Initial spaceship
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@@ -11,11 +11,11 @@ namespace EvilSatellites.Objects
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private ISoundEffect3D Sound;
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public SynthyProp(IScreen screen, Vector3 pos): base(screen)
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{
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Sound = Screen.Manager.Sound.Load3D(@"sfx/ambience/water1.wav");
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Sound = Screen.Manager.Sound.Load3D(@"sfx/ui/chat.wav");
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Sound.Loop = true;
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Position = pos;
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Sound.Position = new System.Numerics.Vector3(pos.X, pos.Y, pos.Z);
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Sound.ConnectToEffect(Screen.Manager.EnvironmentEffect);
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// Sound.ConnectToEffect(Screen.Manager.EnvironmentEffect);
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Activate();
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}
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