Lots of stuff

This commit is contained in:
2021-04-19 15:41:37 +02:00
parent 3d9ca3d590
commit 589124c5fc
10 changed files with 120 additions and 24 deletions
+21 -3
View File
@@ -12,14 +12,19 @@ namespace EvilSatellites.Objects
public class Debris : AbstractGameObject
{
private ISoundEffect3D Sound;
private Random rnd = new Random();
private Vector3 MovementVector;
public Debris(IScreen screen, Vector3 pos) : base(screen)
{
Type = ObjectType.Debris;
Sound = Screen.Manager.Sound.Load3D(@"sfx/debris/1/loop.wav");
Sound.Loop = true;
Sound.Pitch = 0.9 + (float)rnd.NextDouble()*2;
Position = pos;
Dimensions = new Vector3(5, 5, 5);
Sound.Position = new System.Numerics.Vector3(pos.X, pos.Y, pos.Z);
MovementVector = new Vector3(-0.02f + (float)rnd.NextDouble() * 0.01f, -0.02f + (float)rnd.NextDouble() * 0.01f, -0.02f + (float) rnd.NextDouble() * 0.01f);
Rotation = Matrix.CreateFromAxisAngle(new Vector3(0, 0, 1), 0);
Sound.ConnectToEffect(Screen.Manager.EnvironmentEffect);
Activate();
}
@@ -33,16 +38,29 @@ namespace EvilSatellites.Objects
public override void Destroy()
{
Sound.Destroy();
ShouldDestroy = true;
Active = false;
}
override public void Update(GameTime gameTime)
{
Sound.Position = new System.Numerics.Vector3(Position.X, Position.Y, Position.Z);
Move(MovementVector);
Sound.Position = new System.Numerics.Vector3(Position.X+Dimensions.X/2, Position.Y+Dimensions.Y/2, Position.Z+Dimensions.Z/2);
}
public override void OnCollision(IGameObject obj)
{
Sound.Stop();
if (obj.Type == ObjectType.Projectile) return;
if (obj.Type == ObjectType.Player)
{
var player = (Player)obj;
if (player.Vacuuming)
{
return;
}
player.TakeDamage(25);
Destroy();
}
}
}
}