Fixed moving animal

This commit is contained in:
Mohammad Shoaib
2022-06-06 22:13:36 +05:30
parent e534a6aed9
commit 157bdd0150
2 changed files with 50 additions and 31 deletions

View File

@@ -452,11 +452,11 @@ namespace stardew_access
if (Game1.activeClickableMenu is PurchaseAnimalsMenu)
{
BuildingNAnimalMenuPatches.PurchaseOrMoveAnimal(BuildingNAnimalMenuPatches.availableBuildings[index]);
BuildingNAnimalMenuPatches.PurchaseAnimal(BuildingNAnimalMenuPatches.availableBuildings[index]);
}
else if (Game1.activeClickableMenu is AnimalQueryMenu)
{
BuildingNAnimalMenuPatches.PurchaseOrMoveAnimal(BuildingNAnimalMenuPatches.availableBuildings[index]);
BuildingNAnimalMenuPatches.MoveAnimal(BuildingNAnimalMenuPatches.availableBuildings[index]);
}
else
{