Added door name narration and fixed warnings
parent
a2d2f2e63a
commit
2a059ffc29
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@ -0,0 +1,51 @@
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namespace stardew_access.ScreenReader
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{
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public class API
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{
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public API()
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{
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}
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public void Say(String text, Boolean interrupt)
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{
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if (MainClass.GetScreenReader() == null)
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return;
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MainClass.GetScreenReader().Say(text, interrupt);
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}
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public void SayWithChecker(String text, Boolean interrupt)
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{
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if (MainClass.GetScreenReader() == null)
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return;
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MainClass.GetScreenReader().SayWithChecker(text, interrupt);
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}
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public void SayWithMenuChecker(String text, Boolean interrupt)
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{
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if (MainClass.GetScreenReader() == null)
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return;
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MainClass.GetScreenReader().SayWithMenuChecker(text, interrupt);
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}
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public void SayWithChatChecker(String text, Boolean interrupt)
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{
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if (MainClass.GetScreenReader() == null)
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return;
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MainClass.GetScreenReader().SayWithChatChecker(text, interrupt);
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}
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public void SayWithTileQuery(String text, int x, int y, Boolean interrupt)
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{
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if (MainClass.GetScreenReader() == null)
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return;
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MainClass.GetScreenReader().SayWithTileQuery(text, x, y, interrupt);
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}
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}
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}
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@ -17,21 +17,21 @@ namespace stardew_access
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{
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{
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MainClass.readTile = !MainClass.readTile;
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MainClass.readTile = !MainClass.readTile;
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MainClass.Monitor.Log("Read Tile is " + (MainClass.readTile ? "on" : "off"), LogLevel.Info);
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MainClass.GetMonitor().Log("Read Tile is " + (MainClass.readTile ? "on" : "off"), LogLevel.Info);
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});
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});
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helper.ConsoleCommands.Add("snapmouse", "Toggle snap mouse feature.", (string commmand, string[] args) =>
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helper.ConsoleCommands.Add("snapmouse", "Toggle snap mouse feature.", (string commmand, string[] args) =>
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{
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{
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MainClass.snapMouse = !MainClass.snapMouse;
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MainClass.snapMouse = !MainClass.snapMouse;
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MainClass.Monitor.Log("Snap Mouse is " + (MainClass.snapMouse ? "on" : "off"), LogLevel.Info);
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MainClass.GetMonitor().Log("Snap Mouse is " + (MainClass.snapMouse ? "on" : "off"), LogLevel.Info);
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});
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});
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helper.ConsoleCommands.Add("radar", "Toggle radar feature.", (string commmand, string[] args) =>
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helper.ConsoleCommands.Add("radar", "Toggle radar feature.", (string commmand, string[] args) =>
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{
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{
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MainClass.radar = !MainClass.radar;
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MainClass.radar = !MainClass.radar;
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MainClass.Monitor.Log("Radar " + (MainClass.radar ? "on" : "off"), LogLevel.Info);
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MainClass.GetMonitor().Log("Radar " + (MainClass.radar ? "on" : "off"), LogLevel.Info);
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});
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});
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#region Radar Feature
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#region Radar Feature
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@ -39,21 +39,21 @@ namespace stardew_access
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{
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{
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MainClass.radarDebug = !MainClass.radarDebug;
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MainClass.radarDebug = !MainClass.radarDebug;
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MainClass.Monitor.Log("Radar debugging " + (MainClass.radarDebug ? "on" : "off"), LogLevel.Info);
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MainClass.GetMonitor().Log("Radar debugging " + (MainClass.radarDebug ? "on" : "off"), LogLevel.Info);
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});
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});
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helper.ConsoleCommands.Add("rstereo", "Toggle stereo sound in radar feature.", (string commmand, string[] args) =>
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helper.ConsoleCommands.Add("rstereo", "Toggle stereo sound in radar feature.", (string commmand, string[] args) =>
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{
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{
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MainClass.radarStereoSound = !MainClass.radarStereoSound;
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MainClass.radarStereoSound = !MainClass.radarStereoSound;
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MainClass.Monitor.Log("Stereo sound is " + (MainClass.radarStereoSound ? "on" : "off"), LogLevel.Info);
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MainClass.GetMonitor().Log("Stereo sound is " + (MainClass.radarStereoSound ? "on" : "off"), LogLevel.Info);
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});
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});
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helper.ConsoleCommands.Add("rfocus", "Toggle focus mode in radar feature.", (string commmand, string[] args) =>
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helper.ConsoleCommands.Add("rfocus", "Toggle focus mode in radar feature.", (string commmand, string[] args) =>
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{
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{
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bool focus = MainClass.RadarFeature.ToggleFocus();
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bool focus = MainClass.RadarFeature.ToggleFocus();
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MainClass.Monitor.Log("Focus mode is " + (focus ? "on" : "off"), LogLevel.Info);
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MainClass.GetMonitor().Log("Focus mode is " + (focus ? "on" : "off"), LogLevel.Info);
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});
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});
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helper.ConsoleCommands.Add("rdelay", "Set the delay of radar feature in milliseconds.", (string commmand, string[] args) =>
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helper.ConsoleCommands.Add("rdelay", "Set the delay of radar feature in milliseconds.", (string commmand, string[] args) =>
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@ -72,19 +72,19 @@ namespace stardew_access
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{
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{
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MainClass.RadarFeature.delay = delay;
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MainClass.RadarFeature.delay = delay;
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if (delay >= 1000)
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if (delay >= 1000)
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MainClass.Monitor.Log($"Delay set to {MainClass.RadarFeature.delay} milliseconds.", LogLevel.Info);
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MainClass.GetMonitor().Log($"Delay set to {MainClass.RadarFeature.delay} milliseconds.", LogLevel.Info);
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else
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else
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MainClass.Monitor.Log($"Delay should be atleast 1 second or 1000 millisecond long.", LogLevel.Info);
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MainClass.GetMonitor().Log($"Delay should be atleast 1 second or 1000 millisecond long.", LogLevel.Info);
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}
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}
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else
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else
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{
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{
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MainClass.Monitor.Log("Invalid delay amount, it can only be in numeric form.", LogLevel.Info);
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MainClass.GetMonitor().Log("Invalid delay amount, it can only be in numeric form.", LogLevel.Info);
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}
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}
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}
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}
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else
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else
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{
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{
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MainClass.Monitor.Log("Enter the delay amount (in milliseconds)!", LogLevel.Info);
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MainClass.GetMonitor().Log("Enter the delay amount (in milliseconds)!", LogLevel.Info);
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}
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}
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});
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});
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@ -105,19 +105,19 @@ namespace stardew_access
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{
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{
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MainClass.RadarFeature.range = range;
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MainClass.RadarFeature.range = range;
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if (range >= 2 && range <= 10)
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if (range >= 2 && range <= 10)
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MainClass.Monitor.Log($"Range set to {MainClass.RadarFeature.range}.", LogLevel.Info);
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MainClass.GetMonitor().Log($"Range set to {MainClass.RadarFeature.range}.", LogLevel.Info);
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else
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else
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MainClass.Monitor.Log($"Range should be atleast 2 and maximum 10.", LogLevel.Info);
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MainClass.GetMonitor().Log($"Range should be atleast 2 and maximum 10.", LogLevel.Info);
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}
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}
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else
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else
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{
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{
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MainClass.Monitor.Log("Invalid range amount, it can only be in numeric form.", LogLevel.Info);
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MainClass.GetMonitor().Log("Invalid range amount, it can only be in numeric form.", LogLevel.Info);
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}
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}
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}
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}
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else
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else
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{
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{
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MainClass.Monitor.Log("Enter the range amount!", LogLevel.Info);
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MainClass.GetMonitor().Log("Enter the range amount!", LogLevel.Info);
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}
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}
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});
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});
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@ -136,16 +136,16 @@ namespace stardew_access
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if (!MainClass.RadarFeature.exclusions.Contains(keyToAdd))
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if (!MainClass.RadarFeature.exclusions.Contains(keyToAdd))
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{
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{
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MainClass.RadarFeature.exclusions.Add(keyToAdd);
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MainClass.RadarFeature.exclusions.Add(keyToAdd);
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MainClass.Monitor.Log($"Added {keyToAdd} key to exclusions list.", LogLevel.Info);
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MainClass.GetMonitor().Log($"Added {keyToAdd} key to exclusions list.", LogLevel.Info);
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}
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}
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else
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else
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{
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{
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MainClass.Monitor.Log($"{keyToAdd} key already present in the list.", LogLevel.Info);
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MainClass.GetMonitor().Log($"{keyToAdd} key already present in the list.", LogLevel.Info);
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}
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}
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}
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}
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else
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else
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{
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{
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MainClass.Monitor.Log("Unable to add the key to exclusions list.", LogLevel.Info);
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MainClass.GetMonitor().Log("Unable to add the key to exclusions list.", LogLevel.Info);
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}
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}
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});
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});
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@ -161,16 +161,16 @@ namespace stardew_access
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if (MainClass.RadarFeature.exclusions.Contains(keyToAdd))
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if (MainClass.RadarFeature.exclusions.Contains(keyToAdd))
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{
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{
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MainClass.RadarFeature.exclusions.Remove(keyToAdd);
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MainClass.RadarFeature.exclusions.Remove(keyToAdd);
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MainClass.Monitor.Log($"Removed {keyToAdd} key from exclusions list.", LogLevel.Info);
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MainClass.GetMonitor().Log($"Removed {keyToAdd} key from exclusions list.", LogLevel.Info);
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}
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}
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else
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else
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{
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{
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MainClass.Monitor.Log($"Cannot find {keyToAdd} key in exclusions list.", LogLevel.Info);
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MainClass.GetMonitor().Log($"Cannot find {keyToAdd} key in exclusions list.", LogLevel.Info);
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}
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}
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}
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}
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else
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else
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{
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{
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MainClass.Monitor.Log("Unable to remove the key from exclusions list.", LogLevel.Info);
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MainClass.GetMonitor().Log("Unable to remove the key from exclusions list.", LogLevel.Info);
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}
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}
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});
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});
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@ -183,23 +183,23 @@ namespace stardew_access
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{
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{
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toPrint = $"{toPrint}\t{i + 1}: {MainClass.RadarFeature.exclusions[i]}";
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toPrint = $"{toPrint}\t{i + 1}: {MainClass.RadarFeature.exclusions[i]}";
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}
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}
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MainClass.Monitor.Log(toPrint, LogLevel.Info);
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MainClass.GetMonitor().Log(toPrint, LogLevel.Info);
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}
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}
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else
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else
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{
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{
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MainClass.Monitor.Log("No exclusions found.", LogLevel.Info);
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MainClass.GetMonitor().Log("No exclusions found.", LogLevel.Info);
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}
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}
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});
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});
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helper.ConsoleCommands.Add("reclear", "Clear the focus exclusions in the radar featrure.", (string commmand, string[] args) =>
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helper.ConsoleCommands.Add("reclear", "Clear the focus exclusions in the radar featrure.", (string commmand, string[] args) =>
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{
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{
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MainClass.RadarFeature.exclusions.Clear();
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MainClass.RadarFeature.exclusions.Clear();
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MainClass.Monitor.Log($"Cleared the focus list in the exclusions feature.", LogLevel.Info);
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MainClass.GetMonitor().Log($"Cleared the focus list in the exclusions feature.", LogLevel.Info);
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});
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});
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helper.ConsoleCommands.Add("recount", "Number of exclusions in the radar feature.", (string commmand, string[] args) =>
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helper.ConsoleCommands.Add("recount", "Number of exclusions in the radar feature.", (string commmand, string[] args) =>
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{
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{
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MainClass.Monitor.Log($"There are {MainClass.RadarFeature.exclusions.Count} exclusiond in the radar feature.", LogLevel.Info);
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MainClass.GetMonitor().Log($"There are {MainClass.RadarFeature.exclusions.Count} exclusiond in the radar feature.", LogLevel.Info);
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});
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});
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#endregion
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#endregion
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@ -216,16 +216,16 @@ namespace stardew_access
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if (!MainClass.RadarFeature.focus.Contains(keyToAdd))
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if (!MainClass.RadarFeature.focus.Contains(keyToAdd))
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{
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{
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MainClass.RadarFeature.focus.Add(keyToAdd);
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MainClass.RadarFeature.focus.Add(keyToAdd);
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MainClass.Monitor.Log($"Added {keyToAdd} key to focus list.", LogLevel.Info);
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MainClass.GetMonitor().Log($"Added {keyToAdd} key to focus list.", LogLevel.Info);
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}
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}
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else
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else
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{
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{
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MainClass.Monitor.Log($"{keyToAdd} key already present in the list.", LogLevel.Info);
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MainClass.GetMonitor().Log($"{keyToAdd} key already present in the list.", LogLevel.Info);
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}
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}
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}
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}
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else
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else
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{
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{
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MainClass.Monitor.Log("Unable to add the key to focus list.", LogLevel.Info);
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MainClass.GetMonitor().Log("Unable to add the key to focus list.", LogLevel.Info);
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}
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}
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});
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});
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@ -241,16 +241,16 @@ namespace stardew_access
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if (MainClass.RadarFeature.focus.Contains(keyToAdd))
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if (MainClass.RadarFeature.focus.Contains(keyToAdd))
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{
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{
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MainClass.RadarFeature.focus.Remove(keyToAdd);
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MainClass.RadarFeature.focus.Remove(keyToAdd);
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MainClass.Monitor.Log($"Removed {keyToAdd} key from focus list.", LogLevel.Info);
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MainClass.GetMonitor().Log($"Removed {keyToAdd} key from focus list.", LogLevel.Info);
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}
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}
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else
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else
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{
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{
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MainClass.Monitor.Log($"Cannot find {keyToAdd} key in focus list.", LogLevel.Info);
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MainClass.GetMonitor().Log($"Cannot find {keyToAdd} key in focus list.", LogLevel.Info);
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}
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}
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}
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}
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else
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else
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{
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{
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MainClass.Monitor.Log("Unable to remove the key from focus list.", LogLevel.Info);
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MainClass.GetMonitor().Log("Unable to remove the key from focus list.", LogLevel.Info);
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}
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}
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});
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});
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@ -263,23 +263,23 @@ namespace stardew_access
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{
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{
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toPrint = $"{toPrint}\t{i + 1}): {MainClass.RadarFeature.focus[i]}";
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toPrint = $"{toPrint}\t{i + 1}): {MainClass.RadarFeature.focus[i]}";
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}
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}
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MainClass.Monitor.Log(toPrint, LogLevel.Info);
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MainClass.GetMonitor().Log(toPrint, LogLevel.Info);
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}
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}
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else
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else
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{
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{
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MainClass.Monitor.Log("No objects found in the focus list.", LogLevel.Info);
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MainClass.GetMonitor().Log("No objects found in the focus list.", LogLevel.Info);
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}
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}
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});
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});
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helper.ConsoleCommands.Add("rfclear", "Clear the focus list in the radar featrure.", (string commmand, string[] args) =>
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helper.ConsoleCommands.Add("rfclear", "Clear the focus list in the radar featrure.", (string commmand, string[] args) =>
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{
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{
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MainClass.RadarFeature.focus.Clear();
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MainClass.RadarFeature.focus.Clear();
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MainClass.Monitor.Log($"Cleared the focus list in the radar feature.", LogLevel.Info);
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MainClass.GetMonitor().Log($"Cleared the focus list in the radar feature.", LogLevel.Info);
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});
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});
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helper.ConsoleCommands.Add("rfcount", "Number of list in the radar feature.", (string commmand, string[] args) =>
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helper.ConsoleCommands.Add("rfcount", "Number of list in the radar feature.", (string commmand, string[] args) =>
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{
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{
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MainClass.Monitor.Log($"There are {MainClass.RadarFeature.focus.Count} objects in the focus list in the radar feature.", LogLevel.Info);
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MainClass.GetMonitor().Log($"There are {MainClass.RadarFeature.focus.Count} objects in the focus list in the radar feature.", LogLevel.Info);
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});
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});
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#endregion
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#endregion
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@ -290,14 +290,14 @@ namespace stardew_access
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{
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{
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if (Game1.currentLocation is not Farm)
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if (Game1.currentLocation is not Farm)
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{
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{
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MainClass.Monitor.Log("Can only use this command in the farm", LogLevel.Info);
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MainClass.GetMonitor().Log("Can only use this command in the farm", LogLevel.Info);
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return;
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return;
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}
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}
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string? indexInString = args.ElementAtOrDefault(0);
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string? indexInString = args.ElementAtOrDefault(0);
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if (indexInString == null)
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if (indexInString == null)
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{
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{
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MainClass.Monitor.Log("Enter the index too!", LogLevel.Info);
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MainClass.GetMonitor().Log("Enter the index too!", LogLevel.Info);
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return;
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return;
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}
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}
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@ -306,12 +306,12 @@ namespace stardew_access
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if (!isParsable || !(index >= 0 && index <= 9))
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if (!isParsable || !(index >= 0 && index <= 9))
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{
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{
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MainClass.Monitor.Log("Index can only be a number and from 0 to 9 only", LogLevel.Info);
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MainClass.GetMonitor().Log("Index can only be a number and from 0 to 9 only", LogLevel.Info);
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return;
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return;
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}
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}
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BuildingNAnimalMenuPatches.marked[index] = new Vector2((int)Game1.player.getTileX(), (int)Game1.player.getTileY());
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BuildingNAnimalMenuPatches.marked[index] = new Vector2((int)Game1.player.getTileX(), (int)Game1.player.getTileY());
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MainClass.Monitor.Log($"Location {(int)Game1.player.getTileX()}x {(int)Game1.player.getTileY()}y added at {index} index.", LogLevel.Info);
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MainClass.GetMonitor().Log($"Location {(int)Game1.player.getTileX()}x {(int)Game1.player.getTileY()}y added at {index} index.", LogLevel.Info);
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});
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});
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helper.ConsoleCommands.Add("marklist", "List all marked positions.", (string commmand, string[] args) =>
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helper.ConsoleCommands.Add("marklist", "List all marked positions.", (string commmand, string[] args) =>
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@ -326,16 +326,16 @@ namespace stardew_access
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}
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}
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if (toPrint == "")
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if (toPrint == "")
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MainClass.Monitor.Log("No positions marked!", LogLevel.Info);
|
MainClass.GetMonitor().Log("No positions marked!", LogLevel.Info);
|
||||||
else
|
else
|
||||||
MainClass.Monitor.Log($"Marked positions:{toPrint}\nOpen command menu and use pageup and pagedown to check the list", LogLevel.Info);
|
MainClass.GetMonitor().Log($"Marked positions:{toPrint}\nOpen command menu and use pageup and pagedown to check the list", LogLevel.Info);
|
||||||
});
|
});
|
||||||
|
|
||||||
helper.ConsoleCommands.Add("buildlist", "List all buildings for selection for upgrading/demolishing/painting", (string commmand, string[] args) =>
|
helper.ConsoleCommands.Add("buildlist", "List all buildings for selection for upgrading/demolishing/painting", (string commmand, string[] args) =>
|
||||||
{
|
{
|
||||||
if ((Game1.activeClickableMenu is not CarpenterMenu && Game1.activeClickableMenu is not PurchaseAnimalsMenu) || !BuildingNAnimalMenuPatches.isOnFarm)
|
if ((Game1.activeClickableMenu is not CarpenterMenu && Game1.activeClickableMenu is not PurchaseAnimalsMenu) || !BuildingNAnimalMenuPatches.isOnFarm)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Cannot list buildings.", LogLevel.Info);
|
MainClass.GetMonitor().Log($"Cannot list buildings.", LogLevel.Info);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -356,11 +356,11 @@ namespace stardew_access
|
||||||
|
|
||||||
if (toPrint == "")
|
if (toPrint == "")
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log("No appropriate buildings to list", LogLevel.Info);
|
MainClass.GetMonitor().Log("No appropriate buildings to list", LogLevel.Info);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Available buildings:{toPrint}\nOpen command menu and use pageup and pagedown to check the list", LogLevel.Info);
|
MainClass.GetMonitor().Log($"Available buildings:{toPrint}\nOpen command menu and use pageup and pagedown to check the list", LogLevel.Info);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -368,14 +368,14 @@ namespace stardew_access
|
||||||
{
|
{
|
||||||
if ((Game1.activeClickableMenu is not CarpenterMenu && Game1.activeClickableMenu is not PurchaseAnimalsMenu) || !BuildingNAnimalMenuPatches.isOnFarm)
|
if ((Game1.activeClickableMenu is not CarpenterMenu && Game1.activeClickableMenu is not PurchaseAnimalsMenu) || !BuildingNAnimalMenuPatches.isOnFarm)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Cannot select building.", LogLevel.Info);
|
MainClass.GetMonitor().Log($"Cannot select building.", LogLevel.Info);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
string? indexInString = args.ElementAtOrDefault(0);
|
string? indexInString = args.ElementAtOrDefault(0);
|
||||||
if (indexInString == null)
|
if (indexInString == null)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log("Enter the index of the building too! Use buildlist", LogLevel.Info);
|
MainClass.GetMonitor().Log("Enter the index of the building too! Use buildlist", LogLevel.Info);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -384,11 +384,11 @@ namespace stardew_access
|
||||||
|
|
||||||
if (!isParsable)
|
if (!isParsable)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log("Index can only be a number.", LogLevel.Info);
|
MainClass.GetMonitor().Log("Index can only be a number.", LogLevel.Info);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
string positionIndexInString = args.ElementAtOrDefault(1);
|
string? positionIndexInString = args.ElementAtOrDefault(1);
|
||||||
int positionIndex = 0;
|
int positionIndex = 0;
|
||||||
|
|
||||||
if (BuildingNAnimalMenuPatches.isMoving)
|
if (BuildingNAnimalMenuPatches.isMoving)
|
||||||
|
@ -398,13 +398,13 @@ namespace stardew_access
|
||||||
{
|
{
|
||||||
if (BuildingNAnimalMenuPatches.availableBuildings[index] == null)
|
if (BuildingNAnimalMenuPatches.availableBuildings[index] == null)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"No building found with index {index}. Use buildlist.", LogLevel.Info);
|
MainClass.GetMonitor().Log($"No building found with index {index}. Use buildlist.", LogLevel.Info);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (positionIndexInString == null)
|
if (positionIndexInString == null)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log("Enter the index of marked place too! Use marklist.", LogLevel.Info);
|
MainClass.GetMonitor().Log("Enter the index of marked place too! Use marklist.", LogLevel.Info);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -412,7 +412,7 @@ namespace stardew_access
|
||||||
|
|
||||||
if (!isParsable)
|
if (!isParsable)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log("Index can only be a number.", LogLevel.Info);
|
MainClass.GetMonitor().Log("Index can only be a number.", LogLevel.Info);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -421,7 +421,7 @@ namespace stardew_access
|
||||||
{
|
{
|
||||||
if (BuildingNAnimalMenuPatches.marked[index] == Vector2.Zero)
|
if (BuildingNAnimalMenuPatches.marked[index] == Vector2.Zero)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"No marked position found at {index} index.", LogLevel.Info);
|
MainClass.GetMonitor().Log($"No marked position found at {index} index.", LogLevel.Info);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -429,7 +429,7 @@ namespace stardew_access
|
||||||
{
|
{
|
||||||
if (BuildingNAnimalMenuPatches.availableBuildings[index] == null)
|
if (BuildingNAnimalMenuPatches.availableBuildings[index] == null)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"No building found with index {index}. Use buildlist.", LogLevel.Info);
|
MainClass.GetMonitor().Log($"No building found with index {index}. Use buildlist.", LogLevel.Info);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -448,16 +448,16 @@ namespace stardew_access
|
||||||
|
|
||||||
if (response != null)
|
if (response != null)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log(response, LogLevel.Info);
|
MainClass.GetMonitor().Log(response, LogLevel.Info);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
helper.ConsoleCommands.Add("refsr", "Refresh screen reader", (string commmand, string[] args) =>
|
helper.ConsoleCommands.Add("refsr", "Refresh screen reader", (string commmand, string[] args) =>
|
||||||
{
|
{
|
||||||
MainClass.ScreenReader.InitializeScreenReader();
|
MainClass.GetScreenReader().InitializeScreenReader();
|
||||||
|
|
||||||
MainClass.Monitor.Log("Screen Reader refreshed!", LogLevel.Info);
|
MainClass.GetMonitor().Log("Screen Reader refreshed!", LogLevel.Info);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -71,7 +71,7 @@ namespace stardew_access
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to initialize custom sounds:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to initialize custom sounds:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -23,7 +23,7 @@ namespace stardew_access.Game
|
||||||
return;
|
return;
|
||||||
|
|
||||||
previousSlotItem = currentSlotItem;
|
previousSlotItem = currentSlotItem;
|
||||||
MainClass.ScreenReader.Say($"{currentSlotItem.DisplayName} Selected", true);
|
MainClass.GetScreenReader().Say($"{currentSlotItem.DisplayName} Selected", true);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Narrates current location's name
|
// Narrates current location's name
|
||||||
|
@ -38,7 +38,7 @@ namespace stardew_access.Game
|
||||||
return;
|
return;
|
||||||
|
|
||||||
previousLocation = currentLocation;
|
previousLocation = currentLocation;
|
||||||
MainClass.ScreenReader.Say($"{currentLocation.Name} Entered", true);
|
MainClass.GetScreenReader().Say($"{currentLocation.Name} Entered", true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void SnapMouseToPlayer()
|
public static void SnapMouseToPlayer()
|
||||||
|
@ -89,14 +89,14 @@ namespace stardew_access.Game
|
||||||
{
|
{
|
||||||
MainClass.hudMessageQueryKey = searchQuery;
|
MainClass.hudMessageQueryKey = searchQuery;
|
||||||
|
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate hud messages:\n{e.Message}\n{e.StackTrace}", StardewModdingAPI.LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate hud messages:\n{e.Message}\n{e.StackTrace}", StardewModdingAPI.LogLevel.Error);
|
||||||
}
|
}
|
||||||
|
|
||||||
await Task.Delay(300);
|
await Task.Delay(300);
|
||||||
|
|
|
@ -95,7 +95,7 @@ namespace stardew_access.Game
|
||||||
public async void Run()
|
public async void Run()
|
||||||
{
|
{
|
||||||
if (MainClass.radarDebug)
|
if (MainClass.radarDebug)
|
||||||
MainClass.Monitor.Log($"\n\nRead Tile started", StardewModdingAPI.LogLevel.Debug);
|
MainClass.GetMonitor().Log($"\n\nRead Tile started", StardewModdingAPI.LogLevel.Debug);
|
||||||
|
|
||||||
isRunning = true;
|
isRunning = true;
|
||||||
Vector2 currPosition = Game1.player.getTileLocation();
|
Vector2 currPosition = Game1.player.getTileLocation();
|
||||||
|
@ -107,7 +107,7 @@ namespace stardew_access.Game
|
||||||
BFS(currPosition, range);
|
BFS(currPosition, range);
|
||||||
|
|
||||||
if (MainClass.radarDebug)
|
if (MainClass.radarDebug)
|
||||||
MainClass.Monitor.Log($"\nRead Tile stopped\n\n", StardewModdingAPI.LogLevel.Debug);
|
MainClass.GetMonitor().Log($"\nRead Tile stopped\n\n", StardewModdingAPI.LogLevel.Debug);
|
||||||
|
|
||||||
await Task.Delay(delay);
|
await Task.Delay(delay);
|
||||||
isRunning = false;
|
isRunning = false;
|
||||||
|
@ -241,7 +241,7 @@ namespace stardew_access.Game
|
||||||
else if (terrainFeature.ContainsKey(position))
|
else if (terrainFeature.ContainsKey(position))
|
||||||
{
|
{
|
||||||
Netcode.NetRef<TerrainFeature> tr = terrainFeature[position];
|
Netcode.NetRef<TerrainFeature> tr = terrainFeature[position];
|
||||||
string? terrain = ReadTile.getTerrainFeatureAtTile(tr).ToLower();
|
string? terrain = ReadTile.getTerrainFeatureAtTile(tr);
|
||||||
if (terrain != null)
|
if (terrain != null)
|
||||||
{
|
{
|
||||||
if (tr.Get() is HoeDirt)
|
if (tr.Get() is HoeDirt)
|
||||||
|
@ -296,7 +296,7 @@ namespace stardew_access.Game
|
||||||
PlaySoundAt(position, "ladder", CATEGORY.Buildings);
|
PlaySoundAt(position, "ladder", CATEGORY.Buildings);
|
||||||
}
|
}
|
||||||
// Check for doors
|
// Check for doors
|
||||||
else if (ReadTile.isDoorAtTile((int)position.X, (int)position.Y))
|
else if (ReadTile.isDoorAtTile((int)position.X, (int)position.Y).Item1)
|
||||||
{
|
{
|
||||||
PlaySoundAt(position, "door", CATEGORY.Buildings);
|
PlaySoundAt(position, "door", CATEGORY.Buildings);
|
||||||
}
|
}
|
||||||
|
@ -304,7 +304,8 @@ namespace stardew_access.Game
|
||||||
else if (ReadTile.getTileInfo((int)position.X, (int)position.Y).Item2 != null)
|
else if (ReadTile.getTileInfo((int)position.X, (int)position.Y).Item2 != null)
|
||||||
{
|
{
|
||||||
(CATEGORY?, string?) item = ReadTile.getTileInfo((int)position.X, (int)position.Y);
|
(CATEGORY?, string?) item = ReadTile.getTileInfo((int)position.X, (int)position.Y);
|
||||||
PlaySoundAt(position, item.Item2, item.Item1);
|
if (item.Item2 != null && item.Item1 != null)
|
||||||
|
PlaySoundAt(position, item.Item2, item.Item1);
|
||||||
}
|
}
|
||||||
// Check for resource clumps
|
// Check for resource clumps
|
||||||
else if (ReadTile.getResourceClumpAtTile((int)position.X, (int)position.Y) != null)
|
else if (ReadTile.getResourceClumpAtTile((int)position.X, (int)position.Y) != null)
|
||||||
|
@ -319,7 +320,7 @@ namespace stardew_access.Game
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"{e.Message}\n{e.StackTrace}\n{e.Source}", StardewModdingAPI.LogLevel.Error);
|
MainClass.GetMonitor().Log($"{e.Message}\n{e.StackTrace}\n{e.Source}", StardewModdingAPI.LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -371,7 +372,7 @@ namespace stardew_access.Game
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
if (MainClass.radarDebug)
|
if (MainClass.radarDebug)
|
||||||
MainClass.Monitor.Log($"{radarFocus}\tObject:{searchQuery.ToLower().Trim()}\tPosition: X={position.X} Y={position.Y}", StardewModdingAPI.LogLevel.Debug);
|
MainClass.GetMonitor().Log($"{radarFocus}\tObject:{searchQuery.ToLower().Trim()}\tPosition: X={position.X} Y={position.Y}", StardewModdingAPI.LogLevel.Debug);
|
||||||
|
|
||||||
int px = (int)Game1.player.getTileX(); // Player's X postion
|
int px = (int)Game1.player.getTileX(); // Player's X postion
|
||||||
int py = (int)Game1.player.getTileY(); // Player's Y postion
|
int py = (int)Game1.player.getTileY(); // Player's Y postion
|
||||||
|
|
|
@ -25,163 +25,184 @@ namespace stardew_access.Game
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
#region Get Next Grab Tile
|
#region Get Next Grab Tile
|
||||||
Vector2 gt = CurrentPlayer.getNextTile();
|
Vector2 tile = CurrentPlayer.getNextTile();
|
||||||
int x = (int)gt.X;
|
int x = (int)tile.X;
|
||||||
int y = (int)gt.Y;
|
int y = (int)tile.Y;
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
if (Context.IsPlayerFree)
|
if (Context.IsPlayerFree)
|
||||||
{
|
{
|
||||||
if (!manuallyTriggered && prevTile != gt)
|
if (!manuallyTriggered && prevTile != tile)
|
||||||
{
|
{
|
||||||
if (MainClass.ScreenReader != null)
|
if (MainClass.GetScreenReader() != null)
|
||||||
MainClass.ScreenReader.PrevTextTile = " ";
|
MainClass.GetScreenReader().PrevTextTile = " ";
|
||||||
}
|
}
|
||||||
|
|
||||||
bool isColliding = isCollidingAtTile(x, y);
|
bool isColliding = isCollidingAtTile(x, y);
|
||||||
|
|
||||||
Dictionary<Vector2, Netcode.NetRef<TerrainFeature>> terrainFeature = Game1.currentLocation.terrainFeatures.FieldDict;
|
string? toSpeak = getNameAtTile(tile);
|
||||||
string? toSpeak = " ";
|
|
||||||
|
|
||||||
#region Get objects, crops, resource clumps, etc.
|
|
||||||
if (Game1.currentLocation.isCharacterAtTile(gt) != null)
|
|
||||||
{
|
|
||||||
NPC npc = Game1.currentLocation.isCharacterAtTile(gt);
|
|
||||||
toSpeak = npc.displayName;
|
|
||||||
}
|
|
||||||
else if (getFarmAnimalAt(Game1.currentLocation, x, y) != null)
|
|
||||||
{
|
|
||||||
toSpeak = getFarmAnimalAt(Game1.currentLocation, x, y);
|
|
||||||
}
|
|
||||||
else if (Game1.currentLocation.isWaterTile(x, y) && isColliding)
|
|
||||||
{
|
|
||||||
toSpeak = "Water";
|
|
||||||
}
|
|
||||||
else if (Game1.currentLocation.isObjectAtTile(x, y))
|
|
||||||
{
|
|
||||||
string? objectName = getObjectNameAtTile(x, y);
|
|
||||||
if (objectName != null)
|
|
||||||
toSpeak = objectName;
|
|
||||||
}
|
|
||||||
else if (terrainFeature.ContainsKey(gt))
|
|
||||||
{
|
|
||||||
string? terrain = getTerrainFeatureAtTile(terrainFeature[gt]);
|
|
||||||
if (terrain != null)
|
|
||||||
toSpeak = terrain;
|
|
||||||
}
|
|
||||||
else if (Game1.currentLocation.getLargeTerrainFeatureAt(x, y) != null)
|
|
||||||
{
|
|
||||||
Bush bush = (Bush)Game1.currentLocation.getLargeTerrainFeatureAt(x, y);
|
|
||||||
int size = bush.size;
|
|
||||||
|
|
||||||
#region Check if bush is harvestable or not
|
|
||||||
if (!bush.townBush && (int)bush.tileSheetOffset == 1 && bush.inBloom(Game1.GetSeasonForLocation(Game1.currentLocation), Game1.dayOfMonth))
|
|
||||||
{
|
|
||||||
// Taken from the game's code
|
|
||||||
string season = ((int)bush.overrideSeason == -1) ? Game1.GetSeasonForLocation(Game1.currentLocation) : Utility.getSeasonNameFromNumber(bush.overrideSeason);
|
|
||||||
int shakeOff = -1;
|
|
||||||
if (!(season == "spring"))
|
|
||||||
{
|
|
||||||
if (season == "fall")
|
|
||||||
{
|
|
||||||
shakeOff = 410;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
shakeOff = 296;
|
|
||||||
}
|
|
||||||
if ((int)size == 3)
|
|
||||||
{
|
|
||||||
shakeOff = 815;
|
|
||||||
}
|
|
||||||
if ((int)size == 4)
|
|
||||||
{
|
|
||||||
shakeOff = 73;
|
|
||||||
}
|
|
||||||
if (shakeOff == -1)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
toSpeak = "Harvestable";
|
|
||||||
}
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
if (bush.townBush)
|
|
||||||
toSpeak = $"{toSpeak} Town Bush";
|
|
||||||
else if (bush.greenhouseBush)
|
|
||||||
toSpeak = $"{toSpeak} Greenhouse Bush";
|
|
||||||
else
|
|
||||||
toSpeak = $"{toSpeak} Bush";
|
|
||||||
}
|
|
||||||
else if (getResourceClumpAtTile(x, y) != null)
|
|
||||||
{
|
|
||||||
toSpeak = getResourceClumpAtTile(x, y);
|
|
||||||
}
|
|
||||||
else if (isDoorAtTile(x, y))
|
|
||||||
{
|
|
||||||
toSpeak = "Door";
|
|
||||||
}
|
|
||||||
else if (isMineDownLadderAtTile(x, y))
|
|
||||||
{
|
|
||||||
toSpeak = "Ladder";
|
|
||||||
}
|
|
||||||
else if (isMineUpLadderAtTile(x, y))
|
|
||||||
{
|
|
||||||
toSpeak = "Up Ladder";
|
|
||||||
}
|
|
||||||
else if (isElevatorAtTile(x, y))
|
|
||||||
{
|
|
||||||
toSpeak = "Elevator";
|
|
||||||
}
|
|
||||||
else if (getTileInfo(x, y).Item2 != null)
|
|
||||||
{
|
|
||||||
toSpeak = getTileInfo(x, y).Item2;
|
|
||||||
}
|
|
||||||
else if (getJunimoBundleAt(x, y) != null)
|
|
||||||
{
|
|
||||||
toSpeak = getJunimoBundleAt(x, y);
|
|
||||||
}
|
|
||||||
else if (getStumpsInWoods(x, y) != null)
|
|
||||||
{
|
|
||||||
toSpeak = getStumpsInWoods(x, y);
|
|
||||||
}
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
#region Narrate toSpeak
|
#region Narrate toSpeak
|
||||||
if (toSpeak != " ")
|
if (toSpeak != null)
|
||||||
if (manuallyTriggered)
|
if (MainClass.GetScreenReader() != null)
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
if (manuallyTriggered)
|
||||||
else
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
MainClass.ScreenReader.SayWithTileQuery(toSpeak, x, y, true);
|
else
|
||||||
|
MainClass.GetScreenReader().SayWithTileQuery(toSpeak, x, y, true);
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region Play colliding sound effect
|
#region Play colliding sound effect
|
||||||
if (isColliding && prevTile != gt)
|
if (isColliding && prevTile != tile)
|
||||||
{
|
{
|
||||||
Game1.playSound("colliding");
|
Game1.playSound("colliding");
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
prevTile = gt;
|
prevTile = tile;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Error in Read Tile:\n{e.Message}\n{e.StackTrace}", LogLevel.Debug);
|
MainClass.GetMonitor().Log($"Error in Read Tile:\n{e.Message}\n{e.StackTrace}", LogLevel.Debug);
|
||||||
}
|
}
|
||||||
|
|
||||||
await Task.Delay(100);
|
await Task.Delay(100);
|
||||||
isReadingTile = false;
|
isReadingTile = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static string? getNameAtTile(Vector2 tile)
|
||||||
|
{
|
||||||
|
int x = (int)tile.X;
|
||||||
|
int y = (int)tile.Y;
|
||||||
|
string? toReturn = "";
|
||||||
|
|
||||||
|
bool isColliding = isCollidingAtTile(x, y);
|
||||||
|
Dictionary<Vector2, Netcode.NetRef<TerrainFeature>> terrainFeature = Game1.currentLocation.terrainFeatures.FieldDict;
|
||||||
|
(bool, string?) door = isDoorAtTile(x, y);
|
||||||
|
(CATEGORY?, string?) tileInfo = getTileInfo(x, y);
|
||||||
|
string? junimoBundle = getJunimoBundleAt(x, y);
|
||||||
|
string? resourceClump = getResourceClumpAtTile(x, y);
|
||||||
|
string? farmAnimal = getFarmAnimalAt(Game1.currentLocation, x, y);
|
||||||
|
|
||||||
|
if (Game1.currentLocation.isCharacterAtTile(tile) != null)
|
||||||
|
{
|
||||||
|
NPC npc = Game1.currentLocation.isCharacterAtTile(tile);
|
||||||
|
toReturn = npc.displayName;
|
||||||
|
}
|
||||||
|
else if (farmAnimal != null)
|
||||||
|
{
|
||||||
|
toReturn = farmAnimal;
|
||||||
|
}
|
||||||
|
else if (Game1.currentLocation.isWaterTile(x, y) && isColliding)
|
||||||
|
{
|
||||||
|
toReturn = "Water";
|
||||||
|
}
|
||||||
|
else if (Game1.currentLocation.isObjectAtTile(x, y))
|
||||||
|
{
|
||||||
|
toReturn = getObjectNameAtTile(x, y);
|
||||||
|
}
|
||||||
|
else if (terrainFeature.ContainsKey(tile))
|
||||||
|
{
|
||||||
|
string? terrain = getTerrainFeatureAtTile(terrainFeature[tile]);
|
||||||
|
if (terrain != null)
|
||||||
|
toReturn = terrain;
|
||||||
|
}
|
||||||
|
else if (Game1.currentLocation.getLargeTerrainFeatureAt(x, y) != null)
|
||||||
|
{
|
||||||
|
toReturn = getBushAtTile(x, y);
|
||||||
|
}
|
||||||
|
else if (resourceClump != null)
|
||||||
|
{
|
||||||
|
toReturn = resourceClump;
|
||||||
|
}
|
||||||
|
else if (door.Item1)
|
||||||
|
{
|
||||||
|
toReturn = (door.Item2 == null) ? "door" : door.Item2;
|
||||||
|
}
|
||||||
|
else if (isMineDownLadderAtTile(x, y))
|
||||||
|
{
|
||||||
|
toReturn = "Ladder";
|
||||||
|
}
|
||||||
|
else if (isMineUpLadderAtTile(x, y))
|
||||||
|
{
|
||||||
|
toReturn = "Up Ladder";
|
||||||
|
}
|
||||||
|
else if (isElevatorAtTile(x, y))
|
||||||
|
{
|
||||||
|
toReturn = "Elevator";
|
||||||
|
}
|
||||||
|
else if (tileInfo.Item2 != null)
|
||||||
|
{
|
||||||
|
toReturn = tileInfo.Item2;
|
||||||
|
}
|
||||||
|
else if (junimoBundle != null)
|
||||||
|
{
|
||||||
|
toReturn = junimoBundle;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (toReturn == "")
|
||||||
|
return null;
|
||||||
|
|
||||||
|
return toReturn;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static string? getBushAtTile(int x, int y)
|
||||||
|
{
|
||||||
|
string? toReturn = null;
|
||||||
|
Bush bush = (Bush)Game1.currentLocation.getLargeTerrainFeatureAt(x, y);
|
||||||
|
int size = bush.size;
|
||||||
|
|
||||||
|
#region Check if bush is harvestable or not
|
||||||
|
if (!bush.townBush && (int)bush.tileSheetOffset == 1 && bush.inBloom(Game1.GetSeasonForLocation(Game1.currentLocation), Game1.dayOfMonth))
|
||||||
|
{
|
||||||
|
// Taken from the game's code
|
||||||
|
string season = ((int)bush.overrideSeason == -1) ? Game1.GetSeasonForLocation(Game1.currentLocation) : Utility.getSeasonNameFromNumber(bush.overrideSeason);
|
||||||
|
int shakeOff = -1;
|
||||||
|
if (!(season == "spring"))
|
||||||
|
{
|
||||||
|
if (season == "fall")
|
||||||
|
{
|
||||||
|
shakeOff = 410;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
shakeOff = 296;
|
||||||
|
}
|
||||||
|
if ((int)size == 3)
|
||||||
|
{
|
||||||
|
shakeOff = 815;
|
||||||
|
}
|
||||||
|
if ((int)size == 4)
|
||||||
|
{
|
||||||
|
shakeOff = 73;
|
||||||
|
}
|
||||||
|
if (shakeOff == -1)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
toReturn = "Harvestable";
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
if (bush.townBush)
|
||||||
|
toReturn = $"{toReturn} Town Bush";
|
||||||
|
else if (bush.greenhouseBush)
|
||||||
|
toReturn = $"{toReturn} Greenhouse Bush";
|
||||||
|
else
|
||||||
|
toReturn = $"{toReturn} Bush";
|
||||||
|
|
||||||
|
return toReturn;
|
||||||
|
}
|
||||||
|
|
||||||
public static string? getJunimoBundleAt(int x, int y)
|
public static string? getJunimoBundleAt(int x, int y)
|
||||||
{
|
{
|
||||||
if (Game1.currentLocation is not CommunityCenter)
|
if (Game1.currentLocation is not CommunityCenter)
|
||||||
return null;
|
return null;
|
||||||
CommunityCenter communityCenter = (Game1.currentLocation as CommunityCenter);
|
|
||||||
|
CommunityCenter communityCenter = ((CommunityCenter)Game1.currentLocation);
|
||||||
|
|
||||||
string? name = (x, y) switch
|
string? name = (x, y) switch
|
||||||
{
|
{
|
||||||
|
@ -223,9 +244,9 @@ CommunityCenter communityCenter = (Game1.currentLocation as CommunityCenter);
|
||||||
List<FarmAnimal>? farmAnimals = null;
|
List<FarmAnimal>? farmAnimals = null;
|
||||||
|
|
||||||
if (location is Farm)
|
if (location is Farm)
|
||||||
farmAnimals = (location as Farm).getAllFarmAnimals();
|
farmAnimals = ((Farm)location).getAllFarmAnimals();
|
||||||
else if (location is AnimalHouse)
|
else if (location is AnimalHouse)
|
||||||
farmAnimals = (location as AnimalHouse).animals.Values.ToList();
|
farmAnimals = ((AnimalHouse)location).animals.Values.ToList();
|
||||||
|
|
||||||
if (farmAnimals == null || farmAnimals.Count <= 0)
|
if (farmAnimals == null || farmAnimals.Count <= 0)
|
||||||
return null;
|
return null;
|
||||||
|
@ -314,7 +335,7 @@ CommunityCenter communityCenter = (Game1.currentLocation as CommunityCenter);
|
||||||
return (null, null);
|
return (null, null);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static string getTerrainFeatureAtTile(Netcode.NetRef<TerrainFeature> terrain)
|
public static string? getTerrainFeatureAtTile(Netcode.NetRef<TerrainFeature> terrain)
|
||||||
{
|
{
|
||||||
string? toReturn = null;
|
string? toReturn = null;
|
||||||
if (terrain.Get() is HoeDirt)
|
if (terrain.Get() is HoeDirt)
|
||||||
|
@ -353,7 +374,7 @@ CommunityCenter communityCenter = (Game1.currentLocation as CommunityCenter);
|
||||||
}
|
}
|
||||||
else if (terrain.Get() is GiantCrop)
|
else if (terrain.Get() is GiantCrop)
|
||||||
{
|
{
|
||||||
int whichCrop = (terrain.Get() as GiantCrop).which.Value;
|
int whichCrop = ((GiantCrop)terrain.Get()).which.Value;
|
||||||
switch (whichCrop)
|
switch (whichCrop)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
|
@ -367,10 +388,6 @@ CommunityCenter communityCenter = (Game1.currentLocation as CommunityCenter);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (terrain.Get() is Bush)
|
|
||||||
{
|
|
||||||
toReturn = "Bush";
|
|
||||||
}
|
|
||||||
else if (terrain.Get() is CosmeticPlant)
|
else if (terrain.Get() is CosmeticPlant)
|
||||||
{
|
{
|
||||||
CosmeticPlant cosmeticPlant = (CosmeticPlant)terrain.Get();
|
CosmeticPlant cosmeticPlant = (CosmeticPlant)terrain.Get();
|
||||||
|
@ -412,10 +429,6 @@ CommunityCenter communityCenter = (Game1.currentLocation as CommunityCenter);
|
||||||
{
|
{
|
||||||
toReturn = "Quartz";
|
toReturn = "Quartz";
|
||||||
}
|
}
|
||||||
else if (terrain.Get() is Leaf)
|
|
||||||
{
|
|
||||||
toReturn = "Leaf";
|
|
||||||
}
|
|
||||||
|
|
||||||
return toReturn;
|
return toReturn;
|
||||||
}
|
}
|
||||||
|
@ -565,8 +578,6 @@ CommunityCenter communityCenter = (Game1.currentLocation as CommunityCenter);
|
||||||
case 816:
|
case 816:
|
||||||
case 817:
|
case 817:
|
||||||
return "Fossil stone";
|
return "Fossil stone";
|
||||||
case 25:
|
|
||||||
return "Stone";
|
|
||||||
case 118:
|
case 118:
|
||||||
case 120:
|
case 120:
|
||||||
case 122:
|
case 122:
|
||||||
|
@ -701,25 +712,29 @@ CommunityCenter communityCenter = (Game1.currentLocation as CommunityCenter);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static bool isDoorAtTile(int x, int y)
|
public static (bool, string?) isDoorAtTile(int x, int y)
|
||||||
{
|
{
|
||||||
Point tilePoint = new Point(x, y);
|
Point tilePoint = new Point(x, y);
|
||||||
List<SerializableDictionary<Point, string>> doorList = Game1.currentLocation.doors.ToList();
|
StardewValley.Network.NetPointDictionary<string, Netcode.NetString> doorList = Game1.currentLocation.doors;
|
||||||
|
|
||||||
for (int i = 0; i < doorList.Count; i++)
|
for (int i = 0; i < doorList.Count(); i++)
|
||||||
{
|
{
|
||||||
for (int j = 0; j < doorList[i].Keys.Count; j++)
|
if (doorList.ContainsKey(tilePoint))
|
||||||
{
|
{
|
||||||
if (doorList[i].Keys.Contains(tilePoint))
|
string? doorName;
|
||||||
return true;
|
doorList.TryGetValue(tilePoint, out doorName);
|
||||||
|
|
||||||
|
return (true, doorName);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return (false, null);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static string? getResourceClumpAtTile(int x, int y)
|
public static string? getResourceClumpAtTile(int x, int y)
|
||||||
{
|
{
|
||||||
|
if (Game1.currentLocation is Woods)
|
||||||
|
return getStumpsInWoods(x, y);
|
||||||
|
|
||||||
for (int i = 0; i < Game1.currentLocation.resourceClumps.Count; i++)
|
for (int i = 0; i < Game1.currentLocation.resourceClumps.Count; i++)
|
||||||
{
|
{
|
||||||
|
@ -750,10 +765,9 @@ CommunityCenter communityCenter = (Game1.currentLocation as CommunityCenter);
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static string? getStumpsInWoods(int x, int y)
|
public static string? getStumpsInWoods(int x, int y)
|
||||||
{
|
{
|
||||||
string strIndex = null;
|
|
||||||
if (Game1.currentLocation is not Woods)
|
if (Game1.currentLocation is not Woods)
|
||||||
{
|
{
|
||||||
return null;
|
return null;
|
||||||
|
@ -767,7 +781,7 @@ CommunityCenter communityCenter = (Game1.currentLocation as CommunityCenter);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -21,13 +21,32 @@ namespace stardew_access
|
||||||
private static IMonitor monitor;
|
private static IMonitor monitor;
|
||||||
public static string hudMessageQueryKey = "";
|
public static string hudMessageQueryKey = "";
|
||||||
private static Radar radarFeature;
|
private static Radar radarFeature;
|
||||||
private static IScreenReader screenReader;
|
private static IScreenReader? screenReader;
|
||||||
private static IModHelper modHelper;
|
private static IModHelper modHelper;
|
||||||
|
|
||||||
public static IModHelper ModHelper { get => modHelper; }
|
public static IModHelper ModHelper { get => modHelper; }
|
||||||
public static Radar RadarFeature { get => radarFeature; set => radarFeature = value; }
|
public static Radar RadarFeature { get => radarFeature; set => radarFeature = value; }
|
||||||
public static IScreenReader ScreenReader { get => screenReader; set => screenReader = value; }
|
|
||||||
public static IMonitor Monitor { get => monitor; set => monitor = value; }
|
public static IScreenReader GetScreenReader()
|
||||||
|
{
|
||||||
|
screenReader = new ScreenReaderController().Initialize();
|
||||||
|
return screenReader;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void SetScreenReader(IScreenReader value)
|
||||||
|
{
|
||||||
|
screenReader = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static IMonitor GetMonitor()
|
||||||
|
{
|
||||||
|
return monitor;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void SetMonitor(IMonitor value)
|
||||||
|
{
|
||||||
|
monitor = value;
|
||||||
|
}
|
||||||
|
|
||||||
/*********
|
/*********
|
||||||
** Public methods
|
** Public methods
|
||||||
|
@ -38,12 +57,12 @@ namespace stardew_access
|
||||||
{
|
{
|
||||||
#region Initializations
|
#region Initializations
|
||||||
|
|
||||||
Monitor = base.Monitor; // Inititalize monitor
|
SetMonitor(base.Monitor); // Inititalize monitor
|
||||||
modHelper = helper;
|
modHelper = helper;
|
||||||
|
|
||||||
Game1.options.setGamepadMode("force_on");
|
Game1.options.setGamepadMode("force_on");
|
||||||
|
|
||||||
ScreenReader = new ScreenReaderController().Initialize();
|
SetScreenReader(new ScreenReaderController().Initialize());
|
||||||
|
|
||||||
CustomSoundEffects.Initialize();
|
CustomSoundEffects.Initialize();
|
||||||
|
|
||||||
|
@ -75,14 +94,14 @@ namespace stardew_access
|
||||||
public void OnExit(object? sender, EventArgs? e)
|
public void OnExit(object? sender, EventArgs? e)
|
||||||
{
|
{
|
||||||
// Don't if this ever gets called or not but, just in case if it does.
|
// Don't if this ever gets called or not but, just in case if it does.
|
||||||
if (ScreenReader != null)
|
if (GetScreenReader() != null)
|
||||||
ScreenReader.CloseScreenReader();
|
GetScreenReader().CloseScreenReader();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>Returns the Screen Reader class for other mods to use.</summary>
|
/// <summary>Returns the Screen Reader class for other mods to use.</summary>
|
||||||
public override object GetApi()
|
public override object GetApi()
|
||||||
{
|
{
|
||||||
return new ScreenReaderAPI();
|
return new API();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void onUpdateTicked(object? sender, UpdateTickedEventArgs? e)
|
private void onUpdateTicked(object? sender, UpdateTickedEventArgs? e)
|
||||||
|
@ -151,28 +170,28 @@ namespace stardew_access
|
||||||
if (Equals(e.Button, SButton.H))
|
if (Equals(e.Button, SButton.H))
|
||||||
{
|
{
|
||||||
string toSpeak = $"Health is {CurrentPlayer.getHealth()} and Stamina is {CurrentPlayer.getStamina()}";
|
string toSpeak = $"Health is {CurrentPlayer.getHealth()} and Stamina is {CurrentPlayer.getStamina()}";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Narrate Position
|
// Narrate Position
|
||||||
if (Equals(e.Button, SButton.K))
|
if (Equals(e.Button, SButton.K))
|
||||||
{
|
{
|
||||||
string toSpeak = $"X: {CurrentPlayer.getPositionX()} , Y: {CurrentPlayer.getPositionY()}";
|
string toSpeak = $"X: {CurrentPlayer.getPositionX()} , Y: {CurrentPlayer.getPositionY()}";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Narrate money at hand
|
// Narrate money at hand
|
||||||
if (Equals(e.Button, SButton.R))
|
if (Equals(e.Button, SButton.R))
|
||||||
{
|
{
|
||||||
string toSpeak = $"You have {CurrentPlayer.getMoney()}g";
|
string toSpeak = $"You have {CurrentPlayer.getMoney()}g";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Narrate time and season
|
// Narrate time and season
|
||||||
if (Equals(e.Button, SButton.Q))
|
if (Equals(e.Button, SButton.Q))
|
||||||
{
|
{
|
||||||
string toSpeak = $"Time is {CurrentPlayer.getTimeOfDay()} and it is {CurrentPlayer.getDay()} {CurrentPlayer.getDate()} of {CurrentPlayer.getSeason()}";
|
string toSpeak = $"Time is {CurrentPlayer.getTimeOfDay()} and it is {CurrentPlayer.getDay()} {CurrentPlayer.getDate()} of {CurrentPlayer.getSeason()}";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Manual read tile
|
// Manual read tile
|
||||||
|
|
|
@ -61,7 +61,7 @@ namespace stardew_access.Patches
|
||||||
firstTimeInNamingMenu = false;
|
firstTimeInNamingMenu = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (___onFarm && !___namingAnimal)
|
else if (___onFarm && !___namingAnimal)
|
||||||
|
@ -90,7 +90,7 @@ namespace stardew_access.Patches
|
||||||
if (purchaseAnimalMenuQuery != toSpeak)
|
if (purchaseAnimalMenuQuery != toSpeak)
|
||||||
{
|
{
|
||||||
purchaseAnimalMenuQuery = toSpeak;
|
purchaseAnimalMenuQuery = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -98,7 +98,7 @@ namespace stardew_access.Patches
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -180,7 +180,7 @@ namespace stardew_access.Patches
|
||||||
if (carpenterMenuQuery != toSpeak)
|
if (carpenterMenuQuery != toSpeak)
|
||||||
{
|
{
|
||||||
carpenterMenuQuery = toSpeak;
|
carpenterMenuQuery = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -191,7 +191,7 @@ namespace stardew_access.Patches
|
||||||
if (carpenterMenuQuery != toSpeak)
|
if (carpenterMenuQuery != toSpeak)
|
||||||
{
|
{
|
||||||
carpenterMenuQuery = toSpeak;
|
carpenterMenuQuery = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -202,7 +202,7 @@ namespace stardew_access.Patches
|
||||||
if (carpenterMenuQuery != toSpeak)
|
if (carpenterMenuQuery != toSpeak)
|
||||||
{
|
{
|
||||||
carpenterMenuQuery = toSpeak;
|
carpenterMenuQuery = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -213,7 +213,7 @@ namespace stardew_access.Patches
|
||||||
if (carpenterMenuQuery != toSpeak)
|
if (carpenterMenuQuery != toSpeak)
|
||||||
{
|
{
|
||||||
carpenterMenuQuery = toSpeak;
|
carpenterMenuQuery = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -224,7 +224,7 @@ namespace stardew_access.Patches
|
||||||
if (carpenterMenuQuery != toSpeak)
|
if (carpenterMenuQuery != toSpeak)
|
||||||
{
|
{
|
||||||
carpenterMenuQuery = toSpeak;
|
carpenterMenuQuery = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -235,7 +235,7 @@ namespace stardew_access.Patches
|
||||||
if (carpenterMenuQuery != toSpeak)
|
if (carpenterMenuQuery != toSpeak)
|
||||||
{
|
{
|
||||||
carpenterMenuQuery = toSpeak;
|
carpenterMenuQuery = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -246,7 +246,7 @@ namespace stardew_access.Patches
|
||||||
if (carpenterMenuQuery != toSpeak)
|
if (carpenterMenuQuery != toSpeak)
|
||||||
{
|
{
|
||||||
carpenterMenuQuery = toSpeak;
|
carpenterMenuQuery = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -269,14 +269,14 @@ namespace stardew_access.Patches
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static async void SayBlueprintInfo(string info)
|
private static async void SayBlueprintInfo(string info)
|
||||||
{
|
{
|
||||||
isSayingBlueprintInfo = true;
|
isSayingBlueprintInfo = true;
|
||||||
MainClass.ScreenReader.Say(info, true);
|
MainClass.GetScreenReader().Say(info, true);
|
||||||
await Task.Delay(300);
|
await Task.Delay(300);
|
||||||
isSayingBlueprintInfo = false;
|
isSayingBlueprintInfo = false;
|
||||||
}
|
}
|
||||||
|
@ -288,7 +288,7 @@ namespace stardew_access.Patches
|
||||||
|
|
||||||
string? response = null;
|
string? response = null;
|
||||||
// This code is taken from the game's code (CarpenterMenu.cs::654)
|
// This code is taken from the game's code (CarpenterMenu.cs::654)
|
||||||
Farm farm = Game1.getLocationFromName("Farm") as Farm;
|
Farm farm = (Farm)Game1.getLocationFromName("Farm");
|
||||||
Action buildingLockFailed = delegate
|
Action buildingLockFailed = delegate
|
||||||
{
|
{
|
||||||
if (isDemolishing)
|
if (isDemolishing)
|
||||||
|
@ -304,7 +304,7 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
response = Game1.content.LoadString("Strings\\UI:Carpenter_CantDemolish_DuringConstruction");
|
response = Game1.content.LoadString("Strings\\UI:Carpenter_CantDemolish_DuringConstruction");
|
||||||
}
|
}
|
||||||
else if (toDemolish.indoors.Value != null && toDemolish.indoors.Value is AnimalHouse && (toDemolish.indoors.Value as AnimalHouse).animalsThatLiveHere.Count > 0)
|
else if (toDemolish.indoors.Value != null && toDemolish.indoors.Value is AnimalHouse && ((AnimalHouse)toDemolish.indoors.Value).animalsThatLiveHere.Count > 0)
|
||||||
{
|
{
|
||||||
response = Game1.content.LoadString("Strings\\UI:Carpenter_CantDemolish_AnimalsHere");
|
response = Game1.content.LoadString("Strings\\UI:Carpenter_CantDemolish_AnimalsHere");
|
||||||
}
|
}
|
||||||
|
@ -318,24 +318,24 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
foreach (Farmer current in Game1.getAllFarmers())
|
foreach (Farmer current in Game1.getAllFarmers())
|
||||||
{
|
{
|
||||||
if (current.currentLocation != null && current.currentLocation.Name == (toDemolish.indoors.Value as Cabin).GetCellarName())
|
if (current.currentLocation != null && current.currentLocation.Name == ((Cabin)toDemolish.indoors.Value).GetCellarName())
|
||||||
{
|
{
|
||||||
response = Game1.content.LoadString("Strings\\UI:Carpenter_CantDemolish_PlayerHere");
|
response = Game1.content.LoadString("Strings\\UI:Carpenter_CantDemolish_PlayerHere");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (toDemolish.indoors.Value is Cabin && (toDemolish.indoors.Value as Cabin).farmhand.Value.isActive())
|
if (toDemolish.indoors.Value is Cabin && ((Cabin)toDemolish.indoors.Value).farmhand.Value.isActive())
|
||||||
{
|
{
|
||||||
response = Game1.content.LoadString("Strings\\UI:Carpenter_CantDemolish_FarmhandOnline");
|
response = Game1.content.LoadString("Strings\\UI:Carpenter_CantDemolish_FarmhandOnline");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
toDemolish.BeforeDemolish();
|
toDemolish.BeforeDemolish();
|
||||||
Chest chest = null;
|
Chest? chest = null;
|
||||||
if (toDemolish.indoors.Value is Cabin)
|
if (toDemolish.indoors.Value is Cabin)
|
||||||
{
|
{
|
||||||
List<Item> list = (toDemolish.indoors.Value as Cabin).demolish();
|
List<Item> list = ((Cabin)toDemolish.indoors.Value).demolish();
|
||||||
if (list.Count > 0)
|
if (list.Count > 0)
|
||||||
{
|
{
|
||||||
chest = new Chest(playerChest: true);
|
chest = new Chest(playerChest: true);
|
||||||
|
@ -351,7 +351,8 @@ namespace stardew_access.Patches
|
||||||
toDemolish.showDestroyedAnimation(Game1.getFarm());
|
toDemolish.showDestroyedAnimation(Game1.getFarm());
|
||||||
Game1.playSound("explosion");
|
Game1.playSound("explosion");
|
||||||
Utility.spreadAnimalsAround(toDemolish, farm);
|
Utility.spreadAnimalsAround(toDemolish, farm);
|
||||||
DelayedAction.functionAfterDelay(carpenterMenu.returnToCarpentryMenu, 1500);
|
if (carpenterMenu != null)
|
||||||
|
DelayedAction.functionAfterDelay(carpenterMenu.returnToCarpentryMenu, 1500);
|
||||||
// freeze = true;
|
// freeze = true;
|
||||||
if (chest != null)
|
if (chest != null)
|
||||||
{
|
{
|
||||||
|
@ -370,12 +371,12 @@ namespace stardew_access.Patches
|
||||||
toDemolish = null;
|
toDemolish = null;
|
||||||
return response;
|
return response;
|
||||||
}
|
}
|
||||||
if (!carpenterMenu.CanDemolishThis(toDemolish))
|
if (carpenterMenu != null && !carpenterMenu.CanDemolishThis(toDemolish))
|
||||||
{
|
{
|
||||||
toDemolish = null;
|
toDemolish = null;
|
||||||
return response;
|
return response;
|
||||||
}
|
}
|
||||||
if (!Game1.IsMasterGame && !carpenterMenu.hasPermissionsToDemolish(toDemolish))
|
if (carpenterMenu != null && !Game1.IsMasterGame && !carpenterMenu.hasPermissionsToDemolish(toDemolish))
|
||||||
{
|
{
|
||||||
toDemolish = null;
|
toDemolish = null;
|
||||||
return response;
|
return response;
|
||||||
|
@ -383,7 +384,7 @@ namespace stardew_access.Patches
|
||||||
}
|
}
|
||||||
if (toDemolish != null && toDemolish.indoors.Value is Cabin)
|
if (toDemolish != null && toDemolish.indoors.Value is Cabin)
|
||||||
{
|
{
|
||||||
Cabin cabin = toDemolish.indoors.Value as Cabin;
|
Cabin cabin = (Cabin)toDemolish.indoors.Value;
|
||||||
if (cabin.farmhand.Value != null && (bool)cabin.farmhand.Value.isCustomized)
|
if (cabin.farmhand.Value != null && (bool)cabin.farmhand.Value.isCustomized)
|
||||||
{
|
{
|
||||||
Game1.currentLocation.createQuestionDialogue(Game1.content.LoadString("Strings\\UI:Carpenter_DemolishCabinConfirm", cabin.farmhand.Value.Name), Game1.currentLocation.createYesNoResponses(), delegate (Farmer f, string answer)
|
Game1.currentLocation.createQuestionDialogue(Game1.content.LoadString("Strings\\UI:Carpenter_DemolishCabinConfirm", cabin.farmhand.Value.Name), Game1.currentLocation.createYesNoResponses(), delegate (Farmer f, string answer)
|
||||||
|
@ -395,7 +396,8 @@ namespace stardew_access.Patches
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
DelayedAction.functionAfterDelay(carpenterMenu.returnToCarpentryMenu, 1000);
|
if (carpenterMenu != null)
|
||||||
|
DelayedAction.functionAfterDelay(carpenterMenu.returnToCarpentryMenu, 1000);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
return response;
|
return response;
|
||||||
|
@ -419,8 +421,11 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
if (tryToBuild(position))
|
if (tryToBuild(position))
|
||||||
{
|
{
|
||||||
carpenterMenu.CurrentBlueprint.consumeResources();
|
if (carpenterMenu != null)
|
||||||
DelayedAction.functionAfterDelay(carpenterMenu.returnToCarpentryMenuAfterSuccessfulBuild, 2000);
|
{
|
||||||
|
carpenterMenu.CurrentBlueprint.consumeResources();
|
||||||
|
DelayedAction.functionAfterDelay(carpenterMenu.returnToCarpentryMenuAfterSuccessfulBuild, 2000);
|
||||||
|
}
|
||||||
// freeze = true;
|
// freeze = true;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -436,6 +441,8 @@ namespace stardew_access.Patches
|
||||||
|
|
||||||
public static bool tryToBuild(Vector2 position)
|
public static bool tryToBuild(Vector2 position)
|
||||||
{
|
{
|
||||||
|
if (carpenterMenu == null)
|
||||||
|
return false;
|
||||||
return ((Farm)Game1.getLocationFromName("Farm")).buildStructure(carpenterMenu.CurrentBlueprint, position, Game1.player, isMagicalConstruction);
|
return ((Farm)Game1.getLocationFromName("Farm")).buildStructure(carpenterMenu.CurrentBlueprint, position, Game1.player, isMagicalConstruction);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -443,7 +450,7 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
string? response = null;
|
string? response = null;
|
||||||
// This code is taken from the game's code (CarpenterMenu.cs::775)
|
// This code is taken from the game's code (CarpenterMenu.cs::775)
|
||||||
if (toUpgrade != null && carpenterMenu.CurrentBlueprint.name != null && toUpgrade.buildingType.Equals(carpenterMenu.CurrentBlueprint.nameOfBuildingToUpgrade))
|
if (carpenterMenu != null && toUpgrade != null && carpenterMenu.CurrentBlueprint.name != null && toUpgrade.buildingType.Equals(carpenterMenu.CurrentBlueprint.nameOfBuildingToUpgrade))
|
||||||
{
|
{
|
||||||
carpenterMenu.CurrentBlueprint.consumeResources();
|
carpenterMenu.CurrentBlueprint.consumeResources();
|
||||||
toUpgrade.daysUntilUpgrade.Value = 2;
|
toUpgrade.daysUntilUpgrade.Value = 2;
|
||||||
|
@ -472,13 +479,15 @@ namespace stardew_access.Patches
|
||||||
response = Game1.content.LoadString("Strings\\UI:Carpenter_CannotPaint");
|
response = Game1.content.LoadString("Strings\\UI:Carpenter_CannotPaint");
|
||||||
return response;
|
return response;
|
||||||
}
|
}
|
||||||
if (!carpenterMenu.HasPermissionsToPaint(toPaint))
|
if (carpenterMenu != null && !carpenterMenu.HasPermissionsToPaint(toPaint))
|
||||||
{
|
{
|
||||||
response = Game1.content.LoadString("Strings\\UI:Carpenter_CannotPaint_Permission");
|
response = Game1.content.LoadString("Strings\\UI:Carpenter_CannotPaint_Permission");
|
||||||
return response;
|
return response;
|
||||||
}
|
}
|
||||||
toPaint.color.Value = Color.White;
|
toPaint.color.Value = Color.White;
|
||||||
carpenterMenu.SetChildMenu(new BuildingPaintMenu(toPaint));
|
|
||||||
|
if (carpenterMenu != null)
|
||||||
|
carpenterMenu.SetChildMenu(new BuildingPaintMenu(toPaint));
|
||||||
}
|
}
|
||||||
/* TODO Add painting of farm house
|
/* TODO Add painting of farm house
|
||||||
else if (farm_location.GetHouseRect().Contains(Utility.Vector2ToPoint(new Vector2(toPaint.tileX, toPaint.tileY))))
|
else if (farm_location.GetHouseRect().Contains(Utility.Vector2ToPoint(new Vector2(toPaint.tileX, toPaint.tileY))))
|
||||||
|
@ -513,7 +522,7 @@ namespace stardew_access.Patches
|
||||||
buildingToMove = null;
|
buildingToMove = null;
|
||||||
return "Building under construction, cannot move";
|
return "Building under construction, cannot move";
|
||||||
}
|
}
|
||||||
if (!carpenterMenu.hasPermissionsToMove(buildingToMove))
|
if (carpenterMenu != null && !carpenterMenu.hasPermissionsToMove(buildingToMove))
|
||||||
{
|
{
|
||||||
buildingToMove = null;
|
buildingToMove = null;
|
||||||
return "You don't have permission to move this building";
|
return "You don't have permission to move this building";
|
||||||
|
@ -524,7 +533,7 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
if (buildingToMove is ShippingBin)
|
if (buildingToMove is ShippingBin)
|
||||||
{
|
{
|
||||||
(buildingToMove as ShippingBin).initLid();
|
((ShippingBin)buildingToMove).initLid();
|
||||||
}
|
}
|
||||||
if (buildingToMove is GreenhouseBuilding)
|
if (buildingToMove is GreenhouseBuilding)
|
||||||
{
|
{
|
||||||
|
|
|
@ -42,13 +42,13 @@ namespace stardew_access.Patches
|
||||||
toSpeak += $"{message.message}, ";
|
toSpeak += $"{message.message}, ";
|
||||||
});
|
});
|
||||||
if (toSpeak != " ")
|
if (toSpeak != " ")
|
||||||
MainClass.ScreenReader.SayWithChatChecker(toSpeak, false);
|
MainClass.GetScreenReader().SayWithChatChecker(toSpeak, false);
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -77,7 +77,7 @@ namespace stardew_access.Patches
|
||||||
toSpeak += $"{message.message}, ";
|
toSpeak += $"{message.message}, ";
|
||||||
});
|
});
|
||||||
|
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
await Task.Delay(200);
|
await Task.Delay(200);
|
||||||
isChatRunning = false;
|
isChatRunning = false;
|
||||||
}
|
}
|
||||||
|
|
|
@ -49,9 +49,9 @@ namespace stardew_access.Patches
|
||||||
if (toSpeak != " ")
|
if (toSpeak != " ")
|
||||||
{
|
{
|
||||||
if (hasResponses)
|
if (hasResponses)
|
||||||
MainClass.ScreenReader.SayWithChecker(toSpeak, false);
|
MainClass.GetScreenReader().SayWithChecker(toSpeak, false);
|
||||||
else
|
else
|
||||||
MainClass.ScreenReader.SayWithChecker(toSpeak, true);
|
MainClass.GetScreenReader().SayWithChecker(toSpeak, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (__instance.isQuestion)
|
else if (__instance.isQuestion)
|
||||||
|
@ -80,9 +80,9 @@ namespace stardew_access.Patches
|
||||||
if (toSpeak != " ")
|
if (toSpeak != " ")
|
||||||
{
|
{
|
||||||
if (hasResponses)
|
if (hasResponses)
|
||||||
MainClass.ScreenReader.SayWithChecker(toSpeak, false);
|
MainClass.GetScreenReader().SayWithChecker(toSpeak, false);
|
||||||
else
|
else
|
||||||
MainClass.ScreenReader.SayWithChecker(toSpeak, true);
|
MainClass.GetScreenReader().SayWithChecker(toSpeak, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (Game1.activeClickableMenu is DialogueBox)
|
else if (Game1.activeClickableMenu is DialogueBox)
|
||||||
|
@ -91,13 +91,13 @@ namespace stardew_access.Patches
|
||||||
if (currentDialogue != __instance.getCurrentString())
|
if (currentDialogue != __instance.getCurrentString())
|
||||||
{
|
{
|
||||||
currentDialogue = __instance.getCurrentString();
|
currentDialogue = __instance.getCurrentString();
|
||||||
MainClass.ScreenReader.Say(__instance.getCurrentString(), true);
|
MainClass.GetScreenReader().Say(__instance.getCurrentString(), true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate dialog:\n{e.StackTrace}\n{e.Message}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate dialog:\n{e.StackTrace}\n{e.Message}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -273,15 +273,15 @@ namespace stardew_access.Patches
|
||||||
if (toSpeak.ToString() != " ")
|
if (toSpeak.ToString() != " ")
|
||||||
{
|
{
|
||||||
if (Context.IsPlayerFree)
|
if (Context.IsPlayerFree)
|
||||||
MainClass.ScreenReader.SayWithChecker(toSpeak.ToString(), true); // Normal Checker
|
MainClass.GetScreenReader().SayWithChecker(toSpeak.ToString(), true); // Normal Checker
|
||||||
else
|
else
|
||||||
MainClass.ScreenReader.SayWithMenuChecker(toSpeak.ToString(), true); // Menu Checker
|
MainClass.GetScreenReader().SayWithMenuChecker(toSpeak.ToString(), true); // Menu Checker
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate dialog:\n{e.StackTrace}\n{e.Message}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate dialog:\n{e.StackTrace}\n{e.Message}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -42,7 +42,7 @@ namespace stardew_access.Patches
|
||||||
if (junimoNoteMenuQuery != toSpeak)
|
if (junimoNoteMenuQuery != toSpeak)
|
||||||
{
|
{
|
||||||
junimoNoteMenuQuery = toSpeak;
|
junimoNoteMenuQuery = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -54,7 +54,7 @@ namespace stardew_access.Patches
|
||||||
if (junimoNoteMenuQuery != toSpeak)
|
if (junimoNoteMenuQuery != toSpeak)
|
||||||
{
|
{
|
||||||
junimoNoteMenuQuery = toSpeak;
|
junimoNoteMenuQuery = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -65,7 +65,7 @@ namespace stardew_access.Patches
|
||||||
if (junimoNoteMenuQuery != toSpeak)
|
if (junimoNoteMenuQuery != toSpeak)
|
||||||
{
|
{
|
||||||
junimoNoteMenuQuery = toSpeak;
|
junimoNoteMenuQuery = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -77,7 +77,7 @@ namespace stardew_access.Patches
|
||||||
if (junimoNoteMenuQuery != toSpeak)
|
if (junimoNoteMenuQuery != toSpeak)
|
||||||
{
|
{
|
||||||
junimoNoteMenuQuery = toSpeak;
|
junimoNoteMenuQuery = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -87,7 +87,7 @@ namespace stardew_access.Patches
|
||||||
if (junimoNoteMenuQuery != toSpeak)
|
if (junimoNoteMenuQuery != toSpeak)
|
||||||
{
|
{
|
||||||
junimoNoteMenuQuery = toSpeak;
|
junimoNoteMenuQuery = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -117,19 +117,19 @@ namespace stardew_access.Patches
|
||||||
else if (isBackPressed && __instance.backButton != null && !__instance.backButton.containsPoint(x, y))
|
else if (isBackPressed && __instance.backButton != null && !__instance.backButton.containsPoint(x, y))
|
||||||
{
|
{
|
||||||
__instance.backButton.snapMouseCursorToCenter();
|
__instance.backButton.snapMouseCursorToCenter();
|
||||||
MainClass.ScreenReader.Say("Back Button", true);
|
MainClass.GetScreenReader().Say("Back Button", true);
|
||||||
}
|
}
|
||||||
else if (isPPressed && __instance.purchaseButton != null && !__instance.purchaseButton.containsPoint(x, y))
|
else if (isPPressed && __instance.purchaseButton != null && !__instance.purchaseButton.containsPoint(x, y))
|
||||||
{
|
{
|
||||||
__instance.purchaseButton.snapMouseCursorToCenter();
|
__instance.purchaseButton.snapMouseCursorToCenter();
|
||||||
MainClass.ScreenReader.Say("Purchase Button", true);
|
MainClass.GetScreenReader().Say("Purchase Button", true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
string reward = __instance.getRewardNameForArea(___whichArea);
|
string reward = __instance.getRewardNameForArea(___whichArea);
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -193,7 +193,7 @@ namespace stardew_access.Patches
|
||||||
toSpeak = $"Completed {toSpeak}";
|
toSpeak = $"Completed {toSpeak}";
|
||||||
|
|
||||||
c.snapMouseCursorToCenter();
|
c.snapMouseCursorToCenter();
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
@ -228,7 +228,7 @@ namespace stardew_access.Patches
|
||||||
}
|
}
|
||||||
|
|
||||||
c.snapMouseCursorToCenter();
|
c.snapMouseCursorToCenter();
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
@ -281,7 +281,7 @@ namespace stardew_access.Patches
|
||||||
toSpeak = "Empty Slot";
|
toSpeak = "Empty Slot";
|
||||||
}
|
}
|
||||||
c.snapMouseCursorToCenter();
|
c.snapMouseCursorToCenter();
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
@ -289,15 +289,15 @@ namespace stardew_access.Patches
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
|
|
||||||
await Task.Delay(200);
|
await Task.Delay(200);
|
||||||
isUsingCustomButtons = false;
|
isUsingCustomButtons = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
internal static void SocialPagePatch(SocialPage __instance, List<ClickableTextureComponent> ___sprites, int ___slotPosition, List<string> ___kidsNames)
|
internal static void SocialPagePatch(SocialPage __instance, List<ClickableTextureComponent> ___sprites, int ___slotPosition, List<string> ___kidsNames)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
int x = Game1.getMouseX(), y = Game1.getMouseY(); // Mouse x and y position
|
int x = Game1.getMouseX(), y = Game1.getMouseY(); // Mouse x and y position
|
||||||
|
@ -335,54 +335,54 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
toSpeak = $"{toSpeak}, not talked yet";
|
toSpeak = $"{toSpeak}, not talked yet";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if (datable | housemate)
|
|
||||||
{
|
|
||||||
string text2 = (LocalizedContentManager.CurrentLanguageCode != LocalizedContentManager.LanguageCode.pt) ? Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11635") : ((__instance.getGender(name) == 0) ? Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11635").Split('/').First() : Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11635").Split('/').Last());
|
|
||||||
if (housemate)
|
|
||||||
{
|
|
||||||
text2 = Game1.content.LoadString("Strings\\StringsFromCSFiles:Housemate");
|
|
||||||
}
|
|
||||||
else if (spouse)
|
|
||||||
{
|
|
||||||
text2 = ((__instance.getGender(name) == 0) ? Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11636") : Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11637"));
|
|
||||||
}
|
|
||||||
else if (__instance.isMarriedToAnyone(name))
|
|
||||||
{
|
|
||||||
text2 = ((__instance.getGender(name) == 0) ? Game1.content.LoadString("Strings\\UI:SocialPage_MarriedToOtherPlayer_MaleNPC") : Game1.content.LoadString("Strings\\UI:SocialPage_MarriedToOtherPlayer_FemaleNPC"));
|
|
||||||
}
|
|
||||||
else if (!Game1.player.isMarried() && friendship.IsDating())
|
|
||||||
{
|
|
||||||
text2 = ((__instance.getGender(name) == 0) ? Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11639") : Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11640"));
|
|
||||||
}
|
|
||||||
else if (__instance.getFriendship(name).IsDivorced())
|
|
||||||
{
|
|
||||||
text2 = ((__instance.getGender(name) == 0) ? Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11642") : Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11643"));
|
|
||||||
}
|
|
||||||
|
|
||||||
toSpeak = $"{toSpeak}, {text2}";
|
|
||||||
|
if (datable | housemate)
|
||||||
|
{
|
||||||
|
string text2 = (LocalizedContentManager.CurrentLanguageCode != LocalizedContentManager.LanguageCode.pt) ? Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11635") : ((__instance.getGender(name) == 0) ? Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11635").Split('/').First() : Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11635").Split('/').Last());
|
||||||
|
if (housemate)
|
||||||
|
{
|
||||||
|
text2 = Game1.content.LoadString("Strings\\StringsFromCSFiles:Housemate");
|
||||||
}
|
}
|
||||||
if (!__instance.getFriendship(name).IsMarried() && ___kidsNames.Contains(name))
|
else if (spouse)
|
||||||
{
|
{
|
||||||
toSpeak = $"{toSpeak}, married";
|
text2 = ((__instance.getGender(name) == 0) ? Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11636") : Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11637"));
|
||||||
}
|
|
||||||
if (spouse)
|
|
||||||
{
|
|
||||||
toSpeak = $"{toSpeak}, spouse";
|
|
||||||
}
|
}
|
||||||
else if (friendship.IsDating())
|
else if (__instance.isMarriedToAnyone(name))
|
||||||
{
|
{
|
||||||
toSpeak = $"{toSpeak}, dating";
|
text2 = ((__instance.getGender(name) == 0) ? Game1.content.LoadString("Strings\\UI:SocialPage_MarriedToOtherPlayer_MaleNPC") : Game1.content.LoadString("Strings\\UI:SocialPage_MarriedToOtherPlayer_FemaleNPC"));
|
||||||
|
}
|
||||||
|
else if (!Game1.player.isMarried() && friendship.IsDating())
|
||||||
|
{
|
||||||
|
text2 = ((__instance.getGender(name) == 0) ? Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11639") : Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11640"));
|
||||||
|
}
|
||||||
|
else if (__instance.getFriendship(name).IsDivorced())
|
||||||
|
{
|
||||||
|
text2 = ((__instance.getGender(name) == 0) ? Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11642") : Game1.content.LoadString("Strings\\StringsFromCSFiles:SocialPage.cs.11643"));
|
||||||
}
|
}
|
||||||
|
|
||||||
toSpeak = $"{toSpeak}, {heartLevel} hearts, {giftsThisWeek} gifts given this week.";
|
toSpeak = $"{toSpeak}, {text2}";
|
||||||
|
}
|
||||||
|
if (!__instance.getFriendship(name).IsMarried() && ___kidsNames.Contains(name))
|
||||||
|
{
|
||||||
|
toSpeak = $"{toSpeak}, married";
|
||||||
|
}
|
||||||
|
if (spouse)
|
||||||
|
{
|
||||||
|
toSpeak = $"{toSpeak}, spouse";
|
||||||
|
}
|
||||||
|
else if (friendship.IsDating())
|
||||||
|
{
|
||||||
|
toSpeak = $"{toSpeak}, dating";
|
||||||
|
}
|
||||||
|
|
||||||
|
toSpeak = $"{toSpeak}, {heartLevel} hearts, {giftsThisWeek} gifts given this week.";
|
||||||
|
|
||||||
|
|
||||||
if (socialPageQuery != toSpeak)
|
if (socialPageQuery != toSpeak)
|
||||||
{
|
{
|
||||||
socialPageQuery = toSpeak;
|
socialPageQuery = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -427,7 +427,7 @@ namespace stardew_access.Patches
|
||||||
if (socialPageQuery != toSpeak)
|
if (socialPageQuery != toSpeak)
|
||||||
{
|
{
|
||||||
socialPageQuery = toSpeak;
|
socialPageQuery = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -440,7 +440,7 @@ namespace stardew_access.Patches
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -471,7 +471,7 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
shopMenuQueryKey = toSpeak;
|
shopMenuQueryKey = toSpeak;
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
Game1.playSound("drop_item");
|
Game1.playSound("drop_item");
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
|
@ -483,7 +483,7 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
shopMenuQueryKey = toSpeak;
|
shopMenuQueryKey = toSpeak;
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -494,7 +494,7 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
shopMenuQueryKey = toSpeak;
|
shopMenuQueryKey = toSpeak;
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -541,14 +541,14 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
shopMenuQueryKey = toSpeak;
|
shopMenuQueryKey = toSpeak;
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -570,7 +570,7 @@ namespace stardew_access.Patches
|
||||||
if (gameMenuQueryKey != toSpeak)
|
if (gameMenuQueryKey != toSpeak)
|
||||||
{
|
{
|
||||||
gameMenuQueryKey = toSpeak;
|
gameMenuQueryKey = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -578,7 +578,7 @@ namespace stardew_access.Patches
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -599,7 +599,7 @@ namespace stardew_access.Patches
|
||||||
if (geodeMenuQueryKey != toSpeak)
|
if (geodeMenuQueryKey != toSpeak)
|
||||||
{
|
{
|
||||||
geodeMenuQueryKey = toSpeak;
|
geodeMenuQueryKey = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -612,7 +612,7 @@ namespace stardew_access.Patches
|
||||||
if (geodeMenuQueryKey != toSpeak)
|
if (geodeMenuQueryKey != toSpeak)
|
||||||
{
|
{
|
||||||
geodeMenuQueryKey = toSpeak;
|
geodeMenuQueryKey = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -624,7 +624,7 @@ namespace stardew_access.Patches
|
||||||
if (geodeMenuQueryKey != toSpeak)
|
if (geodeMenuQueryKey != toSpeak)
|
||||||
{
|
{
|
||||||
geodeMenuQueryKey = toSpeak;
|
geodeMenuQueryKey = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
Game1.playSound("drop_item");
|
Game1.playSound("drop_item");
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
|
@ -637,7 +637,7 @@ namespace stardew_access.Patches
|
||||||
if (geodeMenuQueryKey != toSpeak)
|
if (geodeMenuQueryKey != toSpeak)
|
||||||
{
|
{
|
||||||
geodeMenuQueryKey = toSpeak;
|
geodeMenuQueryKey = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -649,7 +649,7 @@ namespace stardew_access.Patches
|
||||||
if (geodeMenuQueryKey != toSpeak)
|
if (geodeMenuQueryKey != toSpeak)
|
||||||
{
|
{
|
||||||
geodeMenuQueryKey = toSpeak;
|
geodeMenuQueryKey = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -662,7 +662,7 @@ namespace stardew_access.Patches
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -694,7 +694,7 @@ namespace stardew_access.Patches
|
||||||
itemGrabMenuQueryKey = toSpeak;
|
itemGrabMenuQueryKey = toSpeak;
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
gameMenuQueryKey = "";
|
gameMenuQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -706,7 +706,7 @@ namespace stardew_access.Patches
|
||||||
itemGrabMenuQueryKey = toSpeak;
|
itemGrabMenuQueryKey = toSpeak;
|
||||||
gameMenuQueryKey = "";
|
gameMenuQueryKey = "";
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -719,7 +719,7 @@ namespace stardew_access.Patches
|
||||||
itemGrabMenuQueryKey = toSpeak;
|
itemGrabMenuQueryKey = toSpeak;
|
||||||
gameMenuQueryKey = "";
|
gameMenuQueryKey = "";
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -732,7 +732,7 @@ namespace stardew_access.Patches
|
||||||
itemGrabMenuQueryKey = toSpeak;
|
itemGrabMenuQueryKey = toSpeak;
|
||||||
gameMenuQueryKey = "";
|
gameMenuQueryKey = "";
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -745,7 +745,7 @@ namespace stardew_access.Patches
|
||||||
itemGrabMenuQueryKey = toSpeak;
|
itemGrabMenuQueryKey = toSpeak;
|
||||||
gameMenuQueryKey = "";
|
gameMenuQueryKey = "";
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -759,7 +759,7 @@ namespace stardew_access.Patches
|
||||||
itemGrabMenuQueryKey = toSpeak;
|
itemGrabMenuQueryKey = toSpeak;
|
||||||
gameMenuQueryKey = "";
|
gameMenuQueryKey = "";
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -773,7 +773,7 @@ namespace stardew_access.Patches
|
||||||
itemGrabMenuQueryKey = toSpeak;
|
itemGrabMenuQueryKey = toSpeak;
|
||||||
gameMenuQueryKey = "";
|
gameMenuQueryKey = "";
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -786,7 +786,7 @@ namespace stardew_access.Patches
|
||||||
itemGrabMenuQueryKey = toSpeak;
|
itemGrabMenuQueryKey = toSpeak;
|
||||||
gameMenuQueryKey = "";
|
gameMenuQueryKey = "";
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
Game1.playSound("drop_item");
|
Game1.playSound("drop_item");
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
|
@ -828,7 +828,7 @@ namespace stardew_access.Patches
|
||||||
itemGrabMenuQueryKey = toSpeak;
|
itemGrabMenuQueryKey = toSpeak;
|
||||||
gameMenuQueryKey = "";
|
gameMenuQueryKey = "";
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -853,7 +853,7 @@ namespace stardew_access.Patches
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -966,7 +966,7 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
craftingPageQueryKey = toSpeak;
|
craftingPageQueryKey = toSpeak;
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -978,7 +978,7 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
craftingPageQueryKey = toSpeak;
|
craftingPageQueryKey = toSpeak;
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -990,7 +990,7 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
craftingPageQueryKey = toSpeak;
|
craftingPageQueryKey = toSpeak;
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -1002,7 +1002,7 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
craftingPageQueryKey = toSpeak;
|
craftingPageQueryKey = toSpeak;
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
Game1.playSound("drop_item");
|
Game1.playSound("drop_item");
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
|
@ -1082,7 +1082,7 @@ namespace stardew_access.Patches
|
||||||
craftingPageQueryKey = toSpeak;
|
craftingPageQueryKey = toSpeak;
|
||||||
gameMenuQueryKey = "";
|
gameMenuQueryKey = "";
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -1099,7 +1099,7 @@ namespace stardew_access.Patches
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1120,7 +1120,7 @@ namespace stardew_access.Patches
|
||||||
|
|
||||||
// This method is used to get the inventory items to check if the player has enough ingredients for a recipe
|
// This method is used to get the inventory items to check if the player has enough ingredients for a recipe
|
||||||
// Taken from CraftingPage.cs -> 169 line
|
// Taken from CraftingPage.cs -> 169 line
|
||||||
internal static IList<Item> getContainerContents(List<Chest> materialContainers)
|
internal static IList<Item>? getContainerContents(List<Chest> materialContainers)
|
||||||
{
|
{
|
||||||
if (materialContainers == null)
|
if (materialContainers == null)
|
||||||
{
|
{
|
||||||
|
@ -1149,7 +1149,7 @@ namespace stardew_access.Patches
|
||||||
inventoryPageQueryKey = toSpeak;
|
inventoryPageQueryKey = toSpeak;
|
||||||
gameMenuQueryKey = "";
|
gameMenuQueryKey = "";
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
Game1.playSound("drop_item");
|
Game1.playSound("drop_item");
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
|
@ -1163,7 +1163,7 @@ namespace stardew_access.Patches
|
||||||
inventoryPageQueryKey = toSpeak;
|
inventoryPageQueryKey = toSpeak;
|
||||||
gameMenuQueryKey = "";
|
gameMenuQueryKey = "";
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -1176,7 +1176,7 @@ namespace stardew_access.Patches
|
||||||
inventoryPageQueryKey = toSpeak;
|
inventoryPageQueryKey = toSpeak;
|
||||||
gameMenuQueryKey = "";
|
gameMenuQueryKey = "";
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -1189,7 +1189,7 @@ namespace stardew_access.Patches
|
||||||
itemGrabMenuQueryKey = toSpeak;
|
itemGrabMenuQueryKey = toSpeak;
|
||||||
gameMenuQueryKey = "";
|
gameMenuQueryKey = "";
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -1203,7 +1203,7 @@ namespace stardew_access.Patches
|
||||||
itemGrabMenuQueryKey = toSpeak;
|
itemGrabMenuQueryKey = toSpeak;
|
||||||
gameMenuQueryKey = "";
|
gameMenuQueryKey = "";
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -1299,7 +1299,7 @@ namespace stardew_access.Patches
|
||||||
inventoryPageQueryKey = toSpeak;
|
inventoryPageQueryKey = toSpeak;
|
||||||
gameMenuQueryKey = "";
|
gameMenuQueryKey = "";
|
||||||
hoveredItemQueryKey = "";
|
hoveredItemQueryKey = "";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -1317,7 +1317,7 @@ namespace stardew_access.Patches
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1337,17 +1337,17 @@ namespace stardew_access.Patches
|
||||||
if (optionsElement is OptionsButton)
|
if (optionsElement is OptionsButton)
|
||||||
toSpeak = $" {toSpeak} Button";
|
toSpeak = $" {toSpeak} Button";
|
||||||
else if (optionsElement is OptionsCheckbox)
|
else if (optionsElement is OptionsCheckbox)
|
||||||
toSpeak = ((optionsElement as OptionsCheckbox).isChecked ? "Enabled" : "Disabled") + $" {toSpeak} Checkbox";
|
toSpeak = (((OptionsCheckbox)optionsElement).isChecked ? "Enabled" : "Disabled") + $" {toSpeak} Checkbox";
|
||||||
else if (optionsElement is OptionsDropDown)
|
else if (optionsElement is OptionsDropDown)
|
||||||
toSpeak = $"{toSpeak} Dropdown, option {(optionsElement as OptionsDropDown).dropDownDisplayOptions[(optionsElement as OptionsDropDown).selectedOption]} selected";
|
toSpeak = $"{toSpeak} Dropdown, option {((OptionsDropDown)optionsElement).dropDownDisplayOptions[((OptionsDropDown)optionsElement).selectedOption]} selected";
|
||||||
else if (optionsElement is OptionsSlider)
|
else if (optionsElement is OptionsSlider)
|
||||||
toSpeak = $"{(optionsElement as OptionsSlider).value}% {toSpeak} Slider";
|
toSpeak = $"{((OptionsSlider)optionsElement).value}% {toSpeak} Slider";
|
||||||
else if (optionsElement is OptionsPlusMinus)
|
else if (optionsElement is OptionsPlusMinus)
|
||||||
toSpeak = $"{(optionsElement as OptionsPlusMinus).displayOptions[(optionsElement as OptionsPlusMinus).selected]} selected of {toSpeak}";
|
toSpeak = $"{((OptionsPlusMinus)optionsElement).displayOptions[((OptionsPlusMinus)optionsElement).selected]} selected of {toSpeak}";
|
||||||
else if (optionsElement is OptionsInputListener)
|
else if (optionsElement is OptionsInputListener)
|
||||||
{
|
{
|
||||||
string buttons = "";
|
string buttons = "";
|
||||||
(optionsElement as OptionsInputListener).buttonNames.ForEach(name => { buttons += $", {name}"; });
|
((OptionsInputListener)optionsElement).buttonNames.ForEach(name => { buttons += $", {name}"; });
|
||||||
toSpeak = $"{toSpeak} is bound to {buttons}. Left click to change.";
|
toSpeak = $"{toSpeak} is bound to {buttons}. Left click to change.";
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -1362,7 +1362,7 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
gameMenuQueryKey = "";
|
gameMenuQueryKey = "";
|
||||||
optionsPageQueryKey = toSpeak;
|
optionsPageQueryKey = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -1370,7 +1370,7 @@ namespace stardew_access.Patches
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1386,7 +1386,7 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
gameMenuQueryKey = "";
|
gameMenuQueryKey = "";
|
||||||
exitPageQueryKey = toSpeak;
|
exitPageQueryKey = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -1398,14 +1398,14 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
gameMenuQueryKey = "";
|
gameMenuQueryKey = "";
|
||||||
exitPageQueryKey = toSpeak;
|
exitPageQueryKey = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1431,9 +1431,9 @@ namespace stardew_access.Patches
|
||||||
string requirements = "";
|
string requirements = "";
|
||||||
|
|
||||||
#region Add quality of item
|
#region Add quality of item
|
||||||
if (actualInventory[i] is StardewValley.Object && (actualInventory[i] as StardewValley.Object).quality > 0)
|
if (actualInventory[i] is StardewValley.Object && ((StardewValley.Object)actualInventory[i]).quality > 0)
|
||||||
{
|
{
|
||||||
int qualityIndex = (actualInventory[i] as StardewValley.Object).quality;
|
int qualityIndex = ((StardewValley.Object)actualInventory[i]).quality;
|
||||||
if (qualityIndex == 1)
|
if (qualityIndex == 1)
|
||||||
{
|
{
|
||||||
quality = "Silver quality";
|
quality = "Silver quality";
|
||||||
|
@ -1453,13 +1453,13 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
description = actualInventory[i].getDescription();
|
description = actualInventory[i].getDescription();
|
||||||
#region Add health & stamina provided by the item
|
#region Add health & stamina provided by the item
|
||||||
if (actualInventory[i] is StardewValley.Object && (actualInventory[i] as StardewValley.Object).Edibility != -300)
|
if (actualInventory[i] is StardewValley.Object && ((StardewValley.Object)actualInventory[i]).Edibility != -300)
|
||||||
{
|
{
|
||||||
int stamina_recovery = (actualInventory[i] as StardewValley.Object).staminaRecoveredOnConsumption();
|
int stamina_recovery = ((StardewValley.Object)actualInventory[i]).staminaRecoveredOnConsumption();
|
||||||
healthNStamine += $"{stamina_recovery} Energy";
|
healthNStamine += $"{stamina_recovery} Energy";
|
||||||
if (stamina_recovery >= 0)
|
if (stamina_recovery >= 0)
|
||||||
{
|
{
|
||||||
int health_recovery = (actualInventory[i] as StardewValley.Object).healthRecoveredOnConsumption();
|
int health_recovery = ((StardewValley.Object)actualInventory[i]).healthRecoveredOnConsumption();
|
||||||
healthNStamine += $"\n\t{health_recovery} Health";
|
healthNStamine += $"\n\t{health_recovery} Health";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1467,8 +1467,8 @@ namespace stardew_access.Patches
|
||||||
|
|
||||||
#region Add buff items (effects like +1 walking speed)
|
#region Add buff items (effects like +1 walking speed)
|
||||||
// These variables are taken from the game's code itself (IClickableMenu.cs -> 1016 line)
|
// These variables are taken from the game's code itself (IClickableMenu.cs -> 1016 line)
|
||||||
bool edibleItem = actualInventory[i] != null && actualInventory[i] is StardewValley.Object && (int)(actualInventory[i] as StardewValley.Object).edibility != -300;
|
bool edibleItem = actualInventory[i] != null && actualInventory[i] is StardewValley.Object && (int)((StardewValley.Object)actualInventory[i]).edibility != -300;
|
||||||
string[] buffIconsToDisplay = (edibleItem && Game1.objectInformation[(actualInventory[i] as StardewValley.Object).parentSheetIndex].Split('/').Length > 7) ? actualInventory[i].ModifyItemBuffs(Game1.objectInformation[(actualInventory[i] as StardewValley.Object).parentSheetIndex].Split('/')[7].Split(' ')) : null;
|
string[]? buffIconsToDisplay = (edibleItem && Game1.objectInformation[((StardewValley.Object)actualInventory[i]).parentSheetIndex].Split('/').Length > 7) ? actualInventory[i].ModifyItemBuffs(Game1.objectInformation[((StardewValley.Object)actualInventory[i]).parentSheetIndex].Split('/')[7].Split(' ')) : null;
|
||||||
if (buffIconsToDisplay != null)
|
if (buffIconsToDisplay != null)
|
||||||
{
|
{
|
||||||
for (int j = 0; j < buffIconsToDisplay.Length; j++)
|
for (int j = 0; j < buffIconsToDisplay.Length; j++)
|
||||||
|
@ -1537,7 +1537,7 @@ namespace stardew_access.Patches
|
||||||
if (hoveredItemQueryKey != $"{toSpeak}:{i}")
|
if (hoveredItemQueryKey != $"{toSpeak}:{i}")
|
||||||
{
|
{
|
||||||
hoveredItemQueryKey = $"{toSpeak}:{i}";
|
hoveredItemQueryKey = $"{toSpeak}:{i}";
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
|
@ -38,7 +38,7 @@ namespace stardew_access.Patches
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
@ -52,13 +52,13 @@ namespace stardew_access.Patches
|
||||||
|
|
||||||
if (__instance.nextPageButton != null && __instance.nextPageButton.containsPoint(x, y))
|
if (__instance.nextPageButton != null && __instance.nextPageButton.containsPoint(x, y))
|
||||||
{
|
{
|
||||||
MainClass.ScreenReader.SayWithMenuChecker($"Next Page Button", true);
|
MainClass.GetScreenReader().SayWithMenuChecker($"Next Page Button", true);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (__instance.previousPageButton != null && __instance.previousPageButton.containsPoint(x, y))
|
if (__instance.previousPageButton != null && __instance.previousPageButton.containsPoint(x, y))
|
||||||
{
|
{
|
||||||
MainClass.ScreenReader.SayWithMenuChecker($"Previous Page Button", true);
|
MainClass.GetScreenReader().SayWithMenuChecker($"Previous Page Button", true);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -66,14 +66,14 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
if (__instance.languages[i].containsPoint(x, y))
|
if (__instance.languages[i].containsPoint(x, y))
|
||||||
{
|
{
|
||||||
MainClass.ScreenReader.SayWithMenuChecker($"{__instance.languageList[i]} Button", true);
|
MainClass.GetScreenReader().SayWithMenuChecker($"{__instance.languageList[i]} Button", true);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -86,14 +86,14 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
if (___elevators[i].containsPoint(x, y))
|
if (___elevators[i].containsPoint(x, y))
|
||||||
{
|
{
|
||||||
MainClass.ScreenReader.SayWithMenuChecker($"{___elevators[i].name} level", true);
|
MainClass.GetScreenReader().SayWithMenuChecker($"{___elevators[i].name} level", true);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -105,11 +105,11 @@ namespace stardew_access.Patches
|
||||||
___textBox.SelectMe();
|
___textBox.SelectMe();
|
||||||
string toSpeak = $"{title}";
|
string toSpeak = $"{title}";
|
||||||
|
|
||||||
MainClass.ScreenReader.SayWithChecker(toSpeak, true);
|
MainClass.GetScreenReader().SayWithChecker(toSpeak, true);
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -119,19 +119,19 @@ namespace stardew_access.Patches
|
||||||
{
|
{
|
||||||
int x = Game1.getMouseX(), y = Game1.getMouseY();
|
int x = Game1.getMouseX(), y = Game1.getMouseY();
|
||||||
|
|
||||||
MainClass.ScreenReader.SayWithMenuChecker(___message, true);
|
MainClass.GetScreenReader().SayWithMenuChecker(___message, true);
|
||||||
if (__instance.okButton.containsPoint(x, y))
|
if (__instance.okButton.containsPoint(x, y))
|
||||||
{
|
{
|
||||||
MainClass.ScreenReader.SayWithMenuChecker("Ok Button", false);
|
MainClass.GetScreenReader().SayWithMenuChecker("Ok Button", false);
|
||||||
}
|
}
|
||||||
else if (__instance.cancelButton.containsPoint(x, y))
|
else if (__instance.cancelButton.containsPoint(x, y))
|
||||||
{
|
{
|
||||||
MainClass.ScreenReader.SayWithMenuChecker("Cancel Button", false);
|
MainClass.GetScreenReader().SayWithMenuChecker("Cancel Button", false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -223,16 +223,16 @@ namespace stardew_access.Patches
|
||||||
}
|
}
|
||||||
|
|
||||||
if (toSpeak != " ")
|
if (toSpeak != " ")
|
||||||
MainClass.ScreenReader.SayWithMenuChecker(toSpeak, true);
|
MainClass.GetScreenReader().SayWithMenuChecker(toSpeak, true);
|
||||||
else if (__instance.isProfessionChooser && currentLevelUpTitle != $"{___title}. Select a new profession.")
|
else if (__instance.isProfessionChooser && currentLevelUpTitle != $"{___title}. Select a new profession.")
|
||||||
{
|
{
|
||||||
MainClass.ScreenReader.SayWithMenuChecker($"{___title}. Select a new profession.", true);
|
MainClass.GetScreenReader().SayWithMenuChecker($"{___title}. Select a new profession.", true);
|
||||||
currentLevelUpTitle = $"{___title}. Select a new profession.";
|
currentLevelUpTitle = $"{___title}. Select a new profession.";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -256,21 +256,21 @@ namespace stardew_access.Patches
|
||||||
Game1.activeClickableMenu.receiveLeftClick(Game1.getMouseX(true), Game1.getMouseY(true));
|
Game1.activeClickableMenu.receiveLeftClick(Game1.getMouseX(true), Game1.getMouseY(true));
|
||||||
}
|
}
|
||||||
toSpeak = $"{total}g in total. Press left mouse button to save.";
|
toSpeak = $"{total}g in total. Press left mouse button to save.";
|
||||||
MainClass.ScreenReader.SayWithChecker(toSpeak, true);
|
MainClass.GetScreenReader().SayWithChecker(toSpeak, true);
|
||||||
}
|
}
|
||||||
for (int i = 0; i < __instance.categories.Count; i++)
|
for (int i = 0; i < __instance.categories.Count; i++)
|
||||||
{
|
{
|
||||||
if (__instance.categories[i].containsPoint(Game1.getMouseX(), Game1.getMouseY()))
|
if (__instance.categories[i].containsPoint(Game1.getMouseX(), Game1.getMouseY()))
|
||||||
{
|
{
|
||||||
toSpeak = $"Money recieved from {__instance.getCategoryName(i)}: {___categoryTotals[i]}g.";
|
toSpeak = $"Money recieved from {__instance.getCategoryName(i)}: {___categoryTotals[i]}g.";
|
||||||
MainClass.ScreenReader.SayWithChecker(toSpeak, true);
|
MainClass.GetScreenReader().SayWithChecker(toSpeak, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -310,7 +310,7 @@ namespace stardew_access.Patches
|
||||||
toSpeak += "\t\n Left click to accept quest.";
|
toSpeak += "\t\n Left click to accept quest.";
|
||||||
__instance.acceptQuestButton.snapMouseCursorToCenter();
|
__instance.acceptQuestButton.snapMouseCursorToCenter();
|
||||||
}
|
}
|
||||||
MainClass.ScreenReader.Say(toSpeak, false);
|
MainClass.GetScreenReader().Say(toSpeak, false);
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
@ -323,7 +323,7 @@ namespace stardew_access.Patches
|
||||||
string label = c.label;
|
string label = c.label;
|
||||||
|
|
||||||
if (c.containsPoint(Game1.getMousePosition().X, Game1.getMousePosition().Y))
|
if (c.containsPoint(Game1.getMousePosition().X, Game1.getMousePosition().Y))
|
||||||
MainClass.ScreenReader.SayWithChecker($"Grab: {name} \t\n {label}", false);
|
MainClass.GetScreenReader().SayWithChecker($"Grab: {name} \t\n {label}", false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
|
@ -331,7 +331,7 @@ namespace stardew_access.Patches
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
|
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -373,7 +373,7 @@ namespace stardew_access.Patches
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -418,14 +418,14 @@ namespace stardew_access.Patches
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
internal static void ExitEventPatch()
|
internal static void ExitEventPatch()
|
||||||
{
|
{
|
||||||
if (MainClass.ScreenReader != null)
|
if (MainClass.GetScreenReader() != null)
|
||||||
MainClass.ScreenReader.CloseScreenReader();
|
MainClass.GetScreenReader().CloseScreenReader();
|
||||||
}
|
}
|
||||||
internal static void resetGlobalVars()
|
internal static void resetGlobalVars()
|
||||||
{
|
{
|
||||||
|
|
|
@ -23,7 +23,7 @@ namespace stardew_access.Patches
|
||||||
|
|
||||||
toSpeak = $"Left Quest:\n\t{toSpeak}\n\tPress left click to accept this quest.";
|
toSpeak = $"Left Quest:\n\t{toSpeak}\n\tPress left click to accept this quest.";
|
||||||
|
|
||||||
MainClass.ScreenReader.SayWithMenuChecker(toSpeak, true);
|
MainClass.GetScreenReader().SayWithMenuChecker(toSpeak, true);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -33,13 +33,13 @@ namespace stardew_access.Patches
|
||||||
|
|
||||||
toSpeak = $"Right Quest:\n\t{toSpeak}\n\tPress left click to accept this quest.";
|
toSpeak = $"Right Quest:\n\t{toSpeak}\n\tPress left click to accept this quest.";
|
||||||
|
|
||||||
MainClass.ScreenReader.SayWithMenuChecker(toSpeak, true);
|
MainClass.GetScreenReader().SayWithMenuChecker(toSpeak, true);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -99,7 +99,7 @@ namespace stardew_access.Patches
|
||||||
if (Game1.dayOfMonth == i + 1)
|
if (Game1.dayOfMonth == i + 1)
|
||||||
toSpeak += $", Current";
|
toSpeak += $", Current";
|
||||||
|
|
||||||
MainClass.ScreenReader.SayWithChecker(toSpeak, true);
|
MainClass.GetScreenReader().SayWithChecker(toSpeak, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
|
@ -114,7 +114,7 @@ namespace stardew_access.Patches
|
||||||
if (currentDailyQuestText != toSpeak)
|
if (currentDailyQuestText != toSpeak)
|
||||||
{
|
{
|
||||||
currentDailyQuestText = toSpeak;
|
currentDailyQuestText = toSpeak;
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -134,7 +134,7 @@ namespace stardew_access.Patches
|
||||||
__instance.acceptQuestButton.snapMouseCursorToCenter();
|
__instance.acceptQuestButton.snapMouseCursorToCenter();
|
||||||
}
|
}
|
||||||
|
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
|
@ -142,7 +142,7 @@ namespace stardew_access.Patches
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
|
@ -171,7 +171,7 @@ namespace stardew_access.Patches
|
||||||
toSpeak += ___pages[___currentPage][i].ShouldDisplayAsComplete() ? " completed!" : "";
|
toSpeak += ___pages[___currentPage][i].ShouldDisplayAsComplete() ? " completed!" : "";
|
||||||
if (__instance.questLogButtons[i].containsPoint(Game1.getOldMouseX(), Game1.getOldMouseY()))
|
if (__instance.questLogButtons[i].containsPoint(Game1.getOldMouseX(), Game1.getOldMouseY()))
|
||||||
{
|
{
|
||||||
MainClass.ScreenReader.SayWithChecker(toSpeak, true);
|
MainClass.GetScreenReader().SayWithChecker(toSpeak, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -232,13 +232,13 @@ namespace stardew_access.Patches
|
||||||
if (snapMouseToRewardBox)
|
if (snapMouseToRewardBox)
|
||||||
__instance.rewardBox.snapMouseCursorToCenter();
|
__instance.rewardBox.snapMouseCursorToCenter();
|
||||||
|
|
||||||
MainClass.ScreenReader.SayWithChecker(toSpeak, true);
|
MainClass.GetScreenReader().SayWithChecker(toSpeak, true);
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
|
|
|
@ -45,11 +45,11 @@ namespace stardew_access.Patches
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
if (toSpeak != " ")
|
if (toSpeak != " ")
|
||||||
MainClass.ScreenReader.SayWithChecker(toSpeak, true);
|
MainClass.GetScreenReader().SayWithChecker(toSpeak, true);
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -95,15 +95,15 @@ namespace stardew_access.Patches
|
||||||
if (TitleMenu.subMenu != null && __instance.backButton.containsPoint(Game1.getMouseX(), Game1.getMouseY()))
|
if (TitleMenu.subMenu != null && __instance.backButton.containsPoint(Game1.getMouseX(), Game1.getMouseY()))
|
||||||
{
|
{
|
||||||
string text = "Back Button";
|
string text = "Back Button";
|
||||||
MainClass.ScreenReader.SayWithChecker(text, true);
|
MainClass.GetScreenReader().SayWithChecker(text, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (TitleMenu.subMenu == null && toSpeak != "")
|
if (TitleMenu.subMenu == null && toSpeak != "")
|
||||||
MainClass.ScreenReader.SayWithChecker(toSpeak, true);
|
MainClass.GetScreenReader().SayWithChecker(toSpeak, true);
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -119,7 +119,7 @@ namespace stardew_access.Patches
|
||||||
#region Farms
|
#region Farms
|
||||||
if (___menu.deleteButtons.Count > 0 && ___menu.deleteButtons[i].containsPoint(x, y))
|
if (___menu.deleteButtons.Count > 0 && ___menu.deleteButtons[i].containsPoint(x, y))
|
||||||
{
|
{
|
||||||
MainClass.ScreenReader.SayWithChecker($"Delete {__instance.Farmer.farmName} Farm", true);
|
MainClass.GetScreenReader().SayWithChecker($"Delete {__instance.Farmer.farmName} Farm", true);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -128,14 +128,14 @@ namespace stardew_access.Patches
|
||||||
// Used diff. functions to narrate to prevent it from speaking the message again on selecting another button.
|
// Used diff. functions to narrate to prevent it from speaking the message again on selecting another button.
|
||||||
string message = "Really delete farm?";
|
string message = "Really delete farm?";
|
||||||
|
|
||||||
MainClass.ScreenReader.SayWithChecker(message, true);
|
MainClass.GetScreenReader().SayWithChecker(message, true);
|
||||||
if (___menu.okDeleteButton.containsPoint(x, y))
|
if (___menu.okDeleteButton.containsPoint(x, y))
|
||||||
{
|
{
|
||||||
MainClass.ScreenReader.SayWithMenuChecker("Ok Button", false);
|
MainClass.GetScreenReader().SayWithMenuChecker("Ok Button", false);
|
||||||
}
|
}
|
||||||
else if (___menu.cancelDeleteButton.containsPoint(x, y))
|
else if (___menu.cancelDeleteButton.containsPoint(x, y))
|
||||||
{
|
{
|
||||||
MainClass.ScreenReader.SayWithMenuChecker("Cancel Button", false);
|
MainClass.GetScreenReader().SayWithMenuChecker("Cancel Button", false);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -150,14 +150,14 @@ namespace stardew_access.Patches
|
||||||
|
|
||||||
string toSpeak = $"{farmName} Farm Selected, \t\n Farmer:{farmerName}, \t\nMoney:{money}, \t\nHours Played:{hoursPlayed}, \t\nDate:{dateStringForSaveGame}";
|
string toSpeak = $"{farmName} Farm Selected, \t\n Farmer:{farmerName}, \t\nMoney:{money}, \t\nHours Played:{hoursPlayed}, \t\nDate:{dateStringForSaveGame}";
|
||||||
|
|
||||||
MainClass.ScreenReader.SayWithChecker(toSpeak, true);
|
MainClass.GetScreenReader().SayWithChecker(toSpeak, true);
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -179,7 +179,7 @@ namespace stardew_access.Patches
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MainClass.Monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
MainClass.GetMonitor().Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -640,7 +640,7 @@ namespace stardew_access.Patches
|
||||||
|
|
||||||
if (toSpeak != " ")
|
if (toSpeak != " ")
|
||||||
{
|
{
|
||||||
MainClass.ScreenReader.Say(toSpeak, true);
|
MainClass.GetScreenReader().Say(toSpeak, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
await Task.Delay(200);
|
await Task.Delay(200);
|
||||||
|
|
|
@ -1,51 +0,0 @@
|
||||||
namespace stardew_access.ScreenReader
|
|
||||||
{
|
|
||||||
public class ScreenReaderAPI
|
|
||||||
{
|
|
||||||
|
|
||||||
public ScreenReaderAPI()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Say(String text, Boolean interrupt)
|
|
||||||
{
|
|
||||||
if (MainClass.ScreenReader == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
MainClass.ScreenReader.Say(text, interrupt);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SayWithChecker(String text, Boolean interrupt)
|
|
||||||
{
|
|
||||||
if (MainClass.ScreenReader == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
MainClass.ScreenReader.SayWithChecker(text, interrupt);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SayWithMenuChecker(String text, Boolean interrupt)
|
|
||||||
{
|
|
||||||
if (MainClass.ScreenReader == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
MainClass.ScreenReader.SayWithMenuChecker(text, interrupt);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SayWithChatChecker(String text, Boolean interrupt)
|
|
||||||
{
|
|
||||||
if (MainClass.ScreenReader == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
MainClass.ScreenReader.SayWithChatChecker(text, interrupt);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SayWithTileQuery(String text, int x, int y, Boolean interrupt)
|
|
||||||
{
|
|
||||||
if (MainClass.ScreenReader == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
MainClass.ScreenReader.SayWithTileQuery(text, x, y, interrupt);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -4,9 +4,9 @@ namespace stardew_access.ScreenReader
|
||||||
{
|
{
|
||||||
public class ScreenReaderController
|
public class ScreenReaderController
|
||||||
{
|
{
|
||||||
public IScreenReader? Initialize()
|
public IScreenReader Initialize()
|
||||||
{
|
{
|
||||||
IScreenReader? ScreenReader = null;
|
IScreenReader ScreenReader = new ScreenReaderWindows(); // Default is windows
|
||||||
|
|
||||||
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
|
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
|
||||||
{
|
{
|
||||||
|
@ -22,6 +22,10 @@ namespace stardew_access.ScreenReader
|
||||||
|
|
||||||
ScreenReader = screenReaderLinux;
|
ScreenReader = screenReaderLinux;
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ScreenReader.InitializeScreenReader();
|
||||||
|
}
|
||||||
|
|
||||||
return ScreenReader;
|
return ScreenReader;
|
||||||
}
|
}
|
||||||
|
|
|
@ -54,6 +54,9 @@ namespace stardew_access.ScreenReader
|
||||||
|
|
||||||
public void Say(string text, bool interrupt)
|
public void Say(string text, bool interrupt)
|
||||||
{
|
{
|
||||||
|
if (text == null)
|
||||||
|
return;
|
||||||
|
|
||||||
if (initialized)
|
if (initialized)
|
||||||
{
|
{
|
||||||
GoString str = new GoString(text, text.Length);
|
GoString str = new GoString(text, text.Length);
|
||||||
|
|
|
@ -56,6 +56,9 @@ namespace stardew_access.ScreenReader
|
||||||
|
|
||||||
public void Say(string text, bool interrupt)
|
public void Say(string text, bool interrupt)
|
||||||
{
|
{
|
||||||
|
if (text == null)
|
||||||
|
return;
|
||||||
|
|
||||||
if (screenReader == null)
|
if (screenReader == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
@ -64,9 +67,6 @@ namespace stardew_access.ScreenReader
|
||||||
|
|
||||||
public void SayWithChecker(string text, bool interrupt)
|
public void SayWithChecker(string text, bool interrupt)
|
||||||
{
|
{
|
||||||
if (screenReader == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (prevText != text)
|
if (prevText != text)
|
||||||
{
|
{
|
||||||
prevText = text;
|
prevText = text;
|
||||||
|
@ -76,9 +76,6 @@ namespace stardew_access.ScreenReader
|
||||||
|
|
||||||
public void SayWithMenuChecker(string text, bool interrupt)
|
public void SayWithMenuChecker(string text, bool interrupt)
|
||||||
{
|
{
|
||||||
if (screenReader == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (prevMenuText != text)
|
if (prevMenuText != text)
|
||||||
{
|
{
|
||||||
prevMenuText = text;
|
prevMenuText = text;
|
||||||
|
@ -88,9 +85,6 @@ namespace stardew_access.ScreenReader
|
||||||
|
|
||||||
public void SayWithChatChecker(string text, bool interrupt)
|
public void SayWithChatChecker(string text, bool interrupt)
|
||||||
{
|
{
|
||||||
if (screenReader == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (prevChatText != text)
|
if (prevChatText != text)
|
||||||
{
|
{
|
||||||
prevChatText = text;
|
prevChatText = text;
|
||||||
|
@ -100,9 +94,6 @@ namespace stardew_access.ScreenReader
|
||||||
|
|
||||||
public void SayWithTileQuery(string text, int x, int y, bool interrupt)
|
public void SayWithTileQuery(string text, int x, int y, bool interrupt)
|
||||||
{
|
{
|
||||||
if (screenReader == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
string query = $"{text} x:{x} y:{y}";
|
string query = $"{text} x:{x} y:{y}";
|
||||||
|
|
||||||
if (prevTextTile != query)
|
if (prevTextTile != query)
|
||||||
|
|
Loading…
Reference in New Issue