Add most AI lines
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@@ -70,6 +70,11 @@ namespace EvilSatellites.Objects
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{
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var proj = (Projectile)obj;
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if (proj.Owner == this) return;
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var scr = (GameScreen)Screen;
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if (proj.Owner == scr.GetPlayer())
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{
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scr.Manager.Computer.Play("Hit");
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}
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}
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Health -= 10;
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if (obj.Type == ObjectType.Player)
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