Reverted back to using escape key

This commit is contained in:
Mohammad Shoaib Khan
2022-08-23 08:57:34 +05:30
parent 9afeb7f778
commit 52c8b6e3e3
2 changed files with 6 additions and 6 deletions

View File

@@ -472,7 +472,7 @@ namespace stardew_access.Patches
{
string toSpeak = "";
int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position
bool isEnterPressed = Game1.input.GetKeyboardState().IsKeyDown(Microsoft.Xna.Framework.Input.Keys.Enter); // For escaping/unselecting from the animal name text box
bool isEscPressed = Game1.input.GetKeyboardState().IsKeyDown(Microsoft.Xna.Framework.Input.Keys.Escape); // For escaping/unselecting from the animal name text box
if (firstTimeInNamingMenu)
{
@@ -485,7 +485,7 @@ namespace stardew_access.Patches
___textBox.Update();
toSpeak = ___textBox.Text;
if (isEnterPressed)
if (isEscPressed)
{
___textBox.Selected = false;
}