Lots of stuff

This commit is contained in:
2021-04-19 15:41:37 +02:00
parent 3d9ca3d590
commit 589124c5fc
10 changed files with 120 additions and 24 deletions
+12 -1
View File
@@ -15,16 +15,20 @@ namespace EvilSatellites.Objects
private int Health;
private int SatelliteID;
private Random rnd = new Random();
private Matrix FlightPath;
public Satellite(IScreen screen, Vector3 pos, int satelliteID = 1) : base(screen)
{
Type = ObjectType.Satellite;
SatelliteID = satelliteID;
Sound = Screen.Manager.Sound.Load3D(@"sfx/satellite/"+SatelliteID.ToString()+"/loop.wav");
Sound.Loop = true;
Sound.Pitch = 0.9 + rnd.NextDouble()*0.5;
Position = pos;
Dimensions = new Vector3(5, 5, 5);
Sound.Position = new System.Numerics.Vector3(pos.X, pos.Y, pos.Z);
Sound.ConnectToEffect(Screen.Manager.EnvironmentEffect);
FlightPath = Matrix.CreateFromAxisAngle(Rotation.Right, (float)rnd.NextDouble()*0.1f);
Rotation = FlightPath;
Activate();
}
@@ -44,12 +48,19 @@ namespace EvilSatellites.Objects
override public void Update(GameTime gameTime)
{
Sound.Position = new System.Numerics.Vector3(Position.X, Position.Y, Position.Z);
Move(new Vector3(0, 0, -0.05f));
Sound.Position = new System.Numerics.Vector3(Position.X+Dimensions.X/2, Position.Y+Dimensions.Y/2, Position.Z+Dimensions.Z/2);
}
public override void OnCollision(IGameObject obj)
{
Health -= 10;
if (obj.Type == ObjectType.Player)
{
var player = (Player)obj;
player.TakeDamage(66);
Destroy();
}
if (Health <= 0)
{
Screen.Manager.Sound.PlayOneshot(@"sfx/satellite/"+SatelliteID.ToString()+"/explode.wav", new System.Numerics.Vector3(Position.X, Position.Y, Position.Z));