Merge branch 'master' of https://github.com/stardew-access/stardew-access
commit
02250ed307
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@ -1,13 +1,8 @@
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework;
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using Netcode;
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using StardewValley;
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using StardewValley;
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using StardewValley.Buildings;
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using StardewValley.Buildings;
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using StardewValley.Locations;
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using StardewValley.Locations;
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using StardewValley.Objects;
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using StardewValley.TerrainFeatures;
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using static stardew_access.Features.Utils;
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using static stardew_access.Features.Utils;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text.Json;
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using System.Text.Json;
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namespace stardew_access.Features
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namespace stardew_access.Features
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@ -1,5 +1,3 @@
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using System.Collections.Generic;
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using System.Diagnostics;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework;
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using StardewValley;
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using StardewValley;
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using StardewValley.Objects;
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using StardewValley.Objects;
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@ -1,7 +1,4 @@
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using System.IO;
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using System.Text.Json;
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using System.Text.Json;
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using System.Linq;
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using System.Collections.Generic;
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using StardewValley;
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using StardewValley;
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using static stardew_access.Features.Utils;
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using static stardew_access.Features.Utils;
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@ -1,7 +1,5 @@
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework;
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using Netcode;
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using StardewValley;
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using StardewValley;
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using StardewValley.Buildings;
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using StardewValley.Locations;
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using StardewValley.Locations;
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using StardewValley.Objects;
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using StardewValley.Objects;
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using StardewValley.TerrainFeatures;
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using StardewValley.TerrainFeatures;
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@ -116,6 +114,26 @@ namespace stardew_access.Features
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return (warp ?? door, CATEGORY.Doors);
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return (warp ?? door, CATEGORY.Doors);
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}
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}
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if (isMineDownLadderAtTile(currentLocation, x, y))
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{
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return ("Ladder", CATEGORY.Doors);
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}
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if (isShaftAtTile(currentLocation, x, y))
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{
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return ("Shaft", CATEGORY.Doors);
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}
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if (isMineUpLadderAtTile(currentLocation, x, y))
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{
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return ("Up Ladder", CATEGORY.Doors);
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}
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if (isElevatorAtTile(currentLocation, x, y))
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{
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return ("Elevator", CATEGORY.Doors);
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}
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string? junimoBundle = GetJunimoBundleAt(currentLocation, x, y);
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string? junimoBundle = GetJunimoBundleAt(currentLocation, x, y);
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if (junimoBundle != null)
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if (junimoBundle != null)
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{
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{
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@ -6,8 +6,6 @@ using HarmonyLib;
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using stardew_access.Patches;
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using stardew_access.Patches;
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using stardew_access.ScreenReader;
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using stardew_access.ScreenReader;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework;
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using StardewValley.Menus;
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using Microsoft.Xna.Framework.Input;
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namespace stardew_access
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namespace stardew_access
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{
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{
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