Reverted back to using escape key
This commit is contained in:
@@ -472,7 +472,7 @@ namespace stardew_access.Patches
|
|||||||
{
|
{
|
||||||
string toSpeak = "";
|
string toSpeak = "";
|
||||||
int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position
|
int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position
|
||||||
bool isEnterPressed = Game1.input.GetKeyboardState().IsKeyDown(Microsoft.Xna.Framework.Input.Keys.Enter); // For escaping/unselecting from the animal name text box
|
bool isEscPressed = Game1.input.GetKeyboardState().IsKeyDown(Microsoft.Xna.Framework.Input.Keys.Escape); // For escaping/unselecting from the animal name text box
|
||||||
|
|
||||||
if (firstTimeInNamingMenu)
|
if (firstTimeInNamingMenu)
|
||||||
{
|
{
|
||||||
@@ -485,7 +485,7 @@ namespace stardew_access.Patches
|
|||||||
___textBox.Update();
|
___textBox.Update();
|
||||||
toSpeak = ___textBox.Text;
|
toSpeak = ___textBox.Text;
|
||||||
|
|
||||||
if (isEnterPressed)
|
if (isEscPressed)
|
||||||
{
|
{
|
||||||
___textBox.Selected = false;
|
___textBox.Selected = false;
|
||||||
}
|
}
|
||||||
|
@@ -247,7 +247,7 @@ namespace stardew_access.Patches
|
|||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
bool isEnterPressed = Game1.input.GetKeyboardState().IsKeyDown(Microsoft.Xna.Framework.Input.Keys.Enter); // For escaping/unselecting from the animal name text box
|
bool isEscPressed = Game1.input.GetKeyboardState().IsKeyDown(Microsoft.Xna.Framework.Input.Keys.Escape); // For escaping/unselecting from the animal name text box
|
||||||
string toSpeak = " ";
|
string toSpeak = " ";
|
||||||
string currentPetName = getCurrentPetName();
|
string currentPetName = getCurrentPetName();
|
||||||
|
|
||||||
@@ -255,7 +255,7 @@ namespace stardew_access.Patches
|
|||||||
{
|
{
|
||||||
toSpeak = ___nameBox.Text;
|
toSpeak = ___nameBox.Text;
|
||||||
|
|
||||||
if (isEnterPressed)
|
if (isEscPressed)
|
||||||
{
|
{
|
||||||
___nameBox.Selected = false;
|
___nameBox.Selected = false;
|
||||||
}
|
}
|
||||||
@@ -264,7 +264,7 @@ namespace stardew_access.Patches
|
|||||||
{
|
{
|
||||||
toSpeak = ___farmnameBox.Text;
|
toSpeak = ___farmnameBox.Text;
|
||||||
|
|
||||||
if (isEnterPressed)
|
if (isEscPressed)
|
||||||
{
|
{
|
||||||
___farmnameBox.Selected = false;
|
___farmnameBox.Selected = false;
|
||||||
}
|
}
|
||||||
@@ -273,7 +273,7 @@ namespace stardew_access.Patches
|
|||||||
{
|
{
|
||||||
toSpeak = ___favThingBox.Text;
|
toSpeak = ___favThingBox.Text;
|
||||||
|
|
||||||
if (isEnterPressed)
|
if (isEscPressed)
|
||||||
{
|
{
|
||||||
___favThingBox.Selected = false;
|
___favThingBox.Selected = false;
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user