Take and replenish health and ammo

This commit is contained in:
2021-04-19 23:37:40 +02:00
parent 671ed50a33
commit d69c05db1f
7 changed files with 48 additions and 5 deletions
+2
View File
@@ -56,6 +56,8 @@ namespace EvilSatellites.Objects
var player = (Player)obj;
if (player.Vacuuming)
{
player.CurrentWeapon.RemainingAmmo += rnd.Next(player.CurrentWeapon.MaxAmmo);
Destroy();
return;
}
player.TakeDamage(25);