Basic gamepad with force feedback impl

This commit is contained in:
2021-04-24 02:47:17 +02:00
parent db9c3cceea
commit 9f66f9d8fb
109 changed files with 205 additions and 196 deletions
+1
View File
@@ -57,6 +57,7 @@ namespace EvilSatellites.Objects
if (player.Vacuuming)
{
player.CurrentWeapon.Reload(rnd.Next(player.CurrentWeapon.MaxAmmo/4));
Destroy();
GameStats.DebrisCollected++;
return;