2021-12-07 13:39:12 +00:00
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using AccessibleOutput;
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using stardew_access.Game;
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using StardewModdingAPI;
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using StardewModdingAPI.Events;
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using StardewValley;
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using HarmonyLib;
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2021-12-07 14:32:15 +00:00
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using StardewValley.Menus;
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using Microsoft.Xna.Framework.Graphics;
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using System.Text;
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2021-12-09 09:30:40 +00:00
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using StardewValley.BellsAndWhistles;
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using Microsoft.Xna.Framework;
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2021-12-07 13:39:12 +00:00
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namespace stardew_access
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{
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/// <summary>The mod entry point.</summary>
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public class MainClass : Mod
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{
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public static IAccessibleOutput screenReader;
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Harmony harmony;
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public static IMonitor monitor;
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2021-12-07 14:32:15 +00:00
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private static string prevText = "";
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2021-12-09 09:30:40 +00:00
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private static DialogueBox? dialogueBox = null;
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private int index = 0;
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2021-12-07 13:39:12 +00:00
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/*********
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** Public methods
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*********/
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/// <summary>The mod entry point, called after the mod is first loaded.</summary>
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/// <param name="helper">Provides simplified APIs for writing mods.</param>
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public override void Entry(IModHelper helper)
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{
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// Inititalize monitor
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monitor = Monitor;
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// Initialize the screen reader
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initializeScreenReader();
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// Init harmony
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harmony = new Harmony(ModManifest.UniqueID);
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// Add patches
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harmony.Patch(
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original: AccessTools.Method(typeof(DialogueBox), nameof(DialogueBox.draw), new Type[] {typeof(SpriteBatch)}),
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postfix: new HarmonyMethod(typeof(MainClass), nameof(MainClass.dialogBoxPostfix))
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2021-12-07 13:39:12 +00:00
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);
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harmony.Patch(
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2021-12-07 14:32:15 +00:00
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original: AccessTools.Method(typeof(IClickableMenu), nameof(IClickableMenu.drawHoverText), new Type[] { typeof(SpriteBatch), typeof(string), typeof(SpriteFont), typeof(int), typeof(int), typeof(int) , typeof(string) , typeof(int) , typeof(string[]) , typeof(Item) , typeof(int) , typeof(int), typeof(int), typeof(int), typeof(int), typeof(float), typeof(CraftingRecipe) , typeof(IList < Item >) }),
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postfix: new HarmonyMethod(typeof(MainClass), nameof(MainClass.iClickableMenuDrawHoverTextPostFix))
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2021-12-07 13:39:12 +00:00
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);
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helper.Events.Input.ButtonPressed += this.OnButtonPressed;
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helper.Events.GameLoop.OneSecondUpdateTicked += this.OnOneSecondUpdateTicked;
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}
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private static void dialogBoxPostfix(DialogueBox __instance, SpriteBatch b)
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{
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try
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{
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Dialogue dialogue = __instance.characterDialogue;
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string speakerName = dialogue.speaker.Name;
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List<string> dialogues = dialogue.dialogues;
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int dialogueIndex = dialogue.currentDialogueIndex;
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monitor.Log("" + dialogue.isCurrentStringContinuedOnNextScreen, LogLevel.Debug);
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if (prevText != $"{speakerName} said, {dialogues[dialogueIndex]}")
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{
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prevText = $"{speakerName} said, {dialogues[dialogueIndex]}";
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screenReader.Speak($"{speakerName} said, {dialogues[dialogueIndex]}", false);
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}
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}
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catch (Exception e)
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{
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monitor.Log($"Unable to narrate dialog:\n{e.StackTrace}", LogLevel.Error);
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}
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}
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private void OnOneSecondUpdateTicked(object sender, OneSecondUpdateTickedEventArgs e)
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{
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if (Game1.activeClickableMenu != null)
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{
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string name = Game1.activeClickableMenu.getCurrentlySnappedComponent().name;
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string label = Game1.activeClickableMenu.getCurrentlySnappedComponent().label;
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string toSpeeak = $"{name} {label}";
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if (prevText != toSpeeak)
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{
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prevText = toSpeeak;
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screenReader.Speak(toSpeeak, true);
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}
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}
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}
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2021-12-07 14:32:15 +00:00
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private static void iClickableMenuDrawHoverTextPostFix(SpriteBatch b, string text, SpriteFont font, int xOffset = 0, int yOffset = 0, int moneyAmountToDisplayAtBottom = -1, string boldTitleText = null, int healAmountToDisplay = -1, string[] buffIconsToDisplay = null, Item hoveredItem = null, int currencySymbol = 0, int extraItemToShowIndex = -1, int extraItemToShowAmount = -1, int overrideX = -1, int overrideY = -1, float alpha = 1f, CraftingRecipe craftingIngredients = null, IList<Item> additional_craft_materials = null)
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{
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try
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{
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StringBuilder toSpeak = new StringBuilder();
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2021-12-08 13:50:11 +00:00
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#region Add title if any
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if (boldTitleText != null)
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toSpeak.Append($"{boldTitleText}.\n");
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#endregion
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2021-12-08 13:50:11 +00:00
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#region Add the base text
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toSpeak.Append(text);
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#endregion
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2021-12-08 13:50:11 +00:00
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#region Add crafting ingredients
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if (craftingIngredients != null)
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{
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toSpeak.Append($"\n{craftingIngredients.description}");
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toSpeak.Append("\nIngredients\n");
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craftingIngredients.recipeList.ToList().ForEach(recipe =>
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{
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int count = recipe.Value;
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int item = recipe.Key;
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string name = craftingIngredients.getNameFromIndex(item);
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toSpeak.Append($" ,{count} {name}");
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});
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}
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#endregion
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#region Add health & stamina
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if (hoveredItem is StardewValley.Object && (hoveredItem as StardewValley.Object).Edibility != -300)
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{
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int stamina_recovery = (hoveredItem as StardewValley.Object).staminaRecoveredOnConsumption();
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toSpeak.Append($"{stamina_recovery} Energy\n");
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if (stamina_recovery >= 0)
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{
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int health_recovery = (hoveredItem as StardewValley.Object).healthRecoveredOnConsumption();
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toSpeak.Append($"{health_recovery} Health");
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}
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}
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#endregion
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#region Add buff items (effects like +1 walking speed)
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if (buffIconsToDisplay != null)
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{
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for (int i = 0; i < buffIconsToDisplay.Length; i++)
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{
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string buffName = ((Convert.ToInt32(buffIconsToDisplay[i]) > 0) ? "+" : "") + buffIconsToDisplay[i] + " ";
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if (i <= 11)
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{
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buffName = Game1.content.LoadString("Strings\\UI:ItemHover_Buff" + i, buffName);
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}
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try
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{
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int count = int.Parse(buffName.Substring(0, buffName.IndexOf(' ')));
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monitor.Log("" + count);
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if (count != 0)
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toSpeak.Append($"{buffName}\n");
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}
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catch (Exception) { }
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}
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}
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#endregion
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#region Add money
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if (moneyAmountToDisplayAtBottom != -1)
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toSpeak.Append($"\nValue: {moneyAmountToDisplayAtBottom} coins\n");
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#endregion
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#region Narrate toSpeak
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if (prevText != toSpeak.ToString())
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{
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prevText = toSpeak.ToString();
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screenReader.Speak(toSpeak.ToString(), true);
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}
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#endregion
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2021-12-07 14:32:15 +00:00
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}
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catch (Exception e)
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{
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monitor.Log($"Unable to narrate dialog:\n{e.StackTrace}", LogLevel.Error);
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}
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}
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2021-12-07 13:39:12 +00:00
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private void initializeScreenReader()
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{
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NvdaOutput nvdaOutput = null;
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JawsOutput jawsOutput = null;
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SapiOutput sapiOutput = null;
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// Initialize NVDA
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try{
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nvdaOutput = new NvdaOutput();
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}catch(Exception ex){
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Monitor.Log($"Error initializing NVDA:\n{ex.StackTrace}", LogLevel.Error);
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}
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// Initialize JAWS
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try
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{
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jawsOutput = new JawsOutput();
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}catch (Exception ex){
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Monitor.Log($"Error initializing JAWS:\n{ex.StackTrace}", LogLevel.Error);
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}
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// Initialize SAPI
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try
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{
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sapiOutput = new SapiOutput();
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}catch (Exception ex){
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Monitor.Log($"Error initializing SAPI:\n{ex.StackTrace}", LogLevel.Error);
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}
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if (nvdaOutput != null && nvdaOutput.IsAvailable())
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screenReader = nvdaOutput;
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if(jawsOutput != null && jawsOutput.IsAvailable())
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screenReader = jawsOutput;
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if (sapiOutput != null && sapiOutput.IsAvailable())
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screenReader = sapiOutput;
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}
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private void OnButtonPressed(object sender, ButtonPressedEventArgs e)
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{
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2021-12-09 09:30:40 +00:00
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if (Equals(e.Button, SButton.K))
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{
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if (Game1.activeClickableMenu != null)
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{
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string name = Game1.activeClickableMenu.getCurrentlySnappedComponent().label;
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screenReader.Speak(name, true);
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}
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}
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2021-12-07 13:39:12 +00:00
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// ignore if player hasn't loaded a save yet
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if (!Context.IsWorldReady)
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return;
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// Narrate Health And Energy
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2021-12-09 09:30:40 +00:00
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if (Equals(e.Button, SButton.I))
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2021-12-07 13:39:12 +00:00
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{
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screenReader.Speak($"Health is {CurrentPlayer.getHealth()} and Stamina is {CurrentPlayer.getStamina()}");
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}
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}
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}
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}
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