Added alt + j keybind
This commit is contained in:
@@ -98,7 +98,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -269,7 +269,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -48,7 +48,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -105,7 +105,7 @@ namespace stardew_access.Patches
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else
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toSpeak = response;
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MainClass.GetMonitor().Log(toSpeak, LogLevel.Debug);
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MainClass.ErrorLog(toSpeak);
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MainClass.GetScreenReader().Say(toSpeak, true);
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}
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}
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@@ -130,7 +130,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate dialog:\n{e.StackTrace}\n{e.Message}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate dialog:\n{e.StackTrace}\n{e.Message}");
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}
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}
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@@ -315,7 +315,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate dialog:\n{e.StackTrace}\n{e.Message}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate dialog:\n{e.StackTrace}\n{e.Message}");
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}
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}
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}
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@@ -129,7 +129,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -289,7 +289,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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await Task.Delay(200);
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@@ -440,7 +440,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -548,7 +548,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -578,7 +578,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -662,7 +662,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -853,7 +853,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -1099,7 +1099,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -1317,7 +1317,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -1370,7 +1370,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -1405,7 +1405,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -38,7 +38,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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return true;
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@@ -73,7 +73,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -93,7 +93,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -109,7 +109,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -131,7 +131,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -232,7 +232,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -270,7 +270,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -331,7 +331,7 @@ namespace stardew_access.Patches
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -373,7 +373,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -424,7 +424,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -39,7 +39,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -142,7 +142,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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#endregion
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@@ -238,7 +238,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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#endregion
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@@ -49,7 +49,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -103,7 +103,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -157,7 +157,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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@@ -179,7 +179,7 @@ namespace stardew_access.Patches
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}
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catch (Exception e)
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{
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MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
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