instance.itemsToGrab)
{
string name = c.name;
string label = c.label;
if (c.containsPoint(x, y))
MainClass.GetScreenReader().SayWithChecker($"Grab: {name} \t\n {label}", false);
}
}
#endregion
#region Narrate buttons
if (__instance.backButton != null && __instance.backButton.visible && __instance.backButton.containsPoint(x, y))
MainClass.GetScreenReader().SayWithChecker($"Previous page button", false);
if (__instance.forwardButton != null && __instance.forwardButton.visible && __instance.forwardButton.containsPoint(x, y))
MainClass.GetScreenReader().SayWithChecker($"Next page button", false);
#endregion
} }
catch (Exception e) catch (Exception e)
{ {
@ -396,5 +338,68 @@ namespace stardew_access.Patches
MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}"); MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
} }
} }
internal static void NarrateLetterContent(LetterViewerMenu __instance)
{
int x = Game1.getMousePosition().X, y = Game1.getMousePosition().Y;
#region Texts in the letter
string message = __instance.mailMessage[__instance.page];
string toSpeak = $"{message}";
if (__instance.ShouldShowInteractable())
{
if (__instance.moneyIncluded > 0)
{
string moneyText = Game1.content.LoadString("Strings\\UI:LetterViewer_MoneyIncluded", __instance.moneyIncluded);
toSpeak += $"\t\n\t ,Included money: {moneyText}";
}
else if (__instance.learnedRecipe != null && __instance.learnedRecipe.Length > 0)
{
string recipeText = Game1.content.LoadString("Strings\\UI:LetterViewer_LearnedRecipe", __instance.cookingOrCrafting);
toSpeak += $"\t\n\t ,Learned Recipe: {recipeText}";
}
}
if (currentLetterText != toSpeak)
{
currentLetterText = toSpeak;
// snap mouse to accept quest button
if (__instance.acceptQuestButton != null && __instance.questID != -1)
{
toSpeak += "\t\n Left click to accept quest.";
__instance.acceptQuestButton.snapMouseCursorToCenter();
}
if (__instance.mailMessage.Count > 1)
toSpeak = $"Page {__instance.page + 1} of {__instance.mailMessage.Count}:\n\t{toSpeak}";
MainClass.GetScreenReader().Say(toSpeak, true);
}
#endregion
#region Narrate items given in the mail
if (__instance.ShouldShowInteractable())
{
foreach (ClickableComponent c in __instance.itemsToGrab)
{
string name = c.name;
string label = c.label;
if (c.containsPoint(x, y))
MainClass.GetScreenReader().SayWithChecker($"Grab: {name} \t\n {label}", false);
}
}
#endregion
#region Narrate buttons
if (__instance.backButton != null && __instance.backButton.visible && __instance.backButton.containsPoint(x, y))
MainClass.GetScreenReader().SayWithChecker($"Previous page button", false);
if (__instance.forwardButton != null && __instance.forwardButton.visible && __instance.forwardButton.containsPoint(x, y))
MainClass.GetScreenReader().SayWithChecker($"Next page button", false);
#endregion
}
} }
} }

View File

@ -5,6 +5,7 @@ using StardewValley.Objects;
namespace stardew_access.Patches namespace stardew_access.Patches
{ {
// Menus in the game menu i.e., the menu which opens when we press `e`
internal class GameMenuPatches internal class GameMenuPatches
{ {
internal static string hoveredItemQueryKey = ""; internal static string hoveredItemQueryKey = "";
@ -19,11 +20,28 @@ namespace stardew_access.Patches
internal static string socialPageQuery = ""; internal static string socialPageQuery = "";
internal static string profilePageQuery = ""; internal static string profilePageQuery = "";
internal static string junimoNoteMenuQuery = ""; internal static string junimoNoteMenuQuery = "";
internal static string collectionsPageQuery = "";
internal static int currentSelectedCraftingRecipe = -1; internal static int currentSelectedCraftingRecipe = -1;
internal static bool isSelectingRecipe = false; internal static bool isSelectingRecipe = false;
internal static bool isUsingCustomButtons = false; internal static bool isUsingCustomButtons = false;
internal static int currentIngredientListItem = -1, currentIngredientInputSlot = -1, currentInventorySlot = -1; internal static int currentIngredientListItem = -1, currentIngredientInputSlot = -1, currentInventorySlot = -1;
internal static void CollectionsPagePatch(CollectionsPage __instance)
{
try
{
int x = Game1.getMousePosition().X, y = Game1.getMousePosition().Y;
if (__instance.letterviewerSubMenu != null)
{
DialoguePatches.NarrateLetterContent(__instance.letterviewerSubMenu);
}
}
catch (System.Exception e)
{
MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
}
}
internal static void JunimoNoteMenuPatch(JunimoNoteMenu __instance, bool ___specificBundlePage, int ___whichArea, Bundle ___currentPageBundle) internal static void JunimoNoteMenuPatch(JunimoNoteMenu __instance, bool ___specificBundlePage, int ___whichArea, Bundle ___currentPageBundle)
{ {
try try