updates to social menu`:wq
parent
6bbb89d3dd
commit
41e29a40ba
|
@ -295,9 +295,9 @@ namespace stardew_access.Patches
|
||||||
await Task.Delay(200);
|
await Task.Delay(200);
|
||||||
isUsingCustomButtons = false;
|
isUsingCustomButtons = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
internal static void SocialPagePatch(SocialPage __instance, List<ClickableTextureComponent> ___sprites, int ___slotPosition, List<string> ___kidsNames)
|
internal static void SocialPagePatch(SocialPage __instance, List<ClickableTextureComponent> ___sprites, int ___slotPosition, List<string> ___kidsNames)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
int x = Game1.getMouseX(), y = Game1.getMouseY(); // Mouse x and y position
|
int x = Game1.getMouseX(), y = Game1.getMouseY(); // Mouse x and y position
|
||||||
|
@ -318,6 +318,16 @@ namespace stardew_access.Patches
|
||||||
bool hasTalked = Game1.player.hasPlayerTalkedToNPC(name);
|
bool hasTalked = Game1.player.hasPlayerTalkedToNPC(name);
|
||||||
bool spouse = friendship.IsMarried();
|
bool spouse = friendship.IsMarried();
|
||||||
bool housemate = spouse && SocialPage.isRoommateOfAnyone(name);
|
bool housemate = spouse && SocialPage.isRoommateOfAnyone(name);
|
||||||
|
___kidsNames.Add("Robin");
|
||||||
|
___kidsNames.Add("Pierre");
|
||||||
|
___kidsNames.Add("Caroline");
|
||||||
|
___kidsNames.Add("Jodi");
|
||||||
|
___kidsNames.Add("Kent");
|
||||||
|
___kidsNames.Add("George");
|
||||||
|
___kidsNames.Add("Evelyn");
|
||||||
|
___kidsNames.Add("Demetrius");
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
string toSpeak = $"{name}";
|
string toSpeak = $"{name}";
|
||||||
|
|
||||||
|
@ -325,8 +335,8 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
toSpeak = $"{toSpeak}, not talked yet";
|
toSpeak = $"{toSpeak}, not talked yet";
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
if (datable | housemate)
|
if (datable | housemate)
|
||||||
{
|
{
|
||||||
string text2 = (LocalizedContentManager.CurrentLanguageCode != LocalizedContentManager.LanguageCode.pt) ? Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11635") : ((__instance.getGender(name) == 0) ? Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11635").Split('/').First() : Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11635").Split('/').Last());
|
string text2 = (LocalizedContentManager.CurrentLanguageCode != LocalizedContentManager.LanguageCode.pt) ? Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11635") : ((__instance.getGender(name) == 0) ? Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11635").Split('/').First() : Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11635").Split('/').Last());
|
||||||
|
@ -353,10 +363,10 @@ namespace stardew_access.Patches
|
||||||
|
|
||||||
toSpeak = $"{toSpeak}, {text2}";
|
toSpeak = $"{toSpeak}, {text2}";
|
||||||
}
|
}
|
||||||
if (!__instance.getFriendship(name).IsMarried() && !___kidsNames.Contains(name))
|
if (!__instance.getFriendship(name).IsMarried() && ___kidsNames.Contains(name))
|
||||||
{
|
{
|
||||||
toSpeak = $"{toSpeak}, married";
|
toSpeak = $"{toSpeak}, married";
|
||||||
}
|
}
|
||||||
if (spouse)
|
if (spouse)
|
||||||
{
|
{
|
||||||
toSpeak = $"{toSpeak}, spouse";
|
toSpeak = $"{toSpeak}, spouse";
|
||||||
|
@ -367,7 +377,7 @@ namespace stardew_access.Patches
|
||||||
}
|
}
|
||||||
|
|
||||||
toSpeak = $"{toSpeak}, {heartLevel} hearts, {giftsThisWeek} gifts given this week.";
|
toSpeak = $"{toSpeak}, {heartLevel} hearts, {giftsThisWeek} gifts given this week.";
|
||||||
}
|
|
||||||
|
|
||||||
if (socialPageQuery != toSpeak)
|
if (socialPageQuery != toSpeak)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue