* Exit Menu Page is now accessible

* Fix for delete button hover text not narrating
This commit is contained in:
shoaib11120
2021-12-10 22:26:53 +05:30
parent a513a14ca0
commit 24a5c906b8
3 changed files with 40 additions and 11 deletions

View File

@@ -33,6 +33,10 @@ namespace stardew_access.Patches
{
try
{
// Fix for delete button hover text not narrating
if (Game1.activeClickableMenu is LoadGameMenu || Game1.activeClickableMenu is TitleMenu)
return;
StringBuilder toSpeak = new StringBuilder();
#region Add title if any
@@ -47,7 +51,6 @@ namespace stardew_access.Patches
#region Add crafting ingredients
if (craftingIngredients != null)
{
toSpeak.Append($"\n{craftingIngredients.description}");
toSpeak.Append("\nIngredients\n");

View File

@@ -1,6 +1,4 @@
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using StardewModdingAPI;
using StardewModdingAPI;
using StardewValley;
using StardewValley.Menus;
@@ -69,6 +67,13 @@ namespace stardew_access.Patches
if (__instance.Farmer == null)
return;
if (___menu.deleteButtons[i].containsPoint(Game1.getMousePosition(true).X, Game1.getMousePosition(true).Y))
{
// Fix for delete button hover text not narrating
ScreenReader.sayWithChecker($"Delete {__instance.Farmer.farmName} Farm", true);
return;
}
String farmerName = __instance.Farmer.Name;
String farmName = __instance.Farmer.farmName;
String money = __instance.Farmer.Money.ToString();
@@ -87,5 +92,19 @@ namespace stardew_access.Patches
MainClass.monitor.Log($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}", LogLevel.Error);
}
}
internal static void ExitPagePatch(ExitPage __instance)
{
if (__instance.exitToTitle.visible &&
__instance.exitToTitle.containsPoint(Game1.getMousePosition(true).X, Game1.getMousePosition(true).Y))
{
ScreenReader.sayWithChecker("Exit to Title Button", true);
}
if (__instance.exitToDesktop.visible &&
__instance.exitToDesktop.containsPoint(Game1.getMousePosition(true).X, Game1.getMousePosition(true).Y))
{
ScreenReader.sayWithChecker("Exit to Desktop Button", true);
}
}
}
}