Add weapons and engine to environmental effects

This commit is contained in:
2021-04-15 01:30:13 +02:00
parent 3e5809a98e
commit d99cbe3211
5 changed files with 23 additions and 3 deletions
+1 -1
View File
@@ -26,7 +26,7 @@ namespace EvilSatellites
EnvironmentEffect = Sound.CreateReverb();
EnvironmentEffect.Delay = 0.03;
EnvironmentEffect.Wet = 30;
EnvironmentEffect.T60 = 3.3;
EnvironmentEffect.T60 = 5;
EnvironmentEffect.Defusion = 1;
EnvironmentEffect.FreePath = 0.22;