Added command to include key to exclusion
parent
6c8eddd08b
commit
469ed0a6a6
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@ -77,6 +77,8 @@ namespace stardew_access.Game
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}
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}
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public void checkTile(Vector2 position)
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public void checkTile(Vector2 position)
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{
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try
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{
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{
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Dictionary<Vector2, Netcode.NetRef<TerrainFeature>> terrainFeature = Game1.currentLocation.terrainFeatures.FieldDict;
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Dictionary<Vector2, Netcode.NetRef<TerrainFeature>> terrainFeature = Game1.currentLocation.terrainFeatures.FieldDict;
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@ -186,12 +188,17 @@ namespace stardew_access.Game
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playSoundAt(position, ReadTile.getResourceClumpAtTile((int)position.X, (int)position.Y));
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playSoundAt(position, ReadTile.getResourceClumpAtTile((int)position.X, (int)position.Y));
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}
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}
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}
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}
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catch (Exception e)
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{
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MainClass.monitor.Log($"{e.Message}\n{e.StackTrace}\n{e.Source}", StardewModdingAPI.LogLevel.Error);
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}
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}
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public void playSoundAt(Vector2 position, String? searchQuery)
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public void playSoundAt(Vector2 position, String? searchQuery)
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{
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{
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if (searchQuery == null || !exclusions.Contains(searchQuery))
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if (searchQuery == null || !exclusions.Contains(searchQuery))
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{
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{
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MainClass.monitor.Log($"{searchQuery}:X={position.X} Y={position.Y}", StardewModdingAPI.LogLevel.Debug);
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MainClass.monitor.Log($"Object:{searchQuery}\tPosition: X={position.X} Y={position.Y}", StardewModdingAPI.LogLevel.Debug);
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Game1.currentLocation.localSoundAt("sa_poi", position);
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Game1.currentLocation.localSoundAt("sa_poi", position);
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}
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}
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}
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}
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@ -104,6 +104,10 @@ namespace stardew_access.Game
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public static string? getBuildingAtTile(int x, int y)
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public static string? getBuildingAtTile(int x, int y)
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{
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{
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string? toReturn = null;
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string? toReturn = null;
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// It throws error if it can't find the index, do something else to fix this
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try
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{
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int? index = Game1.currentLocation.Map.GetLayer("Buildings").Tiles[x, y].TileIndex;
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int? index = Game1.currentLocation.Map.GetLayer("Buildings").Tiles[x, y].TileIndex;
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/* Add More
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/* Add More
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MainClass.monitor.Log(index.ToString(), LogLevel.Debug);
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MainClass.monitor.Log(index.ToString(), LogLevel.Debug);
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@ -139,6 +143,8 @@ namespace stardew_access.Game
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break;
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break;
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}
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}
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}
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}
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}
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catch (Exception) {}
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return toReturn;
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return toReturn;
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}
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}
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@ -222,35 +222,46 @@ namespace stardew_access
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#endregion
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#endregion
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#region Custom Commands
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#region Custom Commands
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helper.ConsoleCommands.Add("read_tile", "Toggle read tile feature", (string arg1, string[] arg2) =>
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helper.ConsoleCommands.Add("read_tile", "Toggle read tile feature", (string commmand, string[] args) =>
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{
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{
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readTile = !readTile;
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readTile = !readTile;
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monitor.Log("Read Tile is " + (readTile ? "on" : "off"), LogLevel.Info);
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monitor.Log("Read Tile is " + (readTile ? "on" : "off"), LogLevel.Info);
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});
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});
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helper.ConsoleCommands.Add("snap_mouse", "Toggle snap mouse feature", (string arg1, string[] arg2) =>
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helper.ConsoleCommands.Add("snap_mouse", "Toggle snap mouse feature", (string commmand, string[] args) =>
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{
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{
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snapMouse = !snapMouse;
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snapMouse = !snapMouse;
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monitor.Log("Snap Mouse is " + (snapMouse ? "on" : "off"), LogLevel.Info);
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monitor.Log("Snap Mouse is " + (snapMouse ? "on" : "off"), LogLevel.Info);
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});
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});
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helper.ConsoleCommands.Add("radar", "Toggle radar feature", (string arg1, string[] arg2) =>
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helper.ConsoleCommands.Add("radar", "Toggle radar feature", (string commmand, string[] args) =>
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{
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{
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radar = !radar;
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radar = !radar;
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monitor.Log("Radar " + (snapMouse ? "on" : "off"), LogLevel.Info);
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monitor.Log("Radar " + (snapMouse ? "on" : "off"), LogLevel.Info);
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});
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});
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helper.ConsoleCommands.Add("r_in", "Include an object to radar", (string arg1, string[] arg2) =>
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helper.ConsoleCommands.Add("r_in", "Include an object to radar", (string commmand, string[] args) =>
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{
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{
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radar = !radar;
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string? keyToAdd = null;
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monitor.Log("Radar " + (snapMouse ? "on" : "off"), LogLevel.Info);
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for (int i = 0; i < args.Count(); i++) { keyToAdd += " " + args[i]; }
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if (keyToAdd != null)
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{
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keyToAdd = keyToAdd.Trim().ToLower();
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radarFeature.exclusions.Add(keyToAdd);
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monitor.Log($"Added {keyToAdd} key to exclusions.", LogLevel.Info);
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}
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else
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{
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monitor.Log("Unable to add the key to exclusions.", LogLevel.Info);
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}
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});
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});
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helper.ConsoleCommands.Add("ref_sr", "Refresh screen reader", (string arg1, string[] arg2) =>
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helper.ConsoleCommands.Add("ref_sr", "Refresh screen reader", (string commmand, string[] args) =>
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{
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{
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ScreenReader.initializeScreenReader();
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ScreenReader.initializeScreenReader();
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