Improved and organised code in AnimalQueryMenuPatch.cs
parent
b22af63b97
commit
403a97b633
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@ -18,61 +18,76 @@ namespace stardew_access.Patches
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if (TextBoxPatch.isAnyTextBoxActive) return;
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int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position
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bool isPrimaryInfoKeyPressed = MainClass.Config.PrimaryInfoKey.JustPressed(); // For narrating animal details
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string toSpeak = " ", details = " ";
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isOnFarm = ___movingAnimal;
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animalQueryMenu = __instance;
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animalBeingMoved = ___animal;
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if (isPrimaryInfoKeyPressed & !isNarratingAnimalInfo)
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{
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string name = ___animal.displayName;
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string type = ___animal.displayType;
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int age = (___animal.GetDaysOwned() + 1) / 28 + 1;
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string ageText = (age <= 1) ? Game1.content.LoadString("Strings\\UI:AnimalQuery_Age1") : Game1.content.LoadString("Strings\\UI:AnimalQuery_AgeN", age);
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string parent = "";
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if ((int)___animal.age.Value < (byte)___animal.ageWhenMature.Value)
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{
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ageText += Game1.content.LoadString("Strings\\UI:AnimalQuery_AgeBaby");
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}
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if (___parentName != null)
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{
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parent = Game1.content.LoadString("Strings\\UI:AnimalQuery_Parent", ___parentName);
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}
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narrateAnimalDetailsOnKeyPress(___animal, ___parentName);
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details = $"Name: {name} Type: {type} \n\t Age: {ageText} {parent}";
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animalQueryMenuQuery = "";
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isNarratingAnimalInfo = true;
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Task.Delay(200).ContinueWith(_ => { isNarratingAnimalInfo = false; });
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}
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if (__instance.okButton != null && __instance.okButton.containsPoint(x, y))
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toSpeak = "OK button";
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else if (__instance.sellButton != null && __instance.sellButton.containsPoint(x, y))
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toSpeak = $"Sell for {___animal.getSellPrice()}g button";
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else if (___confirmingSell && __instance.yesButton != null && __instance.yesButton.containsPoint(x, y))
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toSpeak = "Confirm selling animal";
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else if (___confirmingSell && __instance.noButton != null && __instance.noButton.containsPoint(x, y))
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toSpeak = "Cancel selling animal";
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else if (__instance.moveHomeButton != null && __instance.moveHomeButton.containsPoint(x, y))
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toSpeak = "Change home building button";
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else if (__instance.allowReproductionButton != null && __instance.allowReproductionButton.containsPoint(x, y))
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toSpeak = ((___animal.allowReproduction.Value) ? "Enabled" : "Disabled") + " allow reproduction button";
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else if (__instance.textBoxCC != null && __instance.textBoxCC.containsPoint(x, y))
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toSpeak = "Animal name text box";
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if (animalQueryMenuQuery != toSpeak)
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{
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animalQueryMenuQuery = toSpeak;
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MainClass.ScreenReader.Say($"{details} {toSpeak}", true);
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}
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narrateHoveredButton(__instance, ___animal, ___confirmingSell, x, y);
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}
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catch (System.Exception e)
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{
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MainClass.ErrorLog($"An error occured in AnimalQueryMenuPatch()->DrawPatch():\n{e.Message}\n{e.StackTrace}");
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}
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}
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private static void narrateAnimalDetailsOnKeyPress(FarmAnimal ___animal, string ___parentName)
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{
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bool isPrimaryInfoKeyPressed = MainClass.Config.PrimaryInfoKey.JustPressed();
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if (!isPrimaryInfoKeyPressed | isNarratingAnimalInfo)
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return;
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string name = ___animal.displayName;
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string type = ___animal.displayType;
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int age = (___animal.GetDaysOwned() + 1) / 28 + 1;
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string ageText = (age <= 1) ? Game1.content.LoadString("Strings\\UI:AnimalQuery_Age1") : Game1.content.LoadString("Strings\\UI:AnimalQuery_AgeN", age);
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string parent = "";
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if ((int)___animal.age.Value < (byte)___animal.ageWhenMature.Value)
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{
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ageText += Game1.content.LoadString("Strings\\UI:AnimalQuery_AgeBaby");
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}
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if (___parentName != null)
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{
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parent = Game1.content.LoadString("Strings\\UI:AnimalQuery_Parent", ___parentName);
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}
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isNarratingAnimalInfo = true;
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Task.Delay(200).ContinueWith(_ => { isNarratingAnimalInfo = false; }); // Adds delay
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MainClass.ScreenReader.Say($"Name: {name} Type: {type} \n\t Age: {ageText} {parent}", true);
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}
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private static void narrateHoveredButton(AnimalQueryMenu __instance, FarmAnimal ___animal, bool ___confirmingSell, int x, int y)
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{
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string toSpeak = "";
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if (__instance.okButton != null && __instance.okButton.containsPoint(x, y))
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toSpeak = "OK button";
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else if (__instance.sellButton != null && __instance.sellButton.containsPoint(x, y))
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toSpeak = $"Sell for {___animal.getSellPrice()}g button";
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else if (___confirmingSell && __instance.yesButton != null && __instance.yesButton.containsPoint(x, y))
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toSpeak = "Confirm selling animal";
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else if (___confirmingSell && __instance.noButton != null && __instance.noButton.containsPoint(x, y))
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toSpeak = "Cancel selling animal";
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else if (__instance.moveHomeButton != null && __instance.moveHomeButton.containsPoint(x, y))
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toSpeak = "Change home building button";
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else if (__instance.allowReproductionButton != null && __instance.allowReproductionButton.containsPoint(x, y))
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toSpeak = ((___animal.allowReproduction.Value) ? "Enabled" : "Disabled") + " allow reproduction button";
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else if (__instance.textBoxCC != null && __instance.textBoxCC.containsPoint(x, y))
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toSpeak = "Animal name text box";
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if (animalQueryMenuQuery != toSpeak)
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{
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animalQueryMenuQuery = toSpeak;
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MainClass.ScreenReader.Say($"{toSpeak}", true);
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}
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}
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internal static void Cleanup()
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{
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AnimalQueryMenuPatch.animalQueryMenuQuery = "";
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AnimalQueryMenuPatch.animalQueryMenu = null;
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}
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}
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}
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@ -77,8 +77,7 @@ namespace stardew_access.Patches
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}
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else if (menu is AnimalQueryMenu)
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{
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AnimalQueryMenuPatch.animalQueryMenuQuery = "";
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AnimalQueryMenuPatch.animalQueryMenu = null;
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AnimalQueryMenuPatch.Cleanup();
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}
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else if (menu is DialogueBox)
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{
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