- Supports NVDA, JAWS and SAPI
- Narrates/Speaks dialogues - Narrates/Speaks health and stamina on pressing `R`master
commit
218e418945
|
@ -0,0 +1,63 @@
|
||||||
|
###############################################################################
|
||||||
|
# Set default behavior to automatically normalize line endings.
|
||||||
|
###############################################################################
|
||||||
|
* text=auto
|
||||||
|
|
||||||
|
###############################################################################
|
||||||
|
# Set default behavior for command prompt diff.
|
||||||
|
#
|
||||||
|
# This is need for earlier builds of msysgit that does not have it on by
|
||||||
|
# default for csharp files.
|
||||||
|
# Note: This is only used by command line
|
||||||
|
###############################################################################
|
||||||
|
#*.cs diff=csharp
|
||||||
|
|
||||||
|
###############################################################################
|
||||||
|
# Set the merge driver for project and solution files
|
||||||
|
#
|
||||||
|
# Merging from the command prompt will add diff markers to the files if there
|
||||||
|
# are conflicts (Merging from VS is not affected by the settings below, in VS
|
||||||
|
# the diff markers are never inserted). Diff markers may cause the following
|
||||||
|
# file extensions to fail to load in VS. An alternative would be to treat
|
||||||
|
# these files as binary and thus will always conflict and require user
|
||||||
|
# intervention with every merge. To do so, just uncomment the entries below
|
||||||
|
###############################################################################
|
||||||
|
#*.sln merge=binary
|
||||||
|
#*.csproj merge=binary
|
||||||
|
#*.vbproj merge=binary
|
||||||
|
#*.vcxproj merge=binary
|
||||||
|
#*.vcproj merge=binary
|
||||||
|
#*.dbproj merge=binary
|
||||||
|
#*.fsproj merge=binary
|
||||||
|
#*.lsproj merge=binary
|
||||||
|
#*.wixproj merge=binary
|
||||||
|
#*.modelproj merge=binary
|
||||||
|
#*.sqlproj merge=binary
|
||||||
|
#*.wwaproj merge=binary
|
||||||
|
|
||||||
|
###############################################################################
|
||||||
|
# behavior for image files
|
||||||
|
#
|
||||||
|
# image files are treated as binary by default.
|
||||||
|
###############################################################################
|
||||||
|
#*.jpg binary
|
||||||
|
#*.png binary
|
||||||
|
#*.gif binary
|
||||||
|
|
||||||
|
###############################################################################
|
||||||
|
# diff behavior for common document formats
|
||||||
|
#
|
||||||
|
# Convert binary document formats to text before diffing them. This feature
|
||||||
|
# is only available from the command line. Turn it on by uncommenting the
|
||||||
|
# entries below.
|
||||||
|
###############################################################################
|
||||||
|
#*.doc diff=astextplain
|
||||||
|
#*.DOC diff=astextplain
|
||||||
|
#*.docx diff=astextplain
|
||||||
|
#*.DOCX diff=astextplain
|
||||||
|
#*.dot diff=astextplain
|
||||||
|
#*.DOT diff=astextplain
|
||||||
|
#*.pdf diff=astextplain
|
||||||
|
#*.PDF diff=astextplain
|
||||||
|
#*.rtf diff=astextplain
|
||||||
|
#*.RTF diff=astextplain
|
|
@ -0,0 +1,363 @@
|
||||||
|
## Ignore Visual Studio temporary files, build results, and
|
||||||
|
## files generated by popular Visual Studio add-ons.
|
||||||
|
##
|
||||||
|
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.rsuser
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.userosscache
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
|
*.userprefs
|
||||||
|
|
||||||
|
# Mono auto generated files
|
||||||
|
mono_crash.*
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
[Dd]ebug/
|
||||||
|
[Dd]ebugPublic/
|
||||||
|
[Rr]elease/
|
||||||
|
[Rr]eleases/
|
||||||
|
x64/
|
||||||
|
x86/
|
||||||
|
[Ww][Ii][Nn]32/
|
||||||
|
[Aa][Rr][Mm]/
|
||||||
|
[Aa][Rr][Mm]64/
|
||||||
|
bld/
|
||||||
|
[Bb]in/
|
||||||
|
[Oo]bj/
|
||||||
|
[Oo]ut/
|
||||||
|
[Ll]og/
|
||||||
|
[Ll]ogs/
|
||||||
|
|
||||||
|
# Visual Studio 2015/2017 cache/options directory
|
||||||
|
.vs/
|
||||||
|
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||||
|
#wwwroot/
|
||||||
|
|
||||||
|
# Visual Studio 2017 auto generated files
|
||||||
|
Generated\ Files/
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
||||||
|
[Bb]uild[Ll]og.*
|
||||||
|
|
||||||
|
# NUnit
|
||||||
|
*.VisualState.xml
|
||||||
|
TestResult.xml
|
||||||
|
nunit-*.xml
|
||||||
|
|
||||||
|
# Build Results of an ATL Project
|
||||||
|
[Dd]ebugPS/
|
||||||
|
[Rr]eleasePS/
|
||||||
|
dlldata.c
|
||||||
|
|
||||||
|
# Benchmark Results
|
||||||
|
BenchmarkDotNet.Artifacts/
|
||||||
|
|
||||||
|
# .NET Core
|
||||||
|
project.lock.json
|
||||||
|
project.fragment.lock.json
|
||||||
|
artifacts/
|
||||||
|
|
||||||
|
# ASP.NET Scaffolding
|
||||||
|
ScaffoldingReadMe.txt
|
||||||
|
|
||||||
|
# StyleCop
|
||||||
|
StyleCopReport.xml
|
||||||
|
|
||||||
|
# Files built by Visual Studio
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*_h.h
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
|
*.obj
|
||||||
|
*.iobj
|
||||||
|
*.pch
|
||||||
|
*.pdb
|
||||||
|
*.ipdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.tmp_proj
|
||||||
|
*_wpftmp.csproj
|
||||||
|
*.log
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.pidb
|
||||||
|
*.svclog
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Chutzpah Test files
|
||||||
|
_Chutzpah*
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opendb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
*.VC.db
|
||||||
|
*.VC.VC.opendb
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
*.sap
|
||||||
|
|
||||||
|
# Visual Studio Trace Files
|
||||||
|
*.e2e
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
$tf/
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# AxoCover is a Code Coverage Tool
|
||||||
|
.axoCover/*
|
||||||
|
!.axoCover/settings.json
|
||||||
|
|
||||||
|
# Coverlet is a free, cross platform Code Coverage Tool
|
||||||
|
coverage*.json
|
||||||
|
coverage*.xml
|
||||||
|
coverage*.info
|
||||||
|
|
||||||
|
# Visual Studio code coverage results
|
||||||
|
*.coverage
|
||||||
|
*.coveragexml
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
_NCrunch_*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
nCrunchTemp_*
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
*.mm.*
|
||||||
|
AutoTest.Net/
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
.sass-cache/
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.azurePubxml
|
||||||
|
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||||
|
# but database connection strings (with potential passwords) will be unencrypted
|
||||||
|
*.pubxml
|
||||||
|
*.publishproj
|
||||||
|
|
||||||
|
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||||
|
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||||
|
# in these scripts will be unencrypted
|
||||||
|
PublishScripts/
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
*.nupkg
|
||||||
|
# NuGet Symbol Packages
|
||||||
|
*.snupkg
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
**/[Pp]ackages/*
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
!**/[Pp]ackages/build/
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
#!**/[Pp]ackages/repositories.config
|
||||||
|
# NuGet v3's project.json files produces more ignorable files
|
||||||
|
*.nuget.props
|
||||||
|
*.nuget.targets
|
||||||
|
|
||||||
|
# Microsoft Azure Build Output
|
||||||
|
csx/
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Microsoft Azure Emulator
|
||||||
|
ecf/
|
||||||
|
rcf/
|
||||||
|
|
||||||
|
# Windows Store app package directories and files
|
||||||
|
AppPackages/
|
||||||
|
BundleArtifacts/
|
||||||
|
Package.StoreAssociation.xml
|
||||||
|
_pkginfo.txt
|
||||||
|
*.appx
|
||||||
|
*.appxbundle
|
||||||
|
*.appxupload
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
*.[Cc]ache
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
!?*.[Cc]ache/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.jfm
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# Including strong name files can present a security risk
|
||||||
|
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||||
|
#*.snk
|
||||||
|
|
||||||
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||||
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||||
|
#bower_components/
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
ServiceFabricBackup/
|
||||||
|
*.rptproj.bak
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
*.ndf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
*.rptproj.rsuser
|
||||||
|
*- [Bb]ackup.rdl
|
||||||
|
*- [Bb]ackup ([0-9]).rdl
|
||||||
|
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
*.GhostDoc.xml
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
node_modules/
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||||
|
*.vbw
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/ModelManifest.xml
|
||||||
|
**/*.Server/GeneratedArtifacts
|
||||||
|
**/*.Server/ModelManifest.xml
|
||||||
|
_Pvt_Extensions
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
.paket/paket.exe
|
||||||
|
paket-files/
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
.fake/
|
||||||
|
|
||||||
|
# CodeRush personal settings
|
||||||
|
.cr/personal
|
||||||
|
|
||||||
|
# Python Tools for Visual Studio (PTVS)
|
||||||
|
__pycache__/
|
||||||
|
*.pyc
|
||||||
|
|
||||||
|
# Cake - Uncomment if you are using it
|
||||||
|
# tools/**
|
||||||
|
# !tools/packages.config
|
||||||
|
|
||||||
|
# Tabs Studio
|
||||||
|
*.tss
|
||||||
|
|
||||||
|
# Telerik's JustMock configuration file
|
||||||
|
*.jmconfig
|
||||||
|
|
||||||
|
# BizTalk build output
|
||||||
|
*.btp.cs
|
||||||
|
*.btm.cs
|
||||||
|
*.odx.cs
|
||||||
|
*.xsd.cs
|
||||||
|
|
||||||
|
# OpenCover UI analysis results
|
||||||
|
OpenCover/
|
||||||
|
|
||||||
|
# Azure Stream Analytics local run output
|
||||||
|
ASALocalRun/
|
||||||
|
|
||||||
|
# MSBuild Binary and Structured Log
|
||||||
|
*.binlog
|
||||||
|
|
||||||
|
# NVidia Nsight GPU debugger configuration file
|
||||||
|
*.nvuser
|
||||||
|
|
||||||
|
# MFractors (Xamarin productivity tool) working folder
|
||||||
|
.mfractor/
|
||||||
|
|
||||||
|
# Local History for Visual Studio
|
||||||
|
.localhistory/
|
||||||
|
|
||||||
|
# BeatPulse healthcheck temp database
|
||||||
|
healthchecksdb
|
||||||
|
|
||||||
|
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||||
|
MigrationBackup/
|
||||||
|
|
||||||
|
# Ionide (cross platform F# VS Code tools) working folder
|
||||||
|
.ionide/
|
||||||
|
|
||||||
|
# Fody - auto-generated XML schema
|
||||||
|
FodyWeavers.xsd
|
|
@ -0,0 +1,25 @@
|
||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 17
|
||||||
|
VisualStudioVersion = 17.0.31919.166
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "stardew-access", "stardew-access\stardew-access.csproj", "{8E09FAAE-94D4-4841-85FD-E1D49D4D3CBC}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{8E09FAAE-94D4-4841-85FD-E1D49D4D3CBC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{8E09FAAE-94D4-4841-85FD-E1D49D4D3CBC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{8E09FAAE-94D4-4841-85FD-E1D49D4D3CBC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{8E09FAAE-94D4-4841-85FD-E1D49D4D3CBC}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {0D715299-364C-41CF-A926-D3F115294FDD}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
|
@ -0,0 +1,44 @@
|
||||||
|
using StardewValley;
|
||||||
|
using StardewModdingAPI;
|
||||||
|
|
||||||
|
namespace stardew_access.Game
|
||||||
|
{
|
||||||
|
internal class CurrentPlayer
|
||||||
|
{
|
||||||
|
private static Farmer player = null;
|
||||||
|
|
||||||
|
CurrentPlayer()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void initPlayer()
|
||||||
|
{
|
||||||
|
player = Game1.player;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int getHealth()
|
||||||
|
{
|
||||||
|
if(player == null)
|
||||||
|
initPlayer();
|
||||||
|
|
||||||
|
int maxHealth = player.maxHealth;
|
||||||
|
int currentHealth = player.health;
|
||||||
|
|
||||||
|
int healthPercentage = (int) (currentHealth * 100)/maxHealth;
|
||||||
|
return healthPercentage;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int getStamina()
|
||||||
|
{
|
||||||
|
if (player == null)
|
||||||
|
initPlayer();
|
||||||
|
|
||||||
|
int maxStamina = player.maxStamina;
|
||||||
|
int currentStamine = (int)player.stamina;
|
||||||
|
|
||||||
|
int staminaPercentage = (int)(currentStamine * 100) / maxStamina;
|
||||||
|
|
||||||
|
return staminaPercentage;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,117 @@
|
||||||
|
using AccessibleOutput;
|
||||||
|
using stardew_access.Game;
|
||||||
|
using StardewModdingAPI;
|
||||||
|
using StardewModdingAPI.Events;
|
||||||
|
using StardewValley;
|
||||||
|
using HarmonyLib;
|
||||||
|
|
||||||
|
namespace stardew_access
|
||||||
|
{
|
||||||
|
/// <summary>The mod entry point.</summary>
|
||||||
|
public class MainClass : Mod
|
||||||
|
{
|
||||||
|
public static IAccessibleOutput screenReader;
|
||||||
|
Harmony harmony;
|
||||||
|
public static IMonitor monitor;
|
||||||
|
/*********
|
||||||
|
** Public methods
|
||||||
|
*********/
|
||||||
|
/// <summary>The mod entry point, called after the mod is first loaded.</summary>
|
||||||
|
/// <param name="helper">Provides simplified APIs for writing mods.</param>
|
||||||
|
public override void Entry(IModHelper helper)
|
||||||
|
{
|
||||||
|
// Inititalize monitor
|
||||||
|
monitor = Monitor;
|
||||||
|
|
||||||
|
// Initialize the screen reader
|
||||||
|
initializeScreenReader();
|
||||||
|
|
||||||
|
// Init harmony
|
||||||
|
harmony = new Harmony(ModManifest.UniqueID);
|
||||||
|
|
||||||
|
// Add patches
|
||||||
|
harmony.Patch(
|
||||||
|
original: AccessTools.Constructor(typeof(StardewValley.Menus.DialogueBox), new Type[] { typeof(Dialogue) }),
|
||||||
|
postfix: new HarmonyMethod(typeof(MainClass), nameof(MainClass.Dialog_post))
|
||||||
|
);
|
||||||
|
|
||||||
|
harmony.Patch(
|
||||||
|
original:,
|
||||||
|
postfix:
|
||||||
|
);
|
||||||
|
|
||||||
|
|
||||||
|
helper.Events.Input.ButtonPressed += this.OnButtonPressed;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void Dialog_post(Dialogue dialogue)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
string speakerName = dialogue.speaker.Name;
|
||||||
|
List<string> dialogues = dialogue.dialogues;
|
||||||
|
int dialogueIndex = dialogue.currentDialogueIndex;
|
||||||
|
|
||||||
|
screenReader.Speak($"{speakerName} said, {dialogues[dialogueIndex]}", false);
|
||||||
|
monitor.Log($"Dialogue", LogLevel.Info);
|
||||||
|
}catch (Exception e)
|
||||||
|
{
|
||||||
|
monitor.Log($"Unable to narrate dialog:\n{e.StackTrace}", LogLevel.Error);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void initializeScreenReader()
|
||||||
|
{
|
||||||
|
NvdaOutput nvdaOutput = null;
|
||||||
|
JawsOutput jawsOutput = null;
|
||||||
|
SapiOutput sapiOutput = null;
|
||||||
|
|
||||||
|
// Initialize NVDA
|
||||||
|
try{
|
||||||
|
nvdaOutput = new NvdaOutput();
|
||||||
|
}catch(Exception ex){
|
||||||
|
Monitor.Log($"Error initializing NVDA:\n{ex.StackTrace}", LogLevel.Error);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Initialize JAWS
|
||||||
|
try
|
||||||
|
{
|
||||||
|
jawsOutput = new JawsOutput();
|
||||||
|
}catch (Exception ex){
|
||||||
|
Monitor.Log($"Error initializing JAWS:\n{ex.StackTrace}", LogLevel.Error);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Initialize SAPI
|
||||||
|
try
|
||||||
|
{
|
||||||
|
sapiOutput = new SapiOutput();
|
||||||
|
}catch (Exception ex){
|
||||||
|
Monitor.Log($"Error initializing SAPI:\n{ex.StackTrace}", LogLevel.Error);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (nvdaOutput != null && nvdaOutput.IsAvailable())
|
||||||
|
screenReader = nvdaOutput;
|
||||||
|
|
||||||
|
if(jawsOutput != null && jawsOutput.IsAvailable())
|
||||||
|
screenReader = jawsOutput;
|
||||||
|
|
||||||
|
if (sapiOutput != null && sapiOutput.IsAvailable())
|
||||||
|
screenReader = sapiOutput;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private void OnButtonPressed(object sender, ButtonPressedEventArgs e)
|
||||||
|
{
|
||||||
|
// ignore if player hasn't loaded a save yet
|
||||||
|
if (!Context.IsWorldReady)
|
||||||
|
return;
|
||||||
|
|
||||||
|
// Narrate Health And Energy
|
||||||
|
if (Equals(e.Button, SButton.R))
|
||||||
|
{
|
||||||
|
screenReader.Speak($"Health is {CurrentPlayer.getHealth()} and Stamina is {CurrentPlayer.getStamina()}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,10 @@
|
||||||
|
{
|
||||||
|
"Name": "Stardew Access",
|
||||||
|
"Author": "Mohammad Shoaib",
|
||||||
|
"Version": "1.0.0",
|
||||||
|
"Description": "<One or two sentences about the mod>",
|
||||||
|
"UniqueID": "shoaib.stardewaccess",
|
||||||
|
"EntryDll": "stardew-access.dll",
|
||||||
|
"MinimumApiVersion": "3.0.0",
|
||||||
|
"UpdateKeys": []
|
||||||
|
}
|
|
@ -0,0 +1,23 @@
|
||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>net452</TargetFramework>
|
||||||
|
<RootNamespace>stardew_access</RootNamespace>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<LangVersion>preview</LangVersion>
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="AccessibleOutput" Version="1.0.0" />
|
||||||
|
<PackageReference Include="Lib.Harmony" Version="2.1.1" />
|
||||||
|
<PackageReference Include="Pathoschild.Stardew.ModBuildConfig" Version="4.0.0" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="System.Net" />
|
||||||
|
<Reference Include="System.Net.Http" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
|
@ -0,0 +1,17 @@
|
||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>net452</TargetFramework>
|
||||||
|
<RootNamespace>stardew_access</RootNamespace>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<LangVersion>preview</LangVersion>
|
||||||
|
<summary>MainClass.ModEntry</summary>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="AccessibleOutput" Version="1.0.0" />
|
||||||
|
<PackageReference Include="Pathoschild.Stardew.ModBuildConfig" Version="4.0.0" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
Loading…
Reference in New Issue