Initial options screen
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@@ -36,8 +36,6 @@ namespace EvilSatellites
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protected override void Update(GameTime gameTime)
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{
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if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed || Keyboard.GetState().IsKeyDown(Keys.Escape))
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Exit();
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// TODO: Add your update logic here
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_manager.Update(gameTime);
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